ish/kernel/exit.c
2018-12-30 21:19:03 -08:00

220 lines
6.0 KiB
C

#include <pthread.h>
#include <signal.h>
#include "kernel/calls.h"
#include "kernel/futex.h"
#include "fs/fd.h"
static void halt_system(int status);
static bool exit_tgroup(struct task *task) {
struct tgroup *group = task->group;
lock(&group->lock);
list_remove(&task->group_links);
bool group_dead = list_empty(&group->threads);
if (group_dead) {
if (group->timer) {
timer_set(group->timer, (struct timer_spec) {}, NULL);
}
unlock(&group->lock);
lock(&pids_lock);
list_remove(&group->pgroup);
list_remove(&group->session);
unlock(&pids_lock);
} else {
unlock(&group->lock);
}
return group_dead;
}
noreturn void do_exit(int status) {
// has to happen before mem_release
addr_t clear_tid = current->clear_tid;
if (clear_tid) {
pid_t_ zero = 0;
if (user_put(clear_tid, zero) == 0)
futex_wake(clear_tid, 1);
}
// release all our resources
mem_release(current->mem);
fdtable_release(current->files);
fs_info_release(current->fs);
sighand_release(current->sighand);
bool group_dead = exit_tgroup(current);
vfork_notify(current);
// save things that our parent might be interested in
current->exit_code = status;
struct rusage_ rusage = rusage_get_current();
lock(&current->group->lock);
rusage_add(&current->group->rusage, &rusage);
unlock(&current->group->lock);
// the actual freeing needs pids_lock
lock(&pids_lock);
struct task *leader = current->group->leader;
if (group_dead) {
// reparent children
struct task *new_parent = pid_get_task(1);
struct task *child;
list_for_each_entry(&current->children, child, siblings) {
child->parent = new_parent;
}
// notify parent that we died
struct task *parent = leader->parent;
if (parent == NULL) {
// init died
halt_system(status);
} else {
lock(&parent->group->lock);
leader->zombie = true;
notify(&parent->group->child_exit);
unlock(&parent->group->lock);
send_signal(parent, leader->exit_signal);
}
}
if (current != leader)
task_destroy(current);
unlock(&pids_lock);
pthread_exit(NULL);
}
noreturn void do_exit_group(int status) {
struct tgroup *group = current->group;
lock(&group->lock);
if (!group->doing_group_exit) {
group->doing_group_exit = true;
group->group_exit_code = status;
} else {
status = group->group_exit_code;
}
// kill everyone else in the group
struct task *task;
list_for_each_entry(&group->threads, task, group_links) {
send_signal(task, SIGKILL_);
}
unlock(&group->lock);
do_exit(status);
}
void (*exit_hook)(int code) = NULL;
// always called from init process
static void halt_system(int status) {
// brutally murder everything
// which will leave everything in an inconsistent state. I will solve this problem later.
for (int i = 2; i < MAX_PID; i++) {
struct task *task = pid_get_task(i);
if (task != NULL)
pthread_kill(task->thread, SIGKILL);
}
// unmount all filesystems
lock(&mounts_lock);
struct mount *mount, *tmp;
list_for_each_entry_safe(&mounts, mount, tmp, mounts) {
mount_remove(mount);
}
unlock(&mounts_lock);
if (exit_hook != NULL)
exit_hook(status);
}
dword_t sys_exit(dword_t status) {
STRACE("exit(%d)\n", status);
do_exit(status << 8);
}
dword_t sys_exit_group(dword_t status) {
STRACE("exit_group(%d)\n", status);
do_exit_group(status << 8);
}
// returns 0 if the task cannot be reaped, returns 1 if the task was reaped
static int reap_if_zombie(struct task *task, addr_t status_addr, addr_t rusage_addr) {
assert(task_is_leader(task));
if (!task->zombie)
return 0;
lock(&task->group->lock);
dword_t exit_code = task->exit_code;
if (task->group->doing_group_exit)
exit_code = task->group->group_exit_code;
if (status_addr != 0)
if (user_put(status_addr, exit_code))
return _EFAULT;
struct rusage_ rusage = task->group->rusage;
// current->group is already locked
rusage_add(&current->group->children_rusage, &rusage);
if (rusage_addr != 0)
if (user_put(rusage_addr, rusage))
return _EFAULT;
unlock(&task->group->lock);
cond_destroy(&task->group->child_exit);
free(task->group);
task_destroy(task);
return 1;
}
#define WNOHANG_ 1
dword_t sys_wait4(dword_t id, addr_t status_addr, dword_t options, addr_t rusage_addr) {
STRACE("wait(%d, 0x%x, 0x%x, 0x%x)", id, status_addr, options, rusage_addr);
lock(&pids_lock);
int err;
retry:
if (id == (dword_t) -1) {
// look for a zombie child
err = _ECHILD;
if (list_empty(&current->children))
goto error;
struct task *task;
list_for_each_entry(&current->children, task, siblings) {
if (!task_is_leader(task))
continue;
id = task->pid;
if (reap_if_zombie(task, status_addr, rusage_addr))
goto found_zombie;
}
} else {
// check if this child is a zombie
struct task *task = pid_get_task_zombie(id);
err = _ECHILD;
if (task == NULL || task->parent->group != current->group)
goto error;
task = task->group->leader;
if (reap_if_zombie(task, status_addr, rusage_addr))
goto found_zombie;
}
err = _ECHILD;
if (options & WNOHANG_)
goto error;
// no matching zombie found, wait for one
err = _EINTR;
if (wait_for(&current->group->child_exit, &pids_lock, NULL))
goto error;
goto retry;
found_zombie:
unlock(&pids_lock);
return id;
error:
unlock(&pids_lock);
return err;
}
dword_t sys_waitpid(dword_t pid, addr_t status_addr, dword_t options) {
return sys_wait4(pid, status_addr, options, 0);
}