Ib Green
9400fe5cfd
Add markdown lint. Start adressing warnings ( #507 )
2018-04-20 10:49:21 -07:00
Ib Green
2b857d1b48
VertexArray docs, initial cleanup round ( #506 )
2018-04-20 07:15:56 -07:00
Ib Green
7273fd34a7
Update docs for running examples ( #505 )
2018-04-20 07:15:08 -07:00
Ib Green
78dfcceb89
Fix website examples ( #502 )
2018-04-19 12:19:52 -07:00
1chandu
2aa3285521
UniformBufferLayout: Fix offset calculation, add unit tests. ( #485 )
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* UniformBufferLayout: Fix offset calculation, add unit tests.
2018-04-02 17:43:38 -07:00
Ib Green
eccc47532d
Clean up debug mode ( #481 )
2018-04-01 18:33:37 -07:00
Ib Green
84bce0100b
Introduce babel 7 ( #479 )
2018-04-01 17:50:04 -07:00
Ib Green
fc86dc8673
Update luma.gl Whats New ( #471 )
2018-04-01 13:43:16 -07:00
1chandu
98749e31ff
WebGL2 : Add asynchronous mode for readPixels using PBOs. ( #450 )
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* Framebuffer: add asynchronous readPixelsToBuffer (PIXEL_PACK_BUFFER)
2018-03-23 10:51:54 -07:00
Ib Green
c7d47492d4
webgl-debug: conditional bundling ( #439 )
2018-03-08 09:31:06 -08:00
1chandu
49980af9da
Transform: Add updateBuffers method ( #418 )
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* Transform: Add `update` method
2018-03-02 14:22:45 -08:00
Jian Huang
a91f5225bd
Add the right blog link in roadmap.md ( #427 )
2018-02-27 15:45:59 -08:00
Ib Green
1ae46e8c28
New method AnimationLoop.setProps to avoid breaking apps ( #414 )
2018-02-15 19:41:28 -08:00
Ib Green
0b5da25aa0
Headless context import and creation overhaul ( #409 )
2018-02-14 15:59:43 -08:00
Ib Green
fd615dfd25
AnimationLoop: fixes, cleanup and doc improvements ( #404 )
2018-02-12 10:52:05 -08:00
Ib Green
41b29eef97
Add initial roadmap doc
2018-02-11 10:08:44 -08:00
1chandu
891f0dfcfc
Add Trasform class: An easier TF interace ( #398 )
2018-02-09 18:16:22 -08:00
Ib Green
4455df8e9c
Model doc improvements ( #400 )
2018-02-09 13:58:48 -08:00
1chandu
3d4d7f2a54
5.1 Audit comments ( #399 )
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* 5.1 Audit comments
2018-02-08 02:09:29 -08:00
1chandu
b10a7d0b62
TransformFeedback: Add varyingMap support + new TF instancing example. ( #385 )
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* TF: Fix vayringMap and add TF+Instancing example.
* update whatsnew doc.
2018-01-18 16:03:11 -08:00
1chandu
6b030cfab3
Transform Feedback: Add Support to Model.draw and minor API changes. ( #383 )
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* Add TF support to Model
* Move withParameters from Model to Program
2018-01-17 09:39:10 -08:00
Xiaoji Chen
8813138366
Allow shaderModule.getUniforms access dependency uniforms ( #379 )
2018-01-05 18:09:13 -08:00
1chandu
f0bf75c8b9
Cleanup Math ( #378 )
2017-12-21 18:08:35 -08:00
Xiaoji Chen
d2c94539e4
Add deprecation check to shader modules ( #377 )
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* add deprecation check to shader modules
2017-12-21 16:03:34 -08:00
Xiaoji Chen
4419eecaed
Fix model.render inconsistencies ( #375 )
2017-12-19 19:39:03 -08:00
1chandu
92b932e52d
Remove deprecated API ( #373 )
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* Remove deprecated API
2017-12-14 15:15:23 -08:00
1chandu
d1badc8104
4.1 API Audit (picking module, useDevicePixels) ( #355 )
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* Remove 'pickingSelectedColorValid' module setting
* Rename 'useDevicePixelRatio' to 'useDevicePixels'
2017-11-20 15:03:30 -08:00
1chandu
d4e7a2a881
ShaderCache: Add support for Program objets. ( #352 )
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- Add a private API to support Program object caching.
