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Along with tests and documentation on which versions are affected. Sorry for the inconvenience! feat: Add more advanced-typescript.ts fix: Alter documentation mentioning v2 fix: Example of fluid.html, to use `immutable`
692 lines
22 KiB
JavaScript
692 lines
22 KiB
JavaScript
const { assert, skip, test, only, module: describe } = require('qunit');
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const { GPU } = require('../../src');
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describe('features: unsigned precision textures');
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function unsignedPrecisionTexturesWithArray(mode) {
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const original = [1, 2, 3, 4, 5, 6, 7, 8, 9];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.x];
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}, {
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output: [9],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(Array.from(result), original);
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Array auto', () => {
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unsignedPrecisionTexturesWithArray();
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});
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test('with Array cpu', () => {
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unsignedPrecisionTexturesWithArray('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Array gpu', () => {
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unsignedPrecisionTexturesWithArray('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array webgl', () => {
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unsignedPrecisionTexturesWithArray('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Array webgl2', () => {
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unsignedPrecisionTexturesWithArray('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array headlessgl', () => {
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unsignedPrecisionTexturesWithArray('headlessgl');
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});
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function unsignedPrecisionTexturesWithFloat32Array(mode) {
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const original = new Float32Array([1, 2, 3, 4, 5, 6, 7, 8, 9]);
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.x];
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}, {
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output: [9],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(Array.from(result), Array.from(original));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Float32Array auto', () => {
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unsignedPrecisionTexturesWithFloat32Array();
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});
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test('with Float32Array cpu', () => {
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unsignedPrecisionTexturesWithFloat32Array('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Float32Array gpu', () => {
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unsignedPrecisionTexturesWithFloat32Array('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array webgl', () => {
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unsignedPrecisionTexturesWithFloat32Array('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Float32Array webgl2', () => {
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unsignedPrecisionTexturesWithFloat32Array('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array headlessgl', () => {
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unsignedPrecisionTexturesWithFloat32Array('headlessgl');
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});
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function unsignedPrecisionTexturesWithUint16Array(mode) {
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const original = new Uint16Array([1, 2, 3, 4, 5, 6, 7, 8, 9]);
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.x];
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}, {
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output: [9],
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precision: 'unsigned',
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});
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const result = kernel(original);
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assert.deepEqual(Array.from(result), Array.from(original));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Uint16Array auto', () => {
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unsignedPrecisionTexturesWithUint16Array();
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});
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test('with Uint16Array cpu', () => {
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unsignedPrecisionTexturesWithUint16Array('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Uint16Array gpu', () => {
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unsignedPrecisionTexturesWithUint16Array('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array webgl', () => {
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unsignedPrecisionTexturesWithUint16Array('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Uint16Array webgl2', () => {
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unsignedPrecisionTexturesWithUint16Array('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array headlessgl', () => {
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unsignedPrecisionTexturesWithUint16Array('headlessgl');
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});
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function unsignedPrecisionTexturesWithUint8Array(mode) {
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const original = new Uint8Array([1, 2, 3, 4, 5, 6, 7, 8, 9]);
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.x];
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}, {
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output: [9],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(Array.from(result), Array.from(original));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Uint8Array auto', () => {
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unsignedPrecisionTexturesWithUint8Array();
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});
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test('with Uint8Array cpu', () => {
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unsignedPrecisionTexturesWithUint8Array('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Uint8Array gpu', () => {
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unsignedPrecisionTexturesWithUint8Array('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array webgl', () => {
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unsignedPrecisionTexturesWithUint8Array('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Uint8Array webgl2', () => {
