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76 lines
2.2 KiB
JavaScript
76 lines
2.2 KiB
JavaScript
import Queue from '../../../data-structures/queue/Queue';
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/**
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* @typedef {Object} Callbacks
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*
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* @property {function(vertices: Object): boolean} [allowTraversal] -
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* Determines whether DFS should traverse from the vertex to its neighbor
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* (along the edge). By default prohibits visiting the same vertex again.
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*
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* @property {function(vertices: Object)} [enterVertex] - Called when BFS enters the vertex.
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*
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* @property {function(vertices: Object)} [leaveVertex] - Called when BFS leaves the vertex.
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*/
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/**
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* @param {Callbacks} [callbacks]
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* @returns {Callbacks}
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*/
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function initCallbacks(callbacks = {}) {
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const initiatedCallback = callbacks;
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const stubCallback = () => {};
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const allowTraversalCallback = (
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() => {
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const seen = {};
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return ({ nextVertex }) => {
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if (!seen[nextVertex.getKey()]) {
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seen[nextVertex.getKey()] = true;
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return true;
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}
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return false;
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};
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}
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)();
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initiatedCallback.allowTraversal = callbacks.allowTraversal || allowTraversalCallback;
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initiatedCallback.enterVertex = callbacks.enterVertex || stubCallback;
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initiatedCallback.leaveVertex = callbacks.leaveVertex || stubCallback;
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return initiatedCallback;
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}
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/**
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* @param {Graph} graph
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* @param {GraphVertex} startVertex
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* @param {Callbacks} [originalCallbacks]
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*/
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export default function breadthFirstSearch(graph, startVertex, originalCallbacks) {
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const callbacks = initCallbacks(originalCallbacks);
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const vertexQueue = new Queue();
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// Do initial queue setup.
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vertexQueue.enqueue(startVertex);
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let previousVertex = null;
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// Traverse all vertices from the queue.
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while (!vertexQueue.isEmpty()) {
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const currentVertex = vertexQueue.dequeue();
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callbacks.enterVertex({ currentVertex, previousVertex });
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// Add all neighbors to the queue for future traversals.
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graph.getNeighbors(currentVertex).forEach((nextVertex) => {
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if (callbacks.allowTraversal({ previousVertex, currentVertex, nextVertex })) {
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vertexQueue.enqueue(nextVertex);
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}
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});
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callbacks.leaveVertex({ currentVertex, previousVertex });
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// Memorize current vertex before next loop.
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previousVertex = currentVertex;
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}
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}
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