diff --git a/docs/api/implementors/maplibre/render/resource/trait.Queue.js b/docs/api/implementors/maplibre/render/resource/trait.Queue.js new file mode 100644 index 00000000..769634ad --- /dev/null +++ b/docs/api/implementors/maplibre/render/resource/trait.Queue.js @@ -0,0 +1,3 @@ +(function() {var implementors = {}; +implementors["maplibre"] = []; +if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})() \ No newline at end of file diff --git a/docs/api/maplibre/all.html b/docs/api/maplibre/all.html index b732f08c..0f765d93 100644 --- a/docs/api/maplibre/all.html +++ b/docs/api/maplibre/all.html @@ -3,5 +3,5 @@

List of all items

Structs

Enums

Traits

Macros

Functions

Typedefs

Constants

+

Crate maplibre

List of all items

Structs

Enums

Traits

Macros

Functions

Typedefs

Constants

\ No newline at end of file diff --git a/docs/api/maplibre/context/index.html b/docs/api/maplibre/context/index.html index 9dc46d13..a7424431 100644 --- a/docs/api/maplibre/context/index.html +++ b/docs/api/maplibre/context/index.html @@ -4,7 +4,7 @@

Structs

+

Module maplibre::context

source · []

Structs

Stores the context of the map.

Stores the camera configuration.

diff --git a/docs/api/maplibre/context/struct.MapContext.html b/docs/api/maplibre/context/struct.MapContext.html index a68ae6f2..24369b3c 100644 --- a/docs/api/maplibre/context/struct.MapContext.html +++ b/docs/api/maplibre/context/struct.MapContext.html @@ -4,7 +4,7 @@
pub struct MapContext {
+    

Struct maplibre::context::MapContext

source · []
pub struct MapContext {
     pub view_state: ViewState,
     pub style: Style,
     pub tile_repository: TileRepository,
diff --git a/docs/api/maplibre/context/struct.ViewState.html b/docs/api/maplibre/context/struct.ViewState.html
index 08fbaf09..03a6caa4 100644
--- a/docs/api/maplibre/context/struct.ViewState.html
+++ b/docs/api/maplibre/context/struct.ViewState.html
@@ -9,7 +9,7 @@
     pub camera: ChangeObserver<Camera>,
     pub perspective: Perspective,
 }
Expand description

Stores the camera configuration.

-

Fields

zoom: ChangeObserver<Zoom>camera: ChangeObserver<Camera>perspective: Perspective

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Fields

zoom: ChangeObserver<Zoom>camera: ChangeObserver<Camera>perspective: Perspective

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/maplibre/render/camera/index.html b/docs/api/maplibre/render/camera/index.html index db14c4fd..e1acf7f7 100644 --- a/docs/api/maplibre/render/camera/index.html +++ b/docs/api/maplibre/render/camera/index.html @@ -4,7 +4,7 @@

diff --git a/docs/api/maplibre/render/camera/struct.Camera.html b/docs/api/maplibre/render/camera/struct.Camera.html index 57eb3dc6..145ffb2b 100644 --- a/docs/api/maplibre/render/camera/struct.Camera.html +++ b/docs/api/maplibre/render/camera/struct.Camera.html @@ -10,7 +10,7 @@ pub pitch: Rad<f64>, pub width: f64, pub height: f64, -}

Fields

position: Point3<f64>yaw: Rad<f64>pitch: Rad<f64>width: f64height: f64

Implementations

A transform which can be used to transfrom between clip and window space. +}

Fields

position: Point3<f64>yaw: Rad<f64>pitch: Rad<f64>width: f64height: f64

Implementations

A transform which can be used to transfrom between clip and window space. Adopted from here (Direct3D).

Transforms coordinates in clip space to window coordinates.

Adopted from here (Direct3D).

@@ -23,8 +23,8 @@ and OpenGL explanation: https://www.khronos.org/opengl/wiki/Compute_eye_space_from_window_space#From_window_to_ndc

Alternative implementation to window_to_world

Adopted from here.

-

Gets the world coordinates for the specified window coordinates on the z=0 plane.

-

Calculates an Aabb2 bounding box which contains at least the visible area on the z=0 +

Gets the world coordinates for the specified window coordinates on the z=0 plane.

+

Calculates an Aabb2 bounding box which contains at least the visible area on the z=0 plane. One can think of it as being the bounding box of the geometry which forms the intersection between the viewing frustum and the z=0 plane.

This implementation works in the world 3D space. It casts rays from the corners of the @@ -32,7 +32,7 @@ window to calculate intersections points with the z=0 plane. Then a calculated.

Note: It is possible that no such bounding box exists. This is the case if the z=0 plane is not in view.

-

An alternative implementation for view_bounding_box.

+

An alternative implementation for view_bounding_box.

This implementation works in the NDC space. We are creating a plane in the world 3D space. Then we are transforming it to the NDC space. In NDC space it is easy to calculate the intersection points between an Aabb3 and a plane. The resulting Aabb2 is returned.

diff --git a/docs/api/maplibre/render/camera/struct.Perspective.html b/docs/api/maplibre/render/camera/struct.Perspective.html index 9e0b95fc..477e3b45 100644 --- a/docs/api/maplibre/render/camera/struct.Perspective.html +++ b/docs/api/maplibre/render/camera/struct.Perspective.html @@ -4,12 +4,12 @@
pub struct Perspective {
+    

Struct maplibre::render::camera::Perspective

source · []
pub struct Perspective {
     fovy: Rad<f64>,
     znear: f64,
     zfar: f64,
     current_projection: Matrix4<f64>,
-}

Fields

fovy: Rad<f64>znear: f64zfar: f64current_projection: Matrix4<f64>

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+}

Fields

fovy: Rad<f64>znear: f64zfar: f64current_projection: Matrix4<f64>

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/maplibre/render/resource/buffer_pool/constant.FEATURE_METADATA_SIZE.html b/docs/api/maplibre/render/resource/buffer_pool/constant.FEATURE_METADATA_SIZE.html index 2b8f76f9..b28800ee 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/constant.FEATURE_METADATA_SIZE.html +++ b/docs/api/maplibre/render/resource/buffer_pool/constant.FEATURE_METADATA_SIZE.html @@ -4,5 +4,5 @@

pub const FEATURE_METADATA_SIZE: BufferAddress = 1024 * 1000; // 1_024_000u64
+

Constant maplibre::render::resource::buffer_pool::FEATURE_METADATA_SIZE

source · []
pub const FEATURE_METADATA_SIZE: BufferAddress = 1024 * 1000; // 1_024_000u64
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/buffer_pool/constant.INDICES_SIZE.html b/docs/api/maplibre/render/resource/buffer_pool/constant.INDICES_SIZE.html index 24066928..9910078e 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/constant.INDICES_SIZE.html +++ b/docs/api/maplibre/render/resource/buffer_pool/constant.INDICES_SIZE.html @@ -4,5 +4,5 @@
pub const INDICES_SIZE: BufferAddress = 1_000_000;
+

Constant maplibre::render::resource::buffer_pool::INDICES_SIZE

source · []
pub const INDICES_SIZE: BufferAddress = 1_000_000;
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/buffer_pool/constant.LAYER_METADATA_SIZE.html b/docs/api/maplibre/render/resource/buffer_pool/constant.LAYER_METADATA_SIZE.html index 66e9134f..4c965668 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/constant.LAYER_METADATA_SIZE.html +++ b/docs/api/maplibre/render/resource/buffer_pool/constant.LAYER_METADATA_SIZE.html @@ -4,5 +4,5 @@
pub const LAYER_METADATA_SIZE: BufferAddress = 1024;
+

Constant maplibre::render::resource::buffer_pool::LAYER_METADATA_SIZE

source · []
pub const LAYER_METADATA_SIZE: BufferAddress = 1024;
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/buffer_pool/constant.VERTEX_SIZE.html b/docs/api/maplibre/render/resource/buffer_pool/constant.VERTEX_SIZE.html index f423a0d9..88cb415c 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/constant.VERTEX_SIZE.html +++ b/docs/api/maplibre/render/resource/buffer_pool/constant.VERTEX_SIZE.html @@ -4,5 +4,5 @@
pub const VERTEX_SIZE: BufferAddress = 1_000_000;
+

Constant maplibre::render::resource::buffer_pool::VERTEX_SIZE

source · []
pub const VERTEX_SIZE: BufferAddress = 1_000_000;
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/buffer_pool/enum.BackingBufferType.html b/docs/api/maplibre/render/resource/buffer_pool/enum.BackingBufferType.html index e0caa439..6a507e94 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/enum.BackingBufferType.html +++ b/docs/api/maplibre/render/resource/buffer_pool/enum.BackingBufferType.html @@ -4,12 +4,12 @@
pub enum BackingBufferType {
+    

Enum maplibre::render::resource::buffer_pool::BackingBufferType

source · []
pub enum BackingBufferType {
     Vertices,
     Indices,
     Metadata,
     FeatureMetadata,
-}

Variants

Vertices

Indices

Metadata

FeatureMetadata

Trait Implementations

Formats the value using the given formatter. Read more

+}

Variants

Vertices

Indices

Metadata

FeatureMetadata

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/buffer_pool/index.html b/docs/api/maplibre/render/resource/buffer_pool/index.html index f9bfd5db..ba84684a 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/index.html +++ b/docs/api/maplibre/render/resource/buffer_pool/index.html @@ -3,13 +3,12 @@

\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/buffer_pool/sidebar-items.js b/docs/api/maplibre/render/resource/buffer_pool/sidebar-items.js index eda01a0a..983f70e9 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/sidebar-items.js +++ b/docs/api/maplibre/render/resource/buffer_pool/sidebar-items.js @@ -1 +1 @@ -initSidebarItems({"constant":[["FEATURE_METADATA_SIZE",""],["INDICES_SIZE",""],["LAYER_METADATA_SIZE",""],["VERTEX_SIZE",""]],"enum":[["BackingBufferType",""]],"struct":[["BackingBuffer",""],["BackingBufferDescriptor",""],["BufferPool","This is inspired by the memory pool in Vulkan documented here."],["IndexEntry",""],["RingIndex",""]],"trait":[["Queue",""]]}); \ No newline at end of file +initSidebarItems({"constant":[["FEATURE_METADATA_SIZE",""],["INDICES_SIZE",""],["LAYER_METADATA_SIZE",""],["VERTEX_SIZE",""]],"enum":[["BackingBufferType",""]],"struct":[["BackingBuffer",""],["BackingBufferDescriptor",""],["BufferPool","This is inspired by the memory pool in Vulkan documented here."],["IndexEntry",""],["RingIndex",""]]}); \ No newline at end of file diff --git a/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBuffer.html b/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBuffer.html index 951430ab..8e67c742 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBuffer.html +++ b/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBuffer.html @@ -4,13 +4,13 @@
struct BackingBuffer<B> {
+    

Struct maplibre::render::resource::buffer_pool::BackingBuffer

source · []
struct BackingBuffer<B> {
     inner: B,
     inner_size: BufferAddress,
     typ: BackingBufferType,
 }

Fields

inner: B

The internal structure which is used for storage

inner_size: BufferAddress

The size of the inner buffer

-
typ: BackingBufferType

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

+
typ: BackingBufferType

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBufferDescriptor.html b/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBufferDescriptor.html index fe2dd6ae..3be3679f 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBufferDescriptor.html +++ b/docs/api/maplibre/render/resource/buffer_pool/struct.BackingBufferDescriptor.html @@ -4,12 +4,12 @@
pub struct BackingBufferDescriptor<B> {
+    

Struct maplibre::render::resource::buffer_pool::BackingBufferDescriptor

source · []
pub struct BackingBufferDescriptor<B> {
     pub(crate) buffer: B,
     pub(crate) inner_size: BufferAddress,
 }

Fields

buffer: B

The buffer which is used

inner_size: BufferAddress

The size of buffer

-

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/maplibre/render/resource/buffer_pool/struct.BufferPool.html b/docs/api/maplibre/render/resource/buffer_pool/struct.BufferPool.html index 0cc0bf34..58fd21e8 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/struct.BufferPool.html +++ b/docs/api/maplibre/render/resource/buffer_pool/struct.BufferPool.html @@ -4,7 +4,7 @@

pub struct BufferPool<Q, B, V, I, TM, FM> {
+    

Struct maplibre::render::resource::buffer_pool::BufferPool

source · []
pub struct BufferPool<Q, B, V, I, TM, FM> {
     vertices: BackingBuffer<B>,
     indices: BackingBuffer<B>,
     layer_metadata: BackingBuffer<B>,
@@ -17,16 +17,16 @@
     phantom_fm: PhantomData<FM>,
 }
Expand description

This is inspired by the memory pool in Vulkan documented here.