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unsignedPrecisionTexturesWithUint8Array('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array headlessgl', () => {
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unsignedPrecisionTexturesWithUint8Array('headlessgl');
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});
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function unsignedPrecisionTexturesWithUint8ClampedArray(mode) {
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const original = new Uint8ClampedArray([1, 2, 3, 4, 5, 6, 7, 8, 9]);
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.x];
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}, {
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output: [9],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(Array.from(result), Array.from(original));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray auto', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray();
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});
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test('with Uint8ClampedArray cpu', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray gpu', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray webgl', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Uint8ClampedArray webgl2', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray headlessgl', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray('headlessgl');
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});
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function unsignedPrecisionTexturesWithArray2D(mode) {
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const original = [
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[1, 2, 3, 4, 5, 6, 7, 8, 9],
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[10, 11, 12, 13, 14, 15, 16, 18, 19],
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.y][this.thread.x];
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}, {
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output: [9, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array)));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Array2D auto', () => {
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unsignedPrecisionTexturesWithArray2D();
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});
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test('with Array2D cpu', () => {
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unsignedPrecisionTexturesWithArray2D('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Array2D gpu', () => {
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unsignedPrecisionTexturesWithArray2D('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array2D webgl', () => {
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unsignedPrecisionTexturesWithArray2D('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Array2D webgl2', () => {
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unsignedPrecisionTexturesWithArray2D('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array2D headlessgl', () => {
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unsignedPrecisionTexturesWithArray2D('headlessgl');
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});
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function unsignedPrecisionTexturesWithFloat32Array2D(mode) {
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const original = [
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new Float32Array([1, 2, 3, 4, 5, 6, 7, 8, 9]),
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new Float32Array([10, 11, 12, 13, 14, 15, 16, 18, 19]),
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.y][this.thread.x];
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}, {
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output: [9, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array)));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Float32Array2D auto', () => {
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unsignedPrecisionTexturesWithFloat32Array2D();
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});
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test('with Float32Array2D cpu', () => {
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unsignedPrecisionTexturesWithFloat32Array2D('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Float32Array2D gpu', () => {
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unsignedPrecisionTexturesWithFloat32Array2D('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array2D webgl', () => {
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unsignedPrecisionTexturesWithFloat32Array2D('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Float32Array2D webgl2', () => {
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unsignedPrecisionTexturesWithFloat32Array2D('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array2D headlessgl', () => {
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unsignedPrecisionTexturesWithFloat32Array2D('headlessgl');
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});
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function unsignedPrecisionTexturesWithUint16Array2D(mode) {
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const original = [
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new Uint16Array([1, 2, 3, 4, 5, 6, 7, 8, 9]),
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new Uint16Array([10, 11, 12, 13, 14, 15, 16, 18, 19]),
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.y][this.thread.x];
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}, {
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output: [9, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array)));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D auto', () => {
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unsignedPrecisionTexturesWithUint16Array2D();
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});
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test('with Uint16Array2D cpu', () => {
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unsignedPrecisionTexturesWithUint16Array2D('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D gpu', () => {
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unsignedPrecisionTexturesWithUint16Array2D('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D webgl', () => {
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unsignedPrecisionTexturesWithUint16Array2D('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Uint16Array2D webgl2', () => {
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unsignedPrecisionTexturesWithUint16Array2D('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D headlessgl', () => {
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unsignedPrecisionTexturesWithUint16Array2D('headlessgl');
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});
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function unsignedPrecisionTexturesWithUint8Array2D(mode) {
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const original = [
