jerryscript/jerry-core/ecma/builtin-objects/ecma-builtin-number.inc.h
Zoltan Herczeg 378d7f78ca Improve builtin-property construction.
JerryScript-DCO-1.0-Signed-off-by: Zoltan Herczeg zherczeg.u-szeged@partner.samsung.com
2016-06-16 01:42:55 -07:00

82 lines
2.2 KiB
C

/* Copyright 2014-2015 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Number built-in description
*/
#ifndef OBJECT_ID
# define OBJECT_ID(builtin_object_id)
#endif /* !OBJECT_ID */
#ifndef NUMBER_VALUE
# define NUMBER_VALUE(name, number_value, prop_attributes)
#endif /* !NUMBER_VALUE */
#ifndef OBJECT_VALUE
# define OBJECT_VALUE(name, obj_builtin_id, prop_attributes)
#endif /* !OBJECT_VALUE */
/* Object identifier */
OBJECT_ID (ECMA_BUILTIN_ID_NUMBER)
/* Number properties:
* (property name, number value, writable, enumerable, configurable) */
// 15.7.3
NUMBER_VALUE (LIT_MAGIC_STRING_LENGTH,
1,
ECMA_PROPERTY_FIXED)
// 15.7.3.4
NUMBER_VALUE (LIT_MAGIC_STRING_NAN,
ECMA_BUILTIN_NUMBER_NAN,
ECMA_PROPERTY_FIXED)
// 15.7.3.2
NUMBER_VALUE (LIT_MAGIC_STRING_MAX_VALUE_U,
ECMA_BUILTIN_NUMBER_MAX,
ECMA_PROPERTY_FIXED)
// 15.7.3.3
NUMBER_VALUE (LIT_MAGIC_STRING_MIN_VALUE_U,
ECMA_BUILTIN_NUMBER_MIN,
ECMA_PROPERTY_FIXED)
// 15.7.3.5
NUMBER_VALUE (LIT_MAGIC_STRING_POSITIVE_INFINITY_U,
ECMA_BUILTIN_NUMBER_POSITIVE_INFINITY,
ECMA_PROPERTY_FIXED)
// 15.7.3.6
NUMBER_VALUE (LIT_MAGIC_STRING_NEGATIVE_INFINITY_U,
ECMA_BUILTIN_NUMBER_NEGATIVE_INFINITY,
ECMA_PROPERTY_FIXED)
/* Object properties:
* (property name, object pointer getter) */
// 15.7.3.1
OBJECT_VALUE (LIT_MAGIC_STRING_PROTOTYPE,
ECMA_BUILTIN_ID_NUMBER_PROTOTYPE,
ECMA_PROPERTY_FIXED)
#undef OBJECT_ID
#undef SIMPLE_VALUE
#undef NUMBER_VALUE
#undef STRING_VALUE
#undef OBJECT_VALUE
#undef ROUTINE