mirror of
https://github.com/gpujs/gpu.js.git
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135 lines
3.7 KiB
JavaScript
135 lines
3.7 KiB
JavaScript
const KernelBase = require('../kernel-base');
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const utils = require('../../utils');
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module.exports = class CPUKernel extends KernelBase {
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constructor(fnString, settings) {
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super(fnString, settings);
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this._fnBody = utils.getFunctionBodyFromString(fnString);
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this._fn = null;
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this.run = null;
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this._canvasCtx = null;
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this._imageData = null;
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this._colorData = null;
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this.thread = {
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x: 0,
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y: 0,
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z: 0
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};
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this.runDimensions = {
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x: null,
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y: null,
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z: null
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};
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this.run = function() {
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this.run = null;
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this.build();
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return this.run.apply(this, arguments);
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}.bind(this);
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}
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validateOptions() {
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if (!this.dimensions || this.dimensions.length === 0) {
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if (arguments.length !== 1) {
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throw 'Auto dimensions only supported for kernels with only one input';
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}
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const argType = utils.getArgumentType(arguments[0]);
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if (argType === 'Array') {
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this.dimensions = utils.getDimensions(argType);
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} else if (argType === 'Texture') {
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this.dimensions = arguments[0].dimensions;
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} else {
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throw 'Auto dimensions not supported for input type: ' + argType;
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}
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}
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}
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build() {
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const kernelArgs = [];
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for (let i = 0; i < arguments.length; i++) {
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const argType = utils.getArgumentType(arguments[i]);
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if (argType === 'Array' || argType === 'Number') {
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kernelArgs[i] = arguments[i];
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} else if (argType === 'Texture') {
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kernelArgs[i] = arguments[i].toArray();
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} else {
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throw 'Input type not supported (CPU): ' + arguments[i];
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}
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}
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const threadDim = this.threadDim = utils.clone(this.dimensions);
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while (threadDim.length < 3) {
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threadDim.push(1);
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}
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this._fn = new Function(this.paramNames, this._fnBody);
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if (this.debug) {
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console.log('Options:');
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console.dir(this);
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}
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this.run = function() {
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if (this.graphical) {
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this._imageData = this._canvasCtx.createImageData(threadDim[0], threadDim[1]);
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this._colorData = new Uint8ClampedArray(threadDim[0] * threadDim[1] * 4);
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}
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let ret = new Array(threadDim[2]);
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for (this.thread.z = 0; this.thread.z < threadDim[2]; this.thread.z++) {
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ret[this.thread.z] = new Array(threadDim[1]);
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for (this.thread.y = 0; this.thread.y < threadDim[1]; this.thread.y++) {
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ret[this.thread.z][this.thread.y] = new Array(threadDim[0]);
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for (this.thread.x = 0; this.thread.x < threadDim[0]; this.thread.x++) {
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ret[this.thread.z][this.thread.y][this.thread.x] = this._fn.apply(this, arguments);
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}
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}
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}
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if (this.graphical) {
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this._imageData.data.set(this._colorData);
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this._canvasCtx.putImageData(this._imageData, 0, 0);
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}
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if (this.dimensions.length === 1) {
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ret = ret[0][0];
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} else if (this.dimensions.length === 2) {
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ret = ret[0];
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}
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return ret;
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}.bind(this);
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if (this.graphical) {
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const canvas = this.canvas;
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this.runDimensions.x = canvas.width = threadDim[0];
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this.runDimensions.y = canvas.height = threadDim[1];
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this._canvasCtx = canvas.getContext('2d');
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}
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}
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color(r, g, b, a) {
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if (typeof a === 'undefined') {
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a = 1;
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}
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r = Math.floor(r * 255);
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g = Math.floor(g * 255);
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b = Math.floor(b * 255);
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a = Math.floor(a * 255);
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const width = this.runDimensions.x;
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const height = this.runDimensions.y;
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const x = this.thread.x;
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const y = height - this.thread.y - 1;
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const index = x + y * width;
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this._colorData[index * 4 + 0] = r;
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this._colorData[index * 4 + 1] = g;
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this._colorData[index * 4 + 2] = b;
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this._colorData[index * 4 + 3] = a;
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}
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}; |