jerryscript/jerry-core/mem/mem-poolman.cpp
Ruben Ayrapetyan 8f594aebfa Improvement of pool allocator.
JerryScript-DCO-1.0-Signed-off-by: Ruben Ayrapetyan r.ayrapetyan@samsung.com
2015-08-13 19:06:53 +03:00

685 lines
18 KiB
C++

/* Copyright 2014-2015 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/** \addtogroup mem Memory allocation
* @{
*
* \addtogroup poolman Memory pool manager
* @{
*/
/**
* Memory pool manager implementation
*/
#define JERRY_MEM_POOL_INTERNAL
#include "jrt.h"
#include "jrt-libc-includes.h"
#include "mem-allocator.h"
#include "mem-heap.h"
#include "mem-poolman.h"
/**
* Size of a pool
*/
#define MEM_POOL_SIZE (mem_heap_get_chunked_block_data_size ())
/**
* Number of chunks in a pool
*/
#define MEM_POOL_CHUNKS_NUMBER (MEM_POOL_SIZE / MEM_POOL_CHUNK_SIZE)
#ifndef JERRY_NDEBUG
size_t mem_free_chunks_number;
#endif /* !JERRY_NDEBUG */
/**
* Index of chunk in a pool
*/
typedef uint8_t mem_pool_chunk_index_t;
/**
* Pool chunk
*/
typedef struct mem_pool_chunk_t
{
/**
* Union of possible free chunk layouts
*
* Allocated chunk represents raw data of MEM_POOL_CHUNK_SIZE bytes,
* and so, has no fixed layout.
*/
union
{
/**
* Structure of free pool chunks that are:
* - first in corresponding pool, while empty pool collector is not active;
* - not first in corresponding pool.
*/
struct
{
mem_pool_chunk_t *next_p; /**< global list of free pool chunks */
} free;
/**
* While empty pool collector is active, the following structure is used
* for first chunks of pools, in which first chunks are free
*
* See also:
* mem_pools_collect_empty
*/
struct
{
mem_cpointer_t next_first_cp; /**< list of first free chunks of
* pools with free first chunks */
mem_cpointer_t free_list_cp; /**< list of free chunks
* in the pool containing this chunk */
uint16_t hint_magic_num; /**< magic number that hints whether
* there is a probability that the chunk
* is an item (header) in a pool list */
mem_pool_chunk_index_t free_chunks_num; /**< number of free chunks
* in the pool containing this chunk */
uint8_t list_id; /**< identifier of a pool list */
} pool_gc;
} u;
} mem_pool_chunk_t;
/**
* List of free pool chunks
*/
mem_pool_chunk_t *mem_free_chunk_p;
static void mem_check_pools (void);
#ifdef MEM_STATS
/**
* Pools' memory usage statistics
*/
mem_pools_stats_t mem_pools_stats;
static void mem_pools_stat_init (void);
static void mem_pools_stat_alloc_pool (void);
static void mem_pools_stat_free_pool (void);
static void mem_pools_stat_alloc_chunk (void);
static void mem_pools_stat_free_chunk (void);
# define MEM_POOLS_STAT_INIT() mem_pools_stat_init ()
# define MEM_POOLS_STAT_ALLOC_POOL() mem_pools_stat_alloc_pool ()
# define MEM_POOLS_STAT_FREE_POOL() mem_pools_stat_free_pool ()
# define MEM_POOLS_STAT_ALLOC_CHUNK() mem_pools_stat_alloc_chunk ()
# define MEM_POOLS_STAT_FREE_CHUNK() mem_pools_stat_free_chunk ()
#else /* !MEM_STATS */
# define MEM_POOLS_STAT_INIT()
# define MEM_POOLS_STAT_ALLOC_POOL()
# define MEM_POOLS_STAT_FREE_POOL()
# define MEM_POOLS_STAT_ALLOC_CHUNK()
# define MEM_POOLS_STAT_FREE_CHUNK()
#endif /* !MEM_STATS */
/*
* Valgrind-related options and headers
*/
#ifdef JERRY_VALGRIND
# include "memcheck.h"
# define VALGRIND_NOACCESS_SPACE(p, s) (void)VALGRIND_MAKE_MEM_NOACCESS((p), (s))
# define VALGRIND_UNDEFINED_SPACE(p, s) (void)VALGRIND_MAKE_MEM_UNDEFINED((p), (s))
# define VALGRIND_DEFINED_SPACE(p, s) (void)VALGRIND_MAKE_MEM_DEFINED((p), (s))
#else /* JERRY_VALGRIND */
# define VALGRIND_NOACCESS_SPACE(p, s)
# define VALGRIND_UNDEFINED_SPACE(p, s)
# define VALGRIND_DEFINED_SPACE(p, s)
#endif /* JERRY_VALGRIND */
