# maplibre::render::systems - Rust
Rendering specific systems

# Module maplibre::render::systems

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Rendering specific systems

## Modules

- cleanup_system
- graph_runner_system
  Executes the [`RenderGraph`] current render graph.
- resource_system
  Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.
- sort_phase_system
- tile_view_pattern_system
  Extracts data from the current state.
- upload_system
  Uploads data to the GPU which is needed for rendering.