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60 lines
1.9 KiB
JavaScript
60 lines
1.9 KiB
JavaScript
const { assert, skip, test, module: describe } = require('qunit');
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const { GPU, WebGLKernel, HeadlessGLKernel } = require('../../src');
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describe('issue #314');
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// max size of ok addressing was 8388608, 8388609 is shifted by 1 so index seems to be 8388610
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// after this fix max addressing is 2^31 which is the max a int32 can handle
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// run out of heap before being able to create a butter that big!
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// wanted to use uints but caused more problems than it solved
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const DATA_MAX = (GPU.isHeadlessGLSupported ? HeadlessGLKernel : WebGLKernel).features.maxTextureSize*8;
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const divisor = 100;
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const data = new Uint16Array(DATA_MAX);
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let v = 0;
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for (let i = 0; i < DATA_MAX/divisor; i++) {
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for (let j = 0; j < divisor; j++) {
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data[i*divisor + j] = v++;
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}
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}
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function buildLargeArrayAddressKernel(mode) {
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const gpu = new GPU({ mode });
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const largeArrayAddressKernel = gpu.createKernel(function(data) {
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return data[this.thread.x];
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}, {
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precision: 'unsigned',
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})
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.setOutput([DATA_MAX]);
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const result = largeArrayAddressKernel(data);
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let same = true;
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let i = 0;
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for (; i < DATA_MAX; i++) {
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if (result[i] !== data[i]) {
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same = false;
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break;
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}
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}
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assert.ok(same, "not all elements are the same, failed on index:" + i);
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gpu.destroy();
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}
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test('Issue #314 Large array addressing - auto', () => {
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buildLargeArrayAddressKernel(null);
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});
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test('Issue #314 Large array addressing - gpu', () => {
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buildLargeArrayAddressKernel('gpu');
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});
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(GPU.isWebGLSupported ? test : skip)('Issue #314 Large array addressing - webgl', () => {
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buildLargeArrayAddressKernel('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('Issue #314 Large array addressing - webgl2', () => {
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buildLargeArrayAddressKernel('webgl2');
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});
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(GPU.isHeadlessGLSupported ? test : skip)('Issue #314 Large array addressing - headlessgl', () => {
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buildLargeArrayAddressKernel('headlessgl');
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});
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