-

Fields

vertices: BackingBuffer<B>indices: BackingBuffer<B>layer_metadata: BackingBuffer<B>feature_metadata: BackingBuffer<B>index: RingIndexphantom_v: PhantomData<V>phantom_i: PhantomData<I>phantom_q: PhantomData<Q>phantom_m: PhantomData<TM>phantom_fm: PhantomData<FM>

Implementations

The VertexBuffers can contain padding elements. Not everything from a VertexBuffers is useable. +

Fields

vertices: BackingBuffer<B>indices: BackingBuffer<B>layer_metadata: BackingBuffer<B>feature_metadata: BackingBuffer<B>index: RingIndexphantom_v: PhantomData<V>phantom_i: PhantomData<I>phantom_q: PhantomData<Q>phantom_m: PhantomData<TM>phantom_fm: PhantomData<FM>

Implementations

The VertexBuffers can contain padding elements. Not everything from a VertexBuffers is useable. The function returns the bytes and aligned_bytes. See OverAlignedVertexBuffer.

-

Allocates

+

Allocates

  • geometry
  • layer_metadata and
  • feature_metadata for a layer. This function is able to dynamically evict layers if there is not enough space available.
-

Trait Implementations

Formats the value using the given formatter. Read more

+

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/buffer_pool/struct.IndexEntry.html b/docs/api/maplibre/render/resource/buffer_pool/struct.IndexEntry.html index 78841501..677472cc 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/struct.IndexEntry.html +++ b/docs/api/maplibre/render/resource/buffer_pool/struct.IndexEntry.html @@ -4,7 +4,7 @@
pub struct IndexEntry {
+    

Struct maplibre::render::resource::buffer_pool::IndexEntry

source · []
pub struct IndexEntry {
     pub coords: WorldTileCoords,
     pub style_layer: StyleLayer,
     buffer_vertices: Range<BufferAddress>,
@@ -12,9 +12,9 @@
     buffer_layer_metadata: Range<BufferAddress>,
     buffer_feature_metadata: Range<BufferAddress>,
     usable_indices: u32,
-}

Fields

coords: WorldTileCoordsstyle_layer: StyleLayerbuffer_vertices: Range<BufferAddress>buffer_indices: Range<BufferAddress>buffer_layer_metadata: Range<BufferAddress>buffer_feature_metadata: Range<BufferAddress>usable_indices: u32

Implementations

Trait Implementations

Returns a copy of the value. Read more

+}

Fields

coords: WorldTileCoordsstyle_layer: StyleLayerbuffer_vertices: Range<BufferAddress>buffer_indices: Range<BufferAddress>buffer_layer_metadata: Range<BufferAddress>buffer_feature_metadata: Range<BufferAddress>usable_indices: u32

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

Formats the value using the given formatter. Read more

+

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/buffer_pool/struct.RingIndex.html b/docs/api/maplibre/render/resource/buffer_pool/struct.RingIndex.html index 536337b1..d266d27e 100644 --- a/docs/api/maplibre/render/resource/buffer_pool/struct.RingIndex.html +++ b/docs/api/maplibre/render/resource/buffer_pool/struct.RingIndex.html @@ -4,10 +4,10 @@
pub struct RingIndex {
+    

Struct maplibre::render::resource::buffer_pool::RingIndex

source · []
pub struct RingIndex {
     tree_index: BTreeMap<Quadkey, VecDeque<IndexEntry>>,
     linear_index: VecDeque<Quadkey>,
-}

Fields

tree_index: BTreeMap<Quadkey, VecDeque<IndexEntry>>linear_index: VecDeque<Quadkey>

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

+}

Fields

tree_index: BTreeMap<Quadkey, VecDeque<IndexEntry>>linear_index: VecDeque<Quadkey>

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/buffer_pool/trait.Queue.html b/docs/api/maplibre/render/resource/buffer_pool/trait.Queue.html deleted file mode 100644 index b076ec28..00000000 --- a/docs/api/maplibre/render/resource/buffer_pool/trait.Queue.html +++ /dev/null @@ -1,10 +0,0 @@ -Queue in maplibre::render::resource::buffer_pool - Rust - -
pub trait Queue<B> {
-    fn write_buffer(&self, buffer: &B, offset: BufferAddress, data: &[u8]);
-}

Required Methods

Implementations on Foreign Types

Implementors

- \ No newline at end of file diff --git a/docs/api/maplibre/render/resource/constant.FEATURE_METADATA_SIZE.html b/docs/api/maplibre/render/resource/constant.FEATURE_METADATA_SIZE.html index 34d4c792..5df9455b 100644 --- a/docs/api/maplibre/render/resource/constant.FEATURE_METADATA_SIZE.html +++ b/docs/api/maplibre/render/resource/constant.FEATURE_METADATA_SIZE.html @@ -4,5 +4,5 @@
pub const FEATURE_METADATA_SIZE: BufferAddress = 1024 * 1000; // 1_024_000u64
+

Constant maplibre::render::resource::FEATURE_METADATA_SIZE

source · []
pub const FEATURE_METADATA_SIZE: BufferAddress = 1024 * 1000; // 1_024_000u64
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/constant.INDICES_SIZE.html b/docs/api/maplibre/render/resource/constant.INDICES_SIZE.html index d953a1fd..38b8ee06 100644 --- a/docs/api/maplibre/render/resource/constant.INDICES_SIZE.html +++ b/docs/api/maplibre/render/resource/constant.INDICES_SIZE.html @@ -4,5 +4,5 @@
pub const INDICES_SIZE: BufferAddress = 1_000_000;
+

Constant maplibre::render::resource::INDICES_SIZE

source · []
pub const INDICES_SIZE: BufferAddress = 1_000_000;
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/constant.LAYER_METADATA_SIZE.html b/docs/api/maplibre/render/resource/constant.LAYER_METADATA_SIZE.html index d08f2138..f3af9886 100644 --- a/docs/api/maplibre/render/resource/constant.LAYER_METADATA_SIZE.html +++ b/docs/api/maplibre/render/resource/constant.LAYER_METADATA_SIZE.html @@ -4,5 +4,5 @@
pub const LAYER_METADATA_SIZE: BufferAddress = 1024;
+

Constant maplibre::render::resource::LAYER_METADATA_SIZE

source · []
pub const LAYER_METADATA_SIZE: BufferAddress = 1024;
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/constant.VERTEX_SIZE.html b/docs/api/maplibre/render/resource/constant.VERTEX_SIZE.html index 8085cbc5..37173a6c 100644 --- a/docs/api/maplibre/render/resource/constant.VERTEX_SIZE.html +++ b/docs/api/maplibre/render/resource/constant.VERTEX_SIZE.html @@ -4,5 +4,5 @@
pub const VERTEX_SIZE: BufferAddress = 1_000_000;
+

Constant maplibre::render::resource::VERTEX_SIZE

source · []
pub const VERTEX_SIZE: BufferAddress = 1_000_000;
\ No newline at end of file diff --git a/docs/api/maplibre/render/resource/enum.BackingBufferType.html b/docs/api/maplibre/render/resource/enum.BackingBufferType.html index 2663c3f6..18c78651 100644 --- a/docs/api/maplibre/render/resource/enum.BackingBufferType.html +++ b/docs/api/maplibre/render/resource/enum.BackingBufferType.html @@ -4,12 +4,12 @@
pub enum BackingBufferType {
+    

Enum maplibre::render::resource::BackingBufferType

source · []
pub enum BackingBufferType {
     Vertices,
     Indices,
     Metadata,
     FeatureMetadata,
-}

Variants

Vertices

Indices

Metadata

FeatureMetadata

Trait Implementations

Formats the value using the given formatter. Read more

+}

Variants

Vertices

Indices

Metadata

FeatureMetadata

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/index.html b/docs/api/maplibre/render/resource/index.html index 6806e466..d9bce80b 100644 --- a/docs/api/maplibre/render/resource/index.html +++ b/docs/api/maplibre/render/resource/index.html @@ -4,7 +4,7 @@
Expand description

Utilities which holds references to GPU-owned. Usually a resource is a wrapper which makes using +

Module maplibre::render::resource

source · []
Expand description

Utilities which holds references to GPU-owned. Usually a resource is a wrapper which makes using buffers or textures simpler.

Modules

A ring-buffer like pool of buffers.

diff --git a/docs/api/maplibre/render/resource/struct.BackingBufferDescriptor.html b/docs/api/maplibre/render/resource/struct.BackingBufferDescriptor.html index 9039305c..89ec6bad 100644 --- a/docs/api/maplibre/render/resource/struct.BackingBufferDescriptor.html +++ b/docs/api/maplibre/render/resource/struct.BackingBufferDescriptor.html @@ -4,12 +4,12 @@
pub struct BackingBufferDescriptor<B> {
+    

Struct maplibre::render::resource::BackingBufferDescriptor

source · []
pub struct BackingBufferDescriptor<B> {
     pub(crate) buffer: B,
     pub(crate) inner_size: BufferAddress,
 }

Fields

buffer: B

The buffer which is used

inner_size: BufferAddress

The size of buffer

-

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/maplibre/render/resource/struct.BufferPool.html b/docs/api/maplibre/render/resource/struct.BufferPool.html index 82ddf52a..1d608a32 100644 --- a/docs/api/maplibre/render/resource/struct.BufferPool.html +++ b/docs/api/maplibre/render/resource/struct.BufferPool.html @@ -4,7 +4,7 @@

pub struct BufferPool<Q, B, V, I, TM, FM> {
+    

Struct maplibre::render::resource::BufferPool

source · []
pub struct BufferPool<Q, B, V, I, TM, FM> {
     vertices: BackingBuffer<B>,
     indices: BackingBuffer<B>,
     layer_metadata: BackingBuffer<B>,
@@ -17,16 +17,16 @@
     phantom_fm: PhantomData<FM>,
 }
Expand description

This is inspired by the memory pool in Vulkan documented here.

-

Fields

vertices: BackingBuffer<B>indices: BackingBuffer<B>layer_metadata: BackingBuffer<B>feature_metadata: BackingBuffer<B>index: RingIndexphantom_v: PhantomData<V>phantom_i: PhantomData<I>phantom_q: PhantomData<Q>phantom_m: PhantomData<TM>phantom_fm: PhantomData<FM>

Implementations

The VertexBuffers can contain padding elements. Not everything from a VertexBuffers is useable. +

Fields

vertices: BackingBuffer<B>indices: BackingBuffer<B>layer_metadata: BackingBuffer<B>feature_metadata: BackingBuffer<B>index: RingIndexphantom_v: PhantomData<V>phantom_i: PhantomData<I>phantom_q: PhantomData<Q>phantom_m: PhantomData<TM>phantom_fm: PhantomData<FM>

Implementations

The VertexBuffers can contain padding elements. Not everything from a VertexBuffers is useable. The function returns the bytes and aligned_bytes. See OverAlignedVertexBuffer.

-

Allocates

+

Allocates

  • geometry
  • layer_metadata and
  • feature_metadata for a layer. This function is able to dynamically evict layers if there is not enough space available.
-

Trait Implementations

Formats the value using the given formatter. Read more

+

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/struct.IndexEntry.html b/docs/api/maplibre/render/resource/struct.IndexEntry.html index fbf42a42..d76979a1 100644 --- a/docs/api/maplibre/render/resource/struct.IndexEntry.html +++ b/docs/api/maplibre/render/resource/struct.IndexEntry.html @@ -4,7 +4,7 @@
pub struct IndexEntry {
+    

Struct maplibre::render::resource::IndexEntry

source · []
pub struct IndexEntry {
     pub coords: WorldTileCoords,
     pub style_layer: StyleLayer,
     buffer_vertices: Range<BufferAddress>,
@@ -12,9 +12,9 @@
     buffer_layer_metadata: Range<BufferAddress>,
     buffer_feature_metadata: Range<BufferAddress>,
     usable_indices: u32,
-}

Fields

coords: WorldTileCoordsstyle_layer: StyleLayerbuffer_vertices: Range<BufferAddress>buffer_indices: Range<BufferAddress>buffer_layer_metadata: Range<BufferAddress>buffer_feature_metadata: Range<BufferAddress>usable_indices: u32

Implementations

Trait Implementations

Returns a copy of the value. Read more

+}

Fields

coords: WorldTileCoordsstyle_layer: StyleLayerbuffer_vertices: Range<BufferAddress>buffer_indices: Range<BufferAddress>buffer_layer_metadata: Range<BufferAddress>buffer_feature_metadata: Range<BufferAddress>usable_indices: u32

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

-

Formats the value using the given formatter. Read more

+

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/struct.RingIndex.html b/docs/api/maplibre/render/resource/struct.RingIndex.html index 32bb4998..a2a7a156 100644 --- a/docs/api/maplibre/render/resource/struct.RingIndex.html +++ b/docs/api/maplibre/render/resource/struct.RingIndex.html @@ -4,10 +4,10 @@
pub struct RingIndex {
+    

Struct maplibre::render::resource::RingIndex

source · []
pub struct RingIndex {
     tree_index: BTreeMap<Quadkey, VecDeque<IndexEntry>>,
     linear_index: VecDeque<Quadkey>,
-}

Fields

tree_index: BTreeMap<Quadkey, VecDeque<IndexEntry>>linear_index: VecDeque<Quadkey>

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

+}

Fields

tree_index: BTreeMap<Quadkey, VecDeque<IndexEntry>>linear_index: VecDeque<Quadkey>

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

diff --git a/docs/api/maplibre/render/resource/trait.Queue.html b/docs/api/maplibre/render/resource/trait.Queue.html index bea5bde8..896a752c 100644 --- a/docs/api/maplibre/render/resource/trait.Queue.html +++ b/docs/api/maplibre/render/resource/trait.Queue.html @@ -4,7 +4,7 @@
pub trait Queue<B> {
+    

Trait maplibre::render::resource::Queue

source · []
pub trait Queue<B> {
     fn write_buffer(&self, buffer: &B, offset: BufferAddress, data: &[u8]);
-}

Required Methods

Implementations on Foreign Types

Implementors

+}

Required Methods

Implementations on Foreign Types

Implementors

\ No newline at end of file diff --git a/docs/api/maplibre/render/tile_view_pattern/struct.TileViewPattern.html b/docs/api/maplibre/render/tile_view_pattern/struct.TileViewPattern.html index a2c7e733..787a67f4 100644 --- a/docs/api/maplibre/render/tile_view_pattern/struct.TileViewPattern.html +++ b/docs/api/maplibre/render/tile_view_pattern/struct.TileViewPattern.html @@ -9,7 +9,7 @@ buffer: BackingBuffer<B>, phantom_q: PhantomData<Q>, }
Expand description

The tile mask pattern assigns each tile a value which can be used for stencil testing.

