Szilagyi Adam 4924f9fd31
Remove ES_NEXT macro (#4915)
- remove all '#JERRY_ESNEXT' macro
- remove 5.1 build profile, update test runner accordingly (Note: all builtins are turn on by default)
- move tests from tests/jerry/esnext into tests/jerry, concatenate files with same names
- add skiplist to some snapshot tests that were supported only in 5.1
- fix doxygen issues that were hidden before (bc. of es.next macro)

Co-authored-by: Martin Negyokru negyokru@inf.u-szeged.hu
JerryScript-DCO-1.0-Signed-off-by: Adam Szilagyi aszilagy@inf.u-szeged.hu
2022-01-31 16:46:00 +01:00

137 lines
5.3 KiB
C

/* Copyright JS Foundation and other contributors, http://js.foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ECMA_BUILTINS_H
#define ECMA_BUILTINS_H
#include "ecma-globals.h"
/**
* A built-in object's identifier
*/
typedef enum
{
/** @cond doxygen_suppress */
#define BUILTIN(a, b, c, d, e)
#define BUILTIN_ROUTINE(builtin_id, object_type, object_prototype_builtin_id, is_extensible, lowercase_name) builtin_id,
#include "ecma-builtins.inc.h"
#undef BUILTIN
#undef BUILTIN_ROUTINE
#define BUILTIN_ROUTINE(a, b, c, d, e)
#define BUILTIN(builtin_id, object_type, object_prototype_builtin_id, is_extensible, lowercase_name) builtin_id,
#include "ecma-builtins.inc.h"
#undef BUILTIN
#undef BUILTIN_ROUTINE
/** @endcond */
ECMA_BUILTIN_ID__COUNT /**< number of built-in objects */
} ecma_builtin_id_t;
/**
* Special id for handlers (handlers are not regular built-ins, but
* they use the same ecma_built_in_props_t structure as other built-ins)
*/
#define ECMA_BUILTIN_ID_HANDLER ECMA_BUILTIN_ID__COUNT
/**
* Number of global symbols
*/
#define ECMA_BUILTIN_GLOBAL_SYMBOL_COUNT (LIT_GLOBAL_SYMBOL__LAST - LIT_GLOBAL_SYMBOL__FIRST + 1)
/**
* Construct a routine value
*/
#define ECMA_ROUTINE_VALUE(id, length) (((id) << 4) | length)
/**
* Get routine length
*/
#define ECMA_GET_ROUTINE_LENGTH(value) ((uint8_t) ((value) &0xf))
/**
* Get routine ID
*/
#define ECMA_GET_ROUTINE_ID(value) ((uint8_t) ((value) >> 4))
/**
* Construct a fully accessor value
*/
#define ECMA_ACCESSOR_READ_WRITE(getter, setter) (((getter) << 8) | (setter))
/**
* Get accessor setter ID
*/
#define ECMA_ACCESSOR_READ_WRITE_GET_SETTER_ID(value) ((uint8_t) ((value) &0xff))
/**
* Get accessor getter ID
*/
#define ECMA_ACCESSOR_READ_WRITE_GET_GETTER_ID(value) ((uint8_t) ((value) >> 8))
/**
* Number ob built-in objects excluding global object
*/
#define ECMA_BUILTIN_OBJECTS_COUNT (ECMA_BUILTIN_ID__COUNT - 1)
/**
* Description of built-in global ECMA-object.
*/
typedef struct
{
ecma_extended_object_t extended_object; /**< extended object part */
uint32_t extra_instantiated_bitset[1]; /**< extra bit set for instantiated properties */
#if JERRY_BUILTIN_REALMS
uint32_t extra_realms_bitset; /**< extra bit set for instantiated properties when realms is enabled */
ecma_value_t this_binding; /**< 'this' binding of this global object */
#endif /* JERRY_BUILTIN_REALMS */
jmem_cpointer_t global_env_cp; /**< global lexical environment */
jmem_cpointer_t global_scope_cp; /**< global lexical scope */
jmem_cpointer_t builtin_objects[ECMA_BUILTIN_OBJECTS_COUNT]; /**< pointer to instances of built-in objects */
} ecma_global_object_t;
/* ecma-builtins.c */
ecma_global_object_t *ecma_builtin_create_global_object (void);
ecma_value_t ecma_builtin_dispatch_call (ecma_object_t *obj_p,
ecma_value_t this_arg_value,
const ecma_value_t *arguments_list_p,
uint32_t arguments_list_len);
ecma_value_t ecma_builtin_dispatch_construct (ecma_object_t *obj_p,
const ecma_value_t *arguments_list_p,
uint32_t arguments_list_len);
ecma_property_t *ecma_builtin_routine_try_to_instantiate_property (ecma_object_t *object_p,
ecma_string_t *property_name_p);
ecma_property_t *ecma_builtin_try_to_instantiate_property (ecma_object_t *object_p, ecma_string_t *property_name_p);
void ecma_builtin_routine_delete_built_in_property (ecma_object_t *object_p, ecma_string_t *property_name_p);
void ecma_builtin_delete_built_in_property (ecma_object_t *object_p, ecma_string_t *property_name_p);
void ecma_builtin_routine_list_lazy_property_names (ecma_object_t *object_p,
ecma_collection_t *prop_names_p,
ecma_property_counter_t *prop_counter_p,
jerry_property_filter_t filter);
void ecma_builtin_list_lazy_property_names (ecma_object_t *object_p,
ecma_collection_t *prop_names_p,
ecma_property_counter_t *prop_counter_p,
jerry_property_filter_t filter);
bool ecma_builtin_is_global (ecma_object_t *object_p);
ecma_object_t *ecma_builtin_get (ecma_builtin_id_t builtin_id);
ecma_object_t *ecma_builtin_get_global (void);
bool ecma_builtin_function_is_routine (ecma_object_t *func_obj_p);
#if JERRY_BUILTIN_REALMS
ecma_object_t *ecma_builtin_get_from_realm (ecma_global_object_t *global_object_p, ecma_builtin_id_t builtin_id);
#endif /* JERRY_BUILTIN_REALMS */
#endif /* !ECMA_BUILTINS_H */