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new Uint8Array([1, 2, 3, 4, 5, 6, 7, 8, 9]),
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new Uint8Array([10, 11, 12, 13, 14, 15, 16, 18, 19]),
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.y][this.thread.x];
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}, {
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output: [9, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array)));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D auto', () => {
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unsignedPrecisionTexturesWithUint8Array2D();
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});
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test('with Uint8Array2D cpu', () => {
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unsignedPrecisionTexturesWithUint8Array2D('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D gpu', () => {
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unsignedPrecisionTexturesWithUint8Array2D('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D webgl', () => {
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unsignedPrecisionTexturesWithUint8Array2D('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Uint8Array2D webgl2', () => {
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unsignedPrecisionTexturesWithUint8Array2D('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D headlessgl', () => {
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unsignedPrecisionTexturesWithUint8Array2D('headlessgl');
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});
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function unsignedPrecisionTexturesWithUint8ClampedArray2D(mode) {
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const original = [
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new Uint8ClampedArray([1, 2, 3, 4, 5, 6, 7, 8, 9]),
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new Uint8ClampedArray([10, 11, 12, 13, 14, 15, 16, 18, 19]),
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.y][this.thread.x];
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}, {
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output: [9, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array)));
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray2D auto', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray2D();
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});
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test('with Uint8ClampedArray2D cpu', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray2D('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray2D gpu', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray2D('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray2D webgl', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray2D('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Uint8ClampedArray2D webgl2', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray2D('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray2D headlessgl', () => {
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unsignedPrecisionTexturesWithUint8ClampedArray2D('headlessgl');
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});
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function unsignedPrecisionTexturesWithArray3D(mode) {
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const original = [
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[
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[1, 2, 3, 4, 5, 6, 7, 8, 9],
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[10, 11, 12, 13, 14, 15, 16, 18, 19],
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],
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[
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[20, 21, 22, 23, 24, 25, 26, 27, 28],
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[29, 30, 31, 32, 33, 34, 35, 36, 37],
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]
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.z][this.thread.y][this.thread.x];
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}, {
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output: [9, 2, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original);
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gpu.destroy();
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}
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(GPU.isKernelMapSupported ? test : skip)('with Array3D auto', () => {
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unsignedPrecisionTexturesWithArray3D();
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});
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test('with Array3D cpu', () => {
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unsignedPrecisionTexturesWithArray3D('cpu');
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});
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(GPU.isKernelMapSupported ? test : skip)('with Array3D gpu', () => {
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unsignedPrecisionTexturesWithArray3D('gpu');
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});
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(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array3D webgl', () => {
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unsignedPrecisionTexturesWithArray3D('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('with Array3D webgl2', () => {
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unsignedPrecisionTexturesWithArray3D('webgl2');
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});
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(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array3D headlessgl', () => {
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unsignedPrecisionTexturesWithArray3D('headlessgl');
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});
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function unsignedPrecisionTexturesWithFloat32Array3D(mode) {
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const original = [
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[
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new Float32Array([1, 2, 3, 4, 5, 6, 7, 8, 9]),
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new Float32Array([10, 11, 12, 13, 14, 15, 16, 18, 19]),
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],
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[
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new Float32Array([20, 21, 22, 23, 24, 25, 26, 27, 28]),
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new Float32Array([29, 30, 31, 32, 33, 34, 35, 36, 37]),
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]
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];
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(packed) {
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return packed[this.thread.z][this.thread.y][this.thread.x];
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}, {
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output: [9, 2, 2],
