# mod.rs - source
Source of the Rust file `maplibre/src/render/resource/mod.rs`.
Keywords: rust, rustlang, rust-lang

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    //! Utilities which holds references to GPU-owned. Usually a resource is a wrapper which makes using
    //! buffers or textures simpler.

    mod buffer_pool;
    mod globals;
    mod pipeline;
    mod shader;
    mod surface;
    mod texture;
    mod tracked_render_pass;

    pub use buffer_pool::*;
    pub use globals::*;
    pub use pipeline::*;
    pub use shader::*;
    pub use surface::*;
    pub use texture::*;
    pub use tracked_render_pass::*;