111 Commits

Author SHA1 Message Date
Ib Green
9400fe5cfd
Add markdown lint. Start adressing warnings (#507) 2018-04-20 10:49:21 -07:00
Ib Green
2b857d1b48
VertexArray docs, initial cleanup round (#506) 2018-04-20 07:15:56 -07:00
Ib Green
7273fd34a7
Update docs for running examples (#505) 2018-04-20 07:15:08 -07:00
Ib Green
78dfcceb89
Fix website examples (#502) 2018-04-19 12:19:52 -07:00
1chandu
2aa3285521
UniformBufferLayout: Fix offset calculation, add unit tests. (#485)
* UniformBufferLayout: Fix offset calculation, add unit tests.
2018-04-02 17:43:38 -07:00
Ib Green
eccc47532d
Clean up debug mode (#481) 2018-04-01 18:33:37 -07:00
Ib Green
84bce0100b
Introduce babel 7 (#479) 2018-04-01 17:50:04 -07:00
Ib Green
fc86dc8673
Update luma.gl Whats New (#471) 2018-04-01 13:43:16 -07:00
1chandu
98749e31ff
WebGL2 : Add asynchronous mode for readPixels using PBOs. (#450)
* Framebuffer: add asynchronous readPixelsToBuffer (PIXEL_PACK_BUFFER)
2018-03-23 10:51:54 -07:00
Ib Green
c7d47492d4
webgl-debug: conditional bundling (#439) 2018-03-08 09:31:06 -08:00
1chandu
49980af9da
Transform: Add updateBuffers method (#418)
* Transform: Add `update` method
2018-03-02 14:22:45 -08:00
Jian Huang
a91f5225bd
Add the right blog link in roadmap.md (#427) 2018-02-27 15:45:59 -08:00
Ib Green
1ae46e8c28
New method AnimationLoop.setProps to avoid breaking apps (#414) 2018-02-15 19:41:28 -08:00
Ib Green
0b5da25aa0
Headless context import and creation overhaul (#409) 2018-02-14 15:59:43 -08:00
Ib Green
fd615dfd25
AnimationLoop: fixes, cleanup and doc improvements (#404) 2018-02-12 10:52:05 -08:00
Ib Green
41b29eef97 Add initial roadmap doc 2018-02-11 10:08:44 -08:00
1chandu
891f0dfcfc
Add Trasform class: An easier TF interace (#398) 2018-02-09 18:16:22 -08:00
Ib Green
4455df8e9c
Model doc improvements (#400) 2018-02-09 13:58:48 -08:00
1chandu
3d4d7f2a54
5.1 Audit comments (#399)
* 5.1 Audit comments
2018-02-08 02:09:29 -08:00
1chandu
b10a7d0b62
TransformFeedback: Add varyingMap support + new TF instancing example. (#385)
* TF: Fix vayringMap and add TF+Instancing example.
* update whatsnew doc.
2018-01-18 16:03:11 -08:00
1chandu
6b030cfab3
Transform Feedback: Add Support to Model.draw and minor API changes. (#383)
* Add TF support to Model
* Move withParameters from Model to Program
2018-01-17 09:39:10 -08:00
Xiaoji Chen
8813138366
Allow shaderModule.getUniforms access dependency uniforms (#379) 2018-01-05 18:09:13 -08:00
1chandu
f0bf75c8b9
Cleanup Math (#378) 2017-12-21 18:08:35 -08:00
Xiaoji Chen
d2c94539e4 Add deprecation check to shader modules (#377)
* add deprecation check to shader modules
2017-12-21 16:03:34 -08:00
Xiaoji Chen
4419eecaed
Fix model.render inconsistencies (#375) 2017-12-19 19:39:03 -08:00
1chandu
92b932e52d
Remove deprecated API (#373)
* Remove deprecated API
2017-12-14 15:15:23 -08:00
1chandu
d1badc8104
4.1 API Audit (picking module, useDevicePixels) (#355)
* Remove 'pickingSelectedColorValid' module setting
* Rename 'useDevicePixelRatio' to 'useDevicePixels'
2017-11-20 15:03:30 -08:00
1chandu
d4e7a2a881
ShaderCache: Add support for Program objets. (#352)
- Add a private API to support Program object caching.
2017-11-14 11:18:28 -08:00
1chandu
78831dcd8e Fix buffer.getData default parameters and target setting. (#317)
* Fix buffer.getData default parameters and target setting.
2017-09-21 21:52:51 -07:00
1chandu
b7c50c454e Keep version directive at the beginning of the shader during assembly. (#306)
* Keep version directive at the beginning of the shader during module assembly.
2017-09-13 09:32:33 -07:00
1chandu
62f0c6c354 Wire up ShaderCache in Model class to avoid re-compilaiton of same shaders. (#301)
Also update webpack.config files of examples, so npm run start-local works.
2017-08-31 19:37:16 -07:00
Shaojing Li
318362be9a Make example running standalone (#285)
* Make all examples working as standalone
* Change title
2017-07-26 20:04:55 -07:00
Shaojing Li
6a9c2e2445 Update links for the docs (#284)
* Update links for the docs
2017-07-26 19:58:23 -07:00
Shaojing Li
e3db9cafae doc update (#282) 2017-07-26 00:07:03 -07:00
1chandu
1ae87cea75 Fix styling in documentation (#281) 2017-07-25 21:35:18 -07:00
Shaojing Li
1cc38ef74e Fixing website (#279) 2017-07-25 21:24:06 -07:00
1chandu
e8bffc590f More documentation fixes (#276)
Documentation fixes, no functional changes.
2017-07-24 18:51:14 -07:00
Shaojing Li
e030c5d71d Doc update (#275) 2017-07-24 13:28:07 -07:00
1chandu
46fb26cf00 Documentation fixes (#274)
- Documentation fixes
- Remove deprecated usage in examples.
2017-07-21 22:47:49 -07:00
Ib Green
ce3d45bcc9 API Audit - change 'settings' to 'parameters' (#264) 2017-07-11 09:05:53 -07:00
Ib Green
8b322bf987 Remove duplicate docs for faature management (#265) 2017-07-11 09:05:11 -07:00
Shaojing Li
eec50c4803 Polishing README.md, upgrade-guide.md and whats-new.md (#261) 2017-07-10 15:25:33 -07:00
Ib Green
79e8888197 Export feature detection functions (#260) 2017-07-09 12:22:00 -07:00
Ib Green
0c77e1e4b2 improve shadertools docs (#258) 2017-07-09 12:21:41 -07:00
1chandu
66f29e8117 Changes to Picking module & fix Picking example (#256)
* Add separate functions for highlightColor, filterColor in Picking module.
* Fix Picking example
* Fix Model object creation in examples and update docs.
2017-07-07 19:50:48 -07:00
Ib Green
3f43c6f5f5 Matrix docs (#254) 2017-07-06 06:48:10 -07:00
Ib Green
151c7373c2 Shippable docs (#243) 2017-07-03 09:29:59 -07:00
1chandu
496e9b9dd9 Enable Query object and add unit tests (#238)
- Replace raw gl timer queries with Query object.
- Add more unit tests for Query class.
2017-06-29 15:22:04 -07:00
1chandu
af0ee5624f Add isWebGLContext and isWebGL2Context methods back (#237)
- Add isWebGLContext and isWebGL2Context methods back.
- Fix exports.
2017-06-27 15:33:02 -07:00
Ib Green
fef4365e67 Move canvas and canvas context creation to webgl-utils (#232) 2017-06-27 13:35:19 -07:00