2020-01-18 08:42:09 -05:00

40 lines
1.5 KiB
JavaScript

const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU } = require('../../../../../../src');
const { greenCanvas } = require('../../../../../browser-test-utils');
describe('feature: to-string unsigned precision arguments HTMLCanvas');
function testArgument(mode, done) {
const canvasInput1 = greenCanvas(mode, 1, 1);
const canvasInput2 = greenCanvas(mode, 1, 1);
const gpu = new GPU({mode});
const originalKernel = gpu.createKernel(function (canvas1, canvas2) {
const pixel1 = canvas1[this.thread.y][this.thread.x];
const pixel2 = canvas2[this.thread.y][this.thread.x];
return pixel1[1] + pixel2[1];
}, {
output: [1],
precision: 'unsigned',
argumentTypes: ['HTMLCanvas', 'HTMLCanvas'],
});
const canvas = originalKernel.canvas;
const context = originalKernel.context;
assert.deepEqual(originalKernel(canvasInput1, canvasInput2)[0], 2);
const kernelString = originalKernel.toString(canvasInput1, canvasInput2);
const newKernel = new Function('return ' + kernelString)()({context, canvas});
const canvasInput3 = greenCanvas(mode, 1, 1);
const canvasInput4 = greenCanvas(mode, 1, 1);
assert.deepEqual(newKernel(canvasInput3, canvasInput4)[0], 2);
gpu.destroy();
}
(GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('webgl', () => {
testArgument('webgl');
});
(GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('webgl2', () => {
testArgument('webgl2');
});