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Fix jerry-libc's srand function (#2068)
The previous implementation of srand was wrong in jerry-libc. It set all 4 values to the seed, not modifying anything in them, causing random values to be repeated pretty often. This approach fixes the mentioned issue. JerryScript-DCO-1.0-Signed-off-by: Daniel Balla dballa@inf.u-szeged.hu
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@ -276,10 +276,14 @@ rand (void)
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void
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srand (unsigned int seed) /**< new seed */
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{
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libc_random_gen_state[0] =
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libc_random_gen_state[1] =
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libc_random_gen_state[2] =
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libc_random_gen_state[3] = seed;
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libc_random_gen_state[0] = (uint32_t) ((seed * 14316555781)
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+ (seed * 1183186591)
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+ (seed * 622729787)
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+ (seed * 338294347));
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libc_random_gen_state[1] = 842502087;
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libc_random_gen_state[2] = 3579807591;
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libc_random_gen_state[3] = 273326509;
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} /* srand */
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/**
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