Robert Plummer c7df01e66f fix: #514 fix and upgrade tests to detect behaviour
fix: Documentation for what types are and are not tracked
fix: Added documentation for testing and building
fix: Some destructuring
2019-10-08 10:29:54 -04:00

55 lines
1.7 KiB
JavaScript

const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU } = require('../../../../../../src');
describe('feature: to-string unsigned precision constants Array(2)');
function testConstant(mode, context, canvas) {
const gpu = new GPU({ mode });
const originalKernel = gpu.createKernel(function() {
return this.constants.a;
}, {
canvas,
context,
output: [1],
precision: 'unsigned',
constants: {
a: new Float32Array([1, 2])
},
constantTypes: {
a: 'Array(2)'
}
});
const expected = [new Float32Array([1, 2])];
const originalResult = originalKernel();
assert.deepEqual(originalResult, expected);
const kernelString = originalKernel.toString();
const Kernel = new Function('return ' + kernelString)();
const newResult = Kernel({ context, constants: { a: new Float32Array([1, 2]) } })();
assert.deepEqual(newResult, expected);
// Array(2) is "sticky" as a constant, and cannot reset
const newResult2 = Kernel({ context, constants: { a: new Float32Array([2, 1]) } })();
assert.deepEqual(newResult2, expected);
gpu.destroy();
}
(GPU.isWebGLSupported ? test : skip)('webgl', () => {
const canvas = document.createElement('canvas');
const context = canvas.getContext('webgl');
testConstant('webgl', context, canvas);
});
(GPU.isWebGL2Supported ? test : skip)('webgl2', () => {
const canvas = document.createElement('canvas');
const context = canvas.getContext('webgl2');
testConstant('webgl2', context, canvas);
});
(GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => {
testConstant('headlessgl', require('gl')(1, 1), null);
});
test('cpu', () => {
testConstant('cpu');
});