2017-11-14 11:18:28 -08:00
1chandu
78831dcd8e
Fix buffer.getData default parameters and target setting. ( #317 )
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* Fix buffer.getData default parameters and target setting.
2017-09-21 21:52:51 -07:00
1chandu
b7c50c454e
Keep version directive at the beginning of the shader during assembly. ( #306 )
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* Keep version directive at the beginning of the shader during module assembly.
2017-09-13 09:32:33 -07:00
1chandu
62f0c6c354
Wire up ShaderCache in Model class to avoid re-compilaiton of same shaders. ( #301 )
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Also update webpack.config files of examples, so npm run start-local works.
2017-08-31 19:37:16 -07:00
Shaojing Li
318362be9a
Make example running standalone ( #285 )
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* Make all examples working as standalone
* Change title
2017-07-26 20:04:55 -07:00
Shaojing Li
6a9c2e2445
Update links for the docs ( #284 )
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* Update links for the docs
2017-07-26 19:58:23 -07:00
Shaojing Li
e3db9cafae
doc update ( #282 )
2017-07-26 00:07:03 -07:00
1chandu
1ae87cea75
Fix styling in documentation ( #281 )
2017-07-25 21:35:18 -07:00
Shaojing Li
1cc38ef74e
Fixing website ( #279 )
2017-07-25 21:24:06 -07:00
1chandu
e8bffc590f
More documentation fixes ( #276 )
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Documentation fixes, no functional changes.
2017-07-24 18:51:14 -07:00
Shaojing Li
e030c5d71d
Doc update ( #275 )
2017-07-24 13:28:07 -07:00
1chandu
46fb26cf00
Documentation fixes ( #274 )
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- Documentation fixes
- Remove deprecated usage in examples.
2017-07-21 22:47:49 -07:00
Ib Green
ce3d45bcc9
API Audit - change 'settings' to 'parameters' ( #264 )
2017-07-11 09:05:53 -07:00
Ib Green
8b322bf987
Remove duplicate docs for faature management ( #265 )
2017-07-11 09:05:11 -07:00
Shaojing Li
eec50c4803
Polishing README.md, upgrade-guide.md and whats-new.md ( #261 )
2017-07-10 15:25:33 -07:00
Ib Green
79e8888197
Export feature detection functions ( #260 )
2017-07-09 12:22:00 -07:00
Ib Green
0c77e1e4b2
improve shadertools docs ( #258 )
2017-07-09 12:21:41 -07:00
1chandu
66f29e8117
Changes to Picking module & fix Picking example ( #256 )
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* Add separate functions for highlightColor, filterColor in Picking module.
* Fix Picking example
* Fix Model object creation in examples and update docs.
2017-07-07 19:50:48 -07:00
Ib Green
3f43c6f5f5
Matrix docs ( #254 )
2017-07-06 06:48:10 -07:00
Ib Green
151c7373c2
Shippable docs ( #243 )
2017-07-03 09:29:59 -07:00
1chandu
496e9b9dd9
Enable Query object and add unit tests ( #238 )
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- Replace raw gl timer queries with Query object.
- Add more unit tests for Query class.
2017-06-29 15:22:04 -07:00
1chandu
af0ee5624f
Add isWebGLContext and isWebGL2Context methods back ( #237 )
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- Add isWebGLContext and isWebGL2Context methods back.
- Fix exports.
2017-06-27 15:33:02 -07:00
Ib Green
fef4365e67
Move canvas and canvas context creation to webgl-utils ( #232 )
2017-06-27 13:35:19 -07:00