# maplibre::debug - Rust
API documentation for the Rust `debug` mod in crate `maplibre`.

# Module maplibre::debug

source ·

## Modules

- cleanup_system 🔒
- debug_pass 🔒
- draw_graph 🔒
  Labels for the “draw” graph
- queue_system 🔒
  Queues PhaseItems for rendering.
- render_commands 🔒
  Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated into a new render command which executes multiple instruction sets.
- resource_system 🔒
  Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.

## Structs

- DebugPipeline 🔒
- DebugPlugin
- TileDebugItem 🔒