export class RendererMock implements THREE.Renderer { public domElement: HTMLCanvasElement = document.createElement("canvas"); public clear(): void { /* noop */; } public clearDepth(): void { /* noop */ } public getContext(): void { /* noop */ } public getRenderTarget(): THREE.RenderTarget { return; } public render( s: THREE.Scene, c: THREE.Camera, t?: THREE.WebGLRenderTarget) : void { /* noop */ } public resetState(): void { /* noop */ } public setClearColor( color: THREE.Color | string | number, alpha?: number): void { /* noop */ } public setPixelRatio(ratio: number): void { /* noop */ } public setRenderTarget(): void { /* noop */ } public setSize( w: number, h: number, updateStyle?: boolean): void { /* noop */ } }