-

Fields

in_view: Vec<TileInView>buffer: BackingBuffer<B>phantom_q: PhantomData<Q>

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

+

Fields

in_view: Vec<TileInView>buffer: BackingBuffer<B>phantom_q: PhantomData<Q>

Implementations

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can diff --git a/docs/api/search-index.js b/docs/api/search-index.js index 9f24bf93..6e88fabf 100644 --- a/docs/api/search-index.js +++ b/docs/api/search-index.js @@ -1,4 +1,4 @@ var searchIndex = JSON.parse('{\ 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Every tile coordinate can …","","Zoom is an exponential scale that defines the zoom of the …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Adopted from tilebelt","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Returns the argument unchanged.","","Adopted from tilebelt","","","","Get the tile which is one zoom level lower and contains …","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the tile coords according to an addressing scheme. …","Transforms the tile coordinates as defined by the tile …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Enumeration of errors which can happen during the …","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","Layers are described in section 4.1 of the specification","A request for a tile at the given coordinates and in the …","The ID format for a tile request.","","","","","","","","","","","","","","","","","","","","Returns the value of extent, or the default value if extent…","Although this is an “optional” field it is required by …","The actual features in this tile.","","","Returns the argument unchanged.","Returns the argument unchanged.","Geometry index.","Calls U::from(self).","Calls U::from(self).","","","","","","","Dictionary encoding for keys","","","","","","Scheduling.","HTTP client.","","Tile cache.","Tile request state.","","","","","","","","","","","Dictionary encoding for values","Any compliant implementation must first read the version …","Contains either a polygon or line vector.","A quad tree storing the currently loaded tiles.","A processor able to create geometries using …","An indexed geometry contains an exact vector geometry, …","","","","","Index of tiles which can be of two types: spatial or …","","","","","","","","","","","","","","","","","","","","","","","","","","","","Begin of dataset processing.","End of dataset processing.","","","","","","","","","Begin of feature processing.","End of feature processing.","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","Begin of feature geometry processing.","End of feature geometry processing.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Begin of feature property processing.","End of feature property processing.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A pipeline which consists of multiple steps. Steps are …","","","Context which is available to each step within a …","Marks the end of a DataPipeline","Processes events which happen during the pipeline execution","","","","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","","","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Can schedule a task from a future factory and a shared …","Async/await scheduler.","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","A closure that returns a HTTP client.","","On the web platform futures are not thread-safe (i.e. not …","Gives access to the HTTP client which can be of multiple …","","Defines the different types of HTTP clients such as basic …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","A layer which is stored for future use.","Stores multiple StoredLayers.","","Stores and provides access to a quad tree of cached tiles …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Checks if a layer is missing from the given layers set at …","Returns the list of tessellated layers at the given world …","","","","","Inserts a tessellated layer into the quad tree at its …","Removes all the cached tessellate layers that are not …","","","","","","","","","","","","","","","","","Holds for each feature the count of indices.","","","Stores a map of pending requests, coords and the current …","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","Stores the state of the map, dispatches tile fetching and …","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","For Vulkan/OpenGL","Minimum WebGPU buffer size","Http client for non-web targets.","Module which is used target platform is not web related.","","Scheduler for non-web targets.","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","cache_path: Under which path should we cache requests.","","","","","","Multi-threading with Tokio.","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","Multi-threading with Tokio.","","","","","","","","","","","","","","","Main camera","","","","","","","Labels for the “draw” graph","Returns the argument unchanged.","Returns the argument unchanged.","","","Executes a RenderGraph","Initializes the renderer by retrieving and preparing the …","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","The main render pass for this application.","","","","","","","","","","","Specifies the instructions which are going to be sent to …","Describes the concept of a RenderPhase and PhaseItem","","Requests a device","","Utilities which holds references to GPU-owned. Usually a …","Settings for the renderer","","","Rendering specific Stages","","","","","","Utility for declaring pipelines.","","Utility for generating a tile pattern which can be used …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Transforms coordinates in clip space to window coordinates.","A transform which can be used to transfrom between clip …","Alternative implementation to clip_to_window. Transforms …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calculates an Aabb2 bounding box which contains at least …","An alternative implementation for view_bounding_box.","","Order of transformations reversed: …","Gets the world coordinates for the specified window …","Alternative implementation to window_to_world","","","","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","An edge, which connects two Nodes in a RenderGraph.","","","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","A Node which acts as an entry point for a RenderGraph with …","","","","","","","","","","","","","","","","","","A render node that can be added to a RenderGraph.","An edge describing to ordering of both nodes (output_node …","A Node identifier. It automatically generates its own …","","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","","The context with all information required to interact with …","The render graph configures the modular, parallel and …","The context with all graph information required to run a …","","A command that signals the graph runner to run the sub …","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","An edge describing to ordering of both nodes (output_node …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. 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Used to …","The render graph configures the modular, parallel and …","Adds the node with the name to the graph. If the name is …","Adds the Edge::NodeEdge to the graph. This guarantees that …","Adds the Edge::SlotEdge to the graph. This guarantees that …","Adds the sub_graph with the name to the graph. If the name …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Retrieves the Node referenced by the label.","Retrieves the NodeId referenced by the label.","Retrieves the Node referenced by the label mutably.","Retrieves the NodeState referenced by the label.","Retrieves the NodeState referenced by the label mutably.","Retrieves the sub graph corresponding to the name.","Retrieves the sub graph corresponding to the name mutably.","Checks whether the edge already exists in the graph.","","Returns the NodeState of the input node of this graph..","","","Calls U::from(self).","Calls U::from(self).","","","","","","","Returns an iterator over a tuple of the input edges and …","Returns an iterator over a tuple of the output edges and …","Returns an iterator over the NodeStates.","Returns an iterator over the NodeStates, that allows …","Returns an iterator over the sub graphs.","Returns an iterator over the sub graphs, that allows …","","","","Removes the node with the name from the graph. If the name …","Removes the Edge::NodeEdge from the graph. If either node …","Removes the Edge::SlotEdge from the graph. If any nodes or …","Removes the sub_graph with the name from the graph. If the …","","Creates an GraphInputNode with the specified slots if not …","","","","","","","","","","Updates all nodes and sub graphs of the render graph. …","Verifies that the edge existence is as expected and checks …","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","","","A render node that can be added to a RenderGraph.","A Node identifier. It automatically generates its own …","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","The context with all information required to interact with …","","Adds an edge to the input_edges if it does not already …","Adds an edge to the output_edges if it does not already …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","","","","","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Searches the input_edges for a Edge::SlotEdge, which …","Searches the output_edges for a Edge::SlotEdge, which …","Checks whether the input edge already exists.","Checks whether the output edge already exists.","","Returns this node’s id.","","","Specifies the required input slots for this node. They …","Specifies the required input slots for this node. They …","Returns all “input edges” (edges going “in”) for …","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","","","","Creates an NodeState without edges, but the input_slots …","","Retrieves the Node.","","Retrieves the Node mutably.","Specifies the produced output slots for this node. They …","Specifies the produced output slots for this node. They …","Returns all “output edges” (edges going “out”) for …","","","","Removes an edge from the input_edges if it exists.","Removes an edge from the output_edges if it exists.","Runs the graph node logic, issues draw calls, updates the …","","","","","","","","","","","","","","","","","","","","","","","","","","","The name of the type that implements Node.","","","","","","","","Updates internal node state using the current RenderState …","Updates internal node state using the current RenderState …","Validates that each input slot corresponds to an input …","Validates that each output slot corresponds to an output …","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. Corresponds to the …","A TextureView describes a texture used in a pipeline.","A TextureView describes a texture used in a pipeline.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","Returns the argument unchanged.","Retrieves the SlotInfo for the provided label.","Retrieves the index (inside input or output slots) of the …","Retrieves the SlotInfo for the provided label mutably.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","Returns true if there are no slots.","Returns an iterator over the slot infos.","Returns the count of slots.","","","","Returns the SlotType of this value.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A resource to collect and sort draw requests for specific …","Adds a PhaseItem to this render phase.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","Sorts all of its PhaseItems.","","","","","A draw function which is used to draw a specific PhaseItem.","","An item which will be drawn to the screen. A phase item …","RenderCommand is a trait that runs an ECS query and …","","The type used for ordering the items. The smallest values …","","","","","","","Draws the PhaseItem by issuing draw calls via the …","Returns the argument unchanged.","Calls U::from(self).","","","","Renders the PhaseItem by issuing draw calls via the …","","Determines the order in which the items are drawn during …","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","Describes the fragment process in a render pipeline.","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","A [RenderPass], which tracks the current pipeline state to …","","Describes how the vertex buffer is interpreted.","","","","The stride, in bytes, between elements of this buffer.","The list of attributes which comprise a single vertex.","","The buffer which is used","","","","","A ring-buffer like pool of buffers.","","The format of any vertex buffers used with this pipeline.","","The effect of draw calls on the depth and stencil aspects …","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","The compiled fragment stage, its entry point, and the …","A bind group which binds a buffer with global data like …","","","","","The size of buffer","Debug label of the pipeline. This will show up in graphics …","","The layout of bind groups for this pipeline.","","The multi-sampling properties of the pipeline.","","","","","","","","","Utility for creating RenderPipelines","The properties of the pipeline at the primitive assembly …","Utilities for creating shader states.","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","","Utilities for handling surfaces which can be either …","","","The color state of the render targets.","Utility for a texture view which can either be created by …","","","A render pass which allows tracking, for example using a …","","","","","The compiled vertex stage, its entry point, and the input …","","","","","","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","","","","","","","","","The VertexBuffers can contain padding elements. Not …","Allocates","","","","","","","","","","","","","","","","","","","","","","","","","","The buffer which is used","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","","","","","","","The internal structure which is used for storage","The size of buffer","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","The effect of draw calls on the depth and stencil aspects …","","","The compiled fragment stage, its entry point, and the …","Returns the argument unchanged.","","Calls U::from(self).","","","","Debug label of the pipeline. This will show up in graphics …","The layout of bind groups for this pipeline.","The multi-sampling properties of the pipeline.","The properties of the pipeline at the primitive assembly …","","","","","The compiled vertex stage, its entry point, and the input …","Describes the fragment process in a render pipeline.","Describes how the vertex buffer is interpreted.","","The stride, in bytes, between elements of this buffer.","","","","","","","The list of attributes which comprise a single vertex.","","","","","","","The format of any vertex buffers used with this pipeline.","","","","","","","","","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","The color state of the render targets.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns the SurfaceTexture of the texture view if it is of …","","","","","","","","","","","","","","A [RenderPass], which tracks the current pipeline state to …","","","","","","Draws primitives from the active vertex buffer(s).","Draws indexed primitives using the active index buffer and …","Draws indexed primitives using the active index buffer and …","Draws primitives from the active vertex buffer(s) based on …","Returns the argument unchanged.","Insert a single debug marker.","Calls U::from(self).","","","","Tracks the supplied render pass.","","End the current debug group.","Start a new debug group.","Sets the active [BindGroup] for a given bind group index. …","","Sets the active index buffer.","Set push constant data.","Sets the active [RenderPipeline].","Sets the scissor region.","Sets the stencil reference.","Assign a vertex buffer to a slot.","Set the rendering viewport.","","","","","Allows the use of AddressMode::ClampToBorder with a border …","Allows the use of AddressMode::ClampToBorder with a border …","block compressed texture. 16 bytes per block.","Supported when targeting the web through webassembly","Allows the user to create arrays of buffers in shaders:","Represents the backends that wgpu will use.","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Blue, green, red, and alpha channels. 8 bit integer per …","Blue, green, red, and alpha channels. 8 bit integer per …","Enables clear to zero for textures.","Allows the user to set a …","Allows for explicit creation of textures of format …","Allows for explicit creation of textures of format …","By default, polygon depth is clipped to 0-1 range …","Supported on Windows 7+","Supported on Windows 10","Special depth format with at least 24 bit integer depth.","Special depth/stencil format with at least 24 bit integer …","Special depth/stencil format with 24 bit integer depth and …","Special depth format with 32 bit floating point depth.","Special depth/stencil format with 32 bit floating point …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Features that are not guaranteed to be supported.","Currently unsupported","","","Adapter that has the highest performance. This is often a …","Allows non-zero value for the “first instance” in …","Represents the sets of limits an adapter/device supports.","Adapter that uses the least possible power. This is often …","Webgpu only allows the MAP_READ and MAP_WRITE buffer usage …","Supported on macOS/iOS","Enables multiview render passes and builtin(view_index) in …","Allows the user to call [RenderPass::multi_draw_indirect] …","Allows the user to call […","Configuration resource for Multi-Sample Anti-Aliasing.","Allows the user to create bind groups continaing arrays …","Enables use of Pipeline Statistics Queries. These queries …","Allows the user to set PolygonMode::Line in …","Allows the user to set PolygonMode::Point in …","All the apis that wgpu offers first tier of support for.","Allows the use of push constants: small, fast bits of …","Power Preference when choosing a physical adapter.","Red channel only. 16 bit float per channel. Float in …","Red channel only. 16 bit integer per channel. Signed in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 16 bit integer per channel. Unsigned in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 32 bit float per channel. Float in …","Red channel only. 32 bit integer per channel. Signed in …","Red channel only. 32 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. Signed in …","Red channel only. 8 bit integer per channel. [-127, 127] …","Red channel only. 8 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. [0, 255] …","","Red, green, and blue channels. 