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fix: Documentation for what types are and are not tracked fix: Added documentation for testing and building fix: Some destructuring
80 lines
1.9 KiB
JavaScript
80 lines
1.9 KiB
JavaScript
const { assert, skip, test, module: describe, only } = require('qunit');
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const { GPU } = require('../../../../../../src');
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describe('feature: to-string unsigned precision constants Array3D');
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function testConstant(mode, context, canvas) {
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const gpu = new GPU({ mode });
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const a = [
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[
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[1, 2],
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[3, 4],
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],
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[
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[5, 6],
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[7, 8],
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]
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];
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const originalKernel = gpu.createKernel(function() {
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let sum = 0;
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for (let z = 0; z < 2; z++) {
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for (let y = 0; y < 2; y++) {
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sum += this.constants.a[z][y][this.thread.x];
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}
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}
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return sum;
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}, {
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canvas,
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context,
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output: [2],
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precision: 'unsigned',
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constants: {
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a
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}
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});
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const expected = new Float32Array([16, 20]);
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const originalResult = originalKernel();
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assert.deepEqual(originalResult, expected);
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const kernelString = originalKernel.toString();
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const Kernel = new Function('return ' + kernelString)();
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const newResult = Kernel({ context, constants: { a } })();
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assert.deepEqual(newResult, expected);
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const b = [
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[
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[1, 1],
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[1, 1],
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],
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[
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[1, 1],
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[1, 1],
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]
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];
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const newResult2 = Kernel({ context, constants: { a: b } })();
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const expected2 = new Float32Array([4, 4]);
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assert.deepEqual(newResult2, expected2);
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gpu.destroy();
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}
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(GPU.isWebGLSupported ? test : skip)('webgl', () => {
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const canvas = document.createElement('canvas');
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const context = canvas.getContext('webgl');
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testConstant('webgl', context, canvas);
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});
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(GPU.isWebGL2Supported ? test : skip)('webgl2', () => {
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const canvas = document.createElement('canvas');
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const context = canvas.getContext('webgl2');
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testConstant('webgl2', context, canvas);
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});
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(GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => {
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testConstant('headlessgl', require('gl')(1, 1), null);
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});
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test('cpu', () => {
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testConstant('cpu');
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});
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