initSidebarItems({"enum":[["NodeLabel","A [`NodeLabel`] is used to reference a [`NodeState`] by either its name or [`NodeId`] inside the `RenderGraph`."],["NodeRunError",""]],"struct":[["Edges","A collection of input and output `Edges` for a [`Node`]."],["EmptyNode","A [`Node`] without any inputs, outputs and subgraphs, which does nothing when run. Used (as a label) to bundle multiple dependencies into one inside the `RenderGraph`."],["NodeId","A [`Node`] identifier. It automatically generates its own random uuid."],["NodeState","The internal representation of a [`Node`], with all data required by the `RenderGraph`."],["RenderContext","The context with all information required to interact with the GPU."]],"trait":[["Node","A render node that can be added to a `RenderGraph`."]]});