11 bit float with no sign …","Red and green channels. 16 bit float per channel. Float in …","Red and green channels. 16 bit integer per channel. Signed …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 16 bit integer per channel. …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 32 bit float per channel. Float in …","Red and green channels. 32 bit integer per channel. Signed …","Red and green channels. 32 bit integer per channel. …","Red and green channels. 8 bit integer per channel. Signed …","Red and green channels. 8 bit integer per channel. [-127, …","Red and green channels. 8 bit integer per channel. …","Red and green channels. 8 bit integer per channel. [0, 255]…","Red, green, blue, and alpha channels. 10 bit integer for …","Packed unsigned float with 9 bits mantisa for each RGB …","Red, green, blue, and alpha channels. 16 bit float per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha. 16 bit integer per channel. […","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 32 bit float per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Allows shaders to index sampled texture and storage buffer …","All the apis that wgpu offers second tier of support for. …","Allows shaders to acquire the FP16 ability","Enables 64-bit floating point types in SPIR-V shaders.","Enables builtin(primitive_index) in fragment shaders.","Enables creating shader modules from SPIR-V binary data …","Allows the user to create uniform arrays of storage …","","Enables device specific texture format features.","Allows the user to create uniform arrays of textures in …","Enables ASTC HDR family of compressed textures.","Enables ASTC family of compressed textures. ASTC textures …","Enables BCn family of compressed textures. All BCn …","Enables ETC family of compressed textures. All ETC …","Enables normalized 16-bit texture formats.","Enables use of Timestamp Queries. These queries tell the …","Underlying texture data format.","Allows shaders to index uniform buffer and storage texture …","Enables using 64-bit types for vertex attributes.","Enables bindings of writable storage buffers and textures …","Supported on Windows, Linux/Android, and macOS/iOS via …","Allows for timestamp queries inside renderpasses. Metal …","Provides configuration for renderer initialization. Use …","Returns the set containing all flags.","Returns the set containing all flags.","Mask of all features that are only available when …","Mask of all features which are part of the upstream WebGPU …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the intersection between the two sets of flags.","Returns the intersection between the two sets of flags.","Disables all flags disabled in the set.","Disables all flags disabled in the set.","Returns the union of the two sets of flags.","Returns the union of the two sets of flags.","Adds the set of flags.","Adds the set of flags.","Returns the raw value of the flags currently stored.","Returns the raw value of the flags currently stored.","","","Returns the left flags, but with all the right flags …","Returns the left flags, but with all the right flags …","Toggles the set of flags.","Toggles the set of flags.","","","","","","","","","","","","","","","","","","","Compares every limits within self is within the limits …","Compares every limits within self is within the limits …","","","","","","","","","","","","","","","","","","","","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","The constraints on limits allowed regardless of what the …","Returns true if all of the flags in other are contained …","Returns true if all of the flags in other are contained …","","","","","","","Get useful information about the texture format.","","Returns the difference between the flags in self and other.","Returns the difference between the flags in self and other.","The features to ensure are disabled regardless of what the …","","","","","","","","","","These default limits are guarenteed to be compatible with …","These default limits are guarenteed to be compatible with …","","","","","","","","","","","Returns an empty set of flags.","Returns an empty set of flags.","","","","","","","","","","","","","The features to ensure are enabled regardless of what the …","","","","","","","","","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, preserving all …","Convert from underlying bit representation, preserving all …","","","","","","","","","","","","","Inserts the specified flags in-place.","Inserts the specified flags in-place.","Returns the intersection between the flags in self and …","Returns the intersection between the flags in self and …","Returns true if there are flags common to both self and …","Returns true if there are flags common to both self and …","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns true if all flags are currently set.","Returns true if all flags are currently set.","Returns true if no flags are currently stored.","Returns true if no flags are currently stored.","The imposed limits.","Amount of bind groups that can be attached to a pipeline …","A limit above which buffer allocations are guaranteed to …","Maximum value of the product of the workgroup_size …","The maximum value of the workgroup_size X dimension for a …","The maximum value of the workgroup_size Y dimension for a …","The maximum value of the workgroup_size Z dimension for a …","Maximum number of bytes used for workgroup memory in a …","The maximum value for each dimension of a …","Amount of storage buffer bindings that can be dynamic in a …","Amount of uniform buffer bindings that can be dynamic in a …","Maximum allowed number of components (scalars) of input or …","Amount of storage available for push constants in bytes. …","Amount of sampled textures visible in a single shader …","Amount of samplers visible in a single shader stage. …","Maximum size in bytes of a binding to a storage buffer. …","Amount of storage buffers visible in a single shader …","Amount of storage textures visible in a single shader …","Maximum allowed value for the size.depth_or_array_layers …","Maximum allowed value for the size.width of a texture …","Maximum allowed value for the size.width and size.height …","Maximum allowed value for the size.width, size.height, and …","Maximum size in bytes of a binding to a uniform buffer. …","Amount of uniform buffers visible in a single shader …","Maximum length of VertexBufferLayout::attributes, summed …","Maximum value for VertexBufferLayout::array_stride when …","Maximum length of VertexState::buffers when creating a …","Required BufferBindingType::Storage alignment for …","Required BufferBindingType::Uniform alignment for …","","","","","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","","","","Whether a trace is recorded an stored in the current …","Removes the specified flags in-place.","Removes the specified flags in-place.","The number of samples to run for Multi-Sample …","Inserts or removes the specified flags depending on the …","Inserts or removes the specified flags depending on the …","Returns the set difference of the two sets of flags.","Returns the set difference of the two sets of flags.","Disables all flags enabled in the set.","Disables all flags enabled in the set.","Returns the symmetric difference between the flags in self …","Returns the symmetric difference between the flags in self …","","","","","","","","","","","Toggles the specified flags in-place.","Toggles the specified flags in-place.","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the union of between the flags in self and other.","Returns the union of between the flags in self and other.","","","","","","","","","","Modify the current limits to use the buffer alignment …","Modify the current limits to use the resolution limits of …","compressed block dimensions","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Cleanup render resources here.","Sort the RenderPhases here.","Prepare render resources from the extracted data for the …","","Queues PhaseItems that depend on Prepare data and queue up …","Actual rendering happens here. In most cases, only the …","The labels of the default App rendering stages.","","","","","","","","","","","","","","","","","","","","","Extracts data from the current state.","","Returns the argument unchanged.","Returns the argument unchanged.","","Executes the RenderGraph current render graph.","","Calls U::from(self).","Calls U::from(self).","","","","","","","Sorts items of the RenderPhases.","Queues PhaseItems for rendering.","","","Prepares GPU-owned resources by initializing them if they …","","","","","","","","","","","","Uploads data to the GPU which is needed for rendering.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","Updates the RenderGraph with all of its nodes and then …","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","The tile mask pattern assigns each tile a value which can …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","The internal structure which is used for storage","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Wrapper around a resource which can be initialized or …","A wrapper type that enables ordering floats. This is a …","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","A container of Stages set to be run in a linear order.","","Defines a set of strongly-typed labels for a class of …","Adds the given stage at the last position of the schedule.","Adds the given stage immediately after the target stage.","Adds the given stage immediately before the target stage.","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns a shared reference to the stage identified by label…","Returns a unique, mutable reference to the stage …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns true if the trait object wraps an object of type …","Iterates over all of schedule’s stages and their labels, …","","Runs the stage; this happens once per update. Implementors …","","","","Executes each Stage contained in the schedule, one at a …","Fetches the Stage of type T marked with label, then …","","","","","","","","","","","","","","","","","Stores and provides access to the thread safe data shared …","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Receives data from async threads and populates the …","","","Register stages required for requesting and preparing new …","Requests tiles which are currently in view","","","","","","","","","","","","","","","TessellatedLayer contains the result of the tessellation …","","","[crate::io::TileTessellateMessage] or […","","","The result of the tessellation of a tile.","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","Holds for each feature the count of indices.","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","Request tiles which are currently in view.","","","","","","","","","","A color in the ACES 2065-1 color space.","A color in the ACES 2065-1 color space.","A color in the ACEScc color space.","A color in the ACEScc color space.","A color in the ACEScct color space.","A color in the ACEScct color space.","A color in the ACEScg color space.","A color in the ACEScg color space.","A color with an alpha component.","A color in the BT.2020 color space.","A color in the BT.2020 color space.","A color in the BT.2100 color space.","A color in the BT.2100 color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*a*b* color space.","A color in the CIE L*a*b* color space.","A color in the CIE XYZ color space.","A color in the CIE XYZ color space.","","A trait that should be implemented by provider crates on …","A trait used to simpify the interface of the Alpha and …","","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the X’Y’Z’ color space, a DCI …","A color in the X’Y’Z’ color space, a DCI …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with PQ …","A color in the encoded BT.2100 color space with PQ …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded sRGB color space.","A color in the encoded sRGB color space.","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in the HSL color space.","A color in the HSL color space.","A color in the HSV color space.","A color in the HSV color space.","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with PQ (Perceptual …","A color in the ICtCp color space with PQ (Perceptual …","A color in the linear (decoded) sRGB color space.","A color in the linear (decoded) sRGB color space.","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luminance.","A single-channel CIE luminance.","","A color in the Oklab color space.","A color in the Oklab color space.","A color in the Oklch color space (a transformation from …","A color in the Oklch color space (a transformation from …","A premultiplied color with an alpha component.","A color in the Rec.709/BT.709 color space.","A color in the Rec.709/BT.709 color space.","","An enum with a variant for each of the color spaces …","Stores the style for a multi-layered map.","A color in the YCbCr color space. See discussion of the …","A color in the YCbCr color space. See discussion of the …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YPbPr color space. See discussion of the …","A color in the YPbPr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the YUV color space. See discussion of the …","A color in the YUV color space. See discussion of the …","The a component, representing green-red chroma difference.","The a component, representing green-red chroma difference.","The alpha component.","The alpha component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The b component, representing blue-yellow chroma …","The b component, representing blue-yellow chroma …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The C (chroma) component. Varies from 0 to a hue dependent …","The C (chroma) component. Varies from 0 to a hue dependent …","The Cb (chroma-blue/yellow) component.","The Cb (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The contained color, which is completely separate from the …","The contained color, which has been premultiplied with …","The Cp (chroma-protan) component.","The Cp (chroma-protan) component.","The Cr (chroma-red/green) component.","The Cr (chroma-red/green) component.","The Ct (chroma-tritan) component.","The Ct (chroma-tritan) component.","The Cx (chroma difference blue/yellow) component","The Cz (chroma difference red/green) component","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Convert self into its canonical cint type.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The h (hue) component. Varies from -PI to PI.","The h (hue) component. Varies from -PI to PI.","The H (hue) component. Varies from 0 to 1.","The H (hue) component. Varies from 0 to 1.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The I (intensity) component.","The I (intensity) component.","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","","","","","","","","","","","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Create a Self from its canonical cint type.","CIE luminance.","CIE luminance.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 1","The L (lightness) component. Varies from 0 to 1.","The L (lightness) component. Varies from 0 to 1.","Vector tile layer drawing utilities.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The Pb (chroma-blue/yellow) component.","The Pb (chroma-blue/yellow) component.","","The Pr (chroma-red/green) component.","The Pr (chroma-red/green) component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The S (saturation) component. Varies from 0 to 1.","The S (saturation) component. Varies from 0 to 1.","Vector tile data utilities.","","Default vector tile styles configuration.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The U (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The V (value) component. Varies from 0 to 1.","The V (chroma-red/green) component.","","The first component.","The first component.","The X’ component.","The X component.","The second component.","The Y’ component.","The Y component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Yy (luminance) component.","The third component.","The Z’ component.","The Z component.","","","","","","The different types of paints.","","","Stores all the styles for a specific layer.