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precision: 'unsigned'
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});
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const result = kernel(original);
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assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array))));
|
|
gpu.destroy();
|
|
}
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Float32Array3D auto', () => {
|
|
unsignedPrecisionTexturesWithFloat32Array3D();
|
|
});
|
|
|
|
test('with Float32Array3D cpu', () => {
|
|
unsignedPrecisionTexturesWithFloat32Array3D('cpu');
|
|
});
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Float32Array3D gpu', () => {
|
|
unsignedPrecisionTexturesWithFloat32Array3D('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array3D webgl', () => {
|
|
unsignedPrecisionTexturesWithFloat32Array3D('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('with Float32Array3D webgl2', () => {
|
|
unsignedPrecisionTexturesWithFloat32Array3D('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array3D headlessgl', () => {
|
|
unsignedPrecisionTexturesWithFloat32Array3D('headlessgl');
|
|
});
|
|
|
|
function unsignedPrecisionTexturesWithUint16Array3D(mode) {
|
|
const original = [
|
|
[
|
|
new Uint16Array([1, 2, 3, 4, 5, 6, 7, 8, 9]),
|
|
new Uint16Array([10, 11, 12, 13, 14, 15, 16, 18, 19]),
|
|
],
|
|
[
|
|
new Uint16Array([20, 21, 22, 23, 24, 25, 26, 27, 28]),
|
|
new Uint16Array([29, 30, 31, 32, 33, 34, 35, 36, 37]),
|
|
]
|
|
];
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(packed) {
|
|
return packed[this.thread.z][this.thread.y][this.thread.x];
|
|
}, {
|
|
output: [9, 2, 2],
|
|
precision: 'unsigned'
|
|
});
|
|
|
|
const result = kernel(original);
|
|
assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array))));
|
|
gpu.destroy();
|
|
}
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D auto', () => {
|
|
unsignedPrecisionTexturesWithUint16Array3D();
|
|
});
|
|
|
|
test('with Uint16Array3D cpu', () => {
|
|
unsignedPrecisionTexturesWithUint16Array3D('cpu');
|
|
});
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D gpu', () => {
|
|
unsignedPrecisionTexturesWithUint16Array3D('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D webgl', () => {
|
|
unsignedPrecisionTexturesWithUint16Array3D('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('with Uint16Array3D webgl2', () => {
|
|
unsignedPrecisionTexturesWithUint16Array3D('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D headlessgl', () => {
|
|
unsignedPrecisionTexturesWithUint16Array3D('headlessgl');
|
|
});
|
|
|
|
function unsignedPrecisionTexturesWithUint8Array3D(mode) {
|
|
const original = [
|
|
[
|
|
new Uint8Array([1, 2, 3, 4, 5, 6, 7, 8, 9]),
|
|
new Uint8Array([10, 11, 12, 13, 14, 15, 16, 18, 19]),
|
|
],
|
|
[
|
|
new Uint8Array([20, 21, 22, 23, 24, 25, 26, 27, 28]),
|
|
new Uint8Array([29, 30, 31, 32, 33, 34, 35, 36, 37]),
|
|
]
|
|
];
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(packed) {
|
|
return packed[this.thread.z][this.thread.y][this.thread.x];
|
|
}, {
|
|
output: [9, 2, 2],
|
|
precision: 'unsigned'
|
|
});
|
|
|
|
const result = kernel(original);
|
|
assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array))));
|
|
gpu.destroy();
|
|
}
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D auto', () => {
|
|
unsignedPrecisionTexturesWithUint8Array3D();
|
|
});
|
|
|
|
test('with Uint8Array3D cpu', () => {
|
|
unsignedPrecisionTexturesWithUint8Array3D('cpu');
|
|
});
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D gpu', () => {
|
|
unsignedPrecisionTexturesWithUint8Array3D('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D webgl', () => {
|
|
unsignedPrecisionTexturesWithUint8Array3D('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('with Uint8Array3D webgl2', () => {
|
|
unsignedPrecisionTexturesWithUint8Array3D('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D headlessgl', () => {
|
|
unsignedPrecisionTexturesWithUint8Array3D('headlessgl');
|
|
});
|
|
|
|
function unsignedPrecisionTexturesWithUint8ClampedArray3D(mode) {
|
|
const original = [
|
|
[
|
|
new Uint8ClampedArray([1, 2, 3, 4, 5, 6, 7, 8, 9]),
|
|
new Uint8ClampedArray([10, 11, 12, 13, 14, 15, 16, 18, 19]),
|
|
],
|
|
[
|
|
new Uint8ClampedArray([20, 21, 22, 23, 24, 25, 26, 27, 28]),
|
|
new Uint8ClampedArray([29, 30, 31, 32, 33, 34, 35, 36, 37]),
|
|
]
|
|
];
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(packed) {
|
|
return packed[this.thread.z][this.thread.y][this.thread.x];
|
|
}, {
|
|
output: [9, 2, 2],
|
|
precision: 'unsigned'
|
|
});
|
|
|
|
const result = kernel(original);
|
|
assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array))));
|
|
gpu.destroy();
|
|
}
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray3D auto', () => {
|
|
unsignedPrecisionTexturesWithUint8ClampedArray3D();
|
|
});
|
|
|
|
test('with Uint8ClampedArray3D cpu', () => {
|
|
unsignedPrecisionTexturesWithUint8ClampedArray3D('cpu');
|
|
});
|
|
|
|
(GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray3D gpu', () => {
|
|
unsignedPrecisionTexturesWithUint8ClampedArray3D('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray3D webgl', () => {
|
|
unsignedPrecisionTexturesWithUint8ClampedArray3D('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('with Uint8ClampedArray3D webgl2', () => {
|
|
unsignedPrecisionTexturesWithUint8ClampedArray3D('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8ClampedArray3D headlessgl', () => {
|
|
unsignedPrecisionTexturesWithUint8ClampedArray3D('headlessgl');
|
|
});
|
|
|
|
function testImmutableDoesNotCollideWithKernelTexture(mode) {
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(v) {
|
|
return v[this.thread.x] + 1;
|
|
}, {
|
|
output: [1],
|
|
precision: 'unsigned',
|
|
pipeline: true,
|
|
immutable: true,
|
|
});
|
|
const v = [1];
|
|
const result1 = kernel(v);
|
|
assert.deepEqual(result1.toArray(), new Float32Array([2]));
|
|
// kernel is getting ready to recompile, because a new type of input
|
|
const result2 = kernel(result1);
|
|
assert.deepEqual(result2.toArray(), new Float32Array([3]));
|
|
// now the kernel textures match, this would fail, and this is that this test is testing
|
|
const result3 = kernel(result2);
|
|
assert.deepEqual(result3.toArray(), new Float32Array([4]));
|
|
gpu.destroy();
|
|
}
|
|
|
|
test('immutable does not collide with kernel texture auto', () => {
|
|
testImmutableDoesNotCollideWithKernelTexture();
|
|
});
|
|
|
|
test('immutable does not collide with kernel texture gpu', () => {
|
|
testImmutableDoesNotCollideWithKernelTexture('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported ? test : skip)('immutable does not collide with kernel texture webgl', () => {
|
|
testImmutableDoesNotCollideWithKernelTexture('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('immutable does not collide with kernel texture webgl2', () => {
|
|
testImmutableDoesNotCollideWithKernelTexture('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported ? test : skip)('immutable does not collide with kernel texture headlessgl', () => {
|
|
testImmutableDoesNotCollideWithKernelTexture('headlessgl');
|
|
});
|