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Change `HTMLImageArray` render strategy to `gl.NEAREST`, like all the others Let `WebGL2FunctionNode` extend `WebGLFunctionNode` and lighten Remove all the different html pages associated with tests, and just use one file to handle them and use qunit for filtering them Bump version number
5 lines
75 B
JavaScript
5 lines
75 B
JavaScript
QUnit.test( "GPUCore loaded", function() {
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QUnit.assert.ok(GPUCore);
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});
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