added Java language everywhere

This commit is contained in:
Renaud Pawlak 2015-11-26 20:09:23 +01:00
parent 50fdf81cc4
commit 9b8656b391
2 changed files with 260 additions and 212 deletions

View File

@ -176,51 +176,61 @@ Programmers should use this API most of the time. However, for objects that need
As a consequence, programmers need to be able to switch to the JavaScript API when coming from a Java object. The `jsweet.util.Globals` class defines convenient static methods to cast back and forth core Java objects to their corresponding JSweet objects. For instance the `string(...)` method will allow the programmer to switch from the Java to the JSweet strings and conversely.
import jsweet.util.Globals.string;
String str = "This is a test string";
str.toLowerCase(); // valid: toLowerCase it defined both in Java and JavaScript
str.substr(1); // compile error: substr is not a Java method
string(str).substr(1); // valid: string(str) is a jsweet.lang.String.
``` java
import jsweet.util.Globals.string;
String str = "This is a test string";
str.toLowerCase(); // valid: toLowerCase it defined both in Java and JavaScript
str.substr(1); // compile error: substr is not a Java method
string(str).substr(1); // valid: string(str) is a jsweet.lang.String.
```
Here is another example that shows the use of the `array` method to access the `push` method available on JavaScript arrays.
import jsweet.util.Globals.array;
String[] strings = { "a", "b", "c" };
array(strings).push("d");
assert strings[3] == "d";
``` java
import jsweet.util.Globals.array;
String[] strings = { "a", "b", "c" };
array(strings).push("d");
assert strings[3] == "d";
```
### Classes
Classes in JSweet are very similar to Java classes. For example:
public class BankAccount {
public double balance = 0;
public double deposit(double credit) {
balance += credit;
return this.balance;
}
``` java
public class BankAccount {
public double balance = 0;
public double deposit(double credit) {
balance += credit;
return this.balance;
}
}
```
Which is transpiled to the following JavaScript code:
var BankAccount = (function () {
function BankAccount() {
this.balance = 0;
}
BankAccount.prototype.deposit = function(credit) {
this.balance += credit;
return this.balance;
};
return BankAccount;
})();
``` java
var BankAccount = (function () {
function BankAccount() {
this.balance = 0;
}
BankAccount.prototype.deposit = function(credit) {
this.balance += credit;
return this.balance;
};
return BankAccount;
})();
```
Classes can define constructors, have super classes and be instantiated exactly like in Java. The only restriction compared to Java is that inner classes or anonymous classes are not allowed in JSweet. For instance, the following code will raise an error.
public class ContainerClass {
// error: inner classes are not allowed
public class InnerClass {
}
``` java
public class ContainerClass {
// error: inner classes are not allowed
public class InnerClass {
}
}
```
### Interfaces
@ -228,52 +238,60 @@ In JSweet, an interface (a.k.a. object type) can be seen as object signature, th
JSweet interfaces can be defined as regular Java interfaces, but also as Java classes annotated with `@jsweet.lang.Interface`, so that is is possible to define properties as fields. Such classes impose many constraints, as shown in the following code.
@Interface
public class WrongConstructsInInterfaces {
native public void m1(); // OK
// error: field initializers are not allowed
public long l = 4;
// error: statics are not allowed
static String s1;
// error: private are not allowed
private String s2;
// error: constructors are not allowed
public WrongConstructsInInterfaces() {
l = 4;
}
// error: bodies are not allowed
public void m2() {
l = 4;
}
// error: statics are not allowed
native static void m3();
// error: initializers are not allowed
{
l = 4;
}
// error: static initializers are not allowed
static {
s1 = "";
}
``` java
@Interface
public class WrongConstructsInInterfaces {
native public void m1(); // OK
// error: field initializers are not allowed
public long l = 4;
// error: statics are not allowed
static String s1;
// error: private are not allowed
private String s2;
// error: constructors are not allowed
public WrongConstructsInInterfaces() {
l = 4;
}
// error: bodies are not allowed
public void m2() {
l = 4;
}
// error: statics are not allowed
native static void m3();
// error: initializers are not allowed
{
l = 4;
}
// error: static initializers are not allowed
static {
s1 = "";
}
}
```
#### Object typing
In JSweet, typed object can be constructed out of interfaces. If we take the following interface:
@Interface
public class Point {
public double x;
public double y;
}
``` java
@Interface
public class Point {
public double x;
public double y;
}
```
We can create an object typed after the interface. Note that the following code is not actually creating an instance of the `Point` interface, it is creating an object that conforms to the interface.
