Robert Plummer 67300c302e fix: Use a loop rather than a map to save on a single function declaration
fix: Add a test for `utils.getKernelTextureSize` newly renamed
fix: WebGL2 to use preferred `gl.texStorage2D()` where possible
Also, found an issue with "Array(3)", and it turns out, I need to use `gl.RGBA32F` there
2019-05-23 14:25:47 -04:00
..
2019-05-16 21:39:01 -04:00
2019-05-16 21:39:01 -04:00
2019-05-17 18:42:35 -04:00
2019-04-22 17:15:01 -04:00
2019-02-05 22:13:44 -05:00
2019-05-16 21:39:01 -04:00
2019-05-17 18:42:35 -04:00
2019-05-16 21:39:01 -04:00
2019-05-17 18:42:35 -04:00