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https://github.com/jerryscript-project/jerryscript.git
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Convert debug server port from a compile-time constant to a context variable. This enables each engine instance (either running in the same process or in different processes) to listen for connections at different ports, i.e., multiple engines can be debugged at the same time on the same machine. JerryScript-DCO-1.0-Signed-off-by: Akos Kiss akiss@inf.u-szeged.hu
119 lines
3.4 KiB
C
119 lines
3.4 KiB
C
/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "debugger.h"
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#include "jcontext.h"
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#include "jerryscript.h"
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/**
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* Checks whether the debugger is connected.
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*
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* @return true - if the debugger is connected
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* false - otherwise
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*/
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bool
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jerry_debugger_is_connected (void)
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{
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#ifdef JERRY_DEBUGGER
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return JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_CONNECTED;
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#else
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return false;
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#endif /* JERRY_DEBUGGER */
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} /* jerry_debugger_is_connected */
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/**
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* Stop execution at the next available breakpoint.
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*/
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void
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jerry_debugger_stop (void)
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{
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#ifdef JERRY_DEBUGGER
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if ((JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_CONNECTED)
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&& !(JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_BREAKPOINT_MODE))
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{
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JERRY_CONTEXT (debugger_flags) = (uint8_t) (JERRY_CONTEXT (debugger_flags) | JERRY_DEBUGGER_VM_STOP);
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JERRY_CONTEXT (debugger_stop_context) = NULL;
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}
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#endif /* JERRY_DEBUGGER */
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} /* jerry_debugger_stop */
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/**
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* Continue execution.
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*/
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void
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jerry_debugger_continue (void)
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{
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#ifdef JERRY_DEBUGGER
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if ((JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_CONNECTED)
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&& !(JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_BREAKPOINT_MODE))
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{
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JERRY_CONTEXT (debugger_flags) = (uint8_t) (JERRY_CONTEXT (debugger_flags) & ~JERRY_DEBUGGER_VM_STOP);
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JERRY_CONTEXT (debugger_stop_context) = NULL;
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}
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#endif /* JERRY_DEBUGGER */
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} /* jerry_debugger_continue */
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/**
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* Sets whether the engine should stop at breakpoints.
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*/
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void
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jerry_debugger_stop_at_breakpoint (bool enable_stop_at_breakpoint) /**< enable/disable stop at breakpoint */
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{
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#ifdef JERRY_DEBUGGER
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if (JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_CONNECTED
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&& !(JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_BREAKPOINT_MODE))
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{
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if (enable_stop_at_breakpoint)
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{
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JERRY_CONTEXT (debugger_flags) = (uint8_t) (JERRY_CONTEXT (debugger_flags) | JERRY_DEBUGGER_VM_IGNORE);
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}
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else
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{
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JERRY_CONTEXT (debugger_flags) = (uint8_t) (JERRY_CONTEXT (debugger_flags) & ~JERRY_DEBUGGER_VM_IGNORE);
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}
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}
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#else /* !JERRY_DEBUGGER */
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JERRY_UNUSED (enable_stop_at_breakpoint);
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#endif /* JERRY_DEBUGGER */
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} /* jerry_debugger_stop_at_breakpoint */
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/**
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* Debugger server initialization. Must be called after jerry_init.
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*/
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void
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jerry_debugger_init (uint16_t port) /**< server port number */
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{
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#ifdef JERRY_DEBUGGER
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JERRY_CONTEXT (debugger_port) = port;
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jerry_debugger_accept_connection ();
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#else /* !JERRY_DEBUGGER */
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JERRY_UNUSED (port);
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#endif /* JERRY_DEBUGGER */
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} /* jerry_debugger_init */
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/**
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* Debugger server shutdown. Must be called before jerry_cleanup.
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*/
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void
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jerry_debugger_cleanup (void)
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{
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#ifdef JERRY_DEBUGGER
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if (JERRY_CONTEXT (debugger_flags) & JERRY_DEBUGGER_CONNECTED)
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{
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jerry_debugger_close_connection ();
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}
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#endif /* JERRY_DEBUGGER */
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} /* jerry_debugger_cleanup */
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