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Tiles can be positioned using either the xyz coordinates …","String url to a JSON tile.","String url to a tile.","","Source properties for tiles or rasters.","","","","","","","","String which contains attribution information for the used …","","","","","","","The bounds in which tiles are available.","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Max zoom level at which tiles are available.","Min zoom level at which tiles are available.","","","","","Array of URLs which can contain place holders like {x}, …","","","","","","","","","","","","","","","","","","Stores the style for a multi-layered map.","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","Vertex buffers index data type.","Vertex buffer which includes additional padding to fulfill …","An element that can be tessellated into vertex buffers.","Constructor for Fill and Stroke vertices.","","","","Returns a vertex buffer which represents some object like …","","Tessellator implementation.","","Build tessellations with vectors.","","","","","","","","","Measures the frames per second.","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","Traits used by label implementations","","","","","","This method tests for self and other values to be …","","","","","","","","","","","","","","","Measures the frames per second.","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","Returns coordinates for tiles within bavaria according to …","","","","","","","A two-dimensional AABB, aka a rectangle.","A three-dimensional AABB, aka a rectangular prism.","A 3-dimensional plane formed from the equation: …","","","","","","","","","","","","","","Plane distance value","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Construct a plane from a point and a normal vector. The …","Constructs a plane that passes through the the three …","","Returns unsorted intersection points with an Aabb3 Adopted …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","Maximum point of the AABB","Maximum point of the AABB","","Minimum point of the AABB","Minimum point of the AABB","Plane normal","Construct a plane from a normal vector and a scalar …","Construct a new axis-aligned bounding box from two points.","Construct a new axis-aligned bounding box from two points.","Compute corners.","Compute corners.","","","","","","","","","","","","","The event loop is responsible for processing events and …","Window which references a physical RawWindow. This is only …","Window of a certain WindowSize. This can either be a …","","A configuration for a window which determines the …","","Window size with a width and an height in pixels.","","","","","","","","","","","","","Returns the argument unchanged.","","","","Calls U::from(self).","","","","","","","","","","","","","",""],"i":[0,0,0,1,2,3,1,2,3,0,1,2,3,1,2,3,3,0,0,0,1,2,3,0,1,2,3,2,3,2,1,2,3,1,2,3,1,2,3,1,2,3,0,0,1,1,1,2,3,0,3,0,0,2,3,1,1,1,0,3,2,3,0,0,2,3,0,1,2,3,1,2,3,1,2,3,1,2,3,0,2,3,0,1,3,3,3,3,3,3,3,0,0,0,0,0,0,4,5,4,5,4,5,4,5,5,5,5,4,5,5,4,5,5,4,5,4,5,4,5,4,5,4,4,6,5,4,5,4,5,4,5,4,5,5,0,0,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,0,0,8,9,8,9,8,9,8,9,8,8,9,8,9,8,9,8,9,8,9,8,9,8,8,9,9,9,8,9,8,9,8,9,8,9,8,8,9,8,8,8,10,11,12,13,14,13,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14,10,11,11,12,12,13,14,15,16,16,17,17,18,19,10,11,12,13,14,15,16,17,18,19,12,16,17,18,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,17,11,12,13,14,15,16,17,18,11,12,13,14,15,16,17,18,11,12,17,0,12,13,14,10,11,12,13,14,15,16,17,18,19,11,12,16,17,12,16,17,11,12,15,16,17,18,11,12,16,17,11,12,12,13,14,14,15,16,16,17,17,18,18,19,10,11,12,12,13,14,14,15,16,16,17,17,18,18,18,18,19,18,17,12,16,17,17,12,16,17,10,11,12,12,13,14,15,16,17,18,19,17,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,17,16,18,19,12,19,14,10,10,19,19,11,12,14,15,16,17,18,11,12,13,14,19,19,11,12,17,14,14,14,12,14,0,11,12,13,14,15,16,17,18,12,14,16,17,18,17,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,10,15,16,17,18,15,16,17,18,16,17,19,19,0,20,20,0,20,21,20,21,20,21,20,21,20,21,20,21,20,21,21,20,21,20,20,20,20,20,20,21,20,21,20,21,20,21,20,21,21,21,20,21,20,21,20,21,20,22,23,24,25,0,0,0,26,27,26,27,26,27,26,27,26,26,27,26,27,27,26,26,27,26,26,26,26,26,26,27,26,27,0,26,27,26,27,26,27,26,27,26,27,26,26,0,26,0,0,0,0,0,26,27,26,27,26,27,26,27,26,27,26,26,0,0,0,0,28,29,28,29,0,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,32,31,32,28,32,28,32,31,31,32,30,29,31,32,28,32,32,31,31,32,28,30,29,31,32,28,32,32,31,31,31,31,31,30,30,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,31,31,31,31,31,31,30,31,31,29,31,31,31,32,31,31,31,30,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,31,33,34,35,36,0,0,37,37,0,0,0,0,38,39,40,41,38,39,40,41,38,39,40,41,38,39,40,41,40,42,38,39,40,41,42,42,42,38,39,40,41,41,41,41,38,39,40,41,38,39,40,41,39,40,41,38,39,40,41,42,42,42,42,38,39,39,40,41,37,39,40,41,38,38,39,38,42,38,39,40,41,38,39,40,41,38,39,40,41,38,39,40,41,0,0,43,43,43,43,43,43,43,43,43,43,43,44,43,43,43,43,43,43,0,45,0,0,45,0,46,45,46,45,46,45,46,45,46,45,46,45,46,45,47,46,45,46,45,46,46,45,46,45,46,45,46,45,46,46,45,46,45,46,45,46,45,46,45,48,0,0,0,49,50,51,49,50,51,49,50,51,49,50,51,0,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,0,0,52,0,52,52,53,54,52,53,54,52,53,54,52,53,54,54,52,53,54,52,53,54,52,52,53,54,52,53,54,52,53,54,52,53,54,54,54,52,53,53,54,54,54,54,52,53,54,52,53,54,52,53,54,52,53,54,55,56,55,55,55,56,0,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,0,58,0,58,0,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,59,58,59,59,59,59,59,60,59,59,59,60,59,59,60,59,60,58,59,60,58,59,60,58,59,60,58,59,60,59,60,61,62,0,0,0,0,0,0,0,63,0,0,0,0,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,0,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,0,0,0,0,0,65,66,65,66,65,66,65,66,65,66,0,0,66,65,65,66,65,0,66,65,66,0,0,65,65,65,65,66,65,66,65,66,65,66,65,0,0,66,66,66,66,67,67,65,65,66,0,0,0,66,65,65,0,0,65,0,0,65,65,65,66,66,0,66,0,66,66,65,66,65,66,65,66,65,0,65,68,69,70,0,0,0,0,0,0,0,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,71,72,72,72,72,72,72,72,71,68,69,69,71,70,70,72,70,72,71,68,69,71,70,72,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,70,72,71,72,72,72,68,70,71,72,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,72,72,72,72,72,72,72,71,71,0,0,0,0,73,74,75,76,0,77,77,0,0,0,76,0,78,79,0,80,77,77,77,81,82,83,77,81,82,83,83,78,79,0,84,0,77,0,0,0,0,80,0,0,0,0,0,0,80,74,75,84,0,0,0,0,0,83,74,75,77,77,77,77,77,77,77,77,85,0,86,85,77,77,0,87,77,77,77,77,77,0,88,87,89,89,86,87,90,88,91,77,77,77,77,90,87,92,77,0,88,87,86,0,86,89,87,88,93,88,92,94,86,77,77,77,77,87,77,95,95,96,95,95,96,97,98,98,98,99,100,101,102,103,104,105,105,105,106,107,108,109,110,111,111,112,113,112,114,113,113,111,111,114,115,116,117,117,118,117,117,118,117,118,119,120,121,122,123,0,81,82,83,81,82,83,83,0,0,0,0,83,90,88,83,83,81,81,82,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,83,81,82,83,81,82,83,81,82,88,83,83,81,81,82,82,90,88,83,81,82,88,88,88,88,88,88,88,90,88,90,88,83,81,82,90,88,83,81,82,83,81,82,90,88,83,81,82,90,83,81,82,88,88,88,88,88,88,88,83,81,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,97,98,98,98,104,105,105,105,115,116,117,117,118,117,117,118,117,118,76,0,0,76,84,84,84,84,76,76,84,76,84,76,84,76,84,84,84,76,84,76,84,76,84,76,84,84,76,84,84,84,76,84,76,84,76,84,76,84,84,84,76,84,76,84,76,84,76,95,95,96,95,95,96,0,86,0,86,86,86,86,91,86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Every tile coordinate can …","","Zoom is an exponential scale that defines the zoom of the …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Adopted from tilebelt","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Adopted from tilebelt","","","","Get the tile which is one zoom level lower and contains …","","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the tile coords according to an addressing scheme. …","Transforms the tile coordinates as defined by the tile …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Enumeration of errors which can happen during the …","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","Layers are described in section 4.1 of the specification","A request for a tile at the given coordinates and in the …","The ID format for a tile request.","","","","","","","","","","","","","","","","","","","","Returns the value of extent, or the default value if extent…","Although this is an “optional” field it is required by …","The actual features in this tile.","","","Returns the argument unchanged.","Returns the argument unchanged.","Geometry index.","Calls U::from(self).","Calls U::from(self).","","","","","","","Dictionary encoding for keys","","","","","","Scheduling.","HTTP client.","","Tile cache.","Tile request state.","","","","","","","","","","","Dictionary encoding for values","Any compliant implementation must first read the version …","Contains either a polygon or line vector.","A quad tree storing the currently loaded tiles.","A processor able to create geometries using …","An indexed geometry contains an exact vector geometry, …","","","","","Index of tiles which can be of two types: spatial or …","","","","","","","","","","","","","","","","","","","","","","","","","","","","Begin of dataset processing.","End of dataset processing.","","","","","","","","","Begin of feature processing.","End of feature processing.","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","Begin of feature geometry processing.","End of feature geometry processing.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Begin of feature property processing.","End of feature property processing.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A pipeline which consists of multiple steps. Steps are …","","","Context which is available to each step within a …","Marks the end of a DataPipeline","Processes events which happen during the pipeline execution","","","","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","","","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Can schedule a task from a future factory and a shared …","Async/await scheduler.","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","A closure that returns a HTTP client.","","On the web platform futures are not thread-safe (i.e. not …","Gives access to the HTTP client which can be of multiple …","","Defines the different types of HTTP clients such as basic …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","A layer which is stored for future use.","Stores multiple StoredLayers.","","Stores and provides access to a quad tree of cached tiles …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Checks if a layer is missing from the given layers set at …","Returns the list of tessellated layers at the given world …","","","","","Inserts a tessellated layer into the quad tree at its …","Removes all the cached tessellate layers that are not …","","","","","","","","","","","","","","","","","Holds for each feature the count of indices.","","","Stores a map of pending requests, coords and the current …","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","Stores the state of the map, dispatches tile fetching and …","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","For Vulkan/OpenGL","Minimum WebGPU buffer size","Http client for non-web targets.","Module which is used target platform is not web related.","","Scheduler for non-web targets.","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","cache_path: Under which path should we cache requests.","","","","","","Multi-threading with Tokio.","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","Multi-threading with Tokio.","","","","","","","","","","","","","","","Main camera","","","","","","","Labels for the “draw” graph","Returns the argument unchanged.","Returns the argument unchanged.","","","Executes a RenderGraph","Initializes the renderer by retrieving and preparing the …","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","The main render pass for this application.","","","","","","","","","","","Specifies the instructions which are going to be sent to …","Describes the concept of a RenderPhase and PhaseItem","","Requests a device","","Utilities which holds references to GPU-owned. Usually a …","Settings for the renderer","","","Rendering specific Stages","","","","","","Utility for declaring pipelines.","","Utility for generating a tile pattern which can be used …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Transforms coordinates in clip space to window coordinates.","A transform which can be used to transfrom between clip …","Alternative implementation to clip_to_window. Transforms …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calculates an Aabb2 bounding box which contains at least …","An alternative implementation for view_bounding_box.","","Order of transformations reversed: …","Gets the world coordinates for the specified window …","Alternative implementation to window_to_world","","","","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","An edge, which connects two Nodes in a RenderGraph.","","","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","A Node which acts as an entry point for a RenderGraph with …","","","","","","","","","","","","","","","","","","A render node that can be added to a RenderGraph.","An edge describing to ordering of both nodes (output_node …","A Node identifier. It automatically generates its own …","","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","","The context with all information required to interact with …","The render graph configures the modular, parallel and …","The context with all graph information required to run a …","","A command that signals the graph runner to run the sub …","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","An edge describing to ordering of both nodes (output_node …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. 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Used to …","The render graph configures the modular, parallel and …","Adds the node with the name to the graph. If the name is …","Adds the Edge::NodeEdge to the graph. This guarantees that …","Adds the Edge::SlotEdge to the graph. This guarantees that …","Adds the sub_graph with the name to the graph. If the name …","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Retrieves the Node referenced by the label.","Retrieves the NodeId referenced by the label.","Retrieves the Node referenced by the label mutably.","Retrieves the NodeState referenced by the label.","Retrieves the NodeState referenced by the label mutably.","Retrieves the sub graph corresponding to the name.","Retrieves the sub graph corresponding to the name mutably.","Checks whether the edge already exists in the graph.","","Returns the NodeState of the input node of this graph..","","","Calls U::from(self).","Calls U::from(self).","","","","","","","Returns an iterator over a tuple of the input edges and …","Returns an iterator over a tuple of the output edges and …","Returns an iterator over the NodeStates.","Returns an iterator over the NodeStates, that allows …","Returns an iterator over the sub graphs.","Returns an iterator over the sub graphs, that allows …","","","","Removes the node with the name from the graph. If the name …","Removes the Edge::NodeEdge from the graph. If either node …","Removes the Edge::SlotEdge from the graph. If any nodes or …","Removes the sub_graph with the name from the graph. If the …","","Creates an GraphInputNode with the specified slots if not …","","","","","","","","","","Updates all nodes and sub graphs of the render graph. …","Verifies that the edge existence is as expected and checks …","","A collection of input and output Edges for a Node.","A Node without any inputs, outputs and subgraphs, which …","","","","A render node that can be added to a RenderGraph.","A Node identifier. It automatically generates its own …","A NodeLabel is used to reference a NodeState by either its …","","The internal representation of a Node, with all data …","","The context with all information required to interact with …","","Adds an edge to the input_edges if it does not already …","Adds an edge to the output_edges if it does not already …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","","","","","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Searches the input_edges for a Edge::SlotEdge, which …","Searches the output_edges for a Edge::SlotEdge, which …","Checks whether the input edge already exists.","Checks whether the output edge already exists.","","Returns this node’s id.","","","Specifies the required input slots for this node. They …","Specifies the required input slots for this node. They …","Returns all “input edges” (edges going “in”) for …","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns true if the trait object wraps an object of type …","","","","","Creates an NodeState without edges, but the input_slots …","","Retrieves the Node.","","Retrieves the Node mutably.","Specifies the produced output slots for this node. They …","Specifies the produced output slots for this node. They …","Returns all “output edges” (edges going “out”) for …","","","","Removes an edge from the input_edges if it exists.","Removes an edge from the output_edges if it exists.","Runs the graph node logic, issues draw calls, updates the …","","","","","","","","","","","","","","","","","","","","","","","","","","","The name of the type that implements Node.","","","","","","","","Updates internal node state using the current RenderState …","Updates internal node state using the current RenderState …","Validates that each input slot corresponds to an input …","Validates that each output slot corresponds to an output …","","","","","","A GPU-accessible [Buffer].","A GPU-accessible [Buffer].","","","A texture [Sampler] defines how a pipeline will sample …","A texture [Sampler] defines how a pipeline will sample …","The internal representation of a slot, which specifies its …","A collection of input or output SlotInfos for a NodeState.","A SlotLabel is used to reference a slot by either its name …","Describes the render resources created (output) or used …","A value passed between render Nodes. Corresponds to the …","A TextureView describes a texture used in a pipeline.","A TextureView describes a texture used in a pipeline.