diff --git a/docs/api/implementors/core/convert/trait.From.js b/docs/api/implementors/core/convert/trait.From.js index 2d72d296..914d2d16 100644 --- a/docs/api/implementors/core/convert/trait.From.js +++ b/docs/api/implementors/core/convert/trait.From.js @@ -1,3 +1,3 @@ (function() {var implementors = { -"maplibre":[["impl<V: Pod, I: Pod> From<VertexBuffers<V, I>> for OverAlignedVertexBuffer<V, I>"],["impl From<u8> for ZoomLevel"],["impl From<ZoomLevel> for u8"],["impl From<(u32, u32, ZoomLevel)> for TileCoords"],["impl From<(i32, i32, ZoomLevel)> for WorldTileCoords"],["impl From<(f32, f32)> for WorldCoords"],["impl From<(f64, f64)> for WorldCoords"],["impl From<Point3<f64>> for WorldCoords"],["impl<F, I, O> From<F> for ClosureProcessable<F, I, O>where
    F: Fn(I, &mut PipelineContext) -> O,
"],["impl From<Error> for SourceFetchError"],["impl From<Error> for SourceFetchError"],["impl From<InputSlotError> for NodeRunError"],["impl From<OutputSlotError> for NodeRunError"],["impl From<RunSubGraphError> for NodeRunError"],["impl From<&NodeLabel> for NodeLabel"],["impl From<String> for NodeLabel"],["impl From<&'static str> for NodeLabel"],["impl From<NodeId> for NodeLabel"],["impl From<Buffer> for SlotValue"],["impl From<TextureView> for SlotValue"],["impl From<Sampler> for SlotValue"],["impl From<&SlotLabel> for SlotLabel"],["impl From<String> for SlotLabel"],["impl From<&'static str> for SlotLabel"],["impl From<Cow<'static, str>> for SlotLabel"],["impl From<usize> for SlotLabel"],["impl<T: IntoIterator<Item = SlotInfo>> From<T> for SlotInfos"],["impl From<TextureView> for TextureView"],["impl From<SurfaceTexture> for TextureView"],["impl From<NodeRunError> for RenderGraphRunnerError"],["impl From<WorldCoords> for [f32; 3]"],["impl From<RenderGraphError> for RenderError"],["impl From<SurfaceError> for RenderError"],["impl From<RequestDeviceError> for RenderError"]] +"maplibre":[["impl<V: Pod, I: Pod> From<VertexBuffers<V, I>> for OverAlignedVertexBuffer<V, I>"],["impl From<u8> for ZoomLevel"],["impl From<ZoomLevel> for u8"],["impl From<(u32, u32, ZoomLevel)> for TileCoords"],["impl From<(i32, i32, ZoomLevel)> for WorldTileCoords"],["impl From<(f32, f32)> for WorldCoords"],["impl From<(f64, f64)> for WorldCoords"],["impl From<Point3<f64>> for WorldCoords"],["impl<F, I, O> From<F> for ClosureProcessable<F, I, O>where
    F: Fn(I, &mut PipelineContext) -> O,
"],["impl From<Error> for SourceFetchError"],["impl From<Error> for SourceFetchError"],["impl From<InputSlotError> for NodeRunError"],["impl From<OutputSlotError> for NodeRunError"],["impl From<RunSubGraphError> for NodeRunError"],["impl From<&NodeLabel> for NodeLabel"],["impl From<String> for NodeLabel"],["impl From<&'static str> for NodeLabel"],["impl From<NodeId> for NodeLabel"],["impl From<Buffer> for SlotValue"],["impl From<TextureView> for SlotValue"],["impl From<Sampler> for SlotValue"],["impl From<&SlotLabel> for SlotLabel"],["impl From<String> for SlotLabel"],["impl From<&'static str> for SlotLabel"],["impl From<Cow<'static, str>> for SlotLabel"],["impl From<usize> for SlotLabel"],["impl<T: IntoIterator<Item = SlotInfo>> From<T> for SlotInfos"],["impl From<TextureView> for TextureView"],["impl From<SurfaceTexture> for TextureView"],["impl From<NodeRunError> for RenderGraphRunnerError"],["impl From<WorldCoords> for [f32; 3]"],["impl From<SurfaceError> for RenderError"],["impl From<RenderGraphError> for RenderError"],["impl From<RequestDeviceError> for RenderError"]] };if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/docs/api/implementors/core/error/trait.Error.js b/docs/api/implementors/core/error/trait.Error.js index b7d7da89..24faa4bf 100644 --- a/docs/api/implementors/core/error/trait.Error.js +++ b/docs/api/implementors/core/error/trait.Error.js @@ -1,3 +1,3 @@ (function() {var implementors = { -"maplibre":[["impl Error for SendError"],["impl Error for ProcedureError"],["impl Error for CallError"],["impl Error for PipelineError"],["impl Error for ScheduleError"],["impl Error for SourceFetchError"],["impl Error for RunSubGraphError"],["impl Error for OutputSlotError"],["impl Error for InputSlotError"],["impl Error for NodeRunError"],["impl Error for RenderGraphError"],["impl Error for RenderGraphRunnerError"],["impl Error for SendEventError"],["impl Error for MapError"]] +"maplibre":[["impl Error for SendError"],["impl Error for ProcedureError"],["impl Error for CallError"],["impl Error for PipelineError"],["impl Error for ScheduleError"],["impl Error for SourceFetchError"],["impl Error for RunSubGraphError"],["impl Error for OutputSlotError"],["impl Error for InputSlotError"],["impl Error for NodeRunError"],["impl Error for RenderGraphError"],["impl Error for RenderGraphRunnerError"],["impl Error for RenderError"],["impl Error for SendEventError"],["impl Error for MapError"]] };if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/docs/api/maplibre/map/enum.MapContextState.html b/docs/api/maplibre/map/enum.MapContextState.html index 736c9894..f87402f8 100644 --- a/docs/api/maplibre/map/enum.MapContextState.html +++ b/docs/api/maplibre/map/enum.MapContextState.html @@ -1,4 +1,4 @@ -MapContextState in maplibre::map - Rust
pub enum MapContextState {
+MapContextState in maplibre::map - Rust
pub enum MapContextState {
     Ready(MapContext),
     Pending {
         style: Style,
diff --git a/docs/api/maplibre/map/enum.MapError.html b/docs/api/maplibre/map/enum.MapError.html
index 475c0f4e..ab6a7e00 100644
--- a/docs/api/maplibre/map/enum.MapError.html
+++ b/docs/api/maplibre/map/enum.MapError.html
@@ -1,9 +1,9 @@
-MapError in maplibre::map - Rust
pub enum MapError {
+MapError in maplibre::map - Rust
pub enum MapError {
     RendererAlreadySet,
     RenderGraphInit(RenderGraphError),
-    DeviceInit,
+    DeviceInit(RenderError),
 }

Variants

RendererAlreadySet

No need to set renderer again

-

RenderGraphInit(RenderGraphError)

DeviceInit

Trait Implementations

Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
The lower-level source of this error, if any. Read more
👎Deprecated since 1.42.0:

use the Display impl or to_string()

+

RenderGraphInit(RenderGraphError)

DeviceInit(RenderError)

Trait Implementations

Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
The lower-level source of this error, if any. Read more
👎Deprecated since 1.42.0:

use the Display impl or to_string()

👎Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type based access to context intended for error reports. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be diff --git a/docs/api/maplibre/map/index.html b/docs/api/maplibre/map/index.html index adfbda7d..f9b433fb 100644 --- a/docs/api/maplibre/map/index.html +++ b/docs/api/maplibre/map/index.html @@ -1 +1 @@ -maplibre::map - Rust
\ No newline at end of file +maplibre::map - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/map/struct.Map.html b/docs/api/maplibre/map/struct.Map.html index 3973c13d..ce6680b2 100644 --- a/docs/api/maplibre/map/struct.Map.html +++ b/docs/api/maplibre/map/struct.Map.html @@ -1,9 +1,9 @@ -Map in maplibre::map - Rust
pub struct Map<E: Environment> {
+Map in maplibre::map - Rust
pub struct Map<E: Environment> {
     kernel: Rc<Kernel<E>>,
     schedule: Schedule,
     map_context: MapContextState,
     window: <E::MapWindowConfig as MapWindowConfig>::MapWindow,
-}

Fields

kernel: Rc<Kernel<E>>schedule: Schedulemap_context: MapContextStatewindow: <E::MapWindowConfig as MapWindowConfig>::MapWindow

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +}

Fields

kernel: Rc<Kernel<E>>schedule: Schedulemap_context: MapContextStatewindow: <E::MapWindowConfig as MapWindowConfig>::MapWindow

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/constant.INDEX_FORMAT.html b/docs/api/maplibre/render/constant.INDEX_FORMAT.html index 6e9d7a3b..66fcb5d4 100644 --- a/docs/api/maplibre/render/constant.INDEX_FORMAT.html +++ b/docs/api/maplibre/render/constant.INDEX_FORMAT.html @@ -1 +1 @@ -INDEX_FORMAT in maplibre::render - Rust
const INDEX_FORMAT: IndexFormat;
\ No newline at end of file +INDEX_FORMAT in maplibre::render - Rust
const INDEX_FORMAT: IndexFormat;
\ No newline at end of file diff --git a/docs/api/maplibre/render/draw_graph/constant.NAME.html b/docs/api/maplibre/render/draw_graph/constant.NAME.html index b1cadcdf..3ab2111c 100644 --- a/docs/api/maplibre/render/draw_graph/constant.NAME.html +++ b/docs/api/maplibre/render/draw_graph/constant.NAME.html @@ -1 +1 @@ -NAME in maplibre::render::draw_graph - Rust
pub const NAME: &'static str = "draw";
\ No newline at end of file +NAME in maplibre::render::draw_graph - Rust
pub const NAME: &'static str = "draw";
\ No newline at end of file diff --git a/docs/api/maplibre/render/draw_graph/index.html b/docs/api/maplibre/render/draw_graph/index.html index 78667e78..d40d34b1 100644 --- a/docs/api/maplibre/render/draw_graph/index.html +++ b/docs/api/maplibre/render/draw_graph/index.html @@ -1,2 +1,2 @@ -maplibre::render::draw_graph - Rust
Expand description

Labels for the “draw” graph

+maplibre::render::draw_graph - Rust
Expand description

Labels for the “draw” graph

Modules

Constants

\ No newline at end of file diff --git a/docs/api/maplibre/render/draw_graph/input/index.html b/docs/api/maplibre/render/draw_graph/input/index.html index 4cf254de..6ba5f0ec 100644 --- a/docs/api/maplibre/render/draw_graph/input/index.html +++ b/docs/api/maplibre/render/draw_graph/input/index.html @@ -1 +1 @@ -maplibre::render::draw_graph::input - Rust
\ No newline at end of file +maplibre::render::draw_graph::input - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/render/draw_graph/node/constant.MAIN_PASS.html b/docs/api/maplibre/render/draw_graph/node/constant.MAIN_PASS.html index 59b8c69a..d04df80e 100644 --- a/docs/api/maplibre/render/draw_graph/node/constant.MAIN_PASS.html +++ b/docs/api/maplibre/render/draw_graph/node/constant.MAIN_PASS.html @@ -1 +1 @@ -MAIN_PASS in maplibre::render::draw_graph::node - Rust
pub const MAIN_PASS: &'static str = "main_pass";
\ No newline at end of file +MAIN_PASS in maplibre::render::draw_graph::node - Rust
pub const MAIN_PASS: &'static str = "main_pass";
\ No newline at end of file diff --git a/docs/api/maplibre/render/draw_graph/node/index.html b/docs/api/maplibre/render/draw_graph/node/index.html index 974dc2c5..174e24c8 100644 --- a/docs/api/maplibre/render/draw_graph/node/index.html +++ b/docs/api/maplibre/render/draw_graph/node/index.html @@ -1 +1 @@ -maplibre::render::draw_graph::node - Rust
\ No newline at end of file +maplibre::render::draw_graph::node - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/render/error/enum.RenderError.html b/docs/api/maplibre/render/error/enum.RenderError.html index 8293cf8b..6451cfc2 100644 --- a/docs/api/maplibre/render/error/enum.RenderError.html +++ b/docs/api/maplibre/render/error/enum.RenderError.html @@ -1,8 +1,10 @@ -RenderError in maplibre::render::error - Rust
pub enum RenderError {
+RenderError in maplibre::render::error - Rust
pub enum RenderError {
     Surface(SurfaceError),
     Graph(RenderGraphError),
-    Device(RequestDeviceError),
-}

Variants

Surface(SurfaceError)

Graph(RenderGraphError)

Device(RequestDeviceError)

Implementations

Trait Implementations

Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can + RequestDevice(RequestDeviceError), +}

Variants

Surface(SurfaceError)

Graph(RenderGraphError)

RequestDevice(RequestDeviceError)

Implementations

Trait Implementations

Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
The lower-level source of this error, if any. Read more
👎Deprecated since 1.42.0:

use the Display impl or to_string()

+
👎Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

+
🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type based access to context intended for error reports. Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot @@ -13,6 +15,7 @@ further downcast into Arc<ConcreteType> where Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

