Ensure that symbol properties are not listed in ecma_builtin_list_lazy_property_names (#2734)

This patch fixes #2733.

JerryScript-DCO-1.0-Signed-off-by: Robert Fancsik frobert@inf.u-szeged.hu
This commit is contained in:
Robert Fancsik 2019-01-31 13:42:18 +01:00 committed by László Langó
parent 924f4bbd74
commit 1ff322b72f
2 changed files with 58 additions and 0 deletions

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@ -943,6 +943,15 @@ ecma_builtin_list_lazy_property_names (ecma_object_t *object_p, /**< a built-in
index = 0;
}
#ifndef CONFIG_DISABLE_ES2015_SYMBOL_BUILTIN
/* Builtin symbol properties are internal magic strings which must not be listed */
if (curr_property_p->magic_string_id > LIT_NON_INTERNAL_MAGIC_STRING__COUNT)
{
curr_property_p++;
continue;
}
#endif /* !CONFIG_DISABLE_ES2015_SYMBOL_BUILTIN */
ecma_string_t *name_p = ecma_get_magic_string ((lit_magic_string_id_t) curr_property_p->magic_string_id);
uint32_t bit_for_index = (uint32_t) 1u << index;

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@ -0,0 +1,49 @@
// Copyright JS Foundation and other contributors, http://js.foundation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
var recursion_counter = 0;
var recursion_limit = 1000;
var fz_globalObject = this
function fz_is_primitive(value) {
var value_type = typeof value
if (value_type !== "function" && value_type !== "object")
return value_type
}
function fz_starts_with(str, pattern) {
for (var i = 0; i < pattern.length; i++)
if (str[i] !== pattern[i])
return
return true
}
function fz_collect_values(value) {
if (++recursion_counter >= recursion_limit) {
return
}
var primitive = fz_is_primitive(value)
if (primitive)
return
var prop_names = Object.getOwnPropertyNames(value)
for (var i = 0; i < prop_names.length; i++) {
var prop_name = prop_names[i]
if (!fz_starts_with(prop_name, "fz_")) {
fz_collect_values(value[prop_name])
}
}
}
fz_collect_values(fz_globalObject)