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","Returns the argument unchanged.","Retrieves the SlotInfo for the provided label.","Retrieves the index (inside input or output slots) of the …","Retrieves the SlotInfo for the provided label mutably.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","Returns true if there are no slots.","Returns an iterator over the slot infos.","Returns the count of slots.","","","","Returns the SlotType of this value.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","A resource to collect and sort draw requests for specific …","Adds a PhaseItem to this render phase.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","Sorts all of its PhaseItems.","","","","","A draw function which is used to draw a specific PhaseItem.","","An item which will be drawn to the screen. A phase item …","RenderCommand is a trait that runs an ECS query and …","","The type used for ordering the items. The smallest values …","","","","","","","Draws the PhaseItem by issuing draw calls via the …","Returns the argument unchanged.","Calls U::from(self).","","","","Renders the PhaseItem by issuing draw calls via the …","","Determines the order in which the items are drawn during …","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","Describes the fragment process in a render pipeline.","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","A [RenderPass], which tracks the current pipeline state to …","","Describes how the vertex buffer is interpreted.","","","","The stride, in bytes, between elements of this buffer.","The list of attributes which comprise a single vertex.","","The buffer which is used","","","","","A ring-buffer like pool of buffers.","","The format of any vertex buffers used with this pipeline.","","The effect of draw calls on the depth and stencil aspects …","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","The compiled fragment stage, its entry point, and the …","A bind group which binds a buffer with global data like …","","","","","The size of buffer","Debug label of the pipeline. This will show up in graphics …","","The layout of bind groups for this pipeline.","","The multi-sampling properties of the pipeline.","","","","","","","","","Utility for creating RenderPipelines","The properties of the pipeline at the primitive assembly …","Utilities for creating shader states.","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","","Utilities for handling surfaces which can be either …","","","The color state of the render targets.","Utility for a texture view which can either be created by …","","","A render pass which allows tracking, for example using a …","","","","","The compiled vertex stage, its entry point, and the input …","","","","","","","","","","","","","This is inspired by the memory pool in Vulkan documented …","","","","","","","","","","","The VertexBuffers can contain padding elements. Not …","Allocates","","","","","","","","","","","","","","","","","","","","","","","","","","The buffer which is used","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","","","","","","","The internal structure which is used for storage","The size of buffer","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","The effect of draw calls on the depth and stencil aspects …","","","The compiled fragment stage, its entry point, and the …","Returns the argument unchanged.","","Calls U::from(self).","","","","Debug label of the pipeline. This will show up in graphics …","The layout of bind groups for this pipeline.","The multi-sampling properties of the pipeline.","The properties of the pipeline at the primitive assembly …","","","","","The compiled vertex stage, its entry point, and the input …","Describes the fragment process in a render pipeline.","Describes how the vertex buffer is interpreted.","","The stride, in bytes, between elements of this buffer.","","","","","","","The list of attributes which comprise a single vertex.","","","","","","","The format of any vertex buffers used with this pipeline.","","","","","","","","","","The name of the entry point in the compiled shader. There …","The name of the entry point in the compiled shader. There …","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","The shader source","The shader source","How often this vertex buffer is “stepped” forward.","The color state of the render targets.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The value is a wgpu SurfaceTexture, but dereferences to a …","","Describes a TextureView.","The value is an actual wgpu TextureView.","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns the SurfaceTexture of the texture view if it is of …","","","","","","","","","","","","","","A [RenderPass], which tracks the current pipeline state to …","","","","","","Draws primitives from the active vertex buffer(s).","Draws indexed primitives using the active index buffer and …","Draws indexed primitives using the active index buffer and …","Draws primitives from the active vertex buffer(s) based on …","Returns the argument unchanged.","Insert a single debug marker.","Calls U::from(self).","","","","Tracks the supplied render pass.","","End the current debug group.","Start a new debug group.","Sets the active [BindGroup] for a given bind group index. …","","Sets the active index buffer.","Set push constant data.","Sets the active [RenderPipeline].","Sets the scissor region.","Sets the stencil reference.","Assign a vertex buffer to a slot.","Set the rendering viewport.","","","","","Allows the use of AddressMode::ClampToBorder with a border …","Allows the use of AddressMode::ClampToBorder with a border …","block compressed texture. 16 bytes per block.","Supported when targeting the web through webassembly","Allows the user to create arrays of buffers in shaders:","Represents the backends that wgpu will use.","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Blue, green, red, and alpha channels. 8 bit integer per …","Blue, green, red, and alpha channels. 8 bit integer per …","Enables clear to zero for textures.","Allows the user to set a …","Allows for explicit creation of textures of format …","Allows for explicit creation of textures of format …","By default, polygon depth is clipped to 0-1 range …","Supported on Windows 7+","Supported on Windows 10","Special depth format with at least 24 bit integer depth.","Special depth/stencil format with at least 24 bit integer …","Special depth/stencil format with 24 bit integer depth and …","Special depth format with 32 bit floating point depth.","Special depth/stencil format with 32 bit floating point …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 8 bytes per block (4 …","4x4 block compressed texture. 16 bytes per block (8 …","4x4 block compressed texture. 16 bytes per block (8 …","Features that are not guaranteed to be supported.","Currently unsupported","","","Adapter that has the highest performance. This is often a …","Allows non-zero value for the “first instance” in …","Represents the sets of limits an adapter/device supports.","Adapter that uses the least possible power. This is often …","Webgpu only allows the MAP_READ and MAP_WRITE buffer usage …","Supported on macOS/iOS","Enables multiview render passes and builtin(view_index) in …","Allows the user to call [RenderPass::multi_draw_indirect] …","Allows the user to call […","Configuration resource for Multi-Sample Anti-Aliasing.","Allows the user to create bind groups continaing arrays …","Enables use of Pipeline Statistics Queries. These queries …","Allows the user to set PolygonMode::Line in …","Allows the user to set PolygonMode::Point in …","All the apis that wgpu offers first tier of support for.","Allows the use of push constants: small, fast bits of …","Power Preference when choosing a physical adapter.","Red channel only. 16 bit float per channel. Float in …","Red channel only. 16 bit integer per channel. Signed in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 16 bit integer per channel. Unsigned in …","Red channel only. 16 bit integer per channel. [0, 65535] …","Red channel only. 32 bit float per channel. Float in …","Red channel only. 32 bit integer per channel. Signed in …","Red channel only. 32 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. Signed in …","Red channel only. 8 bit integer per channel. [-127, 127] …","Red channel only. 8 bit integer per channel. Unsigned in …","Red channel only. 8 bit integer per channel. [0, 255] …","","Red, green, and blue channels. 11 bit float with no sign …","Red and green channels. 16 bit float per channel. Float in …","Red and green channels. 16 bit integer per channel. Signed …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 16 bit integer per channel. …","Red and green channels. 16 bit integer per channel. [0, …","Red and green channels. 32 bit float per channel. Float in …","Red and green channels. 32 bit integer per channel. Signed …","Red and green channels. 32 bit integer per channel. …","Red and green channels. 8 bit integer per channel. Signed …","Red and green channels. 8 bit integer per channel. [-127, …","Red and green channels. 8 bit integer per channel. …","Red and green channels. 8 bit integer per channel. [0, 255]…","Red, green, blue, and alpha channels. 10 bit integer for …","Packed unsigned float with 9 bits mantisa for each RGB …","Red, green, blue, and alpha channels. 16 bit float per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha. 16 bit integer per channel. […","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 16 bit integer per …","Red, green, blue, and alpha channels. 32 bit float per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 32 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Red, green, blue, and alpha channels. 8 bit integer per …","Allows shaders to index sampled texture and storage buffer …","All the apis that wgpu offers second tier of support for. …","Allows shaders to acquire the FP16 ability","Enables 64-bit floating point types in SPIR-V shaders.","Enables builtin(primitive_index) in fragment shaders.","Enables creating shader modules from SPIR-V binary data …","Allows the user to create uniform arrays of storage …","","Enables device specific texture format features.","Allows the user to create uniform arrays of textures in …","Enables ASTC HDR family of compressed textures.","Enables ASTC family of compressed textures. ASTC textures …","Enables BCn family of compressed textures. All BCn …","Enables ETC family of compressed textures. All ETC …","Enables normalized 16-bit texture formats.","Enables use of Timestamp Queries. These queries tell the …","Underlying texture data format.","Allows shaders to index uniform buffer and storage texture …","Enables using 64-bit types for vertex attributes.","Enables bindings of writable storage buffers and textures …","Supported on Windows, Linux/Android, and macOS/iOS via …","Allows for timestamp queries inside renderpasses. Metal …","Provides configuration for renderer initialization. Use …","Returns the set containing all flags.","Returns the set containing all flags.","Mask of all features that are only available when …","Mask of all features which are part of the upstream WebGPU …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the intersection between the two sets of flags.","Returns the intersection between the two sets of flags.","Disables all flags disabled in the set.","Disables all flags disabled in the set.","Returns the union of the two sets of flags.","Returns the union of the two sets of flags.","Adds the set of flags.","Adds the set of flags.","Returns the raw value of the flags currently stored.","Returns the raw value of the flags currently stored.","","","Returns the left flags, but with all the right flags …","Returns the left flags, but with all the right flags …","Toggles the set of flags.","Toggles the set of flags.","","","","","","","","","","","","","","","","","","","Compares every limits within self is within the limits …","Compares every limits within self is within the limits …","","","","","","","","","","","","","","","","","","","","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","The constraints on limits allowed regardless of what the …","Returns true if all of the flags in other are contained …","Returns true if all of the flags in other are contained …","","","","","","","Get useful information about the texture format.","","Returns the difference between the flags in self and other.","Returns the difference between the flags in self and other.","The features to ensure are disabled regardless of what the …","","","","","","","","","","These default limits are guarenteed to be compatible with …","These default limits are guarenteed to be compatible with …","","","","","","","","","","","Returns an empty set of flags.","Returns an empty set of flags.","","","","","","","","","","","","","The features to ensure are enabled regardless of what the …","","","","","","","","","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, unless that …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, dropping any …","Convert from underlying bit representation, preserving all …","Convert from underlying bit representation, preserving all …","","","","","","","","","","","","","Inserts the specified flags in-place.","Inserts the specified flags in-place.","Returns the intersection between the flags in self and …","Returns the intersection between the flags in self and …","Returns true if there are flags common to both self and …","Returns true if there are flags common to both self and …","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns true if all flags are currently set.","Returns true if all flags are currently set.","Returns true if no flags are currently stored.","Returns true if no flags are currently stored.","The imposed limits.","Amount of bind groups that can be attached to a pipeline …","A limit above which buffer allocations are guaranteed to …","Maximum value of the product of the workgroup_size …","The maximum value of the workgroup_size X dimension for a …","The maximum value of the workgroup_size Y dimension for a …","The maximum value of the workgroup_size Z dimension for a …","Maximum number of bytes used for workgroup memory in a …","The maximum value for each dimension of a …","Amount of storage buffer bindings that can be dynamic in a …","Amount of uniform buffer bindings that can be dynamic in a …","Maximum allowed number of components (scalars) of input or …","Amount of storage available for push constants in bytes. …","Amount of sampled textures visible in a single shader …","Amount of samplers visible in a single shader stage. …","Maximum size in bytes of a binding to a storage buffer. …","Amount of storage buffers visible in a single shader …","Amount of storage textures visible in a single shader …","Maximum allowed value for the size.depth_or_array_layers …","Maximum allowed value for the size.width of a texture …","Maximum allowed value for the size.width and size.height …","Maximum allowed value for the size.width, size.height, and …","Maximum size in bytes of a binding to a uniform buffer. …","Amount of uniform buffers visible in a single shader …","Maximum length of VertexBufferLayout::attributes, summed …","Maximum value for VertexBufferLayout::array_stride when …","Maximum length of VertexState::buffers when creating a …","Required BufferBindingType::Storage alignment for …","Required BufferBindingType::Uniform alignment for …","","","","","","Returns the complement of this set of flags.","Returns the complement of this set of flags.","","","","Whether a trace is recorded an stored in the current …","Removes the specified flags in-place.","Removes the specified flags in-place.","The number of samples to run for Multi-Sample …","Inserts or removes the specified flags depending on the …","Inserts or removes the specified flags depending on the …","Returns the set difference of the two sets of flags.","Returns the set difference of the two sets of flags.","Disables all flags enabled in the set.","Disables all flags enabled in the set.","Returns the symmetric difference between the flags in self …","Returns the symmetric difference between the flags in self …","","","","","","","","","","","Toggles the specified flags in-place.","Toggles the specified flags in-place.","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the union of between the flags in self and other.","Returns the union of between the flags in self and other.","","","","","","","","","","Modify the current limits to use the buffer alignment …","Modify the current limits to use the resolution limits of …","compressed block dimensions","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Cleanup render resources here.","Sort the RenderPhases here.","Prepare render resources from the extracted data for the …","","Queues PhaseItems that depend on Prepare data and queue up …","Actual rendering happens here. In most cases, only the …","The labels of the default App rendering stages.","","","","","","","","","","","","","","","","","","","","","Extracts data from the current state.","","Returns the argument unchanged.","Returns the argument unchanged.","","Executes the RenderGraph current render graph.","","Calls U::from(self).","Calls U::from(self).","","","","","","","Sorts items of the RenderPhases.","Queues PhaseItems for