Rename module

This commit is contained in:
Maximilian Ammann 2022-01-13 17:29:38 +01:00
parent 01aa0e00f8
commit 2cd031e609
3 changed files with 5 additions and 2 deletions

View File

@ -2,8 +2,8 @@ mod buffer_pool;
mod piplines;
mod shaders;
mod stencil_pattern;
mod texture;
mod tile_mask_pattern;
pub mod camera;
pub mod options;

View File

@ -9,7 +9,7 @@ use winit::window::Window;
use crate::io::worker_loop::WorkerLoop;
use crate::platform::{COLOR_TEXTURE_FORMAT, MIN_BUFFER_SIZE};
use crate::render::buffer_pool::{BackingBufferDescriptor, BufferPool};
use crate::render::stencil_pattern::TileMaskPattern;
use crate::render::tile_mask_pattern::TileMaskPattern;
use crate::render::{camera, shaders};
use crate::tesselation::IndexDataType;
use crate::util::FPSMeter;

View File

@ -50,6 +50,9 @@ pub struct TileMaskPattern {
pattern: Vec<MaskInstanceUniform>,
}
/// Implementation of a masking algorithm using a stencil buffer. The layout of the
/// buffer can be reviewed [here](https://maxammann.org/mapr/docs/stencil-masking.html).
///
impl TileMaskPattern {
pub fn new() -> Self {
Self {