142 Commits

Author SHA1 Message Date
Tarek Sherif
b4e141f9fd
Update links (#1376) 2020-04-16 10:30:22 -04:00
Tarek Sherif
6c8745e1d2
8.1 doc links and dependencies (#1373) 2020-03-17 14:13:27 -04:00
Tarek Sherif
97e41978cc
Bump deps (#1372) 2020-03-17 13:18:57 -04:00
Tarek Sherif
7403e4e1c0 v8.1.0-beta.4 2020-03-13 19:53:44 -04:00
Tarek Sherif
3f8566893e v8.1.0-beta.3 2020-03-13 19:50:38 -04:00
Tarek Sherif
6417f1fff8 v8.1.0-beta.2 2020-03-03 16:02:44 -08:00
Tarek Sherif
2005089740
Bump deps (#1365) 2020-02-25 16:01:53 -05:00
Tarek Sherif
130560051d v8.1.0-beta.1 2020-02-24 19:03:59 -05:00
Tarek Sherif
3ec457e9d3 v8.1.0-alpha.4 2020-02-20 18:17:28 -05:00
Tarek Sherif
a9013bf080 v8.1.0-alpha.3 2020-02-20 18:11:57 -05:00
Tarek Sherif
cee8623b6f
Fix model and program logging (#1355) 2020-02-07 16:56:40 -05:00
Tarek Sherif
e76d240b9f
Allow size and offset to be set when constructing buffer (#1354) 2020-02-07 16:46:07 -05:00
Tarek Sherif
c210cb310a v8.1.0-alpha.2 2020-02-05 18:43:20 -05:00
Tarek Sherif
05a13853c2
Delete VAO when vertex array is deleted (#1353) 2020-02-05 18:41:02 -05:00
Tarek Sherif
22c21487d6 v8.1.0-alpha.1 2020-01-29 16:04:03 -05:00
1chandu
566f762a4b
[Chore]: Skip draw when when rendering 0 primitives (#1340)
* [Chore]: Skip draw when when rendering 0 primitives
2020-01-24 12:16:41 -08:00
Tarek Sherif
9384106f18
VAO polyfill (#1334) 2020-01-16 06:25:34 -05:00
Tarek Sherif
f55203f4ac
Fixes for IE/Edge (#1323) 2019-12-18 18:34:10 -05:00
Xiaoji Chen
16d5f63716 v8.0.0-beta.4 2019-12-16 13:35:40 -08:00
Xiaoji Chen
5e2632ac71
Bump math.gl and probe.gl to the latest production versions (#1320) 2019-12-16 11:28:35 -08:00
Xiaoji Chen
7bff9e2cd1 v8.0.0-beta.3 2019-12-12 18:19:56 -08:00
Tarek Sherif
ed4b986f43
Small optimizations to texture checks and program updates (#1317) 2019-12-12 15:11:54 -08:00
Xiaoji Chen
3f15fc4b59 v8.0.0-beta.2 2019-12-06 16:57:09 -08:00
Xiaoji Chen
1310e16211
Upgrade probe.gl (#1310) 2019-12-06 16:39:41 -08:00
Tarek Sherif
7387a28cca v8.0.0-beta.1 2019-12-02 15:16:18 -05:00
Tarek Sherif
b560f78822
Reduce core to modules used by deck.gl (#1303) 2019-11-28 05:04:27 -05:00
Tarek Sherif
40546f8ace v8.0.0-alpha.11 2019-11-27 20:15:32 -05:00
Tarek Sherif
f622105e30
Move context creation/query functions to gltools (#1299) 2019-11-27 13:13:43 -05:00
Tarek Sherif
9946d2cd66
Context cleanup (#1298) 2019-11-26 15:34:55 -05:00
Tarek Sherif
c2047d67e2
ClipSpace, getParameters, resolveModules fixes (#1297) 2019-11-26 12:45:00 -05:00
Tarek Sherif
5176c21927 v8.0.0-alpha.6 2019-11-25 17:19:01 -05:00
Xiaoji Chen
b60509a6a8
Remove unpackFlipY option from Texture (#1295) 2019-11-25 11:10:07 -08:00
Tarek Sherif
f1f7119fd6
Small optimizations (#1294) 2019-11-21 14:51:17 -05:00
Tarek Sherif
40701477e1
Simplify and optimize state tracking (#1293) 2019-11-19 17:29:18 -05:00
1chandu
0e923a8480
DevicePixelRatio: Handle invalid client sizes and remove custom width/height support. (#1290)
* DevicePixelRatio: Handle the case when clientWidth/Height not available
* Use cached size when calculating ratio
2019-11-18 11:01:54 -08:00
Tarek Sherif
07f5ea0576 v8.0.0-alpha.5 2019-11-13 11:49:54 -05:00
Tarek Sherif
1eb23cd12b v8.0.0-alpha.4 2019-11-13 11:46:52 -05:00
Tarek Sherif
d5d70464aa v8.0.0-alpha.3 2019-11-11 15:07:48 -05:00
Tarek Sherif
878ea378fc
Update docs and examples (#1291) 2019-11-08 14:52:00 -05:00
Tarek Sherif
07e2a074d3 v8.0.0-alpha.2 2019-11-08 12:28:03 -05:00
Tarek Sherif
8879619ac0 v8.0.0-alpha.1 2019-11-08 12:08:47 -05:00
Tarek Sherif
6f9f74afe2
Module refactor (#1288) 2019-11-01 08:01:30 -04:00
Dario Segura
51e1b7c8b2 Fix usage with rollup (#1266) 2019-10-21 19:00:03 -04:00
Tarek Sherif
9baad74bf3
Optimizations (#1283) 2019-10-17 17:45:26 -04:00
Tarek Sherif
f9a25256cf
Remove core/multipass, main, wip folder (#1278) 2019-10-14 15:44:48 -04:00
Xiaoji Chen
9e0402154c v7.4.0-alpha.2 2019-10-04 16:00:59 -07:00
1chandu
75ab19e5b4
WebGL Features: add caching (#1270)
* Cache features
2019-10-04 11:05:44 -07:00
1chandu
7a2d90c448
DevicePixelRatio: Cache canvas size to avoid expensive setting on each frame (#1269)
* DevicePixelRatio: cache size to avoid resetting canvas size on every frame.
2019-10-02 18:28:15 -07:00
Xiaoji Chen
77358f2078 v7.4.0-alpha.1 2019-10-01 15:15:13 -07:00
Tarek Sherif
57f7f7dcad
7.3 release (#1263) 2019-09-26 18:01:07 -04:00