gpu.js/test/internal/loop-int.js
Robert Plummer aca274198d feat: Added dynamicOutput && dynamicArguments as official settings
fix: Some documentation was out of date with the new features, so fixed
2019-05-20 18:54:12 -04:00

392 lines
9.3 KiB
JavaScript

const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU, WebGLFunctionNode, WebGL2FunctionNode } = require('../../src');
describe('internal: loop int');
test('loop int constant output webgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.constants.max; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const functionNode = new WebGLFunctionNode(kernel.toString(), {
isRootKernel: true,
output: [1],
constantTypes: {
max: 'Integer'
},
argumentTypes: ['Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nfor (int user_i=0;(user_i<constants_max);user_i++){' +
'\nuser_sum+=get32(user_a, user_aSize, user_aDim, 0, threadId.x, user_i);}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
test('loop int constant output webgl2', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.constants.max; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const functionNode = new WebGL2FunctionNode(kernel.toString(), {
isRootKernel: true,
output: [1],
constantTypes: { max: 'Integer' },
argumentTypes: ['Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nfor (int user_i=0;(user_i<constants_max);user_i++){' +
'\nuser_sum+=get32(user_a, user_aSize, user_aDim, 0, threadId.x, user_i);}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
(GPU.isWebGLSupported ? test : skip)('loop int constant webgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.constants.max; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl' });
const output = gpu.createKernel(kernel, {
constants: { max: 3 },
output: [1]
})([[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isWebGL2Supported ? test : skip)('loop int constant webgl2', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.constants.max; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl2' });
const output = gpu.createKernel(kernel, {
constants: { max: 3 },
output: [1]
})([[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isHeadlessGLSupported ? test : skip)('loop int constant headlessgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.constants.max; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'headlessgl' });
const output = gpu.createKernel(kernel, {
constants: { max: 3 },
output: [1]
})([[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
test('loop int literal output webgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < 10; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const functionNode = new WebGLFunctionNode(kernel.toString(), {
isRootKernel: true,
output: [1],
argumentTypes: ['Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nfor (int user_i=0;(user_i<10);user_i++){' +
'\nuser_sum+=get32(user_a, user_aSize, user_aDim, 0, threadId.x, user_i);}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
test('loop int literal output webgl2', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < 10; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const functionNode = new WebGL2FunctionNode(kernel.toString(), {
isRootKernel: true,
output: [1],
argumentTypes: ['Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nfor (int user_i=0;(user_i<10);user_i++){' +
'\nuser_sum+=get32(user_a, user_aSize, user_aDim, 0, threadId.x, user_i);}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
(GPU.isWebGLSupported ? test : skip)('loop int literal webgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < 3; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl' });
const output = gpu.createKernel(kernel, { output: [1] })([[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isWebGL2Supported ? test : skip)('loop int literal webgl2', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < 3; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl2' });
const output = gpu.createKernel(kernel, { output: [1] })([[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isHeadlessGLSupported ? test : skip)('loop int literal headlessgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < 3; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'headlessgl' });
const output = gpu.createKernel(kernel, { output: [1] })([[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
test('loop int parameter output webgl', () => {
function kernel(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}
const functionNode = new WebGLFunctionNode(kernel.toString(), {
isRootKernel: true,
output: [1],
argumentTypes: ['Number', 'Array'],
lookupFunctionArgumentBitRatio: () => 4
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nint user_i=0;' +
'\nfor (int safeI=0;safeI<LOOP_MAX;safeI++){' +
'\nif (!(user_i<int(user_a))) break;' +
'\nuser_sum+=get32(user_b, user_bSize, user_bDim, 0, threadId.x, user_i);' +
'\nuser_i++;}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
test('loop int parameter output webgl2', () => {
function kernel(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}
const functionNode = new WebGL2FunctionNode(kernel.toString(), {
isRootKernel: true,
output: [1],
argumentTypes: ['Number', 'Array'],
lookupFunctionArgumentBitRatio: () => 4,
});
assert.equal(
functionNode.toString(),
'void kernel() {' +
'\nfloat user_sum=0.0;' +
'\nint user_i=0;' +
'\nfor (int safeI=0;safeI<LOOP_MAX;safeI++){' +
'\nif (!(user_i<int(user_a))) break;' +
'\nuser_sum+=get32(user_b, user_bSize, user_bDim, 0, threadId.x, user_i);' +
'\nuser_i++;}' +
'\n' +
'\nkernelResult = user_sum;return;' +
'\n}');
});
(GPU.isWebGLSupported ? test : skip)('loop int parameter webgl', () => {
function kernel(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl' });
const output = gpu.createKernel(kernel, { output: [1] })(3, [[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isWebGL2Supported ? test : skip)('loop int parameter webgl2', () => {
function kernel(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl2' });
const output = gpu.createKernel(kernel, { output: [1] })(3, [[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isHeadlessGLSupported ? test : skip)('loop int parameter headlessgl', () => {
function kernel(a, b) {
let sum = 0;
for (let i = 0; i < a; i++) {
sum += b[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'headlessgl' });
const output = gpu.createKernel(kernel, { output: [1] })(3, [[1,2,3]]);
assert.equal(
output,
6
);
gpu.destroy();
});
(GPU.isWebGLSupported ? test : skip)('loop int dynamic output webgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.output.x; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl' });
const output = gpu.createKernel(kernel, {
dynamicOutput: true,
output: [1],
})([[3]]);
assert.deepEqual(
Array.from(output),
[3]
);
gpu.destroy();
});
(GPU.isWebGL2Supported ? test : skip)('loop int dynamic output webgl2', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.output.x; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'webgl2' });
const output = gpu.createKernel(kernel, {
dynamicOutput: true,
output: [1]
})([[3]]);
assert.deepEqual(
Array.from(output),
[3]
);
gpu.destroy();
});
(GPU.isHeadlessGLSupported ? test : skip)('loop int dynamic output headlessgl', () => {
function kernel(a) {
let sum = 0;
for (let i = 0; i < this.output.x; i++) {
sum += a[this.thread.x][i];
}
return sum;
}
const gpu = new GPU({ mode: 'headlessgl' });
const output = gpu.createKernel(kernel, {
dynamicOutput: true,
output: [1],
})([[3]]);
assert.deepEqual(
Array.from(output),
[3]
);
gpu.destroy();
});