gpu.js/test/features/nested-function.js
Robert Plummer b2df0ab604 fix #316
Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others
Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten
Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them
Bump version number
2018-06-12 14:07:41 -04:00

47 lines
1022 B
JavaScript

(function() {
function nestedSumABTest(mode) {
var gpu = new GPU({ mode: mode });
var f = gpu.createKernel(function(a, b) {
function custom_adder(a,b) {
return a+b;
}
return custom_adder(a[this.thread.x], b[this.thread.x]);
}, {
output : [6]
});
QUnit.assert.ok(f !== null, 'function generated test');
var a = [1, 2, 3, 5, 6, 7];
var b = [4, 5, 6, 1, 2, 3];
var res = f(a,b);
var exp = [5, 7, 9, 6, 8, 10];
for(var i = 0; i < exp.length; ++i) {
QUnit.assert.close(res[i], exp[i], 0.1, 'Result arr idx: '+i);
}
}
QUnit.test('nested_sum (auto)', function() {
nestedSumABTest(null);
});
QUnit.test('nested_sum (gpu)', function() {
nestedSumABTest('gpu');
});
QUnit.test('nested_sum (webgl)', function() {
nestedSumABTest('webgl');
});
QUnit.test('nested_sum (webgl2)', function() {
nestedSumABTest('webgl2');
});
QUnit.test('nested_sum (CPU)', function() {
nestedSumABTest('cpu');
});
})();