Robert Plummer cd0b417c67 fix: #552 remove incorrect texture size checks
fix: texture.renderRawOutput to use existing framebuffer, or make it so it can be deleted
fix: glKernelString to handle the framebuffer from texture.renderRawOutput
fix: WebGLKernelArray.checkSize so display error for all three scenarios
  1. width too big
  2. height too big
  3. width and height too big
2020-01-08 07:13:37 -05:00
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