/**
* Initialize pool manager
*/
void
mem_pools_init (void)
{
#ifndef JERRY_NDEBUG
mem_free_chunks_number = 0;
#endif /* !JERRY_NDEBUG */
mem_free_chunk_p = NULL;
MEM_POOLS_STAT_INIT ();
} /* mem_pools_init */
/**
* Finalize pool manager
*/
void
mem_pools_finalize (void)
{
mem_pools_collect_empty ();
#ifndef JERRY_NDEBUG
JERRY_ASSERT (mem_free_chunks_number == 0);
#endif /* !JERRY_NDEBUG */
} /* mem_pools_finalize */
void
mem_pools_collect_empty (void)
{
/*
* Hint magic number in header of pools with free first chunks
*/
const uint16_t hint_magic_num_value = 0x7e89;
/*
* At first pass collect pointers to those of free chunks that are first at their pools
* to separate lists (collection-time pool lists) and change them to headers of corresponding pools
*/
/*
* Number of collection-time pool lists
*/
constexpr uint32_t pool_lists_number = 8;
/*
* Collection-time pool lists
*/
mem_pool_chunk_t *pool_lists_p[pool_lists_number];
for (uint32_t i = 0; i < pool_lists_number; i++)
{
pool_lists_p[i] = NULL;
}
/*
* Number of the pools, included into the lists
*/
uint32_t pools_in_lists_number = 0;
for (mem_pool_chunk_t *free_chunk_iter_p = mem_free_chunk_p, *prev_free_chunk_p = NULL, *next_free_chunk_p;
free_chunk_iter_p != NULL;
free_chunk_iter_p = next_free_chunk_p)
{
mem_pool_chunk_t *pool_start_p = (mem_pool_chunk_t *) mem_heap_get_chunked_block_start (free_chunk_iter_p);
VALGRIND_DEFINED_SPACE (free_chunk_iter_p, MEM_POOL_CHUNK_SIZE);
next_free_chunk_p = free_chunk_iter_p->u.free.next_p;
if (pool_start_p == free_chunk_iter_p)
{
/*
* The chunk is first at its pool
*
* Remove the chunk from common list of free chunks
*/
if (prev_free_chunk_p == NULL)
{
JERRY_ASSERT (mem_free_chunk_p == free_chunk_iter_p);
mem_free_chunk_p = next_free_chunk_p;
}
else
{
prev_free_chunk_p->u.free.next_p = next_free_chunk_p;
}
pools_in_lists_number++;
uint8_t list_id = pools_in_lists_number % pool_lists_number;
/*
* Initialize pool header and insert the pool into one of lists
*/
free_chunk_iter_p->u.pool_gc.free_list_cp = MEM_CP_NULL;
free_chunk_iter_p->u.pool_gc.free_chunks_num = 1; /* the first chunk */
free_chunk_iter_p->u.pool_gc.hint_magic_num = hint_magic_num_value;
free_chunk_iter_p->u.pool_gc.list_id = list_id;
MEM_CP_SET_POINTER (free_chunk_iter_p->u.pool_gc.next_first_cp, pool_lists_p[list_id]);
pool_lists_p[list_id] = free_chunk_iter_p;
}
else
{
prev_free_chunk_p = free_chunk_iter_p;
}
}
if (pools_in_lists_number == 0)
{
/* there are no empty pools */
return;
}
/*
* At second pass we check for all rest free chunks whether they are in pools that were included into
* collection-time pool lists.
*
* For each of the chunk, try to find the corresponding pool through iterating the list.
*
* If pool is found in a list (so, first chunk of the pool is free) for a chunk, increment counter
* of free chunks in the pools, and move the chunk from global free chunks list to collection-time
* local list of corresponding pool's free chunks.
*/
for (mem_pool_chunk_t *free_chunk_iter_p = mem_free_chunk_p, *prev_free_chunk_p = NULL, *next_free_chunk_p;
free_chunk_iter_p != NULL;
free_chunk_iter_p = next_free_chunk_p)
{
mem_pool_chunk_t *pool_start_p = (mem_pool_chunk_t *) mem_heap_get_chunked_block_start (free_chunk_iter_p);
next_free_chunk_p = free_chunk_iter_p->u.free.next_p;
bool is_chunk_moved_to_local_list = false;
/*
* The magic number doesn't guarantee that the chunk is actually a pool header,
* so it is only optimization to reduce number of unnecessary iterations over
* pool lists.
