gpu.js/test/features/constants-array.js
Robert Plummer 87e2be5fba feat: Migrating to use gl, bump version number
Not ready yet, but close.  Need build scripts from headless-gl upstream.
2019-01-04 10:29:45 -05:00

47 lines
1.1 KiB
JavaScript

var GPU = require('../../src/index');
(function() {
function arrayConstantTest(mode) {
var gpu = new GPU({ mode: mode });
var array = [200, 200];
var tryConst = gpu.createKernel(
function() {
return this.constants.array[this.thread.x];
},
{
constants: { array }
}
).setOutput([2]);
var result = tryConst();
var match = new Float32Array([200, 200]);
var test = (result[0] === match[0] && result[1] === match[1]);
QUnit.assert.ok(test, 'array constant passed test');
gpu.destroy();
}
QUnit.test( 'arrayConstantTest (auto)', function() {
var mode = null;
arrayConstantTest(mode);
});
QUnit.test( 'arrayConstantTest (gpu)', function() {
var mode = 'gpu';
arrayConstantTest(mode);
});
QUnit.test( 'arrayConstantTest (webgl)', function() {
var mode = 'webgl';
arrayConstantTest(mode);
});
QUnit.test( 'arrayConstantTest (webgl2)', function() {
var mode = 'webgl2';
arrayConstantTest(mode);
});
QUnit.test( 'arrayConstantTest (cpu)', function() {
var mode = 'cpu';
arrayConstantTest(mode);
});
})();