-
Should always be Self
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Attaches the provided Subscriber to this type, returning a +
🔬This is a nightly-only experimental API. (provide_any)
Data providers should implement this method to provide all values they are able to +provide by using demand. Read more
Should always be Self
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
\ No newline at end of file diff --git a/docs/api/maplibre/render/error/index.html b/docs/api/maplibre/render/error/index.html index 4eb3bdaf..6814bea9 100644 --- a/docs/api/maplibre/render/error/index.html +++ b/docs/api/maplibre/render/error/index.html @@ -1 +1 @@ -maplibre::render::error - Rust
\ No newline at end of file +maplibre::render::error - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/render/eventually/trait.HasChanged.html b/docs/api/maplibre/render/eventually/trait.HasChanged.html index 719aaaef..935a1955 100644 --- a/docs/api/maplibre/render/eventually/trait.HasChanged.html +++ b/docs/api/maplibre/render/eventually/trait.HasChanged.html @@ -2,4 +2,4 @@ type Criteria: Eq; fn has_changed(&self, criteria: &Self::Criteria) -> bool; -}

Required Associated Types

Required Methods

Implementations on Foreign Types

Implementors

\ No newline at end of file +}

Required Associated Types

Required Methods

Implementations on Foreign Types

Implementors

\ No newline at end of file diff --git a/docs/api/maplibre/render/fn.create_default_render_graph.html b/docs/api/maplibre/render/fn.create_default_render_graph.html index 1f156c05..701efaa3 100644 --- a/docs/api/maplibre/render/fn.create_default_render_graph.html +++ b/docs/api/maplibre/render/fn.create_default_render_graph.html @@ -1 +1 @@ -create_default_render_graph in maplibre::render - Rust
pub fn create_default_render_graph() -> Result<RenderGraph, RenderGraphError>
\ No newline at end of file +create_default_render_graph in maplibre::render - Rust
pub fn create_default_render_graph() -> Result<RenderGraph, RenderGraphError>
\ No newline at end of file diff --git a/docs/api/maplibre/render/graph/enum.RenderGraphError.html b/docs/api/maplibre/render/graph/enum.RenderGraphError.html index 3b91bea3..164f21a7 100644 --- a/docs/api/maplibre/render/graph/enum.RenderGraphError.html +++ b/docs/api/maplibre/render/graph/enum.RenderGraphError.html @@ -26,7 +26,7 @@ }, }

Variants

InvalidNode(NodeLabel)

InvalidOutputNodeSlot(SlotLabel)

InvalidInputNodeSlot(SlotLabel)

WrongNodeType

MismatchedNodeSlots

Fields

output_node: NodeId
output_slot: usize
input_node: NodeId
input_slot: usize

EdgeAlreadyExists(Edge)

EdgeDoesNotExist(Edge)

UnconnectedNodeInputSlot

Fields

node: NodeId
input_slot: usize

UnconnectedNodeOutputSlot

Fields

node: NodeId
output_slot: usize

NodeInputSlotAlreadyOccupied

Fields

node: NodeId
input_slot: usize
occupied_by_node: NodeId

Trait Implementations

Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
The lower-level source of this error, if any. Read more
👎Deprecated since 1.42.0:

use the Display impl or to_string()

👎Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

-
🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type based access to context intended for error reports. Read more
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used +
🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type based access to context intended for error reports. Read more
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be diff --git a/docs/api/maplibre/render/index.html b/docs/api/maplibre/render/index.html index 39d8a8d7..34dd1c43 100644 --- a/docs/api/maplibre/render/index.html +++ b/docs/api/maplibre/render/index.html @@ -1,4 +1,4 @@ -maplibre::render - Rust
Expand description

This module implements the rendering algorithm of maplibre-rs. It manages the whole +maplibre::render - Rust

Expand description

This module implements the rendering algorithm of maplibre-rs. It manages the whole communication with the GPU.

The render in this module is largely based on the bevy_render diff --git a/docs/api/maplibre/render/main_graph/index.html b/docs/api/maplibre/render/main_graph/index.html index d020b4a2..baa0522c 100644 --- a/docs/api/maplibre/render/main_graph/index.html +++ b/docs/api/maplibre/render/main_graph/index.html @@ -1 +1 @@ -maplibre::render::main_graph - Rust

\ No newline at end of file +maplibre::render::main_graph - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/render/main_graph/input/index.html b/docs/api/maplibre/render/main_graph/input/index.html index b9c8466d..49ecc060 100644 --- a/docs/api/maplibre/render/main_graph/input/index.html +++ b/docs/api/maplibre/render/main_graph/input/index.html @@ -1 +1 @@ -maplibre::render::main_graph::input - Rust
\ No newline at end of file +maplibre::render::main_graph::input - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DEPENDENCIES.html b/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DEPENDENCIES.html index 7a1a59d4..59b01ad1 100644 --- a/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DEPENDENCIES.html +++ b/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DEPENDENCIES.html @@ -1 +1 @@ -MAIN_PASS_DEPENDENCIES in maplibre::render::main_graph::node - Rust
pub const MAIN_PASS_DEPENDENCIES: &'static str = "main_pass_dependencies";
\ No newline at end of file +MAIN_PASS_DEPENDENCIES in maplibre::render::main_graph::node - Rust
pub const MAIN_PASS_DEPENDENCIES: &'static str = "main_pass_dependencies";
\ No newline at end of file diff --git a/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DRIVER.html b/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DRIVER.html index b5709e94..ff8c61f9 100644 --- a/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DRIVER.html +++ b/docs/api/maplibre/render/main_graph/node/constant.MAIN_PASS_DRIVER.html @@ -1 +1 @@ -MAIN_PASS_DRIVER in maplibre::render::main_graph::node - Rust
pub const MAIN_PASS_DRIVER: &'static str = "main_pass_driver";
\ No newline at end of file +MAIN_PASS_DRIVER in maplibre::render::main_graph::node - Rust
pub const MAIN_PASS_DRIVER: &'static str = "main_pass_driver";
\ No newline at end of file diff --git a/docs/api/maplibre/render/main_graph/node/index.html b/docs/api/maplibre/render/main_graph/node/index.html index b9052f9a..ff1f0863 100644 --- a/docs/api/maplibre/render/main_graph/node/index.html +++ b/docs/api/maplibre/render/main_graph/node/index.html @@ -1 +1 @@ -maplibre::render::main_graph::node - Rust
\ No newline at end of file +maplibre::render::main_graph::node - Rust
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/enum.Head.html b/docs/api/maplibre/render/resource/enum.Head.html index 076b86fd..921b1506 100644 --- a/docs/api/maplibre/render/resource/enum.Head.html +++ b/docs/api/maplibre/render/resource/enum.Head.html @@ -1,4 +1,4 @@ -Head in maplibre::render::resource - Rust
pub enum Head {
+Head in maplibre::render::resource - Rust
pub enum Head {
     Headed(WindowHead),
     Headless(Arc<BufferedTextureHead>),
 }

Variants

Headed(WindowHead)

Headless(Arc<BufferedTextureHead>)

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/maplibre/render/resource/struct.BufferDimensions.html b/docs/api/maplibre/render/resource/struct.BufferDimensions.html index d2a4a8ca..1dcb2937 100644 --- a/docs/api/maplibre/render/resource/struct.BufferDimensions.html +++ b/docs/api/maplibre/render/resource/struct.BufferDimensions.html @@ -1,9 +1,9 @@ BufferDimensions in maplibre::render::resource - Rust
pub struct BufferDimensions {
-    pub width: usize,
-    pub height: usize,
-    pub unpadded_bytes_per_row: usize,
-    pub padded_bytes_per_row: usize,
-}

Fields

width: usizeheight: usizeunpadded_bytes_per_row: usizepadded_bytes_per_row: usize

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can + pub width: u32, + pub height: u32, + pub unpadded_bytes_per_row: NonZeroU32, + pub padded_bytes_per_row: NonZeroU32, +}

Fields

width: u32height: u32unpadded_bytes_per_row: NonZeroU32padded_bytes_per_row: NonZeroU32

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/struct.BufferedTextureHead.html b/docs/api/maplibre/render/resource/struct.BufferedTextureHead.html index a0dd11a7..01c30e12 100644 --- a/docs/api/maplibre/render/resource/struct.BufferedTextureHead.html +++ b/docs/api/maplibre/render/resource/struct.BufferedTextureHead.html @@ -1,8 +1,9 @@ -BufferedTextureHead in maplibre::render::resource - Rust
pub struct BufferedTextureHead {
-    pub texture: Texture,
-    pub output_buffer: Buffer,
-    pub buffer_dimensions: BufferDimensions,
-}

Fields

texture: Textureoutput_buffer: Bufferbuffer_dimensions: BufferDimensions

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +BufferedTextureHead in maplibre::render::resource - Rust
pub struct BufferedTextureHead {
+    texture: Texture,
+    texture_format: TextureFormat,
+    output_buffer: Buffer,
+    buffer_dimensions: BufferDimensions,
+}

Fields

texture: Texturetexture_format: TextureFormatoutput_buffer: Bufferbuffer_dimensions: BufferDimensions

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/struct.Surface.html b/docs/api/maplibre/render/resource/struct.Surface.html index 443dd2f2..f9ccbad7 100644 --- a/docs/api/maplibre/render/resource/struct.Surface.html +++ b/docs/api/maplibre/render/resource/struct.Surface.html @@ -1,7 +1,7 @@ -Surface in maplibre::render::resource - Rust
pub struct Surface {
+Surface in maplibre::render::resource - Rust
pub struct Surface {
     size: WindowSize,
     head: Head,
-}

Fields

size: WindowSizehead: Head

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +}

Fields

size: WindowSizehead: Head

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/struct.WindowHead.html b/docs/api/maplibre/render/resource/struct.WindowHead.html index 979948a2..3047302f 100644 --- a/docs/api/maplibre/render/resource/struct.WindowHead.html +++ b/docs/api/maplibre/render/resource/struct.WindowHead.html @@ -1,7 +1,10 @@ -WindowHead in maplibre::render::resource - Rust
pub struct WindowHead {
+WindowHead in maplibre::render::resource - Rust
pub struct WindowHead {
     surface: Surface,
-    surface_config: SurfaceConfiguration,
-}

Fields

surface: Surfacesurface_config: SurfaceConfiguration

Implementations

Trait Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can + size: WindowSize, + format: TextureFormat, + present_mode: PresentMode, +}

Fields

surface: Surfacesize: WindowSizeformat: TextureFormatpresent_mode: PresentMode

Implementations

Trait Implementations

Tuple of width and height

+

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/surface/enum.Head.html b/docs/api/maplibre/render/resource/surface/enum.Head.html index 23bac389..1a61d53c 100644 --- a/docs/api/maplibre/render/resource/surface/enum.Head.html +++ b/docs/api/maplibre/render/resource/surface/enum.Head.html @@ -1,4 +1,4 @@ -Head in maplibre::render::resource::surface - Rust
pub enum Head {
+Head in maplibre::render::resource::surface - Rust
pub enum Head {
     Headed(WindowHead),
     Headless(Arc<BufferedTextureHead>),
 }

Variants

Headed(WindowHead)

Headless(Arc<BufferedTextureHead>)

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/maplibre/render/resource/surface/index.html b/docs/api/maplibre/render/resource/surface/index.html index de530535..79c1e236 100644 --- a/docs/api/maplibre/render/resource/surface/index.html +++ b/docs/api/maplibre/render/resource/surface/index.html @@ -1,3 +1,3 @@ -maplibre::render::resource::surface - Rust
Expand description

Utilities for handling surfaces which can be either headless or headed. A headed surface has +maplibre::render::resource::surface - Rust

Expand description

Utilities for handling surfaces which can be either headless or headed. A headed surface has a handle to a window. A headless surface renders to a texture.

Structs

Enums

\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/surface/struct.BufferDimensions.html b/docs/api/maplibre/render/resource/surface/struct.BufferDimensions.html index 5311456e..201a5ba7 100644 --- a/docs/api/maplibre/render/resource/surface/struct.BufferDimensions.html +++ b/docs/api/maplibre/render/resource/surface/struct.BufferDimensions.html @@ -1,9 +1,9 @@ BufferDimensions in maplibre::render::resource::surface - Rust
pub struct BufferDimensions {
-    pub width: usize,
-    pub height: usize,
-    pub unpadded_bytes_per_row: usize,
-    pub padded_bytes_per_row: usize,
-}

Fields

width: usizeheight: usizeunpadded_bytes_per_row: usizepadded_bytes_per_row: usize

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can + pub width: u32, + pub height: u32, + pub unpadded_bytes_per_row: NonZeroU32, + pub padded_bytes_per_row: NonZeroU32, +}

Fields

width: u32height: u32unpadded_bytes_per_row: NonZeroU32padded_bytes_per_row: NonZeroU32

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/surface/struct.BufferedTextureHead.html b/docs/api/maplibre/render/resource/surface/struct.BufferedTextureHead.html index 48f3e7c0..c2b9a587 100644 --- a/docs/api/maplibre/render/resource/surface/struct.BufferedTextureHead.html +++ b/docs/api/maplibre/render/resource/surface/struct.BufferedTextureHead.html @@ -1,8 +1,9 @@ -BufferedTextureHead in maplibre::render::resource::surface - Rust
pub struct BufferedTextureHead {
-    pub texture: Texture,
-    pub output_buffer: Buffer,
-    pub buffer_dimensions: BufferDimensions,
-}

Fields

texture: Textureoutput_buffer: Bufferbuffer_dimensions: BufferDimensions

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +BufferedTextureHead in maplibre::render::resource::surface - Rust
pub struct BufferedTextureHead {
+    texture: Texture,
+    texture_format: TextureFormat,
+    output_buffer: Buffer,
+    buffer_dimensions: BufferDimensions,
+}

Fields

texture: Texturetexture_format: TextureFormatoutput_buffer: Bufferbuffer_dimensions: BufferDimensions