rendering.","","","Prepares GPU-owned resources by initializing them if they …","","","","","","","","","","","","Uploads data to the GPU which is needed for rendering.","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","Updates the RenderGraph with all of its nodes and then …","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","The tile mask pattern assigns each tile a value which can …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","The internal structure which is used for storage","The size of the inner buffer","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Wrapper around a resource which can be initialized or …","A wrapper type that enables ordering floats. This is a …","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","A container of Stages set to be run in a linear order.","","Defines a set of strongly-typed labels for a class of …","Adds the given stage at the last position of the schedule.","Adds the given stage immediately after the target stage.","Adds the given stage immediately before the target stage.","","","","","","","","","","","","","","","","Returns a boxed object from a boxed trait object if the …","","Returns a mutable reference to the object within the trait …","Returns an Rc-ed object from an Rc-ed trait object if the …","Returns a reference to the object within the trait object …","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns a shared reference to the stage identified by label…","Returns a unique, mutable reference to the stage …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","Returns true if the trait object wraps an object of type …","Iterates over all of schedule’s stages and their labels, …","","Runs the stage; this happens once per update. Implementors …","","","","Executes each Stage contained in the schedule, one at a …","Fetches the Stage of type T marked with label, then …","","","","","","","","","","","","","","","","","Stores and provides access to the thread safe data shared …","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Receives data from async threads and populates the …","","","Register stages required for requesting and preparing new …","Requests tiles which are currently in view","","","","","","","","","","","","","","","TessellatedLayer contains the result of the tessellation …","","","[crate::io::TileTessellateMessage] or […","","","The result of the tessellation of a tile.","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","Holds for each feature the count of indices.","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","Calls U::from(self).","","","","","Request tiles which are currently in view.","","","","","","","","","","A color in the ACES 2065-1 color space.","A color in the ACES 2065-1 color space.","A color in the ACEScc color space.","A color in the ACEScc color space.","A color in the ACEScct color space.","A color in the ACEScct color space.","A color in the ACEScg color space.","A color in the ACEScg color space.","A color with an alpha component.","A color in the BT.2020 color space.","A color in the BT.2020 color space.","A color in the BT.2100 color space.","A color in the BT.2100 color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*C*h° color space.","A color in the CIE L*a*b* color space.","A color in the CIE L*a*b* color space.","A color in the CIE XYZ color space.","A color in the CIE XYZ color space.","","A trait that should be implemented by provider crates on …","A trait used to simpify the interface of the Alpha and …","","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.","A color in the X’Y’Z’ color space, a DCI …","A color in the X’Y’Z’ color space, a DCI …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2020 color space.","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with HLG …","A color in the encoded BT.2100 color space with PQ …","A color in the encoded BT.2100 color space with PQ …","A color in the Display P3 (aka P3 D65) color space.","A color in the Display P3 (aka P3 D65) color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded Rec.709/BT.709 color space.","A color in the encoded sRGB color space.","A color in the encoded sRGB color space.","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in a generic color space that can be represented …","A color in the HSL color space.","A color in the HSL color space.","A color in the HSV color space.","A color in the HSV color space.","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with HLG (Hybrid …","A color in the ICtCp color space with PQ (Perceptual …","A color in the ICtCp color space with PQ (Perceptual …","A color in the linear (decoded) sRGB color space.","A color in the linear (decoded) sRGB color space.","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luma (non-linear transform from …","A single-channel CIE luminance.","A single-channel CIE luminance.","","A color in the Oklab color space.","A color in the Oklab color space.","A color in the Oklch color space (a transformation from …","A color in the Oklch color space (a transformation from …","A premultiplied color with an alpha component.","A color in the Rec.709/BT.709 color space.","A color in the Rec.709/BT.709 color space.","","An enum with a variant for each of the color spaces …","Stores the style for a multi-layered map.","A color in the YCbCr color space. See discussion of the …","A color in the YCbCr color space. See discussion of the …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YCxCz (also called YyCxCz) color space, …","A color in the YPbPr color space. See discussion of the …","A color in the YPbPr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’CbCr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the Y’PbPr color space. See discussion of the …","A color in the YUV color space. See discussion of the …","A color in the YUV color space. See discussion of the …","The a component, representing green-red chroma difference.","The a component, representing green-red chroma difference.","The alpha component.","The alpha component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The blue component.","The b component, representing blue-yellow chroma …","The b component, representing blue-yellow chroma …","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The C (chroma) component. Varies from 0 to a hue dependent …","The C (chroma) component. Varies from 0 to a hue dependent …","The Cb (chroma-blue/yellow) component.","The Cb (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The contained color, which is completely separate from the …","The contained color, which has been premultiplied with …","The Cp (chroma-protan) component.","The Cp (chroma-protan) component.","The Cr (chroma-red/green) component.","The Cr (chroma-red/green) component.","The Ct (chroma-tritan) component.","The Ct (chroma-tritan) component.","The Cx (chroma difference blue/yellow) component","The Cz (chroma difference red/green) component","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","","","","","","","","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","Returns the argument unchanged.","","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Returns the argument unchanged.","","","","Convert self into its canonical cint type.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","The green component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The h (hue) component. Varies from -PI to PI.","The h (hue) component. Varies from -PI to PI.","The H (hue) component. Varies from 0 to 1.","The H (hue) component. Varies from 0 to 1.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The I (intensity) component.","The I (intensity) component.","","","","","","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Calls U::from(self).","","","","","","","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","Calls U::from(self).","","Calls U::from(self).","","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Create a Self from its canonical cint type.","CIE luminance.","CIE luminance.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 100.","The L (lightness) component. Varies from 0 to 1","The L (lightness) component. Varies from 0 to 1.","The L (lightness) component. Varies from 0 to 1.","Vector tile layer drawing utilities.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The Pb (chroma-blue/yellow) component.","The Pb (chroma-blue/yellow) component.","","The Pr (chroma-red/green) component.","The Pr (chroma-red/green) component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The red component.","The S (saturation) component. Varies from 0 to 1.","The S (saturation) component. Varies from 0 to 1.","Vector tile data utilities.","","Default vector tile styles configuration.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The U (chroma-blue/yellow) component.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","The V (value) component. Varies from 0 to 1.","The V (chroma-red/green) component.","","The first component.","The first component.","The X’ component.","The X component.","The second component.","The Y’ component.","The Y component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Y’ (luma) component.","The Y (luminance) component.","The Yy (luminance) component.","The third component.","The Z’ component.","The Z component.","","","","","","The different types of paints.","","","Stores all the styles for a specific layer.","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","","Tiles can be positioned using either the xyz coordinates …","String url to a JSON tile.","String url to a tile.","","Source properties for tiles or rasters.","","","","","","","","String which contains attribution information for the used …","","","","","","","The bounds in which tiles are available.","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","Max zoom level at which tiles are available.","Min zoom level at which tiles are available.","","","","","Array of URLs which can contain place holders like {x}, …","","","","","","","","","","","","","","","","","","Stores the style for a multi-layered map.","","","","","","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","","","","","","","","Vertex buffers index data type.","Vertex buffer which includes additional padding to fulfill …","An element that can be tessellated into vertex buffers.","Constructor for Fill and Stroke vertices.","","","","Returns a vertex buffer which represents some object like …","","Tessellator implementation.","","Build tessellations with vectors.","","","","","","","","","Measures the frames per second.","","","","","","","","","","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","","","","Calls U::from(self).","Calls U::from(self).","","","","","","","","Traits used by label implementations","","","","","","This method tests for self and other values to be …","","","","","","","","","","","","","","","Measures the frames per second.","","","","","","","Returns the argument unchanged.","Calls U::from(self).","","","","","","","","","","","","Returns coordinates for tiles within bavaria according to …","","","","","","","A two-dimensional AABB, aka a rectangle.","A three-dimensional AABB, aka a rectangular prism.","A 3-dimensional plane formed from the equation: …","","","","","","","","","","","","","","Plane distance value","","","","","","","","","","Returns the argument unchanged.","Returns the argument unchanged.","Returns the argument unchanged.","Construct a plane from a point and a normal vector. The …","Constructs a plane that passes through the the three …","","Returns unsorted intersection points with an Aabb3 Adopted …","","Calls U::from(self).","Calls U::from(self).","Calls U::from(self).","","","","","","","","","","","Maximum point of the AABB","Maximum point of the AABB","","Minimum point of the AABB","Minimum point of the AABB","Plane normal","Construct a plane from a normal vector and a scalar …","Construct a new axis-aligned bounding box from two points.","Construct a new axis-aligned bounding box from two points.","Compute corners.","Compute corners.","","","","","","","","","","","","","The event loop is responsible for processing events and …","Window which references a physical RawWindow. This is only …","Window of a certain WindowSize. This can either be a …","","A configuration for a window which determines the …","","Window size with a width and an height in pixels.","","","","","","","","","","","","","Returns the argument unchanged.","","","","Calls U::from(self).","","","","","","","","","","","","","",""],"i":[0,0,0,1,2,3,1,2,3,0,1,2,3,1,2,3,3,0,0,0,1,2,3,0,1,2,3,2,3,2,1,2,3,1,2,3,1,2,3,1,2,3,0,0,1,1,1,2,3,0,3,0,0,2,3,1,1,1,0,3,2,3,0,0,2,3,0,1,2,3,1,2,3,1,2,3,1,2,3,0,2,3,0,1,3,3,3,3,3,3,3,0,0,0,0,0,0,4,5,4,5,4,5,4,5,5,5,5,4,5,5,4,5,5,4,5,4,5,4,5,4,5,4,4,6,5,4,5,4,5,4,5,4,5,5,0,0,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,0,0,8,9,8,9,8,9,8,9,8,8,9,8,9,8,9,8,9,8,9,8,9,8,8,9,9,9,8,9,8,9,8,9,8,9,8,8,9,8,8,8,10,11,12,13,14,13,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14,10,11,11,12,12,13,14,15,16,16,17,17,18,19,10,11,12,13,14,15,16,17,18,19,12,16,17,18,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,17,11,12,13,14,15,16,17,18,11,12,13,14,15,16,17,18,11,12,17,0,12,13,14,10,11,12,13,14,15,16,17,18,19,11,12,16,17,12,16,17,11,12,15,16,17,18,11,12,16,17,11,12,12,13,14,14,15,16,16,17,17,18,18,19,10,11,12,12,13,14,14,15,16,16,17,17,18,18,18,18,19,18,17,12,16,17,17,12,16,17,10,11,12,12,13,14,15,16,17,18,19,17,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,17,16,18,19,12,19,14,10,10,19,19,11,12,14,15,16,17,18,11,12,13,14,19,19,11,12,17,14,14,14,12,14,0,11,12,13,14,15,16,17,18,12,14,16,17,18,17,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,11,12,13,14,15,16,17,18,19,10,10,15,16,17,18,15,16,17,18,16,17,19,19,0,20,20,0,20,21,20,21,20,21,20,21,20,21,20,21,20,21,21,20,21,20,20,20,20,20,20,21,20,21,20,21,20,21,20,21,21,21,20,21,20,21,20,21,20,22,23,24,25,0,0,0,26,27,26,27,26,27,26,27,26,26,27,26,27,27,26,26,27,26,26,26,26,26,26,27,26,27,0,26,27,26,27,26,27,26,27,26,27,26,26,0,26,0,0,0,0,0,26,27,26,27,26,27,26,27,26,27,26,26,0,0,0,0,28,29,28,29,0,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,32,31,32,28,32,28,32,31,31,32,30,29,31,32,28,32,32,31,31,32,28,30,29,31,32,28,32,32,31,31,31,31,31,30,30,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,31,31,31,31,31,31,30,31,31,29,31,31,31,32,31,31,31,30,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,30,29,31,32,28,31,33,34,35,36,0,0,37,37,0,0,0,0,38,39,40,41,38,39,40,41,38,39,40,41,38,39,40,41,40,42,38,39,40,41,42,42,42,38,39,40,41,41,41,41,38,39,40,41,38,39,40,41,39,40,41,38,39,40,41,42,42,42,42,38,39,39,40,41,37,39,40,41,38,38,39,38,42,38,39,40,41,38,39,40,41,38,39,40,41,38,39,40,41,0,0,43,43,43,43,43,43,43,43,43,43,43,44,43,43,43,43,43,43,0,45,0,0,45,0,46,45,46,45,46,45,46,45,46,45,46,45,46,45,47,46,45,46,45,46,46,45,46,45,46,45,46,45,46,46,45,46,45,46,45,46,45,46,45,48,0,0,0,49,50,51,49,50,51,49,50,51,49,50,51,0,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,49,50,51,0,0,52,0,52,52,53,54,52,53,54,52,53,54,52,53,54,54,52,53,54,52,53,54,52,52,53,54,52,53,54,52,53,54,52,53,54,54,54,52,53,53,54,54,54,54,52,53,54,52,53,54,52,53,54,52,53,54,55,56,55,55,55,56,0,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,0,58,0,58,0,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,60,58,59,59,58,59,59,59,59,59,60,59,59,59,60,59,59,60,59,60,58,59,60,58,59,60,58,59,60,58,59,60,59,60,61,62,0,0,0,0,0,0,0,63,0,0,0,0,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,0,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,0,0,0,0,0,65,66,65,66,65,66,65,66,65,66,0,0,66,65,65,66,65,0,66,65,66,0,0,65,65,65,65,66,65,66,65,66,65,66,65,0,0,66,66,66,66,67,67,65,65,66,0,0,0,66,65,65,0,0,65,0,0,65,65,65,66,66,0,66,0,66,66,65,66,65,66,65,66,65,0,65,68,69,70,0,0,0,0,0,0,0,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,71,72,72,72,72,72,72,72,71,68,69,69,71,70,70,72,70,72,71,68,69,71,70,72,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,70,72,71,72,72,72,68,70,71,72,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,68,69,71,70,72,72,72,72,72,72,72,72,71,71,0,0,0,0,73,74,75,76,0,77,77,0,0,0,76,0,78,79,0,80,77,77,77,81,82,83,77,81,82,83,83,78,79,0,84,0,77,0,0,0,0,80,0,0,0,0,0,0,80,74,75,84,0,0,0,0,0,83,74,75,77,77,77,77,77,77,77,77,85,0,86,85,77,77,0,87,77,77,77,77,77,0,88,87,89,89,86,87,90,88,91,77,77,77,77,90,87,92,77,0,88,87,86,0,86,89,87,88,93,88,92,94,86,77,77,77,77,87,77,95,95,96,95,95,96,97,98,98,98,99,100,101,102,103,104,105,105,105,106,107,108,109,110,111,111,112,113,112,114,113,113,111,111,114,115,116,117,117,118,117,117,118,117,118,119,120,121,122,123,0,81,82,83,81,82,83,83,0,0,0,0,83,90,88,83,83,81,81,82,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,83,81,82,83,81,82,83,81,82,88,83,83,81,81,82,82,90,88,83,81,82,88,88,88,88,88,88,88,90,88,90,88,83,81,82,90,88,83,81,82,83,81,82,90,88,83,81,82,90,83,81,82,88,88,88,88,88,88,88,83,81,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,90,88,83,81,82,97,98,98,98,104,105,105,105,115,116,117,117,118,117,117,118,117,118,76,0,0,76,84,84,84,84,76,76,84,76,84,76,84,76,84,84,84,76,84,76,84,76,84,76,84,84,76,84,84,84,76,84,76,84,76,84,76,84,84,84,76,84,76,84,76,84,76,95,95,96,95,95,96,0,86,0,86,86,86,86,91,86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}'); if (window.initSearch) {window.initSearch(searchIndex)}; \ No newline at end of file diff --git a/docs/api/src/maplibre/context.rs.html b/docs/api/src/maplibre/context.rs.html index c4ff87a0..2d049155 100644 --- a/docs/api/src/maplibre/context.rs.html +++ b/docs/api/src/maplibre/context.rs.html @@ -68,6 +68,11 @@ 63 64 65 +66 +67 +68 +69 +70

