log4js-node/lib/levels.js

88 lines
2.1 KiB
JavaScript

'use strict';
module.exports = function (customLevels) {
/**
* @name Level
* @namespace Log4js
*/
class Level {
constructor(level, levelStr) {
this.level = level;
this.levelStr = levelStr;
}
toString() {
return this.levelStr;
}
isLessThanOrEqualTo(otherLevel) {
if (typeof otherLevel === 'string') {
otherLevel = getLevel(otherLevel);
}
return this.level <= otherLevel.level;
}
isGreaterThanOrEqualTo(otherLevel) {
if (typeof otherLevel === 'string') {
otherLevel = getLevel(otherLevel);
}
return this.level >= otherLevel.level;
}
isEqualTo(otherLevel) {
if (typeof otherLevel === 'string') {
otherLevel = getLevel(otherLevel);
}
return this.level === otherLevel.level;
}
}
const defaultLevels = {
ALL: new Level(Number.MIN_VALUE, 'ALL'),
TRACE: new Level(5000, 'TRACE'),
DEBUG: new Level(10000, 'DEBUG'),
INFO: new Level(20000, 'INFO'),
WARN: new Level(30000, 'WARN'),
ERROR: new Level(40000, 'ERROR'),
FATAL: new Level(50000, 'FATAL'),
MARK: new Level(9007199254740992, 'MARK'), // 2^53
OFF: new Level(Number.MAX_VALUE, 'OFF')
};
if (customLevels) {
const levels = Object.keys(customLevels);
levels.forEach((l) => {
defaultLevels[l.toUpperCase()] = new Level(customLevels[l], l.toUpperCase());
});
}
/**
* converts given String to corresponding Level
* @param {Level|String} sArg -- String value of Level OR Log4js.Level
* @param {Level} [defaultLevel] -- default Level, if no String representation
* @return {Level}
*/
function getLevel(sArg, defaultLevel) {
if (!sArg) {
return defaultLevel;
}
if (sArg instanceof Level) {
return sArg;
}
if (typeof sArg === 'string') {
return defaultLevels[sArg.toUpperCase()] || defaultLevel;
}
return getLevel(sArg.toString());
}
const orderedLevels = Object.keys(defaultLevels).sort((a, b) => b.level - a.level);
defaultLevels.getLevel = getLevel;
defaultLevels.levels = orderedLevels;
return defaultLevels;
};