*/
if (pool_start_p->u.pool_gc.hint_magic_num == hint_magic_num_value)
{
/*
* Maybe, the first chunk is free.
*
* If it is so, it is included in the list of pool's first free chunks.
*/
uint8_t id_to_search_in = pool_start_p->u.pool_gc.list_id;
if (id_to_search_in < pool_lists_number)
{
for (mem_pool_chunk_t *pool_list_iter_p = pool_lists_p[id_to_search_in];
pool_list_iter_p != NULL;
pool_list_iter_p = MEM_CP_GET_POINTER (mem_pool_chunk_t,
pool_list_iter_p->u.pool_gc.next_first_cp))
{
if (pool_list_iter_p == pool_start_p)
{
/*
* The first chunk is actually free.
*
* So, incrementing free chunks counter in it.
*/
pool_start_p->u.pool_gc.free_chunks_num++;
/*
* It is possible that the corresponding pool is empty
*
* Moving current chunk from common list of free chunks to temporary list, local to the pool
*/
if (prev_free_chunk_p == NULL)
{
JERRY_ASSERT (mem_free_chunk_p == free_chunk_iter_p);
mem_free_chunk_p = next_free_chunk_p;
}
else
{
prev_free_chunk_p->u.free.next_p = next_free_chunk_p;
}
free_chunk_iter_p->u.free.next_p = MEM_CP_GET_POINTER (mem_pool_chunk_t,
pool_start_p->u.pool_gc.free_list_cp);
MEM_CP_SET_NON_NULL_POINTER (pool_start_p->u.pool_gc.free_list_cp, free_chunk_iter_p);
is_chunk_moved_to_local_list = true;
break;
}
}
}
}
if (!is_chunk_moved_to_local_list)
{
prev_free_chunk_p = free_chunk_iter_p;
}
}
/*
* At third pass we check each pool in collection-time pool lists free for counted
* number of free chunks in the pool.
*
* If the number is equal to number of chunks in the pool - then the pool is empty, and so is freed,
* otherwise - free chunks of the pool are returned to common list of free chunks.
*/
for (uint8_t list_id = 0; list_id < pool_lists_number; list_id++)
{
for (mem_pool_chunk_t *pool_list_iter_p = pool_lists_p[list_id], *next_p;
pool_list_iter_p != NULL;
pool_list_iter_p = next_p)
{
next_p = MEM_CP_GET_POINTER (mem_pool_chunk_t,
pool_list_iter_p->u.pool_gc.next_first_cp);
if (pool_list_iter_p->u.pool_gc.free_chunks_num == MEM_POOL_CHUNKS_NUMBER)
{
#ifndef JERRY_NDEBUG
mem_free_chunks_number -= MEM_POOL_CHUNKS_NUMBER;
#endif /* !JERRY_NDEBUG */
mem_heap_free_block (pool_list_iter_p);
MEM_POOLS_STAT_FREE_POOL ();
}
else
{
mem_pool_chunk_t *first_chunk_p = pool_list_iter_p;
/*
* Convert layout of first chunk from collection-time pool header to common free chunk
*/
first_chunk_p->u.free.next_p = MEM_CP_GET_POINTER (mem_pool_chunk_t,
pool_list_iter_p->u.pool_gc.free_list_cp);
/*
* Link local pool's list of free chunks into global list of free chunks
*/
for (mem_pool_chunk_t *pool_chunks_iter_p = first_chunk_p;
;
