mirror of
https://github.com/gpujs/gpu.js.git
synced 2025-12-08 20:35:56 +00:00
feat: `switch` statements
feat: `kernel.toString()` has as well `.getPixels()`
fix: Proper fallback when arguments or constants are not supported
fix: Removal of infamous `|| 'Number'` for argument types and return types
fix: detect circlical logic in `FunctionBuilder.lookupReturnType()` and tests
fix: Allow subKernels to get their type detected as well
fix: `FunctionNode`'s `typeLookupMap` didn't have 'Float' or 'Integer'
feat: Turn off context checking in kernel, via `{ checkContext: false }`, used for `kernel.toString()`
fix: `GPU.upgradeDeprecatedCreateKernelSettings` to have a default return value
fix: Typings
fix: `kernelRunShortcut()` to better switch kernel when replacing
feat: It order to flatten methods, for `kernel.toString()` `utils.flattenFunctionToString()` and light unit testing of it
fix: Added sinon for testing
fix: Bump gl-wiretap
60 lines
1.7 KiB
JavaScript
60 lines
1.7 KiB
JavaScript
const { assert, skip, test, module: describe, only } = require('qunit');
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const { GPU } = require('../../../../../../../src');
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describe('feature: to-string unsigned precision object style returns Array2D');
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function testReturn(mode, context, canvas) {
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const gpu = new GPU({ mode });
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function addOne(value) {
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return value + 1;
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}
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const originalKernel = gpu.createKernelMap({ addOneResult: addOne }, function(a) {
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const result = a[this.thread.x] + 1;
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addOne(result);
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return result;
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}, {
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canvas,
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context,
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output: [2, 2],
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precision: 'unsigned',
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});
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const a = [1, 2, 3, 4, 5, 6];
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const expected = [
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new Float32Array([2, 3]),
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new Float32Array([2, 3]),
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];
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const expectedZero = [
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new Float32Array([3, 4]),
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new Float32Array([3, 4]),
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];
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const originalResult = originalKernel(a);
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assert.deepEqual(originalResult.result, expected);
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assert.deepEqual(originalResult.addOneResult, expectedZero);
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const kernelString = originalKernel.toString(a);
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const newResult = new Function('return ' + kernelString)()({ context })(a);
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assert.deepEqual(newResult.result, expected);
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assert.deepEqual(newResult.addOneResult, expectedZero);
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gpu.destroy();
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}
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(GPU.isWebGLSupported ? test : skip)('webgl', () => {
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const canvas = document.createElement('canvas');
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const context = canvas.getContext('webgl');
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testReturn('webgl', context, canvas);
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});
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(GPU.isWebGL2Supported ? test : skip)('webgl2', () => {
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const canvas = document.createElement('canvas');
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const context = canvas.getContext('webgl2');
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testReturn('webgl2', context, canvas);
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});
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(GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => {
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testReturn('headlessgl', require('gl')(1, 1), null);
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});
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test('cpu', () => {
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testReturn('cpu');
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});
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