Point p1 = new Point() {{ x=1; y=1; }};
``` java
Point p1 = new Point() {{ x=1; y=1; }};
```
As a direct consequence, in JSweet it is not allowed to check an instance against an interface type.
if (p1 instanceof Point) { ... } // compile error
``` java
if (p1 instanceof Point) { ... } // compile error
```
This may seems quite confusing for Java programmers, but you have to remember that, on contrary to Java where interfaces are available as special classes at runtime, in JSweet, interfaces have no reality at runtime. Think of generics, which are of the same kind in Java. As a consequence, the `instanceof` operator is not applicable on interfaces at runtime (like it is not applicable on generics).
@ -281,20 +299,24 @@ This may seems quite confusing for Java programmers, but you have to remember th
Interfaces can define *optional fields*, which are used to report errors when the programmer forgets to initialize a mandatory field in an object. Supporting optional fields in JSweet is done through the use of `@jsweet.lang.Optional` annotations. For instance:
@Interface
public class Point {
public double x;
public double y;
@Optional
public double z = 0;
}
``` java
@Interface
public class Point {
public double x;
public double y;
@Optional
public double z = 0;
}
```
It is the JSweet compiler that will check that the fields are correctly initialized, when constructing an object.
// no errors (z is optional)
Point p1 = new Point() {{ x=1; y=1; }};
// JSweet reports a compile error since y is not optional
Point p2 = new Point() {{ x=1; z=1; }};
``` java
// no errors (z is optional)
Point p1 = new Point() {{ x=1; y=1; }};
// JSweet reports a compile error since y is not optional
Point p2 = new Point() {{ x=1; z=1; }};
```
#### Special functions in interfaces
@ -308,52 +330,58 @@ In JavaScript, objects can have properties and functions, but can also (not excl
JSweet allows the definition of enums similarly to Java, but with some restrictions. The following code declares an enum with tree possible values (`A`, `B`, and `C`).
enum MyEnum {
A, B, C
}
``` java
enum MyEnum {
A, B, C
}
```
The following statements are valid statements in JSweet.
MyEnum e = MyEnum.A;
assert MyEnum.A == e;
assert e.name().equals("A");
assert e.ordinal() == 0;
assert MyEnum.valueOf("A") == e;
assert array(MyEnum.values()).indexOf(MyEnum.valueOf("C")) == 2;
``` java
MyEnum e = MyEnum.A;
assert MyEnum.A == e;
assert e.name().equals("A");
assert e.ordinal() == 0;
assert MyEnum.valueOf("A") == e;
assert array(MyEnum.values()).indexOf(MyEnum.valueOf("C")) == 2;
```
On the other hand, unlike Java enums, other members than constants are not allowed, raising JSweet transpilation errors, as shown in the following code.