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/surface/struct.Surface.html b/docs/api/maplibre/render/resource/surface/struct.Surface.html index 93e6b7df..fb2be33b 100644 --- a/docs/api/maplibre/render/resource/surface/struct.Surface.html +++ b/docs/api/maplibre/render/resource/surface/struct.Surface.html @@ -1,7 +1,7 @@ -Surface in maplibre::render::resource::surface - Rust
pub struct Surface {
+Surface in maplibre::render::resource::surface - Rust
pub struct Surface {
     size: WindowSize,
     head: Head,
-}

Fields

size: WindowSizehead: Head

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +}

Fields

size: WindowSizehead: Head

Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/resource/surface/struct.WindowHead.html b/docs/api/maplibre/render/resource/surface/struct.WindowHead.html index 68033b4e..4c49a576 100644 --- a/docs/api/maplibre/render/resource/surface/struct.WindowHead.html +++ b/docs/api/maplibre/render/resource/surface/struct.WindowHead.html @@ -1,7 +1,10 @@ -WindowHead in maplibre::render::resource::surface - Rust
pub struct WindowHead {
+WindowHead in maplibre::render::resource::surface - Rust
pub struct WindowHead {
     surface: Surface,
-    surface_config: SurfaceConfiguration,
-}

Fields

surface: Surfacesurface_config: SurfaceConfiguration

Implementations

Trait Implementations

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can + size: WindowSize, + format: TextureFormat, + present_mode: PresentMode, +}

Fields

surface: Surfacesize: WindowSizeformat: TextureFormatpresent_mode: PresentMode

Implementations

Trait Implementations

Tuple of width and height

+

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/settings/index.html b/docs/api/maplibre/render/settings/index.html index 7bcd2d5c..40c766bc 100644 --- a/docs/api/maplibre/render/settings/index.html +++ b/docs/api/maplibre/render/settings/index.html @@ -1,4 +1,4 @@ -maplibre::render::settings - Rust
Expand description

Settings for the renderer

+maplibre::render::settings - Rust
Expand description

Settings for the renderer

Structs

Represents the backends that wgpu will use.
Features that are not guaranteed to be supported.
Represents the sets of limits an adapter/device supports.
Configuration resource for Multi-Sample Anti-Aliasing.
Provides configuration for renderer initialization. Use Device::features, Device::limits, and the WgpuAdapterInfo resource to get runtime information about the actual adapter, backend, features, and limits.

Enums

Power Preference when choosing a physical adapter.
Underlying texture data format.
\ No newline at end of file diff --git a/docs/api/maplibre/render/settings/struct.RendererSettings.html b/docs/api/maplibre/render/settings/struct.RendererSettings.html index 22e64b9e..b39d5f9d 100644 --- a/docs/api/maplibre/render/settings/struct.RendererSettings.html +++ b/docs/api/maplibre/render/settings/struct.RendererSettings.html @@ -1,10 +1,11 @@ -RendererSettings in maplibre::render::settings - Rust
pub struct RendererSettings {
+RendererSettings in maplibre::render::settings - Rust
pub struct RendererSettings {
     pub msaa: Msaa,
-    pub texture_format: TextureFormat,
+    pub texture_format: Option<TextureFormat>,
     pub depth_texture_format: TextureFormat,
     pub present_mode: PresentMode,
-}

Fields

msaa: Msaatexture_format: TextureFormatdepth_texture_format: TextureFormatpresent_mode: PresentMode

Present mode for surfaces if a surface is used.

-

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Returns the “default value” for a type. Read more

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +}

Fields

msaa: Msaatexture_format: Option<TextureFormat>

Explicitly set a texture format or let the renderer automatically choose one

+
depth_texture_format: TextureFormatpresent_mode: PresentMode

Present mode for surfaces if a surface is used.

+

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Returns the “default value” for a type. Read more

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/struct.RenderState.html b/docs/api/maplibre/render/struct.RenderState.html index bbdf7a13..8ff6c027 100644 --- a/docs/api/maplibre/render/struct.RenderState.html +++ b/docs/api/maplibre/render/struct.RenderState.html @@ -1,4 +1,4 @@ -RenderState in maplibre::render - Rust
pub struct RenderState {
+RenderState in maplibre::render - Rust
pub struct RenderState {
     render_target: Eventually<TextureView>,
     buffer_pool: Eventually<BufferPool<Queue, Buffer, ShaderVertex, IndexDataType, ShaderLayerMetadata, ShaderFeatureStyle>>,
     tile_view_pattern: Eventually<TileViewPattern<Queue, Buffer>>,
@@ -10,7 +10,7 @@
     surface: Surface,
     mask_phase: RenderPhase<TileInView>,
     tile_phase: RenderPhase<(IndexEntry, TileShape)>,
-}

Fields

render_target: Eventually<TextureView>buffer_pool: Eventually<BufferPool<Queue, Buffer, ShaderVertex, IndexDataType, ShaderLayerMetadata, ShaderFeatureStyle>>tile_view_pattern: Eventually<TileViewPattern<Queue, Buffer>>tile_pipeline: Eventually<RenderPipeline>mask_pipeline: Eventually<RenderPipeline>globals_bind_group: Eventually<Globals>depth_texture: Eventually<Texture>multisampling_texture: Eventually<Option<Texture>>surface: Surfacemask_phase: RenderPhase<TileInView>tile_phase: RenderPhase<(IndexEntry, TileShape)>

Implementations

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Immutably borrows from an owned value. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +}

Fields

render_target: Eventually<TextureView>buffer_pool: Eventually<BufferPool<Queue, Buffer, ShaderVertex, IndexDataType, ShaderLayerMetadata, ShaderFeatureStyle>>tile_view_pattern: Eventually<TileViewPattern<Queue, Buffer>>tile_pipeline: Eventually<RenderPipeline>mask_pipeline: Eventually<RenderPipeline>globals_bind_group: Eventually<Globals>depth_texture: Eventually<Texture>multisampling_texture: Eventually<Option<Texture>>surface: Surfacemask_phase: RenderPhase<TileInView>tile_phase: RenderPhase<(IndexEntry, TileShape)>

Implementations

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Gets the TypeId of self. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/render/struct.Renderer.html b/docs/api/maplibre/render/struct.Renderer.html index c7c142f8..4d17cb79 100644 --- a/docs/api/maplibre/render/struct.Renderer.html +++ b/docs/api/maplibre/render/struct.Renderer.html @@ -1,15 +1,15 @@ -Renderer in maplibre::render - Rust
pub struct Renderer {
+Renderer in maplibre::render - Rust
pub struct Renderer {
     pub instance: Instance,
     pub device: Arc<Device>,
     pub queue: Queue,
-    pub adapter_info: AdapterInfo,
+    pub adapter: Adapter,
     pub wgpu_settings: WgpuSettings,
     pub settings: RendererSettings,
     pub state: RenderState,
-}

Fields

instance: Instancedevice: Arc<Device>queue: Queueadapter_info: AdapterInfowgpu_settings: WgpuSettingssettings: RendererSettingsstate: RenderState

Implementations

Initializes the renderer by retrieving and preparing the GPU instance, device and queue +}

Fields

instance: Instancedevice: Arc<Device>queue: Queueadapter: Adapterwgpu_settings: WgpuSettingssettings: RendererSettingsstate: RenderState

Implementations

Initializes the renderer by retrieving and preparing the GPU instance, device and queue for the specified backend.

-

Requests a device

-

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +

Requests a device

+

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Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/window/index.html b/docs/api/maplibre/window/index.html index a21c0a25..63a09469 100644 --- a/docs/api/maplibre/window/index.html +++ b/docs/api/maplibre/window/index.html @@ -1,4 +1,4 @@ -maplibre::window - Rust
Expand description

Utilities for the window system.

+maplibre::window - Rust
Expand description

Utilities for the window system.

Structs

Window size with a width and an height in pixels.

Traits

Window which references a physical RawWindow. This is only implemented by headed windows and not by headless windows.
Window of a certain WindowSize. This can either be a proper window or a headless one.
A configuration for a window which determines the corresponding implementation of a MapWindow and is able to create it.
\ No newline at end of file diff --git a/docs/api/maplibre/window/struct.WindowSize.html b/docs/api/maplibre/window/struct.WindowSize.html index aee0abb0..95263bf7 100644 --- a/docs/api/maplibre/window/struct.WindowSize.html +++ b/docs/api/maplibre/window/struct.WindowSize.html @@ -1,10 +1,10 @@ -WindowSize in maplibre::window - Rust
pub struct WindowSize {
-    width: u32,
-    height: u32,
+WindowSize in maplibre::window - Rust
pub struct WindowSize {
+    width: NonZeroU32,
+    height: NonZeroU32,
 }
Expand description

Window size with a width and an height in pixels.

-

Fields

width: u32height: u32

Implementations

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
This method tests for self and other values to be equal, and is used +

Fields

width: NonZeroU32height: NonZeroU32

Implementations

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always -sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can +sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot diff --git a/docs/api/maplibre/window/trait.HeadedMapWindow.html b/docs/api/maplibre/window/trait.HeadedMapWindow.html index 96611716..2afb84df 100644 --- a/docs/api/maplibre/window/trait.HeadedMapWindow.html +++ b/docs/api/maplibre/window/trait.HeadedMapWindow.html @@ -1,4 +1,4 @@ -HeadedMapWindow in maplibre::window - Rust
pub trait HeadedMapWindow: MapWindow {
+HeadedMapWindow in maplibre::window - Rust
pub trait HeadedMapWindow: MapWindow {
     type RawWindow: HasRawWindowHandle + HasRawDisplayHandle;
 
     fn raw(&self) -> &Self::RawWindow;
@@ -6,4 +6,4 @@
     fn id(&self) -> u64;
 }
Expand description

Window which references a physical RawWindow. This is only implemented by headed windows and not by headless windows.

-

Required Associated Types

Required Methods

Implementors

\ No newline at end of file +

Required Associated Types

Required Methods

Implementors

\ No newline at end of file diff --git a/docs/api/maplibre/window/trait.MapWindow.html b/docs/api/maplibre/window/trait.MapWindow.html index ef85f6f9..350ec110 100644 --- a/docs/api/maplibre/window/trait.MapWindow.html +++ b/docs/api/maplibre/window/trait.MapWindow.html @@ -1,4 +1,4 @@ -MapWindow in maplibre::window - Rust
pub trait MapWindow {
+MapWindow in maplibre::window - Rust
pub trait MapWindow {
     fn size(&self) -> WindowSize;
 }
Expand description

Window of a certain WindowSize. This can either be a proper window or a headless one.

-

Required Methods

Implementors

\ No newline at end of file +

Required Methods

Implementors

\ No newline at end of file diff --git a/docs/api/maplibre/window/trait.MapWindowConfig.html b/docs/api/maplibre/window/trait.MapWindowConfig.html index e9ee385f..39a29cc5 100644 --- a/docs/api/maplibre/window/trait.MapWindowConfig.html +++ b/docs/api/maplibre/window/trait.MapWindowConfig.html @@ -1,7 +1,7 @@ -MapWindowConfig in maplibre::window - Rust
pub trait MapWindowConfig: 'static {
+MapWindowConfig in maplibre::window - Rust
pub trait MapWindowConfig: 'static {
     type MapWindow: MapWindow;
 
     fn create(&self) -> Self::MapWindow;
 }
Expand description

A configuration for a window which determines the corresponding implementation of a MapWindow and is able to create it.

