gpu.js/test/internal/function-node.js
2019-01-26 21:47:26 -05:00

253 lines
6.7 KiB
JavaScript

(() => {
const GPU = require('../../src/index');
///
/// Test the various basic functionality of functionNode
///
/// Test the creation of a hello_world function
QUnit.test("hello_world: just return magic 42 (cpu)", function(assert) {
// Create a function hello node
const node = new GPU.CPUFunctionNode(
(function() {
return 42;
}).toString(), { name: 'hello_world' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' '),
"function hello_world() { return 42; }",
"function conversion check"
);
});
QUnit.test("hello_world: just return magic 42 (webgl)", function(assert) {
// Create a function hello node
const node = new GPU.WebGLFunctionNode(
(function() {
return 42;
}).toString(), { name: 'hello_world' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' '),
"float hello_world() { return 42.0; }",
"function conversion check"
);
});
QUnit.test("hello_world: just return magic 42 (webgl2)", function(assert) {
// Create a function hello node
const node = new GPU.WebGL2FunctionNode(
(function() {
return 42;
}).toString(), { name: 'hello_world' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' '),
"float hello_world() { return 42.0; }",
"function conversion check"
);
});
/// Test creation of function, that calls another function
QUnit.test("hello_inner: call a function inside a function (cpu)", function(assert) {
function inner() {
return 42;
}
// Create a function hello node
var node = new GPU.CPUFunctionNode(
(function() {
return inner();
}).toString(), { name: 'hello_inner' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' '),
"function hello_inner() { return inner(); }",
"function conversion check"
);
assert.deepEqual(node.calledFunctions, ["inner"] );
});
QUnit.test("hello_inner: call a function inside a function (webgl)", function(assert) {
function inner() {
return 42;
}
// Create a function hello node
const node = new GPU.WebGLFunctionNode(
(function() {
return inner();
}).toString(), { name: 'hello_inner' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' '),
"float hello_inner() { return inner(); }",
"function conversion check"
);
assert.deepEqual(node.calledFunctions, ["inner"] );
});
/// Test creation of function, that calls another function
QUnit.test("hello_inner: call a function inside a function (webgl2)", function(assert) {
function inner() {
return 42;
}
// Create a function hello node
const node = new GPU.WebGL2FunctionNode(
(function() {
return inner();
}).toString(), { name: 'hello_inner' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' '),
"float hello_inner() { return inner(); }",
"function conversion check"
);
assert.deepEqual(node.calledFunctions, ["inner"] );
});
/// Test creation of function, that calls another function, with ARGS
QUnit.test("Math.round implementation: A function with arguments (cpu)", function(assert) {
// Math.round node
const node = new GPU.CPUFunctionNode(
(function(a) {
return Math.floor(a + 0.5 );
}).toString(), { name: 'foo' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' ').replace(/user_/g,''),
"function foo(a) { return Math.floor((a+0.5)); }",
"function conversion check"
);
assert.deepEqual(node.calledFunctions, ["Math.floor"]);
});
QUnit.test("Math.round implementation: A function with arguments (webgl)", function(assert) {
// Math.round node
const node = new GPU.WebGLFunctionNode(
(function(a) {
return Math.floor(a + 0.5 );
}).toString(), { name: 'foo' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' ').replace(/user_/g,''),
"float foo(float a) { return floor((a+0.5)); }",
"function conversion check"
);
assert.deepEqual(node.calledFunctions, ["floor"] );
});
QUnit.test("Math.round implementation: A function with arguments (webgl2)", function(assert) {
// Math.round node
const node = new GPU.WebGL2FunctionNode(
(function(a) {
return Math.floor(a + 0.5 );
}).toString(), { name: 'foo' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' ').replace(/user_/g,''),
"float foo(float a) { return floor((a+0.5)); }",
"function conversion check"
);
assert.deepEqual(node.calledFunctions, ["floor"] );
});
/// Test creation of function, that calls another function, with ARGS
QUnit.test("Two arguments test (webgl)", function(assert){
const node = new GPU.WebGLFunctionNode(
(function(a,b) {
return a+b;
}).toString(), { name: 'add_together' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' ').replace(/user_/g,''),
"float add_together(float a, float b) { return (a+b); }",
"function conversion check"
);
});
QUnit.test("Two arguments test (webgl2)", function(assert){
const node = new GPU.WebGL2FunctionNode(
(function(a,b) {
return a+b;
}).toString(), { name: 'add_together' }
);
assert.notEqual(node.getJsAST(), null, "AST fetch check");
assert.equal(
node.toString().replace(/\s+/g,' ').replace(/user_/g,''),
"float add_together(float a, float b) { return (a+b); }",
"function conversion check"
);
});
/// Test the creation of a hello_world function
QUnit.test("Automatic naming support (cpu)", function(assert) {
function hello_world() {
return 42;
}
// Create a function hello node
const node = new GPU.CPUFunctionNode(hello_world.toString());
assert.notEqual(node, null, "class creation check");
assert.equal(node.name, "hello_world");
});
QUnit.test("Automatic naming support (webgl)", function(assert) {
function hello_world() {
return 42;
}
// Create a function hello node
const node = new GPU.WebGLFunctionNode(hello_world.toString());
assert.notEqual(node, null, "class creation check");
assert.equal(node.name, "hello_world");
});
QUnit.test("Automatic naming support (webgl2)", function(assert) {
function hello_world() {
return 42;
}
// Create a function hello node
const node = new GPU.WebGL2FunctionNode(hello_world.toString());
assert.notEqual(node, null, "class creation check");
assert.equal(node.name, "hello_world");
});
})();