# mod.rs - source
Source of the Rust file `maplibre/src/platform/mod.rs`.

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    //! Handles platform specific code. Depending on the compilation target, different
    //! parts of this module are used.

    #[cfg(not(target_arch = "wasm32"))]
    pub use noweb::run_multithreaded;
    #[cfg(not(target_arch = "wasm32"))]
    pub use noweb::ReqwestOffscreenKernelEnvironment;

    #[cfg(not(target_arch = "wasm32"))]
    mod noweb;

    /// Http client for non-web targets.
    pub mod http_client {
        #[cfg(not(target_arch = "wasm32"))]
        pub use super::noweb::http_client::*;
    }

    /// Scheduler for non-web targets.
    pub mod scheduler {
        #[cfg(not(target_arch = "wasm32"))]
        pub use super::noweb::scheduler::*;
    }

    /// Minimum WebGPU buffer size
    ///
    /// FIXME: This limit is enforced by WebGL. Actually this makes sense!
    /// FIXME: This can also be achieved by _pad attributes in shader_ffi.rs
    pub const MIN_WEBGL_BUFFER_SIZE: u64 = 32;