-

Required Associated Types

Required Methods

Implementors

\ No newline at end of file +

Required Associated Types

Required Methods

Implementors

\ No newline at end of file diff --git a/docs/api/search-index.js b/docs/api/search-index.js index e229f884..6b5eca02 100644 --- a/docs/api/search-index.js +++ b/docs/api/search-index.js @@ -1,5 +1,5 @@ var searchIndex = JSON.parse('{\ 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If the name …","Removes the Edge::NodeEdge from the graph. If either node …","Removes the Edge::SlotEdge from the graph. If any nodes or …","Removes the sub_graph with the name from the graph. If the …","","Creates an GraphInputNode with the specified slots if not …","","","","","","","","","","Updates all nodes and sub graphs of the render graph. …","Verifies that the edge existence is as expected and checks …","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","","","A render node that can be added to a RenderGraph.","A Node identifier. It automatically generates its own …","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","The context with all information required to interact with …","","Adds an edge to the input_edges if it does not already …","Adds an edge to the output_edges if it does not already …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","","","","","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Searches the input_edges for a Edge::SlotEdge, which …","Searches the output_edges for a Edge::SlotEdge, which …","Checks whether the input edge already exists.","Checks whether the output edge already exists.","","Returns this node’s id.","","","Specifies the required input slots for this node. They …","Specifies the required input slots for this node. They …","Returns all “input edges” (edges going “in”) for …","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","Creates an NodeState without edges, but the input_slots …","","Retrieves the Node.","","Retrieves the Node mutably.","Specifies the produced output slots for this node. They …","Specifies the produced output slots for this node. They …","Returns all “output edges” (edges going “out”) for …","","","","","Removes an edge from the input_edges if it exists.","Removes an edge from the output_edges if it exists.","Runs the graph node logic, issues draw calls, updates the …","","","","","","","","","","","","","","","","","","","","","","","","","","","The name of the type that implements Node.","","","","","","","","Updates internal node state using the current RenderState …","Updates internal node state using the current RenderState …","Validates that each input slot corresponds to an input …","Validates that each output slot corresponds to an output …","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. Corresponds to the …","A TextureView describes a texture used in a pipeline.","A TextureView describes a texture used in a pipeline.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","","Retrieves the SlotInfo for the provided label.","Retrieves the index (inside input or output slots) of the …","Retrieves the SlotInfo for the provided label mutably.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","Returns true if there are no slots.","Returns an iterator over the slot infos.","Returns the count of slots.","","","Returns the SlotType of this value.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A resource to collect and sort draw requests for specific …","Adds a PhaseItem to this render phase.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","Sorts all of its PhaseItems.","","","","","A draw function which is used to draw a specific PhaseItem.","","An item which will be drawn to the screen. A phase item …","RenderCommand is a trait that runs an ECS query and …","","The type used for ordering the items. The smallest values …","","","","","","","Draws the PhaseItem by issuing draw calls via the …","Returns the argument unchanged.","Calls U::from(self).","","","","Renders the PhaseItem by issuing draw calls via the …","","Determines the order in which the items are drawn during …","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","Describes the fragment process in a render pipeline.","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","A [RenderPass], which tracks the current pipeline state to …","","Describes how the vertex buffer is interpreted.","","","","The stride, in bytes, between elements of this buffer.","The list of attributes which comprise a single vertex.","","The buffer which is used","","","","","A ring-buffer like pool of buffers.","","The format of any vertex buffers used with this pipeline.","","The effect of draw calls on the depth and stencil aspects …","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","The compiled fragment stage, its entry point, and the …","A bind group which binds a buffer with global data like …","","","","","The size of buffer","Debug label of the pipeline. This will show up in graphics …","","The layout of bind groups for this pipeline.","","The multi-sampling properties of the pipeline.","","","","","","","","","Utility for creating RenderPipelines","The properties of the pipeline at the primitive assembly …","Utilities for creating shader states.","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","","Utilities for handling surfaces which can be either …","","","The color state of the render targets.","Utility for a texture view which can either be created by …","","","A render pass which allows tracking, for example using a …","","","","","The compiled vertex stage, its entry point, and the input …","","","","","","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","","","","","","","","The VertexBuffers can contain padding elements. Not …","Allocates","","","","","","","","","","","","","","","","","","","","","","","","","","The buffer which is used","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","","","","","","","The internal structure which is used for storage","The size of buffer","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","The effect of draw calls on the depth and stencil aspects …","","","The compiled fragment stage, its entry point, and the …","Returns the argument unchanged.","","Calls U::from(self).","","","","Debug label of the pipeline. This will show up in graphics …","The layout of bind groups for this pipeline.","The multi-sampling properties of the pipeline.","The properties of the pipeline at the primitive assembly …","","","","","The compiled vertex stage, its entry point, and the input …","Describes the fragment process in a render pipeline.","Describes how the vertex buffer is interpreted.","","The stride, in bytes, between elements of this buffer.","","","","","","","","The list of attributes which comprise a single vertex.","","","","","","","The format of any vertex buffers used with this pipeline.","","","","","","","","","","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","The color state of the render targets.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","","","","","","","","","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns the SurfaceTexture of the texture view if it is of …","","","","","","","","","","","","","","A [RenderPass], which tracks the current pipeline state to …","","","","","","Draws primitives from the active vertex buffer(s).","Draws indexed primitives using the active index buffer and …","Draws indexed primitives using the active index buffer and …","Draws primitives from the active vertex buffer(s) based on …","Returns the argument unchanged.","Insert a single debug marker.","Calls U::from(self).","","","","Tracks the supplied render pass.","","End the current debug group.","Start a new debug group.","Sets the active [BindGroup] for a given bind group index. …","","Sets the active index buffer.","Set push constant data.","Sets the active [RenderPipeline].","Sets the scissor region.","Sets the stencil reference.","Assign a vertex buffer to a slot.","Set the rendering viewport.","","","","","Allows the use of AddressMode::ClampToBorder with a border …","Allows the use of AddressMode::ClampToBorder with a border …","block compressed texture. 16 bytes per block.","Supported when targeting the web through webassembly","Allows the user to create arrays of buffers in shaders:","Represents the backends that wgpu will use.","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Blue, green, red, and alpha channels. 8 bit integer per …","Blue, green, red, and alpha channels. 8 bit integer per …","Enables clear to zero for textures.","Allows the user to set a …","Does nothing.","Allows for explicit creation of textures of format …","By default, polygon depth is clipped to 0-1 range …","Supported on Windows 7+","Supported on Windows 10","Stencil format with 8 bit integer stencil. Special depth …","Special depth format with at least 24 bit integer depth.","Special depth/stencil format with at least 24 bit integer …","Special depth format with 32 bit floating point depth.","Special depth/stencil format with 32 bit floating point …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Features that are not guaranteed to be supported.","Currently unsupported","","","Adapter that has the highest performance. This is often a …","Allows non-zero value for the “first instance” in …","Represents the sets of limits an adapter/device supports.","Adapter that uses the least possible power. This is often …","Webgpu only allows the MAP_READ and MAP_WRITE buffer usage …","Supported on macOS/iOS","Enables multiview render passes and builtin(view_index) in …","Allows the user to call [RenderPass::multi_draw_indirect] …","Allows the user to call […","Configuration resource for Multi-Sample Anti-Aliasing.","Allows the user to create bind groups continaing arrays …","Enables use of Pipeline Statistics Queries. These queries …","Allows the user to set PolygonMode::Line in …","Allows the user to set PolygonMode::Point in …","All the apis that wgpu offers first tier of support for.","Allows the use of push constants: small, fast bits of …","Power Preference when choosing a physical adapter.","Red channel only. 16 bit float per channel. Float in …","Red channel only. 16 bit integer per channel. Signed in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 16 bit integer per channel. Unsigned in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 32 bit float per channel. Float in …","Red channel only. 32 bit integer per channel. Signed in …","Red channel only. 32 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. Signed in …","Red channel only. 8 bit integer per channel. [-127, 127] …","Red channel only. 8 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. [0, 255] …","","Red, green, and blue channels. 11 bit float with no sign …","Red and green channels. 16 bit float per channel. Float in …","Red and green channels. 16 bit integer per channel. Signed …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 16 bit integer per channel. …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 32 bit float per channel. Float in …","Red and green channels. 32 bit integer per channel. Signed …","Red and green channels. 32 bit integer per channel. …","Red and green channels. 8 bit integer per channel. Signed …","Red and green channels. 8 bit integer per channel. [-127, …","Red and green channels. 8 bit integer per channel. …","Red and green channels. 8 bit integer per channel. [0, 255]…","Red, green, blue, and alpha channels. 10 bit integer for …","Packed unsigned float with 9 bits mantisa for each RGB …","Red, green, blue, and alpha channels. 16 bit float per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha. 16 bit integer per channel. […","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 32 bit float per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Allows shaders to index sampled texture and storage buffer …","All the apis that wgpu offers second tier of support for. …","Allows shaders to acquire the FP16 ability","Enables 64-bit floating point types in SPIR-V shaders.","Enables builtin(primitive_index) in fragment shaders.","Enables creating shader modules from SPIR-V binary data …","Allows the user to create uniform arrays of storage …","","Enables device specific texture format features.","Allows the user to create uniform arrays of textures in …","Enables ASTC HDR family of compressed textures.","Enables ASTC family of compressed textures. ASTC textures …","Enables BCn family of compressed textures. All BCn …","Enables ETC family of compressed textures. All ETC …","Enables normalized 16-bit texture formats.","Enables use of Timestamp Queries. These queries tell the …","Underlying texture data format.","Allows shaders to index uniform buffer and storage texture …","Enables using 64-bit types for vertex attributes.","Enables bindings of writable storage buffers and textures …","Supported on Windows, Linux/Android, and macOS/iOS via …","Allows for timestamp queries inside renderpasses. Metal …","Provides configuration for renderer initialization. Use …","Returns the set containing all flags.","Returns the set containing all flags.","Mask of all features that are only available when …","Mask of all features which are part of the upstream WebGPU …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the intersection between the two sets of flags.","Returns the intersection between the two sets of flags.","Disables all flags disabled in the set.","Disables all flags disabled in the set.","Returns the union of the two sets of flags.","Returns the union of the two sets of flags.","Adds the set of flags.","Adds the set of flags.","Returns the raw value of the flags currently stored.","Returns the raw value of the flags currently stored.","","","Returns the left flags, but with all the right flags …","Returns the left flags, but with all the right flags …","Toggles the set of flags.","Toggles the set of flags.","","","","","","","","","","","","","","","","","","","Compares every limits within self is within the limits …","Compares every limits within self is within the limits …","","","","","","","","","","","","","","","","","","","","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","The constraints on limits allowed regardless of what the …","Returns true if all of the flags in other are contained …","Returns true if all of the flags in other are contained …","","","","","","","","Get useful information about the texture format.","","Returns the difference between the flags in self and other.","Returns the difference between the flags in self and other.","The features to ensure are disabled regardless of what the …","","","","","","","","","","These default limits are guarenteed to be compatible with …","These default limits are guarenteed to be compatible with …","","","","","","","","","","","Returns an empty set of flags.","Returns an empty set of flags.","","","","","","","","","","","","","The features to ensure are enabled regardless of what the …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, preserving all …","Convert from underlying bit representation, preserving all …","","","","","","","","","","","","","Inserts the specified flags in-place.","Inserts the specified flags in-place.","Returns the intersection between the flags in self and …","Returns the intersection between the flags in self and …","Returns true if there are flags common to both self and …","Returns true if there are flags common to both self and …","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns true if all flags are currently set.","Returns true if all flags are currently set.","Returns true if no flags are currently stored.","Returns true if no flags are currently stored.","The imposed limits.","Amount of bind groups that can be attached to a pipeline …","A limit above which buffer allocations are guaranteed to …","Maximum value of the product of the workgroup_size …","The maximum value of the workgroup_size X dimension for a …","The maximum value of the workgroup_size Y dimension for a …","The maximum value of the workgroup_size Z dimension for a …","Maximum number of bytes used for workgroup memory in a …","The maximum value for each dimension of a …","Amount of storage buffer bindings that can be dynamic in a …","Amount of uniform buffer bindings that can be dynamic in a …","Maximum allowed number of components (scalars) of input or …","Amount of storage available for push constants in bytes. …","Amount of sampled textures visible in a single shader …","Amount of samplers visible in a single shader stage. …","Maximum size in bytes of a binding to a storage buffer. …","Amount of storage buffers visible in a single shader …","Amount of storage textures visible in a single shader …","Maximum allowed value for the size.depth_or_array_layers …","Maximum allowed value for the size.width of a texture …","Maximum allowed value for the size.width and size.height …","Maximum allowed value for the size.width, size.height, and …","Maximum size in bytes of a binding to a uniform buffer. …","Amount of uniform buffers visible in a single shader …","Maximum length of VertexBufferLayout::attributes, summed …","Maximum value for VertexBufferLayout::array_stride when …","Maximum length of VertexState::buffers when creating a …","Required BufferBindingType::Storage alignment for …","Required BufferBindingType::Uniform alignment for …","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","","","","Present mode for surfaces if a surface is used.","Whether a trace is recorded an stored in the current …","Removes the specified flags in-place.","Removes the specified flags in-place.","The number of samples to run for Multi-Sample …","Inserts or removes the specified flags depending on the …","Inserts or removes the specified flags depending on the …","Returns the set difference of the two sets of flags.","Returns the set difference of the two sets of flags.","Disables all flags enabled in the set.","Disables all flags enabled in the set.","Returns the symmetric difference between the flags in self …","Returns the symmetric difference between the flags in self …","","","","","","","","","","","Toggles the specified flags in-place.","Toggles the specified flags in-place.","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the union of between the flags in self and other.","Returns the union of between the flags in self and other.","","","","","","","","","","Modify the current limits to use the buffer alignment …","Modify the current limits to use the resolution limits of …","compressed block dimensions","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument 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In most cases, only the …","The labels of the default App rendering stages.","","","","","","","","","","","","","","","","","","","","","Extracts data from the current state.","","Returns the argument unchanged.","Returns the argument unchanged.","","Executes the RenderGraph current render graph.","","Calls U::from(self).","Calls U::from(self).","","","","","","","Sorts items of the RenderPhases.","Queues PhaseItems for rendering.","","","Prepares GPU-owned resources by initializing them if they …","","","","","","","","","","","","Uploads data to the GPU which is needed for rendering.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","Updates the RenderGraph with all of its nodes and then …","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","The tile mask pattern assigns each tile a value which can …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","The internal structure which is used for storage","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A container of Stages set to be run in a linear order.","","Defines a set of strongly-typed labels for a class of …","Adds the given stage at the last position of the schedule.","Adds the given stage immediately after the target stage.","Adds the given stage immediately before the target stage.","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns a shared reference to the stage identified by label…","Returns a unique, mutable reference to the stage …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns true if the trait object wraps an object of type …","Iterates over all of schedule’s stages and their labels, …","","Runs the stage; this happens once per update. Implementors …","","","","Executes each Stage contained in the schedule, one at a …","Fetches the Stage of type T marked with label, then …","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","Receives data from async threads and populates the …","Register stages required for requesting and preparing new …","Requests tiles which are currently in view","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","Request tiles which are currently in view.","","","","","","","A color in the ACES 2065-1 color space.","A color in the ACES 2065-1 color space.","A color in the ACEScc color space.","A color in the ACEScc color space.","A color in the ACEScct color space.","A color in the ACEScct color space.","A color in the ACEScg color space.","A color in the ACEScg color space.","A color with an alpha component.","A color in the BT.2020 color space.","A color in the BT.2020 color space.","A color in the BT.2100 color space.","A color in the BT.2100 color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*a*b* color space.","A color in the CIE L*a*b* color space.","A color in the CIE XYZ color space.","A color in the CIE XYZ color space.","","A trait that should be implemented by provider crates on …","A trait used to simpify the interface of the Alpha and …","","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the X’Y’Z’ color space, a DCI …","A color in the X’Y’Z’ color space, a DCI …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with PQ …","A color in the encoded BT.2100 color space with PQ …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded sRGB color space.","A color in the encoded sRGB color space.","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in the HSL color space.","A color in the HSL color space.","A color in the HSV color space.","A color in the HSV color space.","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with PQ (Perceptual …","A color in the ICtCp color space with PQ (Perceptual …","A color in the linear (decoded) sRGB color space.","A color in the linear (decoded) sRGB color space.","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luminance.","A single-channel CIE luminance.","","A color in the Oklab color space.","A color in the Oklab color space.","A color in the Oklch color space (a transformation from …","A color in the Oklch color space (a transformation from …","A premultiplied color with an alpha component.","A color in the Rec.709/BT.709 color space.","A color in the Rec.709/BT.709 color space.","","An enum with a variant for each of the color spaces …","Stores the style for a multi-layered map.","A color in the YCbCr color space. See discussion of the …","A color in the YCbCr color space. See discussion of the …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YPbPr color space. See discussion of the …","A color in the YPbPr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the YUV color space. See discussion of the …","A color in the YUV color space. See discussion of the …","The a component, representing green-red chroma difference.","The a component, representing green-red chroma difference.","The alpha component.","The alpha component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The b component, representing blue-yellow chroma …","The b component, representing blue-yellow chroma …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The C (chroma) component. Varies from 0 to a hue dependent …","The C (chroma) component. Varies from 0 to a hue dependent …","The Cb (chroma-blue/yellow) component.","The Cb (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The contained color, which is completely separate from the …","The contained color, which has been premultiplied with …","The Cp (chroma-protan) component.","The Cp (chroma-protan) component.","The Cr (chroma-red/green) component.","The Cr (chroma-red/green) component.","The Ct (chroma-tritan) component.","The Ct (chroma-tritan) component.","The Cx (chroma difference blue/yellow) component","The Cz (chroma difference red/green) component","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Convert self into its canonical cint type.