# maplibre::render::settings - Rust
Settings for the renderer
Keywords: rust, rustlang, rust-lang, settings

# Module maplibre::render::settings

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Expand description

Settings for the renderer

## Structs

Backends

Represents the backends that wgpu will use.

Features

Features that are not guaranteed to be supported.

Limits

Represents the sets of limits an adapter/device supports.

Msaa

Configuration resource for Multi-Sample Anti-Aliasing.

RendererSettings
WgpuSettings

Provides configuration for renderer initialization. Use `Device::features`, `Device::limits`, and the `WgpuAdapterInfo` resource to get runtime information about the actual adapter, backend, features, and limits.

## Enums

PowerPreference

Power Preference when choosing a physical adapter.

SurfaceType
TextureFormat

Underlying texture data format.