pool_chunks_iter_p = pool_chunks_iter_p->u.free.next_p)
{
JERRY_ASSERT (pool_chunks_iter_p != NULL);
if (pool_chunks_iter_p->u.free.next_p == NULL)
{
pool_chunks_iter_p->u.free.next_p = mem_free_chunk_p;
break;
}
}
mem_free_chunk_p = first_chunk_p;
}
}
}
#ifdef JERRY_VALGRIND
/*
* Valgrind-mode specific pass that marks all free chunks inaccessible
*/
for (mem_pool_chunk_t *free_chunk_iter_p = mem_free_chunk_p, *next_free_chunk_p;
free_chunk_iter_p != NULL;
free_chunk_iter_p = next_free_chunk_p)
{
next_free_chunk_p = free_chunk_iter_p->u.free.next_p;
VALGRIND_NOACCESS_SPACE (free_chunk_iter_p, MEM_POOL_CHUNK_SIZE);
}
#endif /* JERRY_VALGRIND */
} /* mem_pools_collect_empty */
/**
* Long path for mem_pools_alloc
*/
static void __attr_noinline___
mem_pools_alloc_longpath (void)
{
mem_check_pools ();
JERRY_ASSERT (mem_free_chunk_p == NULL);
JERRY_ASSERT (MEM_POOL_SIZE <= mem_heap_get_chunked_block_data_size ());
JERRY_ASSERT (MEM_POOL_CHUNKS_NUMBER >= 1);
mem_pool_chunk_t *pool_start_p = (mem_pool_chunk_t*) mem_heap_alloc_chunked_block (MEM_HEAP_ALLOC_LONG_TERM);
if (mem_free_chunk_p != NULL)
{
/* some chunks were freed due to GC invoked by heap allocator */
mem_heap_free_block (pool_start_p);
return;
}
#ifndef JERRY_NDEBUG
mem_free_chunks_number += MEM_POOL_CHUNKS_NUMBER;
#endif /* !JERRY_NDEBUG */
JERRY_STATIC_ASSERT (MEM_POOL_CHUNK_SIZE % MEM_ALIGNMENT == 0);
JERRY_STATIC_ASSERT (sizeof (mem_pool_chunk_t) == MEM_POOL_CHUNK_SIZE);
JERRY_STATIC_ASSERT (sizeof (mem_pool_chunk_index_t) <= MEM_POOL_CHUNK_SIZE);
JERRY_ASSERT ((mem_pool_chunk_index_t) MEM_POOL_CHUNKS_NUMBER == MEM_POOL_CHUNKS_NUMBER);
JERRY_ASSERT (MEM_POOL_SIZE == MEM_POOL_CHUNKS_NUMBER * MEM_POOL_CHUNK_SIZE);
JERRY_ASSERT (((uintptr_t) pool_start_p) % MEM_ALIGNMENT == 0);
mem_pool_chunk_t *prev_free_chunk_p = NULL;
for (mem_pool_chunk_index_t chunk_index = 0;
chunk_index < MEM_POOL_CHUNKS_NUMBER;
chunk_index++)
{
mem_pool_chunk_t *chunk_p = pool_start_p + chunk_index;
if (prev_free_chunk_p != NULL)
{
prev_free_chunk_p->u.free.next_p = chunk_p;
}
prev_free_chunk_p = chunk_p;
}
prev_free_chunk_p->u.free.next_p = NULL;
#ifdef JERRY_VALGRIND
for (mem_pool_chunk_index_t chunk_index = 0;
chunk_index < MEM_POOL_CHUNKS_NUMBER;
chunk_index++)
{
mem_pool_chunk_t *chunk_p = pool_start_p + chunk_index;
VALGRIND_NOACCESS_SPACE (chunk_p, MEM_POOL_CHUNK_SIZE);
}
#endif /* JERRY_VALGRIND */
mem_free_chunk_p = pool_start_p;
MEM_POOLS_STAT_ALLOC_POOL ();
mem_check_pools ();
} /* mem_pools_alloc_longpath */
/**
* Allocate a chunk of specified size
*
* @return pointer to allocated chunk, if allocation was successful,
* or NULL - if not enough memory.