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The h (hue) component. Varies from -PI to PI.","The h (hue) component. Varies from -PI to PI.","The H (hue) component. Varies from 0 to 1.","The H (hue) component. Varies from 0 to 1.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The I (intensity) component.","The I (intensity) component.","","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Create a Self from its canonical cint type.","CIE luminance.","CIE luminance.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 1","The L (lightness) component. Varies from 0 to 1.","The L (lightness) component. Varies from 0 to 1.","Vector tile layer drawing utilities.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The Pb (chroma-blue/yellow) component.","The Pb (chroma-blue/yellow) component.","","The Pr (chroma-red/green) component.","The Pr (chroma-red/green) component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The S (saturation) component. Varies from 0 to 1.","The S (saturation) component. Varies from 0 to 1.","Vector tile data utilities.","","Default vector tile styles configuration.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The U (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The V (value) component. Varies from 0 to 1.","The V (chroma-red/green) component.","","The first component.","The first component.","The X’ component.","The X component.","The second component.","The Y’ component.","The Y component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Yy (luminance) component.","The third component.","The Z’ component.","The Z component.","","","","","","The different types of paints.","","","Stores all the styles for a specific layer.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Tiles can be positioned using either the xyz coordinates …","String url to a JSON tile.","String url to a tile.","","Source properties for tiles or rasters.","","","","","","","","String which contains attribution information for the used …","","","","","","","The bounds in which tiles are available.","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Max zoom level at which tiles are available.","Min zoom level at which tiles are available.","","","","","Array of URLs which can contain place holders like {x}, …","","","","","","","","","","","","","","","","","","Stores the style for a multi-layered map.","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","Vertex buffers index data type.","Vertex buffer which includes additional padding to fulfill …","Constructor for Fill and Stroke vertices.","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","Tessellator implementation.","","Build tessellations with vectors.","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","Features are described in section 4.2 of the specification","GeomType is described in section 4.3.4 of the specification","Layers are described in section 4.1 of the specification","","","","","Variant type encoding The use of values is described in …","","","","","","","","","","","Returns the value of bool_value, or the default value if …","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the value of double_value, or the default value if …","","","","","","","","","","","","","","","","Returns the value of extent, or the default value if extent…","Although this is an “optional” field it is required by …","The actual features in this tile.","Returns the value of float_value, or the default value if …","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Converts an i32 to a GeomType, or None if value is not a …","Contains a stream of commands and parameters (vertices). A …","","","Returns the value of id, or the default value if id is …","","Returns the value of int_value, or the default value if …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","Returns true if value is a variant of GeomType.","Dictionary encoding for keys","","","","","Sets type to the provided enum value.","Returns the value of sint_value, or the default value if …","","Returns the value of string_value, or the default value if …","Exactly one of these values must be present in a valid …","Tags of this feature are encoded as repeated pairs of …","","","","","","","","","","","","","","","Returns the enum value of type, or the default if the …","The type of geometry stored in this feature.","","","","","Returns the value of uint_value, or the default value if …","","","","","","Dictionary encoding for values","Any compliant implementation must first read the version …","","","Measures the frames per second.","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","Traits used by label implementations","","","","","","This method tests for self and other values to be …","","","","","","","","","","","","","","","Measures the frames per second.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","Returns coordinates for tiles within bavaria according to …","","","","","","","","A two-dimensional AABB, aka a rectangle.","A three-dimensional AABB, aka a rectangular prism.","A wrapper type that enables ordering floats. This is a …","A 3-dimensional plane formed from the equation: …","","","","","","","","","","","","","","","","","","","","","","Plane distance value","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Construct a plane from a point and a normal vector. The …","Constructs a plane that passes through the the three …","","Returns unsorted intersection points with an Aabb3 Adopted …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","Maximum point of the AABB","Maximum point of the AABB","","Minimum point of the AABB","Minimum point of the AABB","Plane normal","Construct a plane from a normal vector and a scalar …","Construct a new axis-aligned bounding box from two points.","Construct a new axis-aligned bounding box from two points.","","Compute corners.","Compute corners.","","","","","","","","","","","","","","","","","","Window which references a physical RawWindow. This is only …","Window of a certain WindowSize. This can either be a …","","A configuration for a window which determines the …","","Window size with a width and an height in pixels.","","","","","","","","","","","","","Returns the argument unchanged.","","","","Calls U::from(self).","","","","","","","","","","","","","","","Stores the camera configuration.","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls 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Usually a …","Settings for the renderer","","","Rendering specific Stages","","","","","","","Utility for declaring pipelines.","","Utility for generating a tile pattern which can be used …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Initializes the whole rendering pipeline for the given …","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Transforms coordinates in clip space to window coordinates.","A transform which can be used to transfrom between clip …","Alternative implementation to clip_to_window. Transforms …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calculates an Aabb2 bounding box which contains at least …","An alternative implementation for view_bounding_box.","","Order of transformations reversed: …","Gets the world coordinates for the specified window …","Alternative implementation to window_to_world","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","Calls U::from(self).","","","","","","","","","","","","","","","","Wrapper around a resource which can be initialized or …","","","","","","","","","","Returns the argument unchanged.","","","Calls U::from(self).","","","","","","","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","An edge, which connects two Nodes in a RenderGraph.","","","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","A Node which acts as an entry point for a RenderGraph with …","","","","","","","","","","","","","","","","","","A render node that can be added to a RenderGraph.","An edge describing to ordering of both nodes (output_node …","A Node identifier. It automatically generates its own …","","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","","The context with all information required to interact with …","The render graph configures the modular, parallel and …","The context with all graph information required to run a …","","A command that signals the graph runner to run the sub …","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","An edge describing to ordering of both nodes (output_node …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. Corresponds to the …","","A TextureView describes a texture used in a pipeline.","A TextureView describes a texture used in a pipeline.","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","Calls U::from(self).","","","","","","","","","","","","","","","","","Runs the graph node logic, issues draw calls, updates the …","","","","","","","","","The name of the type that implements Node.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The context with all graph information required to run a …","A command that signals the graph runner to run the sub …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Finishes the context for this Node by returning the sub …","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Retrieves the input slot value referenced by the label.","Retrieves the input slot value referenced by the label as …","Retrieves the input slot value referenced by the label as …","Retrieves the input slot value referenced by the label as …","","Returns the SlotInfos of the inputs.","Returns the input slot values for the node.","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","Creates a new render graph context for the node.","","Returns the SlotInfos of the outputs.","","","","","Queues up a sub graph for execution after the node has …","","Sets the output slot value referenced by the label.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","An edge, which connects two Nodes in a RenderGraph.","","","An edge describing to ordering of both nodes (output_node …","An edge describing to ordering of both nodes (output_node …","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the id of the input_node.","Returns the id of the output_node.","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","A Node which acts as an entry point for a RenderGraph with …","The name of the GraphInputNode of this graph. Used to …","The render graph configures the modular, parallel and …","Adds the node with the name to the graph. If the name is …","Adds the Edge::NodeEdge to the graph. This guarantees that …","Adds the Edge::SlotEdge to the graph. This guarantees that …","Adds the sub_graph with the name to the graph. If the name …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Retrieves the Node referenced by the label.","Retrieves the NodeId referenced by the label.","Retrieves the Node referenced by the label mutably.","Retrieves the NodeState referenced by the label.","Retrieves the NodeState referenced by the label mutably.","Retrieves the sub graph corresponding to the name.","Retrieves the sub graph corresponding to the name mutably.","Checks whether the edge already exists in the graph.","","Returns the NodeState of the input node of this graph..","","","Calls U::from(self).","Calls U::from(self).","","","","","","","Returns an iterator over a tuple of the input edges and …","Returns an iterator over a tuple of the output edges and …","Returns an iterator over the NodeStates.","Returns an iterator over the NodeStates, that allows …","Returns an iterator over the sub graphs.","Returns an iterator over the sub graphs, that allows …","","","","Removes the node with the name from the graph. If the name …","Removes the Edge::NodeEdge from the graph. If either node …","Removes the Edge::SlotEdge from the graph. If any nodes or …","Removes the sub_graph with the name from the graph. If the …","","Creates an GraphInputNode with the specified slots if not …","","","","","","","","","","Updates all nodes and sub graphs of the render graph. …","Verifies that the edge existence is as expected and checks …","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","","","A render node that can be added to a RenderGraph.","A Node identifier. It automatically generates its own …","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","The context with all information required to interact with …","","Adds an edge to the input_edges if it does not already …","Adds an edge to the output_edges if it does not already …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","","","","","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Searches the input_edges for a Edge::SlotEdge, which …","Searches the output_edges for a Edge::SlotEdge, which …","Checks whether the input edge already exists.","Checks whether the output edge already exists.","","Returns this node’s id.","","","Specifies the required input slots for this node. They …","Specifies the required input slots for this node. They …","Returns all “input edges” (edges going “in”) for …","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","Creates an NodeState without edges, but the input_slots …","","Retrieves the Node.","","Retrieves the Node mutably.","Specifies the produced output slots for this node. They …","Specifies the produced output slots for this node. They …","Returns all “output edges” (edges going “out”) for …","","","","","Removes an edge from the input_edges if it exists.","Removes an edge from the output_edges if it exists.","Runs the graph node logic, issues draw calls, updates the …","","","","","","","","","","","","","","","","","","","","","","","","","","","The name of the type that implements Node.","","","","","","","","Updates internal node state using the current RenderState …","Updates internal node state using the current RenderState …","Validates that each input slot corresponds to an input …","Validates that each output slot corresponds to an output …","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. Corresponds to the …","A TextureView describes a texture used in a pipeline.","A TextureView describes a texture used in a pipeline.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","","Retrieves the SlotInfo for the provided label.","Retrieves the index (inside input or output slots) of the …","Retrieves the SlotInfo for the provided label mutably.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","Returns true if there are no slots.","Returns an iterator over the slot infos.","Returns the count of slots.","","","Returns the SlotType of this value.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A resource to collect and sort draw requests for specific …","Adds a PhaseItem to this render phase.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","Sorts all of its PhaseItems.","","","","","A draw function which is used to draw a specific PhaseItem.","","An item which will be drawn to the screen. A phase item …","RenderCommand is a trait that runs an ECS query and …","","The type used for ordering the items. The smallest values …","","","","","","","Draws the PhaseItem by issuing draw calls via the …","Returns the argument unchanged.","Calls U::from(self).","","","","Renders the PhaseItem by issuing draw calls via the …","","Determines the order in which the items are drawn during …","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","Describes the fragment process in a render pipeline.","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","A [RenderPass], which tracks the current pipeline state to …","","Describes how the vertex buffer is interpreted.","","","","The stride, in bytes, between elements of this buffer.","The list of attributes which comprise a single vertex.","","The buffer which is used","","","","","A ring-buffer like pool of buffers.","","The format of any vertex buffers used with this pipeline.","","The effect of draw calls on the depth and stencil aspects …","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","","The compiled fragment stage, its entry point, and the …","A bind group which binds a buffer with global data like …","","","","","The size of buffer","Debug label of the pipeline. This will show up in graphics …","","The layout of bind groups for this pipeline.","","The multi-sampling properties of the pipeline.","","","","","","","","","Utility for creating RenderPipelines","","The properties of the pipeline at the primitive assembly …","Utilities for creating shader states.","","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","","Utilities for handling surfaces which can be either …","","The color state of the render targets.","Utility for a texture view which can either be created by …","","","","A render pass which allows tracking, for example using a …","","","","","The compiled vertex stage, its entry point, and the input …","","","","","","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","","","","","","","","The VertexBuffers can contain padding elements. Not …","Allocates","","","","","","","","","","","","","","","","","","","","","","","","","","The buffer which is used","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","","","","","","","The internal structure which is used for storage","The size of buffer","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","The effect of draw calls on the depth and stencil aspects …","","","The compiled fragment stage, its entry point, and the …","Returns the argument unchanged.","","Calls U::from(self).","","","","Debug label of the pipeline. This will show up in graphics …","The layout of bind groups for this pipeline.","The multi-sampling properties of the pipeline.","The properties of the pipeline at the primitive assembly …","","","","","The compiled vertex stage, its entry point, and the input …","Describes the fragment process in a render pipeline.","Describes how the vertex buffer is interpreted.","","The stride, in bytes, between elements of this buffer.","","","","","","","","The list of attributes which comprise a single vertex.","","","","","","","The format of any vertex buffers used with this pipeline.","","","","","","","","","","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","The color state of the render targets.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns the SurfaceTexture of the texture view if it is of …","","","","","","","","","","","","","","A [RenderPass], which tracks the current pipeline state to …","","","","","","Draws primitives from the active vertex buffer(s).","Draws indexed primitives using the active index buffer and …","Draws indexed primitives using the active index buffer and …","Draws primitives from the active vertex buffer(s) based on …","Returns the argument unchanged.","Insert a single debug marker.","Calls U::from(self).","","","","Tracks the supplied render pass.","","End the current debug group.","Start a new debug group.","Sets the active [BindGroup] for a given bind group index. …","","Sets the active index buffer.","Set push constant data.","Sets the active [RenderPipeline].","Sets the scissor region.","Sets the stencil reference.","Assign a vertex buffer to a slot.","Set the rendering viewport.","","","","","Allows the use of AddressMode::ClampToBorder with a border …","Allows the use of AddressMode::ClampToBorder with a border …","block compressed texture. 16 bytes per block.","Supported when targeting the web through webassembly","Allows the user to create arrays of buffers in shaders:","Represents the backends that wgpu will use.","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Blue, green, red, and alpha channels. 8 bit integer per …","Blue, green, red, and alpha channels. 