gpu.js/test/issues/314-large-input-array-addressing.js
2019-09-24 10:39:17 -04:00

60 lines
1.9 KiB
JavaScript

const { assert, skip, test, module: describe } = require('qunit');
const { GPU, WebGLKernel, HeadlessGLKernel } = require('../../src');
describe('issue #314');
// max size of ok addressing was 8388608, 8388609 is shifted by 1 so index seems to be 8388610
// after this fix max addressing is 2^31 which is the max a int32 can handle
// run out of heap before being able to create a butter that big!
// wanted to use uints but caused more problems than it solved
const DATA_MAX = (GPU.isHeadlessGLSupported ? HeadlessGLKernel : WebGLKernel).features.maxTextureSize*8;
const divisor = 100;
const data = new Uint16Array(DATA_MAX);
let v = 0;
for (let i = 0; i < DATA_MAX/divisor; i++) {
for (let j = 0; j < divisor; j++) {
data[i*divisor + j] = v++;
}
}
function buildLargeArrayAddressKernel(mode) {
const gpu = new GPU({ mode });
const largeArrayAddressKernel = gpu.createKernel(function(data) {
return data[this.thread.x];
}, {
precision: 'unsigned',
})
.setOutput([DATA_MAX]);
const result = largeArrayAddressKernel(data);
let same = true;
let i = 0;
for (; i < DATA_MAX; i++) {
if (result[i] !== data[i]) {
same = false;
break;
}
}
assert.ok(same, "not all elements are the same, failed on index:" + i);
gpu.destroy();
}
test('Issue #314 Large array addressing - auto', () => {
buildLargeArrayAddressKernel(null);
});
test('Issue #314 Large array addressing - gpu', () => {
buildLargeArrayAddressKernel('gpu');
});
(GPU.isWebGLSupported ? test : skip)('Issue #314 Large array addressing - webgl', () => {
buildLargeArrayAddressKernel('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('Issue #314 Large array addressing - webgl2', () => {
buildLargeArrayAddressKernel('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('Issue #314 Large array addressing - headlessgl', () => {
buildLargeArrayAddressKernel('headlessgl');
});