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Moved all public API headers under the `jerry-core/include` directory. This makes installing all the public headers easier. Also, should we have new public headers in the future, their installation will be automatic, there will be no need to update the build files. Moreover, this aligns better with the structure of other libraries in the project (in those cases, public headers always reside in `<library>/include`). Moved all public API implementations under the `jerry-core/api` directory. This cleans up the root directory of `jerry-core`, moving all implementation code under "modules", i.e., subdirectories. This also makes the future splitting of the big and monolithic `jerry.c` along features easier, if needed. (Debugger and snapshot-related functions are already in separate sources.) Notes: * `jerryscript.h` is split up to separate header files along feature boundaries. These new headers are included by `jerryscript.h`, so this is not a breaking change but header modularization only. * `jerry-snapshot.h` is still under `jerry-core/api`, keeping it as a non-public header. * This commit also adapts all targets to the include path change. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef JERRYSCRIPT_DEBUGGER_H
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#define JERRYSCRIPT_DEBUGGER_H
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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/** \addtogroup jerry-debugger Jerry engine interface - Debugger feature
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* @{
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*/
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/**
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* Engine debugger functions.
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*/
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bool jerry_debugger_is_connected (void);
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void jerry_debugger_stop (void);
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void jerry_debugger_continue (void);
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void jerry_debugger_stop_at_breakpoint (bool enable_stop_at_breakpoint);
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/**
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* @}
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*/
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* !JERRYSCRIPT_DEBUGGER_H */
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