# maplibre::render::settings - Rust
Settings for the renderer

# Module maplibre::render::settings

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Settings for the renderer

## Structs

- Backends
  Represents the backends that wgpu will use.
- Features
  Features that are not guaranteed to be supported.
- Limits
  Represents the sets of limits an adapter/device supports.
- Msaa
  Configuration resource for Multi-Sample Anti-Aliasing.
- RendererSettings
- WgpuSettings
  Provides configuration for renderer initialization. Use `Device::features`, `Device::limits`, and the `WgpuAdapterInfo` resource to get runtime information about the actual adapter, backend, features, and limits.

## Enums

- PowerPreference
  Power Preference when choosing a physical adapter.
- SurfaceType
- TextureFormat
  Underlying texture data format.