public enum WrongConstructsInEnums {
``` java
public enum WrongConstructsInEnums {
A, B, C;
// error: fields are not allowed
public long l = 4;
// error: fields are not allowed
static String s1;
// error: fields are not allowed
private String s2;
// error: constructors are not allowed
private WrongConstructsInEnums() {
l = 4;
}
// error: methods are not allowed
native public void m1();
// error: methods are not allowed
public void m2() {
l = 4;
}
// error: methods are not allowed
native static void m3();
// error: initializers are not allowed
{
l = 4;
}
// error: initializers are not allowed
static {
s1 = "";
}
A, B, C;
// error: fields are not allowed
public long l = 4;
// error: fields are not allowed
static String s1;
// error: fields are not allowed
private String s2;
// error: constructors are not allowed
private WrongConstructsInEnums() {
l = 4;
}
// error: methods are not allowed
native public void m1();
// error: methods are not allowed
public void m2() {
l = 4;
}
// error: methods are not allowed
native static void m3();
// error: initializers are not allowed
{
l = 4;
}
// error: initializers are not allowed
static {
s1 = "";
}
}
```
### Indexed objects
@ -369,36 +397,42 @@ The type of keys and values can be overloaded for every object. For example, the
In the case of objects indexed with number keys, it is allowed to implement the `java.lang.Iterable` interface so that it is possible to use they in *foreach* loops. For instance, the `NodeList` type (from the DOM) defines an indexed function:
@Interface
class NodeList implements java.lang.Iterable {
public double length;
public Node item(double index);
public Node $get(double index);
}
``` java
@Interface
class NodeList implements java.lang.Iterable {
public double length;
public Node item(double index);
public Node $get(double index);
}
```
In JSweet, you can access the node list elements with the `$get` function, and your can also iterate with the *foreach* syntax. The following code generates fully valid JavaScript code.
NodeList nodes = ...
for (int i = 0; i < nodes.length; i++) {
HTMLElement element = (HTMLElement) nodes.$get(i);
[...]
}
// same as:
NodeList nodes = ...
for (Node node : nodes) {
HTMLElement element = (HTMLElement) node;
[...]
}
``` java
NodeList nodes = ...
for (int i = 0; i < nodes.length; i++) {
HTMLElement element = (HTMLElement) nodes.$get(i);
[...]
}
// same as:
NodeList nodes = ...
for (Node node : nodes) {
HTMLElement element = (HTMLElement) node;
[...]
}
```
### Optional parameters
In JavaScript, parameters can be optional, in the sense that a parameter value does not need to be provided when calling a function. Except for varargs, which are fully supported in JSweet, the general concept of an optional parameter does not exits in Java. To simulate optional parameters, JSweet supports overloading as long as it is for implementing optional parameters a very commonly used idiom. Here are some example of valid and invalid overloading in JSweet:
String m(String s, double n) { return s + n; }
// valid overloading (JSweet transpiles to optional parameter)
String m(String s) { return m(s, 0); }
// invalid overloading (JSweet error)
String m(String s) { return s; }
``` java
String m(String s, double n) { return s + n; }
// valid overloading (JSweet transpiles to optional parameter)
String m(String s) { return m(s, 0); }
// invalid overloading (JSweet error)
String m(String s) { return s; }
```
Types
-----
@ -433,37 +467,43 @@ Union types represent values that may have one of several distinct representatio
The following code shows a typical use of union types in JSweet. It simply declares a variable as a union between a string and a number, which means that the variable can actually be of one of that types (but of no other types). The switch from a union type to a regular type is done through the `jsweet.util.Globals.union` helper method. This helper method is completely untyped, allowing from a Java perspective any union to be transformed to another type. It is actually the JSweet transpiler that checks that the union type is consistently used.
import static jsweet.util.Globals.union;
import jsweet.util.union.Union;
[...]
Union<String, Number> u = ...;
// u can be used as a String
String s = union(u);
// or a number
Number n = union(u);
// but nothing else
Date d = union(u); // JSweet error
``` java
import static jsweet.util.Globals.union;
import jsweet.util.union.Union;
[...]
Union<String, Number> u = ...;
// u can be used as a String
String s = union(u);
// or a number
Number n = union(u);
// but nothing else
Date d = union(u); // JSweet error
```
The `union` helper can also be used the other way, to switch from a regular type back to a union type, when expected.
import static jsweet.util.Globals.union;
import jsweet.util.union.Union3;
[...]
public void m(Union3<String, Number, Date>> u) { ... }
[...]