use crate::coords::{LatLon, WorldCoords, Zoom, ZoomLevel, TILE_SIZE};
 use crate::io::tile_repository::TileRepository;
 use crate::render::camera::{Camera, Perspective, ViewProjection};
@@ -96,8 +101,13 @@
             window_size.width(),
             window_size.height(),
             cgmath::Deg(110.0),
-            100.0,
-            2000.0,
+            // in tile.vertex.wgsl we are setting each layer's final `z` in ndc space to `z_index`.
+            // This means that regardless of the `znear` value all layers will be rendered as part
+            // of the near plane.
+            // These values have been selected experimentally:
+            // https://www.sjbaker.org/steve/omniv/love_your_z_buffer.html
+            1024.0,
+            2048.0,
         );
 
         Self {
diff --git a/docs/api/src/maplibre/render/camera.rs.html b/docs/api/src/maplibre/render/camera.rs.html
index dd20ab1e..aebe8c56 100644
--- a/docs/api/src/maplibre/render/camera.rs.html
+++ b/docs/api/src/maplibre/render/camera.rs.html
@@ -491,6 +491,7 @@
 486
 487
 488
+489
 
//! Main camera
 
 use cgmath::prelude::*;
@@ -733,6 +734,7 @@
         &self,
         window: &Vector2<f64>,
         inverted_view_proj: &InvertedViewProjection,
+        bound: bool,
     ) -> Option<Vector3<f64>> {
         let near_world =
             self.window_to_world(&Vector3::new(window.x, window.y, 0.0), inverted_view_proj);
@@ -743,7 +745,7 @@
         // for z = 0 in world coordinates
         // Idea comes from: https://dondi.lmu.build/share/cg/unproject-explained.pdf
         let u = -near_world.z / (far_world.z - near_world.z);
-        if (0.0..=1.0).contains(&u) {
+        if !bound || (0.0..=1.0).contains(&u) {
             Some(near_world + u * (far_world - near_world))
         } else {
             None
@@ -770,7 +772,7 @@
             Vector2::new(self.width, self.height),
             Vector2::new(0.0, self.height),
         ]
-        .map(|point| self.window_to_world_at_ground(&point, inverted_view_proj));
+        .map(|point| self.window_to_world_at_ground(&point, inverted_view_proj, false));
 
         let (min, max) = bounds_from_points(
             screen_bounding_box
diff --git a/docs/api/src/maplibre/render/resource/buffer_pool.rs.html b/docs/api/src/maplibre/render/resource/buffer_pool.rs.html
index 96153c14..7a8a1143 100644
--- a/docs/api/src/maplibre/render/resource/buffer_pool.rs.html
+++ b/docs/api/src/maplibre/render/resource/buffer_pool.rs.html
@@ -707,18 +707,10 @@
 702
 703
 704
-705
-706
-707
-708
-709
-710
-711
-712
-713
 
//! A ring-buffer like pool of [buffers](wgpu::Buffer).
 
 use crate::coords::{Quadkey, WorldTileCoords};
+use crate::render::resource::Queue;
 use crate::style::layer::StyleLayer;
 use crate::tessellation::OverAlignedVertexBuffer;
 use bytemuck::Pod;
@@ -734,16 +726,6 @@
 pub const FEATURE_METADATA_SIZE: wgpu::BufferAddress = 1024 * 1000;
 pub const LAYER_METADATA_SIZE: wgpu::BufferAddress = 1024;
 
-pub trait Queue<B> {
-    fn write_buffer(&self, buffer: &B, offset: wgpu::BufferAddress, data: &[u8]);
-}
-
-impl Queue<wgpu::Buffer> for wgpu::Queue {
-    fn write_buffer(&self, buffer: &wgpu::Buffer, offset: wgpu::BufferAddress, data: &[u8]) {
-        self.write_buffer(buffer, offset, data)
-    }
-}
-
 /// This is inspired by the memory pool in Vulkan documented
 /// [here](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAllocator/html/custom_memory_pools.html).
 #[derive(Debug)]
diff --git a/docs/api/src/maplibre/render/resource/mod.rs.html b/docs/api/src/maplibre/render/resource/mod.rs.html
index 8acaf6fd..826f036f 100644
--- a/docs/api/src/maplibre/render/resource/mod.rs.html
+++ b/docs/api/src/maplibre/render/resource/mod.rs.html
@@ -21,6 +21,16 @@
 16
 17
 18
+19
+20
+21
+22
+23
+24
+25
+26
+27
+28
 
//! Utilities which holds references to GPU-owned. Usually a resource is a wrapper which makes using
 //! buffers or textures simpler.
 
@@ -39,6 +49,16 @@
 pub use surface::*;
 pub use texture::*;
 pub use tracked_render_pass::*;
+
+pub trait Queue<B> {
+    fn write_buffer(&self, buffer: &B, offset: wgpu::BufferAddress, data: &[u8]);
+}
+
+impl Queue<wgpu::Buffer> for wgpu::Queue {
+    fn write_buffer(&self, buffer: &wgpu::Buffer, offset: wgpu::BufferAddress, data: &[u8]) {
+        self.write_buffer(buffer, offset, data)
+    }
+}
 
\ No newline at end of file