8 bit integer per …","Enables clear to zero for textures.","Allows the user to set a …","Does nothing.","Allows for explicit creation of textures of format …","By default, polygon depth is clipped to 0-1 range …","Supported on Windows 7+","Supported on Windows 10","Stencil format with 8 bit integer stencil. Special depth …","Special depth format with at least 24 bit integer depth.","Special depth/stencil format with at least 24 bit integer …","Special depth format with 32 bit floating point depth.","Special depth/stencil format with 32 bit floating point …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Features that are not guaranteed to be supported.","Currently unsupported","","","Adapter that has the highest performance. This is often a …","Allows non-zero value for the “first instance” in …","Represents the sets of limits an adapter/device supports.","Adapter that uses the least possible power. This is often …","Webgpu only allows the MAP_READ and MAP_WRITE buffer usage …","Supported on macOS/iOS","Enables multiview render passes and builtin(view_index) in …","Allows the user to call [RenderPass::multi_draw_indirect] …","Allows the user to call […","Configuration resource for Multi-Sample Anti-Aliasing.","Allows the user to create bind groups continaing arrays …","Enables use of Pipeline Statistics Queries. These queries …","Allows the user to set PolygonMode::Line in …","Allows the user to set PolygonMode::Point in …","All the apis that wgpu offers first tier of support for.","Allows the use of push constants: small, fast bits of …","Power Preference when choosing a physical adapter.","Red channel only. 16 bit float per channel. Float in …","Red channel only. 16 bit integer per channel. Signed in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 16 bit integer per channel. Unsigned in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 32 bit float per channel. Float in …","Red channel only. 32 bit integer per channel. Signed in …","Red channel only. 32 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. Signed in …","Red channel only. 8 bit integer per channel. [-127, 127] …","Red channel only. 8 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. [0, 255] …","","Red, green, and blue channels. 11 bit float with no sign …","Red and green channels. 16 bit float per channel. Float in …","Red and green channels. 16 bit integer per channel. Signed …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 16 bit integer per channel. …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 32 bit float per channel. Float in …","Red and green channels. 32 bit integer per channel. Signed …","Red and green channels. 32 bit integer per channel. …","Red and green channels. 8 bit integer per channel. Signed …","Red and green channels. 8 bit integer per channel. [-127, …","Red and green channels. 8 bit integer per channel. …","Red and green channels. 8 bit integer per channel. [0, 255]…","Red, green, blue, and alpha channels. 10 bit integer for …","Packed unsigned float with 9 bits mantisa for each RGB …","Red, green, blue, and alpha channels. 16 bit float per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha. 16 bit integer per channel. […","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 32 bit float per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Allows shaders to index sampled texture and storage buffer …","All the apis that wgpu offers second tier of support for. …","Allows shaders to acquire the FP16 ability","Enables 64-bit floating point types in SPIR-V shaders.","Enables builtin(primitive_index) in fragment shaders.","Enables creating shader modules from SPIR-V binary data …","Allows the user to create uniform arrays of storage …","","Enables device specific texture format features.","Allows the user to create uniform arrays of textures in …","Enables ASTC HDR family of compressed textures.","Enables ASTC family of compressed textures. ASTC textures …","Enables BCn family of compressed textures. All BCn …","Enables ETC family of compressed textures. All ETC …","Enables normalized 16-bit texture formats.","Enables use of Timestamp Queries. These queries tell the …","Underlying texture data format.","Allows shaders to index uniform buffer and storage texture …","Enables using 64-bit types for vertex attributes.","Enables bindings of writable storage buffers and textures …","Supported on Windows, Linux/Android, and macOS/iOS via …","Allows for timestamp queries inside renderpasses. Metal …","Provides configuration for renderer initialization. Use …","Returns the set containing all flags.","Returns the set containing all flags.","Mask of all features that are only available when …","Mask of all features which are part of the upstream WebGPU …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the intersection between the two sets of flags.","Returns the intersection between the two sets of flags.","Disables all flags disabled in the set.","Disables all flags disabled in the set.","Returns the union of the two sets of flags.","Returns the union of the two sets of flags.","Adds the set of flags.","Adds the set of flags.","Returns the raw value of the flags currently stored.","Returns the raw value of the flags currently stored.","","","Returns the left flags, but with all the right flags …","Returns the left flags, but with all the right flags …","Toggles the set of flags.","Toggles the set of flags.","","","","","","","","","","","","","","","","","","","Compares every limits within self is within the limits …","Compares every limits within self is within the limits …","","","","","","","","","","","","","","","","","","","","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","The constraints on limits allowed regardless of what the …","Returns true if all of the flags in other are contained …","Returns true if all of the flags in other are contained …","","","","","","","","Get useful information about the texture format.","","Returns the difference between the flags in self and other.","Returns the difference between the flags in self and other.","The features to ensure are disabled regardless of what the …","","","","","","","","","","These default limits are guarenteed to be compatible with …","These default limits are guarenteed to be compatible with …","","","","","","","","","","","Returns an empty set of flags.","Returns an empty set of flags.","","","","","","","","","","","","","The features to ensure are enabled regardless of what the …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, preserving all …","Convert from underlying bit representation, preserving all …","","","","","","","","","","","","","Inserts the specified flags in-place.","Inserts the specified flags in-place.","Returns the intersection between the flags in self and …","Returns the intersection between the flags in self and …","Returns true if there are flags common to both self and …","Returns true if there are flags common to both self and …","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns true if all flags are currently set.","Returns true if all flags are currently set.","Returns true if no flags are currently stored.","Returns true if no flags are currently stored.","The imposed limits.","Amount of bind groups that can be attached to a pipeline …","A limit above which buffer allocations are guaranteed to …","Maximum value of the product of the workgroup_size …","The maximum value of the workgroup_size X dimension for a …","The maximum value of the workgroup_size Y dimension for a …","The maximum value of the workgroup_size Z dimension for a …","Maximum number of bytes used for workgroup memory in a …","The maximum value for each dimension of a …","Amount of storage buffer bindings that can be dynamic in a …","Amount of uniform buffer bindings that can be dynamic in a …","Maximum allowed number of components (scalars) of input or …","Amount of storage available for push constants in bytes. …","Amount of sampled textures visible in a single shader …","Amount of samplers visible in a single shader stage. …","Maximum size in bytes of a binding to a storage buffer. …","Amount of storage buffers visible in a single shader …","Amount of storage textures visible in a single shader …","Maximum allowed value for the size.depth_or_array_layers …","Maximum allowed value for the size.width of a texture …","Maximum allowed value for the size.width and size.height …","Maximum allowed value for the size.width, size.height, and …","Maximum size in bytes of a binding to a uniform buffer. …","Amount of uniform buffers visible in a single shader …","Maximum length of VertexBufferLayout::attributes, summed …","Maximum value for VertexBufferLayout::array_stride when …","Maximum length of VertexState::buffers when creating a …","Required BufferBindingType::Storage alignment for …","Required BufferBindingType::Uniform alignment for …","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","","","","Present mode for surfaces if a surface is used.","Whether a trace is recorded an stored in the current …","Removes the specified flags in-place.","Removes the specified flags in-place.","The number of samples to run for Multi-Sample …","Inserts or removes the specified flags depending on the …","Inserts or removes the specified flags depending on the …","Returns the set difference of the two sets of flags.","Returns the set difference of the two sets of flags.","Disables all flags enabled in the set.","Disables all flags enabled in the set.","Returns the symmetric difference between the flags in self …","Returns the symmetric difference between the flags in self …","Explicitly set a texture format or let the renderer …","","","","","","","","","","Toggles the specified flags in-place.","Toggles the specified flags in-place.","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the union of between the flags in self and other.","Returns the union of between the flags in self and other.","","","","","","","","","","Modify the current limits to use the buffer alignment …","Modify the current limits to use the resolution limits of …","compressed block dimensions","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the 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In most cases, only the …","The labels of the default App rendering stages.","","","","","","","","","","","","","","","","","","","","","Extracts data from the current state.","","Returns the argument unchanged.","Returns the argument unchanged.","","Executes the RenderGraph current render graph.","","Calls U::from(self).","Calls U::from(self).","","","","","","","Sorts items of the RenderPhases.","Queues PhaseItems for rendering.","","","Prepares GPU-owned resources by initializing them if they …","","","","","","","","","","","","Uploads data to the GPU which is needed for rendering.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","Updates the RenderGraph with all of its nodes and then …","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","The tile mask pattern assigns each tile a value which can …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","The internal structure which is used for storage","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A container of Stages set to be run in a linear order.","","Defines a set of strongly-typed labels for a class of …","Adds the given stage at the last position of the schedule.","Adds the given stage immediately after the target stage.","Adds the given stage immediately before the target stage.","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns a shared reference to the stage identified by label…","Returns a unique, mutable reference to the stage …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns true if the trait object wraps an object of type …","Iterates over all of schedule’s stages and their labels, …","","Runs the stage; this happens once per update. Implementors …","","","","Executes each Stage contained in the schedule, one at a …","Fetches the Stage of type T marked with label, then …","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","Receives data from async threads and populates the …","Register stages required for requesting and preparing new …","Requests tiles which are currently in view","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","Request tiles which are currently in view.","","","","","","","A color in the ACES 2065-1 color space.","A color in the ACES 2065-1 color space.","A color in the ACEScc color space.","A color in the ACEScc color space.","A color in the ACEScct color space.","A color in the ACEScct color space.","A color in the ACEScg color space.","A color in the ACEScg color space.","A color with an alpha component.","A color in the BT.2020 color space.","A color in the BT.2020 color space.","A color in the BT.2100 color space.","A color in the BT.2100 color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*a*b* color space.","A color in the CIE L*a*b* color space.","A color in the CIE XYZ color space.","A color in the CIE XYZ color space.","","A trait that should be implemented by provider crates on …","A trait used to simpify the interface of the Alpha and …","","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the X’Y’Z’ color space, a DCI …","A color in the X’Y’Z’ color space, a DCI …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with PQ …","A color in the encoded BT.2100 color space with PQ …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded sRGB color space.","A color in the encoded sRGB color space.","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in the HSL color space.","A color in the HSL color space.","A color in the HSV color space.","A color in the HSV color space.","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with PQ (Perceptual …","A color in the ICtCp color space with PQ (Perceptual …","A color in the linear (decoded) sRGB color space.","A color in the linear (decoded) sRGB color space.","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luminance.","A single-channel CIE luminance.","","A color in the Oklab color space.","A color in the Oklab color space.","A color in the Oklch color space (a transformation from …","A color in the Oklch color space (a transformation from …","A premultiplied color with an alpha component.","A color in the Rec.709/BT.709 color space.","A color in the Rec.709/BT.709 color space.","","An enum with a variant for each of the color spaces …","Stores the style for a multi-layered map.","A color in the YCbCr color space. See discussion of the …","A color in the YCbCr color space. See discussion of the …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YPbPr color space. See discussion of the …","A color in the YPbPr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the YUV color space. See discussion of the …","A color in the YUV color space. See discussion of the …","The a component, representing green-red chroma difference.","The a component, representing green-red chroma difference.","The alpha component.","The alpha component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The b component, representing blue-yellow chroma …","The b component, representing blue-yellow chroma …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The C (chroma) component. Varies from 0 to a hue dependent …","The C (chroma) component. Varies from 0 to a hue dependent …","The Cb (chroma-blue/yellow) component.","The Cb (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The contained color, which is completely separate from the …","The contained color, which has been premultiplied with …","The Cp (chroma-protan) component.","The Cp (chroma-protan) component.","The Cr (chroma-red/green) component.","The Cr (chroma-red/green) component.","The Ct (chroma-tritan) component.","The Ct (chroma-tritan) component.","The Cx (chroma difference blue/yellow) component","The Cz (chroma difference red/green) component","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","Convert self into its canonical cint type.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The h (hue) component. Varies from -PI to PI.","The h (hue) component. Varies from -PI to PI.","The H (hue) component. Varies from 0 to 1.","The H (hue) component. Varies from 0 to 1.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The I (intensity) component.","The I (intensity) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","","","","","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Create a Self from its canonical cint type.","CIE luminance.","CIE luminance.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 1","The L (lightness) component. Varies from 0 to 1.","The L (lightness) component. Varies from 0 to 1.","Vector tile layer drawing utilities.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The Pb (chroma-blue/yellow) component.","The Pb (chroma-blue/yellow) component.","","The Pr (chroma-red/green) component.","The Pr (chroma-red/green) component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The S (saturation) component. Varies from 0 to 1.","The S (saturation) component. Varies from 0 to 1.","Vector tile data utilities.","","Default vector tile styles configuration.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The U (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The V (value) component. Varies from 0 to 1.","The V (chroma-red/green) component.","","The first component.","The first component.","The X’ component.","The X component.","The second component.","The Y’ component.","The Y component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Yy (luminance) component.","The third component.","The Z’ component.","The Z component.","","","","","","The different types of paints.","","","Stores all the styles for a specific layer.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Tiles can be positioned using either the xyz coordinates …","String url to a JSON tile.","String url to a tile.","","Source properties for tiles or rasters.","","","","","","","","String which contains attribution information for the used …","","","","","","","The bounds in which tiles are available.","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Max zoom level at which tiles are available.","Min zoom level at which tiles are available.","","","","","Array of URLs which can contain place holders like {x}, …","","","","","","","","","","","","","","","","","","Stores the style for a multi-layered map.","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","Vertex buffers index data type.","Vertex buffer which includes additional padding to fulfill …","Constructor for Fill and Stroke vertices.","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","Tessellator implementation.","","Build tessellations with vectors.","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","Features are described in section 4.2 of the specification","GeomType is described in section 4.3.4 of the specification","Layers are described in section 4.1 of the specification","","","","","Variant type encoding The use of values is described in …","","","","","","","","","","","Returns the value of bool_value, or the default value if …","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the value of double_value, or the default value if …","","","","","","","","","","","","","","","","Returns the value of extent, or the default value if extent…","Although this is an “optional” field it is required by …","The actual features in this tile.","Returns the value of float_value, or the default value if …","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Converts an i32 to a GeomType, or None if value is not a …","Contains a stream of commands and parameters (vertices). A …","","","Returns the value of id, or the default value if id is …","","Returns the value of int_value, or the default value if …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","Returns true if value is a variant of GeomType.","Dictionary encoding for keys","","","","","Sets type to the provided enum value.","Returns the value of sint_value, or the default value if …","","Returns the value of string_value, or the default value if …","Exactly one of these values must be present in a valid …","Tags of this feature are encoded as repeated pairs of …","","","","","","","","","","","","","","","Returns the enum value of type, or the default if the …","The type of geometry stored in this feature.","","","","","Returns the value of uint_value, or the default value if …","","","","","","Dictionary encoding for values","Any compliant implementation must first read the version …","","","Measures the frames per second.","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","Traits used by label implementations","","","","","","This method tests for self and other values to be …","","","","","","","","","","","","","","","Measures the frames per second.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","Returns coordinates for tiles within bavaria according to …","","","","","","","","A two-dimensional AABB, aka a rectangle.","A three-dimensional AABB, aka a rectangular prism.","A wrapper type that enables ordering floats. This is a …","A 3-dimensional plane formed from the equation: …","","","","","","","","","","","","","","","","","","","","","","Plane distance value","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Construct a plane from a point and a normal vector. The …","Constructs a plane that passes through the the three …","","Returns unsorted intersection points with an Aabb3 Adopted …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","Maximum point of the AABB","Maximum point of the AABB","","Minimum point of the AABB","Minimum point of the AABB","Plane normal","Construct a plane from a normal vector and a scalar …","Construct a new axis-aligned bounding box from two points.","Construct a new axis-aligned bounding box from two points.","","Compute corners.","Compute corners.","","","","","","","","","","","","","","","","","","Window which references a physical RawWindow. This is only …","Window of a certain WindowSize. This can either be a …","","A configuration for a window which determines the …","","Window size with a width and an height in pixels.","","","","","","","","","","","","","Returns the argument unchanged.","","","","","Calls U::from(self).","","","","","","","","","","","","","","","","Stores the camera configuration.","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls 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}'); if (typeof window !== 'undefined' && window.initSearch) {window.initSearch(searchIndex)}; if (typeof exports !== 'undefined') {exports.searchIndex = searchIndex}; diff --git a/docs/api/src/maplibre/map.rs.html b/docs/api/src/maplibre/map.rs.html index 8707709a..bfe8fb55 100644 --- a/docs/api/src/maplibre/map.rs.html +++ b/docs/api/src/maplibre/map.rs.html @@ -164,6 +164,7 @@ 164 165 166 +167
use std::rc::Rc;
 
