# TileComponent in maplibre::tcs::tiles - Rust
A component is data associated with an `Entity`. Each entity can have multiple different types of components, but only one of them per type.

# Trait maplibre::tcs::tiles::TileComponent

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    pub trait TileComponent: Downcast + 'static { }

Expand description

A component is data associated with an `Entity`. Each entity can have multiple different types of components, but only one of them per type.

## Implementations§

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### impl dyn TileComponent

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#### pub fn is<__T: TileComponent>(&self) -> bool

Returns true if the trait object wraps an object of type `__T`.

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#### pub fn downcast<__T: TileComponent>( self: Box<Self> ) -> Result<Box<__T>, Box<Self>>

Returns a boxed object from a boxed trait object if the underlying object is of type `__T`. Returns the original boxed trait if it isn’t.

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#### pub fn downcast_rc<__T: TileComponent>( self: Rc<Self> ) -> Result<Rc<__T>, Rc<Self>>

Returns an `Rc`-ed object from an `Rc`-ed trait object if the underlying object is of type `__T`. Returns the original `Rc`-ed trait if it isn’t.

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#### pub fn downcast_ref<__T: TileComponent>(&self) -> Option<&__T>

Returns a reference to the object within the trait object if it is of type `__T`, or `None` if it isn’t.

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#### pub fn downcast_mut<__T: TileComponent>(&mut self) -> Option<&mut __T>

Returns a mutable reference to the object within the trait object if it is of type `__T`, or `None` if it isn’t.

## Implementors§

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### impl TileComponent for RasterLayersDataComponent

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### impl TileComponent for VectorLayersDataComponent