gpu.js/test/features/function-return.js
Robert Plummer db54434166 fix: Modulo performance and simplify tests
fix: Modulo negatives
fix: Modulo accuracy issue on OSX with `integerCorrectionModulo`
fix: Follow naming convention `div_with_int_check` to `divWithIntCheck`
fix: Member expression with function
fix: CPU variable assignment
fix: `gpu.addFunction` needed to be before createKernel and documentation
fix: mandelbulb.html from above .addFunction
2020-01-21 07:37:48 -05:00

200 lines
5.0 KiB
JavaScript

const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU } = require('../../src');
describe('features: function return');
function functionReturnFloat( mode ) {
const gpu = new GPU({ mode });
const f = gpu.createKernel(function() {
return 42;
}, {
output : [1]
});
assert.equal(f()[0], 42);
gpu.destroy();
}
test('float auto', () => {
functionReturnFloat(null);
});
test('float gpu', () => {
functionReturnFloat('gpu');
});
(GPU.isWebGLSupported ? test : skip)('float webgl', () => {
functionReturnFloat('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('float webgl2', () => {
functionReturnFloat('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('float headlessgl', () => {
functionReturnFloat('headlessgl');
});
test('float cpu', () => {
functionReturnFloat('cpu');
});
function functionReturnArray2( mode ) {
const gpu = new GPU({ mode });
const f = gpu.createKernel(function() {
return [42, 43];
}, {
output : [1]
});
const result = f();
assert.equal(result[0].constructor, Float32Array);
assert.equal(result[0][0], 42);
assert.equal(result[0][1], 43);
gpu.destroy();
}
(GPU.isSinglePrecisionSupported ? test : skip)('Array(2) auto', () => {
functionReturnArray2(null);
});
(GPU.isSinglePrecisionSupported ? test : skip)('Array(2) gpu', () => {
functionReturnArray2('gpu');
});
(GPU.isWebGLSupported && GPU.isSinglePrecisionSupported ? test : skip)('Array(2) webgl', () => {
functionReturnArray2('webgl');
});
(GPU.isWebGL2Supported && GPU.isSinglePrecisionSupported ? test : skip)('Array(2) webgl2', () => {
functionReturnArray2('webgl2');
});
(GPU.isHeadlessGLSupported && GPU.isSinglePrecisionSupported ? test : skip)('Array(2) headlessgl', () => {
functionReturnArray2('headlessgl');
});
test('Array(2) cpu', () => {
functionReturnArray2('cpu');
});
function functionReturnArray3( mode ) {
const gpu = new GPU({ mode });
const f = gpu.createKernel(function() {
return [42, 43, 44];
}, {
output : [1]
});
const result = f();
assert.equal(result[0].constructor, Float32Array);
assert.equal(result[0][0], 42);
assert.equal(result[0][1], 43);
assert.equal(result[0][2], 44);
gpu.destroy();
}
(GPU.isSinglePrecisionSupported ? test : skip)('Array(3) auto', () => {
functionReturnArray3(null);
});
(GPU.isSinglePrecisionSupported ? test : skip)('Array(3) gpu', () => {
functionReturnArray3('gpu');
});
(GPU.isWebGLSupported && GPU.isSinglePrecisionSupported ? test : skip)('Array(3) webgl', () => {
functionReturnArray3('webgl');
});
(GPU.isWebGL2Supported && GPU.isSinglePrecisionSupported ? test : skip)('Array(3) webgl2', () => {
functionReturnArray3('webgl2');
});
(GPU.isHeadlessGLSupported && GPU.isSinglePrecisionSupported ? test : skip)('Array(3) headlessgl', () => {
functionReturnArray3('headlessgl');
});
test('Array(3) cpu', () => {
functionReturnArray3('cpu');
});
function functionReturnArray4( mode ) {
const gpu = new GPU({ mode });
const f = gpu.createKernel(function() {
return [42, 43, 44, 45];
}, {
output : [1]
});
const result = f();
assert.equal(result[0].constructor, Float32Array);
assert.equal(result[0][0], 42);
assert.equal(result[0][1], 43);
assert.equal(result[0][2], 44);
assert.equal(result[0][3], 45);
gpu.destroy();
}
(GPU.isSinglePrecisionSupported ? test : skip)('Array(4) auto', () => {
functionReturnArray4(null);
});
(GPU.isSinglePrecisionSupported ? test : skip)('Array(4) gpu', () => {
functionReturnArray4('gpu');
});
(GPU.isWebGLSupported && GPU.isSinglePrecisionSupported ? test : skip)('Array(4) webgl', () => {
functionReturnArray4('webgl');
});
(GPU.isWebGL2Supported && GPU.isSinglePrecisionSupported ? test : skip)('Array(4) webgl2', () => {
functionReturnArray4('webgl2');
});
(GPU.isHeadlessGLSupported && GPU.isSinglePrecisionSupported ? test : skip)('Array(4) headlessgl', () => {
functionReturnArray4('headlessgl');
});
test('Array(4) cpu', () => {
functionReturnArray4('cpu');
});
function functionReturnArray4MemberExpression(mode) {
const gpu = new GPU({ mode });
const kernel = gpu.createKernel(function(value) {
let pixel = toIntArray4(value[this.thread.y][this.thread.x]);
return pixel;
function toIntArray4(pixel) {
return [pixel[0] * 255, pixel[1] * 255, pixel[2] * 255, pixel[3] * 255];
}
}, {
output: [1, 1],
argumentTypes: { value: 'Array2D(4)' },
});
const result = kernel([[[1,1,1,1]]]);
assert.deepEqual(Array.from(result[0][0]), [255,255,255,255]);
gpu.destroy();
}
test('auto', () => {
functionReturnArray4MemberExpression();
});
test('gpu', () => {
functionReturnArray4MemberExpression('gpu');
});
(GPU.isWebGLSupported ? test : skip)('webgl', () => {
functionReturnArray4MemberExpression('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('webgl2', () => {
functionReturnArray4MemberExpression('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => {
functionReturnArray4MemberExpression('headlessgl');
});
test('cpu', () => {
functionReturnArray4MemberExpression('cpu');
});