// u can be a String, a Number or a Date
m(union("a string"));
// but nothing else
m(union(new RegExp(".*"))); // compile error
``` java
import static jsweet.util.Globals.union;
import jsweet.util.union.Union3;
[...]
public void m(Union3<String, Number, Date>> u) { ... }
[...]
// u can be a String, a Number or a Date
m(union("a string"));
// but nothing else
m(union(new RegExp(".*"))); // compile error
```
Note: the use of Java function overloading is preferred over union types when typing function parameters. For example:
// with union types (discouraged)
native public void m(Union3<String, Number, Date>> u);
// with overloading (preferred way)
native public void m(String s);
native public void m(Number n);
native public void m(Date d);
``` java
// with union types (discouraged)
native public void m(Union3<String, Number, Date>> u);
// with overloading (preferred way)
native public void m(String s);
native public void m(Number n);
native public void m(Date d);
```
Semantics
---------
@ -486,35 +526,39 @@ On contrary to Java, methods and fields of the same name are not allowed within
As an example:
public class NameClashes {
``` java
public class NameClashes {
// error: field name clashes with existing method name
public String a;
// error: method name clashes with existing field name
public void a() {
}
// error: field name clashes with existing method name
public String a;
// error: method name clashes with existing field name
public void a() {
}
}
```
#### Variable scoping in lambda expressions
Variables in JSweet are dealt with like final Java variables. In the following code, the element variable is re-scoped in the lambda expression so that the enclosing loop does not change its value.
NodeList nodes = document.querySelectorAll(".control");
for (int i = 0; i < nodes.length; i++) {
HTMLElement element = (HTMLElement) nodes.$get(i); // final
element.addEventListener("keyup", (evt) -> {
// this element variable will not change here
element.classList.add("hit");
});
}
``` java
NodeList nodes = document.querySelectorAll(".control");
for (int i = 0; i < nodes.length; i++) {
HTMLElement element = (HTMLElement) nodes.$get(i); // final
element.addEventListener("keyup", (evt) -> {
// this element variable will not change here
element.classList.add("hit");
});
}
```
#### Scope of *this*
On contrary to JavaScript and similarly to Java, using a method as a lambda will prevent loosing the reference to `this`. For instance, at line 10 of the following program, `this` holds the right value, even when `action` was called as a lambda (line 14). Although this seem logical to Java programmers, it is not a given that the JavaScript semantics ensures this behavior.
``` numberLines
``` java
package example;
import static jsweet.dom.Globals.console;
@ -564,20 +608,24 @@ In Globals classes, only static fields (global variables) and static methods (gl
For instance, the following code snippets will raise transpilation errors.
class Globals {
public int a;
// error: public constructors are not allowed
public Globals() {
this.a = 3;
}
public static void test() {
// error: no instance is available
$delete("key");
}
``` java
class Globals {
public int a;
// error: public constructors are not allowed
public Globals() {
this.a = 3;
}
public static void test() {
// error: no instance is available
$delete("key");
}
}
```
// error: Globals classes cannot be used as types
Globals myVariable = null;
``` java
// error: Globals classes cannot be used as types
Globals myVariable = null;
```
### Root packages

View File

@ -238,7 +238,7 @@ Programmers should use this API most of the time. However, for objects that need
As a consequence, programmers need to be able to switch to the JavaScript API when coming from a Java object. The \texttt{jsweet.util.Globals} class defines convenient static methods to cast back and forth core Java objects to their corresponding JSweet objects. For instance the \texttt{string(...)} method will allow the programmer to switch from the Java to the JSweet strings and conversely.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
import jsweet.util.Globals.string;
String str = "This is a test string";
str.toLowerCase(); // valid: toLowerCase it defined both in Java and JavaScript
@ -249,7 +249,7 @@ string(str).substr(1); // valid: string(str) is a jsweet.lang.String.
