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Since the project is now hosted at the JS Foundation we can move to unified copyright notices for the project. Starting with this commit all future contributions to the project should only carry the following copyright notice (except for third-party code which requires copyright information to be preserved): "Copyright JS Foundation and other contributors, http://js.foundation" (without the quotes) This avoids cluttering the codebase with contributor-specific copyright notices which have a higher maintenance overhead and tend to get outdated quickly. Also dropping the year from the copyright notices helps to avoid yearly code changes just to update the copyright notices. Note that each contributor still retains full copyright ownership of his/her contributions and the respective authorship is tracked very accurately via Git. JerryScript-DCO-1.0-Signed-off-by: Tilmann Scheller t.scheller@samsung.com
91 lines
2.6 KiB
C
91 lines
2.6 KiB
C
/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ECMA_BUILTINS_H
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#define ECMA_BUILTINS_H
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#include "ecma-globals.h"
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/**
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* A built-in object's identifier
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*/
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typedef enum
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{
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#define BUILTIN(builtin_id, \
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object_type, \
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object_prototype_builtin_id, \
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is_extensible, \
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is_static, \
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lowercase_name) \
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builtin_id,
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#include "ecma-builtins.inc.h"
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ECMA_BUILTIN_ID__COUNT /**< number of built-in objects */
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} ecma_builtin_id_t;
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/**
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* Construct a routine value
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*/
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#define ECMA_ROUTINE_VALUE(id, length) (((id) << 4) | length)
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/**
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* Get routine length
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*/
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#define ECMA_GET_ROUTINE_LENGTH(value) ((uint8_t) ((value) & 0xf))
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/**
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* Get routine ID
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*/
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#define ECMA_GET_ROUTINE_ID(value) ((uint16_t) ((value) >> 4))
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/**
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* Construct a fully accessor value
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*/
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#define ECMA_ACCESSOR_READ_WRITE(getter, setter) (((getter) << 8) | (setter))
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/**
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* Get accessor setter ID
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*/
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#define ECMA_ACCESSOR_READ_WRITE_GET_SETTER_ID(value) ((uint16_t) ((value) & 0xff))
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/**
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* Get accessor getter ID
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*/
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#define ECMA_ACCESSOR_READ_WRITE_GET_GETTER_ID(value) ((uint16_t) ((value) >> 8))
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/* ecma-builtins.c */
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extern void ecma_finalize_builtins (void);
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extern ecma_value_t
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ecma_builtin_dispatch_call (ecma_object_t *, ecma_value_t,
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const ecma_value_t *, ecma_length_t);
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extern ecma_value_t
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ecma_builtin_dispatch_construct (ecma_object_t *,
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const ecma_value_t *, ecma_length_t);
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extern ecma_property_t *
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ecma_builtin_try_to_instantiate_property (ecma_object_t *, ecma_string_t *);
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extern void
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ecma_builtin_list_lazy_property_names (ecma_object_t *,
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bool,
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ecma_collection_header_t *,
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ecma_collection_header_t *);
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extern bool
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ecma_builtin_is (ecma_object_t *, ecma_builtin_id_t);
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extern ecma_object_t *
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ecma_builtin_get (ecma_builtin_id_t);
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extern bool
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ecma_builtin_function_is_routine (ecma_object_t *);
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#endif /* !ECMA_BUILTINS_H */
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