 use thiserror::Error;
@@ -178,6 +179,7 @@
             InitializationResult, InitializedRenderer, RendererBuilder, UninitializedRenderer,
         },
         create_default_render_graph,
+        error::RenderError,
         graph::RenderGraphError,
         register_default_render_stages,
     },
@@ -196,7 +198,7 @@
     #[error("initializing render graph failed")]
     RenderGraphInit(RenderGraphError),
     #[error("initializing device failed")]
-    DeviceInit,
+    DeviceInit(RenderError),
 }
 
 pub enum MapContextState {
@@ -258,7 +260,7 @@
                     .build()
                     .initialize_renderer::<E::MapWindowConfig>(&self.window)
                     .await
-                    .map_err(|e| MapError::DeviceInit)?;
+                    .map_err(|e| MapError::DeviceInit(e))?;
 
                 let window_size = self.window.size();
 
diff --git a/docs/api/src/maplibre/render/error.rs.html b/docs/api/src/maplibre/render/error.rs.html
index 6dc5e868..ae131de0 100644
--- a/docs/api/src/maplibre/render/error.rs.html
+++ b/docs/api/src/maplibre/render/error.rs.html
@@ -23,50 +23,18 @@
 23
 24
 25
-26
-27
-28
-29
-30
-31
-32
-33
-34
-35
-36
-37
-38
-39
-40
-41
-42
-43
-44
-45
-46
-47
-48
-49
-50
-
use std::fmt;
+
use thiserror::Error;
 
 use crate::render::graph::RenderGraphError;
 
-#[derive(Debug)]
+#[derive(Error, Debug)]
 pub enum RenderError {
-    Surface(wgpu::SurfaceError),
-    Graph(RenderGraphError),
-    Device(wgpu::RequestDeviceError),
-}
-
-impl fmt::Display for RenderError {
-    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
-        match self {
-            RenderError::Surface(e) => write!(f, "{}", e),
-            RenderError::Graph(e) => write!(f, "{:?}", e),
-            RenderError::Device(e) => write!(f, "{}", e),
-        }
-    }
+    #[error("error in surface")]
+    Surface(#[from] wgpu::SurfaceError),
+    #[error("error in render graph")]
+    Graph(#[from] RenderGraphError),
+    #[error("error while requesting device")]
+    RequestDevice(#[from] wgpu::RequestDeviceError),
 }
 
 impl RenderError {
@@ -80,23 +48,5 @@
         }
     }
 }
-
-impl From<RenderGraphError> for RenderError {
-    fn from(e: RenderGraphError) -> Self {
-        RenderError::Graph(e)
-    }
-}
-
-impl From<wgpu::SurfaceError> for RenderError {
-    fn from(e: wgpu::SurfaceError) -> Self {
-        RenderError::Surface(e)
-    }
-}
-
-impl From<wgpu::RequestDeviceError> for RenderError {
-    fn from(e: wgpu::RequestDeviceError) -> Self {
-        RenderError::Device(e)
-    }
-}
 
\ No newline at end of file diff --git a/docs/api/src/maplibre/render/mod.rs.html b/docs/api/src/maplibre/render/mod.rs.html index 9fbe7233..fe31e68c 100644 --- a/docs/api/src/maplibre/render/mod.rs.html +++ b/docs/api/src/maplibre/render/mod.rs.html @@ -520,8 +520,6 @@ 520 521 522 -523 -524
//! This module implements the rendering algorithm of maplibre-rs. It manages the whole
 //! communication with the GPU.
 //!
@@ -581,6 +579,7 @@
 
 use crate::{
     render::{
+        error::RenderError,
         graph::{EmptyNode, RenderGraph, RenderGraphError},
         main_pass::{MainPassDriverNode, MainPassNode},
     },
@@ -666,7 +665,7 @@
     pub instance: wgpu::Instance,
     pub device: Arc<wgpu::Device>, // TODO: Arc is needed for headless rendering. Is there a simpler solution?
     pub queue: wgpu::Queue,
-    pub adapter_info: wgpu::AdapterInfo,
+    pub adapter: wgpu::Adapter,
 
     pub wgpu_settings: WgpuSettings,
     pub settings: RendererSettings,
@@ -681,30 +680,27 @@
         window: &MW,
         wgpu_settings: WgpuSettings,
         settings: RendererSettings,
-    ) -> Result<Self, wgpu::RequestDeviceError>
+    ) -> Result<Self, RenderError>
     where
         MW: MapWindow + HeadedMapWindow,
     {
         let instance = wgpu::Instance::new(wgpu_settings.backends.unwrap_or(wgpu::Backends::all()));
 
-        let surface = Surface::from_window(&instance, window, &settings);
+        let surface: wgpu::Surface = unsafe { instance.create_surface(window.raw()) };
 
-        let compatible_surface = match &surface.head() {
-            Head::Headed(window_head) => Some(window_head.surface()),
-            Head::Headless(_) => None,
-        };
-
-        let (device, queue, adapter_info) = Self::request_device(
+        let (adapter, device, queue) = Self::request_device(
             &instance,
             &wgpu_settings,
             &wgpu::RequestAdapterOptions {
                 power_preference: wgpu_settings.power_preference,
                 force_fallback_adapter: false,
-                compatible_surface,
+                compatible_surface: Some(&surface),
             },
         )
         .await?;
 
+        let surface = Surface::from_surface(surface, &adapter, window, &settings);
+
         match surface.head() {
             Head::Headed(window) => window.configure(&device),
             Head::Headless(_) => {}
@@ -714,7 +710,7 @@
             instance,
             device: Arc::new(device),
             queue,
-            adapter_info,
+            adapter,
             wgpu_settings,
             settings,
             state: RenderState::new(surface),
@@ -725,13 +721,13 @@
         window: &MW,
         wgpu_settings: WgpuSettings,
         settings: RendererSettings,
-    ) -> Result<Self, wgpu::RequestDeviceError>
+    ) -> Result<Self, RenderError>
     where
         MW: MapWindow,
     {
         let instance = wgpu::Instance::new(wgpu_settings.backends.unwrap_or(wgpu::Backends::all()));
 
-        let (device, queue, adapter_info) = Self::request_device(
+        let (adapter, device, queue) = Self::request_device(
             &instance,
             &wgpu_settings,
             &wgpu::RequestAdapterOptions {
@@ -748,7 +744,7 @@
             instance,
             device: Arc::new(device),
             queue,
-            adapter_info,
+            adapter,
             wgpu_settings,
             settings,
             state: RenderState::new(surface),
@@ -764,7 +760,7 @@
         instance: &wgpu::Instance,
         settings: &WgpuSettings,
         request_adapter_options: &wgpu::RequestAdapterOptions<'_>,
-    ) -> Result<(wgpu::Device, wgpu::Queue, wgpu::AdapterInfo), wgpu::RequestDeviceError> {
+    ) -> Result<(wgpu::Adapter, wgpu::Device, wgpu::Queue), wgpu::RequestDeviceError> {
         let adapter = instance
             .request_adapter(request_adapter_options)
             .await
@@ -908,7 +904,7 @@
                 trace_path,
             )
             .await?;
-        Ok((device, queue, adapter_info))
+        Ok((adapter, device, queue))
     }
 
     pub fn instance(&self) -> &wgpu::Instance {
diff --git a/docs/api/src/maplibre/render/resource/surface.rs.html b/docs/api/src/maplibre/render/resource/surface.rs.html
index fa1fbc1c..a1f74cd8 100644
--- a/docs/api/src/maplibre/render/resource/surface.rs.html
+++ b/docs/api/src/maplibre/render/resource/surface.rs.html
@@ -267,12 +267,61 @@
 267
 268
 269
+270
+271
+272
+273
+274
+275
+276
+277
+278
+279
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+282
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+314
+315
+316
+317
+318
 
//! Utilities for handling surfaces which can be either headless or headed. A headed surface has
 //! a handle to a window. A headless surface renders to a texture.
 