*/
uint8_t* __attr_always_inline___
mem_pools_alloc (void)
{
mem_check_pools ();
do
{
if (mem_free_chunk_p != NULL)
{
mem_pool_chunk_t *chunk_p = mem_free_chunk_p;
MEM_POOLS_STAT_ALLOC_CHUNK ();
#ifndef JERRY_NDEBUG
mem_free_chunks_number--;
#endif /* !JERRY_NDEBUG */
VALGRIND_DEFINED_SPACE (chunk_p, MEM_POOL_CHUNK_SIZE);
mem_free_chunk_p = chunk_p->u.free.next_p;
VALGRIND_UNDEFINED_SPACE (chunk_p, MEM_POOL_CHUNK_SIZE);
mem_check_pools ();
return (uint8_t *) chunk_p;
}
else
{
mem_pools_alloc_longpath ();
/* the assertion guarantees that there will be no more than two iterations */
JERRY_ASSERT (mem_free_chunk_p != NULL);
}
} while (true);
} /* mem_pools_alloc */
/**
* Free the chunk
*/
void __attr_always_inline___
mem_pools_free (uint8_t *chunk_p) /**< pointer to the chunk */
{
mem_check_pools ();
mem_pool_chunk_t *chunk_to_free_p = (mem_pool_chunk_t *) chunk_p;
chunk_to_free_p->u.free.next_p = mem_free_chunk_p;
mem_free_chunk_p = chunk_to_free_p;
VALGRIND_NOACCESS_SPACE (chunk_to_free_p, MEM_POOL_CHUNK_SIZE);
#ifndef JERRY_NDEBUG
mem_free_chunks_number++;
#endif /* !JERRY_NDEBUG */
MEM_POOLS_STAT_FREE_CHUNK ();
mem_check_pools ();
} /* mem_pools_free */
/**
* Check correctness of pool allocator state
*/
static void
mem_check_pools (void)
{
#ifndef JERRY_DISABLE_HEAVY_DEBUG
size_t free_chunks_met = 0;
for (mem_pool_chunk_t *free_chunk_iter_p = mem_free_chunk_p, *next_free_chunk_p;
free_chunk_iter_p != NULL;
free_chunk_iter_p = next_free_chunk_p)
{
VALGRIND_DEFINED_SPACE (free_chunk_iter_p, MEM_POOL_CHUNK_SIZE);
next_free_chunk_p = free_chunk_iter_p->u.free.next_p;
VALGRIND_NOACCESS_SPACE (free_chunk_iter_p, MEM_POOL_CHUNK_SIZE);
free_chunks_met++;
}
JERRY_ASSERT (free_chunks_met == mem_free_chunks_number);
#endif /* !JERRY_DISABLE_HEAVY_DEBUG */
} /* mem_check_pools */
#ifdef MEM_STATS
/**
* Get pools memory usage statistics
*/
void
mem_pools_get_stats (mem_pools_stats_t *out_pools_stats_p) /**< out: pools' stats */
{
JERRY_ASSERT (out_pools_stats_p != NULL);
*out_pools_stats_p = mem_pools_stats;
} /* mem_pools_get_stats */
/**
* Reset peak values in memory usage statistics
*/
void
mem_pools_stats_reset_peak (void)
{
mem_pools_stats.peak_pools_count = mem_pools_stats.pools_count;
mem_pools_stats.peak_allocated_chunks = mem_pools_stats.allocated_chunks;
} /* mem_pools_stats_reset_peak */
/**
* Initalize pools' memory usage statistics account structure
*/
static void
mem_pools_stat_init (void)
{
memset (&mem_pools_stats, 0, sizeof (mem_pools_stats));
} /* mem_pools_stat_init */
/**
* Account allocation of a pool
*/
static void
mem_pools_stat_alloc_pool (void)
{
mem_pools_stats.pools_count++;
if (mem_pools_stats.pools_count > mem_pools_stats.peak_pools_count)
{
mem_pools_stats.peak_pools_count = mem_pools_stats.pools_count;
}
if (mem_pools_stats.pools_count > mem_pools_stats.global_peak_pools_count)
{
mem_pools_stats.global_peak_pools_count = mem_pools_stats.pools_count;
}
} /* mem_pools_stat_alloc_pool */
/**
* Account freeing of a pool
*/
static void
mem_pools_stat_free_pool (void)
{
JERRY_ASSERT (mem_pools_stats.pools_count > 0);
mem_pools_stats.pools_count--;
} /* mem_pools_stat_free_pool */
/**
* Account allocation of chunk in a pool
*/
static void
mem_pools_stat_alloc_chunk (void)
{
JERRY_ASSERT (mem_pools_stats.free_chunks > 0);
mem_pools_stats.allocated_chunks++;
mem_pools_stats.free_chunks--;
if (mem_pools_stats.allocated_chunks > mem_pools_stats.peak_allocated_chunks)
{
mem_pools_stats.peak_allocated_chunks = mem_pools_stats.allocated_chunks;
}
if (mem_pools_stats.allocated_chunks > mem_pools_stats.global_peak_allocated_chunks)
{
mem_pools_stats.global_peak_allocated_chunks = mem_pools_stats.allocated_chunks;
}
} /* mem_pools_stat_alloc_chunk */
/**
* Account freeing of chunk in a pool
*/
static void
mem_pools_stat_free_chunk (void)
{
JERRY_ASSERT (mem_pools_stats.allocated_chunks > 0);
mem_pools_stats.allocated_chunks--;
mem_pools_stats.free_chunks++;
} /* mem_pools_stat_free_chunk */
#endif /* MEM_STATS */
/**
* @}
*/
/**
* @}
*/