\noindent
Here is another example that shows the use of the \texttt{array} method to access the \texttt{push} method available on JavaScript arrays.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
import jsweet.util.Globals.array;
String[] strings = { "a", "b", "c" };
array(strings).push("d");
@ -260,7 +260,7 @@ assert strings[3] == "d";
Classes in JSweet are very similar to Java classes. For example:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
public class BankAccount {
public double balance = 0;
public double deposit(double credit) {
@ -273,7 +273,7 @@ public class BankAccount {
\noindent
Which is transpiled to the following JavaScript code:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
var BankAccount = (function () {
function BankAccount() {
this.balance = 0;
@ -288,7 +288,7 @@ var BankAccount = (function () {
Classes can define constructors, have super classes and be instantiated exactly like in Java. The only restriction compared to Java is that inner classes or anonymous classes are not allowed in JSweet. For instance, the following code will raise an error.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
public class ContainerClass {
// error: inner classes are not allowed
public class InnerClass {
@ -302,7 +302,7 @@ In JSweet, an interface (a.k.a. object type) can be seen as object signature, th
JSweet interfaces can be defined as regular Java interfaces, but also as Java classes annotated with \texttt{@jsweet.lang.Interface}, so that is is possible to define properties as fields. Such classes impose many constraints, as shown in the following code.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
@Interface
public class WrongConstructsInInterfaces {
native public void m1(); // OK
@ -337,7 +337,7 @@ public class WrongConstructsInInterfaces {
In JSweet, typed object can be constructed out of interfaces. If we take the following interface:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
@Interface
public class Point {
public double x;
@ -348,14 +348,14 @@ public class Point {
\noindent
We can create an object typed after the interface. Note that the following code is not actually creating an instance of the \texttt{Point} interface, it is creating an object that conforms to the interface.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
Point p1 = new Point() {{ x=1; y=1; }};
\end{lstlisting}
\noindent
As a direct consequence, in JSweet it is not allowed to check an instance against an interface type.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
if (p1 instanceof Point) { ... } // compile error
\end{lstlisting}
@ -366,7 +366,7 @@ This may seems quite confusing for Java programmers, but you have to remember th
Interfaces can define \emph{optional fields}, which are used to report errors when the programmer forgets to initialize a mandatory field in an object. Supporting optional fields in JSweet is done through the use of \texttt{@jsweet.lang.Optional} annotations. For instance:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
@Interface
public class Point {
public double x;
@ -378,7 +378,7 @@ public class Point {
It is the JSweet compiler that will check that the fields are correctly initialized, when constructing an object.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
// no errors (z is optional)
Point p1 = new Point() {{ x=1; y=1; }};
// JSweet reports a compile error since y is not optional
@ -398,7 +398,7 @@ In JavaScript, objects can have properties and functions, but can also (not excl
JSweet allows the definition of enums similarly to Java, but with some restrictions. The following code declares an enum with tree possible values (\texttt{A}, \texttt{B}, and \texttt{C}).
\begin{lstlisting}
\begin{lstlisting}[language=Java]
enum MyEnum {
A, B, C
}
@ -406,7 +406,7 @@ enum MyEnum {
The following statements are valid statements in JSweet.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
MyEnum e = MyEnum.A;
assert MyEnum.A == e;
assert e.name().equals("A");
@ -417,7 +417,7 @@ assert array(MyEnum.values()).indexOf(MyEnum.valueOf("C")) == 2;
On the other hand, unlike Java enums, other members than constants are not allowed, raising JSweet transpilation errors, as shown in the following code.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
public enum WrongConstructsInEnums {
A, B, C;
@ -465,7 +465,7 @@ The type of keys and values can be overloaded for every object. For example, the
In the case of objects indexed with number keys, it is allowed to implement the \texttt{java.lang.Iterable} interface so that it is possible to use they in \emph{foreach} loops. For instance, the \texttt{NodeList} type (from the DOM) defines an indexed function:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
@Interface
class NodeList implements java.lang.Iterable {
public double length;
@ -476,7 +476,7 @@ class NodeList implements java.lang.Iterable {
In JSweet, you can access the node list elements with the \texttt{\$get} function, and your can also iterate with the \emph{foreach} syntax. The following code generates fully valid JavaScript code.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
NodeList nodes = ...