-use std::{mem::size_of, sync::Arc};
+use std::{mem::size_of, num::NonZeroU32, sync::Arc};
 
-use wgpu::CompositeAlphaMode;
+use log::debug;
 
 use crate::{
     render::{eventually::HasChanged, resource::texture::TextureView, settings::RendererSettings},
@@ -280,41 +329,54 @@
 };
 
 pub struct BufferDimensions {
-    pub width: usize,
-    pub height: usize,
-    pub unpadded_bytes_per_row: usize,
-    pub padded_bytes_per_row: usize,
+    pub width: u32,
+    pub height: u32,
+    pub unpadded_bytes_per_row: NonZeroU32,
+    pub padded_bytes_per_row: NonZeroU32,
 }
 
 impl BufferDimensions {
-    fn new(width: usize, height: usize) -> Self {
-        let bytes_per_pixel = size_of::<u32>();
-        let unpadded_bytes_per_row = width * bytes_per_pixel;
-        let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize;
+    fn new(size: WindowSize) -> Self {
+        let bytes_per_pixel = size_of::<u32>() as u32;
+        let unpadded_bytes_per_row = size.width() * bytes_per_pixel;
+
+        let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
         let padded_bytes_per_row_padding = (align - unpadded_bytes_per_row % align) % align;
         let padded_bytes_per_row = unpadded_bytes_per_row + padded_bytes_per_row_padding;
         Self {
-            width,
-            height,
-            unpadded_bytes_per_row,
-            padded_bytes_per_row,
+            width: size.width(),
+            height: size.height(),
+            unpadded_bytes_per_row: NonZeroU32::new(unpadded_bytes_per_row)
+                .expect("can not be zero"), // expect is fine because this can never happen
+            padded_bytes_per_row: NonZeroU32::new(padded_bytes_per_row).expect("can not be zero"),
         }
     }
 }
 
 pub struct WindowHead {
     surface: wgpu::Surface,
-    surface_config: wgpu::SurfaceConfiguration,
+    size: WindowSize,
+    format: wgpu::TextureFormat,
+    present_mode: wgpu::PresentMode,
 }
 
 impl WindowHead {
     pub fn resize_and_configure(&mut self, width: u32, height: u32, device: &wgpu::Device) {
-        self.surface_config.height = width;
-        self.surface_config.width = height;
-        self.surface.configure(device, &self.surface_config);
+        self.size = WindowSize::new(width, height).unwrap();
+        self.configure(device);
     }
+
     pub fn configure(&self, device: &wgpu::Device) {
-        self.surface.configure(device, &self.surface_config);
+        let surface_config = wgpu::SurfaceConfiguration {
+            alpha_mode: wgpu::CompositeAlphaMode::Auto,
+            usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
+            format: self.format,
+            width: self.size.width(),
+            height: self.size.height(),
+            present_mode: self.present_mode,
+        };
+
+        self.surface.configure(device, &surface_config);
     }
 
     pub fn recreate_surface<MW>(&mut self, window: &MW, instance: &wgpu::Instance)
@@ -323,15 +385,17 @@
     {
         self.surface = unsafe { instance.create_surface(window.raw()) };
     }
+
     pub fn surface(&self) -> &wgpu::Surface {
         &self.surface
     }
 }
 
 pub struct BufferedTextureHead {
-    pub texture: wgpu::Texture,
-    pub output_buffer: wgpu::Buffer,
-    pub buffer_dimensions: BufferDimensions,
+    texture: wgpu::Texture,
+    texture_format: wgpu::TextureFormat,
+    output_buffer: wgpu::Buffer,
+    buffer_dimensions: BufferDimensions,
 }
 
 #[cfg(feature = "headless")]
@@ -364,17 +428,33 @@
         let mut png_writer = png_encoder
             .write_header()
             .unwrap() // TODO: Remove unwrap
-            .into_stream_writer_with_size(self.buffer_dimensions.unpadded_bytes_per_row)
+            .into_stream_writer_with_size(
+                self.buffer_dimensions.unpadded_bytes_per_row.get() as usize
+            )
             .unwrap(); // TODO: Remove unwrap
 
         // from the padded_buffer we write just the unpadded bytes into the image
-        for chunk in padded_buffer.chunks(self.buffer_dimensions.padded_bytes_per_row) {
+        for chunk in
+            padded_buffer.chunks(self.buffer_dimensions.padded_bytes_per_row.get() as usize)
+        {
             png_writer
-                .write_all(&chunk[..self.buffer_dimensions.unpadded_bytes_per_row])
+                .write_all(&chunk[..self.buffer_dimensions.unpadded_bytes_per_row.get() as usize])
                 .unwrap(); // TODO: Remove unwrap
         }
         png_writer.finish().unwrap(); // TODO: Remove unwrap
     }
+
+    pub fn copy_texture(&self) -> wgpu::ImageCopyTexture<'_> {
+        self.texture.as_image_copy()
+    }
+
+    pub fn buffer(&self) -> &wgpu::Buffer {
+        &self.output_buffer
+    }
+
+    pub fn bytes_per_row(&self) -> NonZeroU32 {
+        self.buffer_dimensions.padded_bytes_per_row
+    }
 }
 
 pub enum Head {
@@ -388,8 +468,9 @@
 }
 
 impl Surface {
-    pub fn from_window<MW>(
-        instance: &wgpu::Instance,
+    pub fn from_surface<MW>(
+        surface: wgpu::Surface,
+        adapter: &wgpu::Adapter,
         window: &MW,
         settings: &RendererSettings,
     ) -> Self
@@ -397,22 +478,24 @@
         MW: MapWindow + HeadedMapWindow,
     {
         let size = window.size();
-        let surface_config = wgpu::SurfaceConfiguration {
-            alpha_mode: CompositeAlphaMode::Auto,
-            usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
-            format: settings.texture_format,
-            width: size.width(),
-            height: size.height(),
-            present_mode: settings.present_mode,
-        };
 
-        let surface = unsafe { instance.create_surface(window.raw()) };
+        debug!(
+            "supported formats by adapter: {:?}",
+            surface.get_supported_formats(adapter)
+        );
+
+        let format = settings
+            .texture_format
+            .or_else(|| surface.get_supported_formats(adapter).first().cloned())
+            .unwrap_or(wgpu::TextureFormat::Rgba8Unorm);
 
         Self {
             size,
             head: Head::Headed(WindowHead {
                 surface,
-                surface_config,
+                size,
+                format,
+                present_mode: settings.present_mode,
             }),
         }
     }
@@ -428,17 +511,22 @@
         // So we calculate padded_bytes_per_row by rounding unpadded_bytes_per_row
         // up to the next multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
         // https://en.wikipedia.org/wiki/Data_structure_alignment#Computing_padding
-        let buffer_dimensions =
-            BufferDimensions::new(size.width() as usize, size.height() as usize);
+        let buffer_dimensions = BufferDimensions::new(size);
+
         // The output buffer lets us retrieve the data as an array
         let output_buffer = device.create_buffer(&wgpu::BufferDescriptor {
             label: Some("BufferedTextureHead buffer"),
-            size: (buffer_dimensions.padded_bytes_per_row * buffer_dimensions.height) as u64,
+            size: (buffer_dimensions.padded_bytes_per_row.get() * buffer_dimensions.height) as u64,
             usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
             mapped_at_creation: false,
         });
 
-        let texture = device.create_texture(&wgpu::TextureDescriptor {
+        // FIXME: Is this a sane default?
+        let format = settings
+            .texture_format
+            .unwrap_or(wgpu::TextureFormat::Rgba8Unorm);
+
+        let texture_descriptor = wgpu::TextureDescriptor {
             label: Some("Surface texture"),
             size: wgpu::Extent3d {
                 width: size.width(),
@@ -448,20 +536,29 @@
             mip_level_count: 1,
             sample_count: 1,
             dimension: wgpu::TextureDimension::D2,
-            format: settings.texture_format,
+            format,
             usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC,
-        });
+        };
+        let texture = device.create_texture(&texture_descriptor);
 
         Self {
             size,
             head: Head::Headless(Arc::new(BufferedTextureHead {
                 texture,
+                texture_format: format,
                 output_buffer,
                 buffer_dimensions,
             })),
         }
     }
 
+    pub fn surface_format(&self) -> wgpu::TextureFormat {
+        match &self.head {
+            Head::Headed(headed) => headed.format,
+            Head::Headless(headless) => headless.texture_format,
+        }
+    }
+
     #[tracing::instrument(name = "create_view", skip_all)]
     pub fn create_view(&self, device: &wgpu::Device) -> TextureView {
         match &self.head {
@@ -530,10 +627,11 @@
 }
 
 impl HasChanged for WindowHead {
-    type Criteria = (u32, u32);
+    /// Tuple of width and height
+    type Criteria = (u32, u32);
 
     fn has_changed(&self, criteria: &Self::Criteria) -> bool {
-        self.surface_config.width != criteria.0 || self.surface_config.height != criteria.1
+        self.size.width() != criteria.0 || self.size.height() != criteria.1
     }
 }
 
diff --git a/docs/api/src/maplibre/render/settings.rs.html b/docs/api/src/maplibre/render/settings.rs.html index 0c9df13a..1666e11b 100644 --- a/docs/api/src/maplibre/render/settings.rs.html +++ b/docs/api/src/maplibre/render/settings.rs.html @@ -121,24 +121,6 @@ 121 122 123 -124 -125 -126 -127 -128 -129 -130 -131 -132 -133 -134 -135 -136 -137 -138 -139 -140 -141
//! Settings for the renderer
 
 use std::borrow::Cow;
@@ -244,7 +226,8 @@
 #[derive(Clone, Copy)]
 pub struct RendererSettings {
     pub msaa: Msaa,
-    pub texture_format: TextureFormat,
+    /// Explicitly set a texture format or let the renderer automatically choose one
+    pub texture_format: Option<TextureFormat>,
     pub depth_texture_format: TextureFormat,
     /// Present mode for surfaces if a surface is used.
     pub present_mode: PresentMode,
@@ -254,26 +237,7 @@
     fn default() -> Self {
         Self {
             msaa: Msaa::default(),
-            // WebGPU
-            #[cfg(all(target_arch = "wasm32", not(feature = "web-webgl")))]
-            texture_format: wgpu::TextureFormat::Bgra8Unorm,
-            // WebGL
-            #[cfg(all(target_arch = "wasm32", feature = "web-webgl"))]
-            texture_format: wgpu::TextureFormat::Rgba8UnormSrgb,
-            // Vulkan Android
-            #[cfg(target_os = "android")]
-            texture_format: wgpu::TextureFormat::Rgba8Unorm,
-            /// MacOS and iOS (Metal).
-            #[cfg(any(target_os = "macos", target_os = "ios"))]
-            texture_format: wgpu::TextureFormat::Bgra8UnormSrgb,
-            /// For Vulkan/OpenGL
-            #[cfg(not(any(
-                target_os = "android",
-                target_os = "macos",
-                any(target_os = "macos", target_os = "ios"),
-                target_arch = "wasm32"
-            )))]
-            texture_format: TextureFormat::Bgra8UnormSrgb,
+            texture_format: None,
 
             depth_texture_format: TextureFormat::Depth24PlusStencil8,
             present_mode: PresentMode::AutoVsync,
diff --git a/docs/api/src/maplibre/render/stages/resource_stage.rs.html b/docs/api/src/maplibre/render/stages/resource_stage.rs.html
index 0cd840ad..0849375d 100644
--- a/docs/api/src/maplibre/render/stages/resource_stage.rs.html
+++ b/docs/api/src/maplibre/render/stages/resource_stage.rs.html
@@ -203,7 +203,7 @@
                     Some(Texture::new(
                         Some("multisampling texture"),
                         device,
-                        settings.texture_format,
+                        surface.surface_format(),
                         size.width(),
                         size.height(),
                         settings.msaa,
@@ -236,7 +236,7 @@
 
         state.tile_pipeline.initialize(|| {
             let tile_shader = shaders::TileShader {
-                format: settings.texture_format,
+                format: surface.surface_format(),
             };
 
             let pipeline = TilePipeline::new(
@@ -260,7 +260,7 @@
 
         state.mask_pipeline.initialize(|| {
             let mask_shader = shaders::TileMaskShader {
-                format: settings.texture_format,
+                format: surface.surface_format(),
                 draw_colors: false,
             };
 
diff --git a/docs/api/src/maplibre/window.rs.html b/docs/api/src/maplibre/window.rs.html
index 8d1948cd..f164ee8f 100644
--- a/docs/api/src/maplibre/window.rs.html
+++ b/docs/api/src/maplibre/window.rs.html
@@ -51,9 +51,21 @@
 51
 52
 53
+54
+55
+56
+57
+58
+59
+60
+61
+62
+63
 
//! Utilities for the window system.
 
-use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
+use std::num::NonZeroU32;
+
+use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
 
 /// Window of a certain [`WindowSize`]. This can either be a proper window or a headless one.
 pub trait MapWindow {
@@ -84,23 +96,31 @@
 /// Window size with a width and an height in pixels.
 #[derive(Clone, Copy, Eq, PartialEq)]
 pub struct WindowSize {
-    width: u32,
-    height: u32,
+    width: NonZeroU32,
+    height: NonZeroU32,
 }
 
 impl WindowSize {
     pub fn new(width: u32, height: u32) -> Option<Self> {
-        if width == 0 || height == 0 {
-            return None;
-        }
-
-        Some(Self { width, height })
+        Some(Self {
+            width: NonZeroU32::new(width)?,
+            height: NonZeroU32::new(height)?,
+        })
     }
 
     pub fn width(&self) -> u32 {
+        self.width.get()
+    }
+
+    pub fn width_non_zero(&self) -> NonZeroU32 {
         self.width
     }
+
     pub fn height(&self) -> u32 {
+        self.height.get()
+    }
+
+    pub fn height_non_zero(&self) -> NonZeroU32 {
         self.height
     }
 }