log4js-node/lib/logger.js
Nathan Woltman c99783031f Improve logging performance
Allow V8 to optimize the logging functions by not leaking the arguments object
and reduce the number of object accesses in the toLevel function.
This results in a performance improvement of about 11%.
2016-02-07 19:53:05 -05:00

114 lines
2.8 KiB
JavaScript

"use strict";
var levels = require('./levels')
, util = require('util')
, events = require('events')
, DEFAULT_CATEGORY = '[default]';
var logWritesEnabled = true;
/**
* Models a logging event.
* @constructor
* @param {String} categoryName name of category
* @param {Log4js.Level} level level of message
* @param {Array} data objects to log
* @param {Log4js.Logger} logger the associated logger
* @author Seth Chisamore
*/
function LoggingEvent (categoryName, level, data, logger) {
this.startTime = new Date();
this.categoryName = categoryName;
this.data = data;
this.level = level;
this.logger = logger;
}
/**
* Logger to log messages.
* use {@see Log4js#getLogger(String)} to get an instance.
* @constructor
* @param name name of category to log to
* @author Stephan Strittmatter
*/
function Logger (name, level) {
this.category = name || DEFAULT_CATEGORY;
if (level) {
this.setLevel(level);
}
}
util.inherits(Logger, events.EventEmitter);
Logger.DEFAULT_CATEGORY = DEFAULT_CATEGORY;
Logger.prototype.level = levels.TRACE;
Logger.prototype.setLevel = function(level) {
this.level = levels.toLevel(level, this.level || levels.TRACE);
};
Logger.prototype.removeLevel = function() {
delete this.level;
};
Logger.prototype.log = function() {
var logLevel = levels.toLevel(arguments[0], levels.INFO);
if (!this.isLevelEnabled(logLevel)) {
return;
}
var numArgs = arguments.length - 1;
var args = new Array(numArgs);
for (var i = 0; i < numArgs; i++) {
args[i] = arguments[i + 1];
}
this._log(logLevel, args);
};
Logger.prototype.isLevelEnabled = function(otherLevel) {
return this.level.isLessThanOrEqualTo(otherLevel);
};
['Trace','Debug','Info','Warn','Error','Fatal', 'Mark'].forEach(
function(levelString) {
var level = levels.toLevel(levelString);
Logger.prototype['is'+levelString+'Enabled'] = function() {
return this.isLevelEnabled(level);
};
Logger.prototype[levelString.toLowerCase()] = function () {
if (logWritesEnabled && this.isLevelEnabled(level)) {
var numArgs = arguments.length;
var args = new Array(numArgs);
for (var i = 0; i < numArgs; i++) {
args[i] = arguments[i];
}
this._log(level, args);
}
};
}
);
Logger.prototype._log = function(level, data) {
var loggingEvent = new LoggingEvent(this.category, level, data, this);
this.emit('log', loggingEvent);
};
/**
* Disable all log writes.
* @returns {void}
*/
function disableAllLogWrites() {
logWritesEnabled = false;
}
/**
* Enable log writes.
* @returns {void}
*/
function enableAllLogWrites() {
logWritesEnabled = true;
}
exports.LoggingEvent = LoggingEvent;
exports.Logger = Logger;
exports.disableAllLogWrites = disableAllLogWrites;
exports.enableAllLogWrites = enableAllLogWrites;