for (int i = 0; i < nodes.length; i++) {
HTMLElement element = (HTMLElement) nodes.$get(i);
@ -495,7 +495,7 @@ for (Node node : nodes) {
In JavaScript, parameters can be optional, in the sense that a parameter value does not need to be provided when calling a function. Except for varargs, which are fully supported in JSweet, the general concept of an optional parameter does not exits in Java. To simulate optional parameters, JSweet supports overloading as long as it is for implementing optional parameters -- a very commonly used idiom. Here are some example of valid and invalid overloading in JSweet:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
String m(String s, double n) { return s + n; }
// valid overloading (JSweet transpiles to optional parameter)
String m(String s) { return m(s, 0); }
@ -535,7 +535,7 @@ Union types represent values that may have one of several distinct representatio
The following code shows a typical use of union types in JSweet. It simply declares a variable as a union between a string and a number, which means that the variable can actually be of one of that types (but of no other types). The switch from a union type to a regular type is done through the \texttt{jsweet\-.util\-.Globals\-.union} helper method. This helper method is completely untyped, allowing from a Java perspective any union to be transformed to another type. It is actually the JSweet transpiler that checks that the union type is consistently used.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
import static jsweet.util.Globals.union;
import jsweet.util.union.Union;
[...]
@ -550,7 +550,7 @@ Date d = union(u); // JSweet error
The \texttt{union} helper can also be used the other way, to switch from a regular type back to a union type, when expected.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
import static jsweet.util.Globals.union;
import jsweet.util.union.Union3;
[...]
@ -564,7 +564,7 @@ m(union(new RegExp(".*"))); // compile error
Note: the use of Java function overloading is preferred over union types when typing function parameters. For example:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
// with union types (discouraged)
native public void m(Union3<String, Number, Date>> u);
// with overloading (preferred way)
@ -594,7 +594,7 @@ On contrary to Java, methods and fields of the same name are not allowed within
As an example:
\begin{lstlisting}
\begin{lstlisting}[language=Java]
public class NameClashes {
// error: field name clashes with existing method name
@ -612,7 +612,7 @@ public class NameClashes {
Variables in JSweet are dealt with like final Java variables. In the following code, the element variable is re-scoped in the lambda expression so that the enclosing loop does not change its value.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
NodeList nodes = document.querySelectorAll(".control");
for (int i = 0; i < nodes.length; i++) {
HTMLElement element = (HTMLElement) nodes.$get(i); // final
@ -627,7 +627,7 @@ for (int i = 0; i < nodes.length; i++) {
On contrary to JavaScript and similarly to Java, using a method as a lambda will prevent loosing the reference to \texttt{this}. For instance, at line 10 of the following program, \texttt{this} holds the right value, even when \texttt{action} was called as a lambda (line 14). Although this seem logical to Java programmers, it is not a given that the JavaScript semantics ensures this behavior.
\begin{lstlisting}[numbers=left]
\begin{lstlisting}[language=Java]
package example;
import static jsweet.dom.Globals.console;
@ -674,7 +674,7 @@ In Globals classes, only static fields (global variables) and static methods (gl
For instance, the following code snippets will raise transpilation errors.
\begin{lstlisting}
\begin{lstlisting}[language=Java]
class Globals {
public int a;
// error: public constructors are not allowed
@ -688,7 +688,7 @@ class Globals {
}
\end{lstlisting}
\begin{lstlisting}
\begin{lstlisting}[language=Java]
// error: Globals classes cannot be used as types
Globals myVariable = null;
\end{lstlisting}