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Now the jerry-debugger uses the jerry-port's sleep, therefore if there are systems that don't support usleep or nanosleep can now define their own function. JerryScript-DCO-1.0-Signed-off-by: Istvan Miklos imiklos2@inf.u-szeged.hu
40 lines
1.2 KiB
C
40 lines
1.2 KiB
C
/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "jerryscript-port.h"
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#include "jerryscript-port-default.h"
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#ifdef HAVE_TIME_H
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#include <time.h>
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#elif defined (HAVE_UNISTD_H)
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#include <unistd.h>
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#endif /* HAVE_TIME_H */
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#ifdef JERRY_DEBUGGER
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void jerry_port_sleep (uint32_t sleep_time)
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{
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#ifdef HAVE_TIME_H
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nanosleep (&(const struct timespec)
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{
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sleep_time / 1000, (sleep_time % 1000) * 1000000L /* Seconds, nanoseconds */
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}
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, NULL);
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#elif defined (HAVE_UNISTD_H)
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usleep ((useconds_t) sleep_time * 1000);
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#endif /* HAVE_TIME_H */
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(void) sleep_time;
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} /* jerry_port_sleep */
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#endif /* JERRY_DEBUGGER */
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