grpc-node/ext/timeval.cc
Craig Tiller 845bdd941e Make the server report monotonic times for deadlines
For very high performance systems, we're going to want to be able to
simply push the value reported from the server down onto clients.

If we report realtime now, then all wrapped languages are going to
assume it, meaning that such a change will be impossible later.
2015-07-23 09:52:11 -07:00

68 lines
2.6 KiB
C++

/*
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#include <limits>
#include "grpc/grpc.h"
#include "grpc/support/time.h"
#include "timeval.h"
namespace grpc {
namespace node {
gpr_timespec MillisecondsToTimespec(double millis) {
if (millis == std::numeric_limits<double>::infinity()) {
return gpr_inf_future(GPR_CLOCK_REALTIME);
} else if (millis == -std::numeric_limits<double>::infinity()) {
return gpr_inf_past(GPR_CLOCK_REALTIME);
} else {
return gpr_time_from_micros(static_cast<int64_t>(millis * 1000),
GPR_CLOCK_REALTIME);
}
}
double TimespecToMilliseconds(gpr_timespec timespec) {
timespec = gpr_convert_clock_type(timespec, GPR_CLOCK_REALTIME);
if (gpr_time_cmp(timespec, gpr_inf_future(GPR_CLOCK_REALTIME)) == 0) {
return std::numeric_limits<double>::infinity();
} else if (gpr_time_cmp(timespec, gpr_inf_past(GPR_CLOCK_REALTIME)) == 0) {
return -std::numeric_limits<double>::infinity();
} else {
return (static_cast<double>(timespec.tv_sec) * 1000 +
static_cast<double>(timespec.tv_nsec) / 1000000);
}
}
} // namespace node
} // namespace grpc