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Add support for Symbols when using the 'in' operation (#3202)
The change adds support for the 'in' operation to handle Symbols. JerryScript-DCO-1.0-Signed-off-by: Peter Gal pgal.u-szeged@partner.samsung.com
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@ -116,7 +116,9 @@ opfunc_instanceof (ecma_value_t left_value, /**< left value */
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/**
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* 'in' opcode handler.
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*
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* See also: ECMA-262 v5, 11.8.7
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* See also:
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* * ECMA-262 v5, 11.8.7
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* * ECAM-262 v6, 12.9.3
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*
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* @return ecma value
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* returned value must be freed with ecma_free_value.
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@ -130,28 +132,17 @@ opfunc_in (ecma_value_t left_value, /**< left value */
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return ecma_raise_type_error (ECMA_ERR_MSG ("Expected an object in 'in' check."));
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}
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bool to_string = !ecma_is_value_string (left_value);
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ecma_string_t *property_name_p = ecma_op_to_prop_name (left_value);
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if (to_string)
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if (JERRY_UNLIKELY (property_name_p == NULL))
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{
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left_value = ecma_op_to_string (left_value);
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if (ECMA_IS_VALUE_ERROR (left_value))
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{
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return left_value;
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}
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return ECMA_VALUE_ERROR;
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}
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ecma_string_t *left_value_prop_name_p = ecma_get_string_from_value (left_value);
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ecma_object_t *right_value_obj_p = ecma_get_object_from_value (right_value);
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ecma_value_t result = ecma_make_boolean_value (ecma_op_object_has_property (right_value_obj_p,
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left_value_prop_name_p));
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if (to_string)
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{
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ecma_free_value (left_value);
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}
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property_name_p));
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ecma_deref_ecma_string (property_name_p);
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return result;
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} /* opfunc_in */
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59
tests/jerry/es2015/symbol-in.js
Normal file
59
tests/jerry/es2015/symbol-in.js
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@ -0,0 +1,59 @@
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/* Copyright JS Foundation and other contributors, http://js.foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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var test_symbol = Symbol ('Test');
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var obj = {};
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assert ((test_symbol in obj) === false);
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obj[test_symbol] = 'value';
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assert ((test_symbol in obj) === true);
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assert (obj[test_symbol] === 'value');
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var array = [];
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assert ((test_symbol in array) === false);
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array[test_symbol] = 'value';
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assert ((test_symbol in array) === true);
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assert (array[test_symbol] === 'value');
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assert ((test_symbol in Symbol) === false);
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try {
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test_symbol in test_symbol;
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assert (false);
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} catch (ex) {
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assert (ex instanceof TypeError);
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}
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try {
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test_symbol in 3;
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assert (false);
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} catch (ex) {
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assert (ex instanceof TypeError);
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}
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try {
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test_symbol in 'Test';
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assert (false);
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} catch (ex) {
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assert (ex instanceof TypeError);
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}
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