Moved all public API headers under the `jerry-core/include` directory. This makes installing all the public headers easier. Also, should we have new public headers in the future, their installation will be automatic, there will be no need to update the build files. Moreover, this aligns better with the structure of other libraries in the project (in those cases, public headers always reside in `<library>/include`). Moved all public API implementations under the `jerry-core/api` directory. This cleans up the root directory of `jerry-core`, moving all implementation code under "modules", i.e., subdirectories. This also makes the future splitting of the big and monolithic `jerry.c` along features easier, if needed. (Debugger and snapshot-related functions are already in separate sources.) Notes: * `jerryscript.h` is split up to separate header files along feature boundaries. These new headers are included by `jerryscript.h`, so this is not a breaking change but header modularization only. * `jerry-snapshot.h` is still under `jerry-core/api`, keeping it as a non-public header. * This commit also adapts all targets to the include path change. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
About
This folder contains files to integrate JerryScript with Zephyr RTOS to run on a number of supported boards (like Arduino 101 / Genuino 101, Zephyr Arduino 101).
How to build
1. Preface
- Directory structure
Assume harmony as the path to the projects to build.
The folder tree related would look like this.
harmony
+ jerryscript
| + targets
| + zephyr
+ zephyr-project
- Target boards/emulations
Following Zephyr boards were tested: qemu_x86, qemu_cortex_m3, arduino_101, frdm_k64f.
2. Prepare Zephyr
Follow this page to get the Zephyr source and configure the environment.
If you just start with Zephyr, you may want to follow "Building a Sample Application" section in the doc above and check that you can flash your target board.
Remember to source the Zephyr environment as explained in the zephyr documenation:
cd zephyr-project
source zephyr-env.sh
export ZEPHYR_GCC_VARIANT=zephyr
export ZEPHYR_SDK_INSTALL_DIR=<sdk installation directory>
3. Build JerryScript for Zephyr
The easiest way is to build and run on a QEMU emulator:
For x86 architecture:
make -f ./targets/zephyr/Makefile.zephyr BOARD=qemu_x86 qemu
For ARM (Cortex-M) architecture:
make -f ./targets/zephyr/Makefile.zephyr BOARD=qemu_cortex_m3 qemu
4. Build for Arduino 101
# assume you are in harmony folder
cd jerryscript
make -f ./targets/zephyr/Makefile.zephyr BOARD=arduino_101
This will generate the following libraries:
./build/arduino_101/librelease-cp_minimal.jerry-core.a
./build/arduino_101/librelease-cp_minimal.jerry-libm.lib.a
./build/arduino_101/librelease.external-cp_minimal-entry.a
The final Zephyr image will be located here:
./build/arduino_101/zephyr/zephyr.strip
5. Flashing
Details on how to flash the image can be found here: Flashing image (or similar page for other supported boards).
To be able to use this demo in hardware you will need the serial console which will be generating output to Pins 0 & 1.
You will need a 3.3v TTL to RS232, please follow the zephyr documentation on it.
Some examples of building the software
make -f ./targets/zephyr/Makefile.zephyr BOARD=<board> clean
- Not using a Jtag and having a factory stock Arduino 101. You can follow the Zephyr instructions to flash using the dfu-util command or use this helper:
make -f ./targets/zephyr/Makefile.zephyr BOARD=arduino_101 dfu-x86
Make sure you have the factory bootloader in your device to use this method or it will not flash.
- Using JTAG
There is a helper function to flash using the JTAG and Flywatter2
make -f ./targets/zephyr/Makefile.zephyr BOARD=arduino_101 flash
Careful if you flash the BOARD arduino_101, you will lose the bootloader and you will have to follow the zephyr documentation to get it back from the backup we all know you did at the setup.
6. Serial terminal
Test command line in a serial terminal.
You should see something similar to this:
JerryScript build: Aug 12 2016 17:12:55
JerryScript API 1.0
Zephyr version 1.4.0
js>
Run the example javascript command test function
js> var test=0; for (t=100; t<1000; t++) test+=t; print ('Hi JS World! '+test);
Hi JS World! 494550
Try a more complex function:
js> function hello(t) {t=t*10;return t}; print("result"+hello(10.5));
