# PickingPass (Experimental) Renders a scene (list of models) into and offscreen buffer and picks using color based picking. ## Usage Renders into the pickingBuffer ``` new PickingPass(gl) ``` ## Methods ### constructor(gl : WebGLRenderingContext, props : Object) Creates a new `ClearPass` instance ## Properties Inherits properties from `Pass` ### `models` : Array (Default: `[]`) Scenegraph (models) to be picked