mirror of
https://github.com/gpujs/gpu.js.git
synced 2025-12-08 20:35:56 +00:00
...it kind of snowballed from some needs Fixes #521 - If `tactic` is not set, check precision allowed from WebGL, and automatically change based off needs, otherwise use value from `tactic`. Fixes #535 - Internally check if texture from argument is the same as output, if so, clone this texture, and then clean it up after the kernel runs. Fixes #536 - Normalize all declarations to non-destructured, and then parse Fixes #537 - Change logic Fixes #538 - Found the GL script that would work, and reduced the methods to use it Fixes #539 - Found a better way of testing random, and this gives me an error for 1 in 10 runs, acceptable Some refactoring for less duplicate code and documentation
223 lines
4.6 KiB
JavaScript
223 lines
4.6 KiB
JavaScript
const { assert, skip, test, only, module: describe } = require('qunit');
|
|
const { GPU } = require('../../src');
|
|
|
|
describe('features: switches');
|
|
|
|
function testBasic(mode) {
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(value) {
|
|
switch (value) {
|
|
case 1: return 1;
|
|
case 2: return 2;
|
|
case 3: return 3;
|
|
}
|
|
return 0;
|
|
}, {
|
|
argumentTypes: ['Integer'],
|
|
output: [1],
|
|
});
|
|
assert.equal(kernel(1)[0], 1);
|
|
assert.equal(kernel(2)[0], 2);
|
|
assert.equal(kernel(3)[0], 3);
|
|
assert.equal(kernel(4)[0], 0);
|
|
gpu.destroy();
|
|
}
|
|
|
|
test('basic auto', () => {
|
|
testBasic();
|
|
});
|
|
|
|
test('basic gpu', () => {
|
|
testBasic('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported ? test : skip)('basic webgl', () => {
|
|
testBasic('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('basic webgl2', () => {
|
|
testBasic('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported ? test : skip)('basic headlessgl', () => {
|
|
testBasic('headlessgl');
|
|
});
|
|
|
|
test('basic cpu', () => {
|
|
testBasic('cpu');
|
|
});
|
|
|
|
|
|
function testOnlyDefault(mode) {
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(value) {
|
|
switch (value) {
|
|
default: return 3;
|
|
}
|
|
}, {
|
|
argumentTypes: ['Integer'],
|
|
output: [1]
|
|
});
|
|
assert.equal(kernel(1)[0], 3);
|
|
assert.equal(kernel(2)[0], 3);
|
|
assert.equal(kernel(3)[0], 3);
|
|
assert.equal(kernel(4)[0], 3);
|
|
gpu.destroy();
|
|
}
|
|
|
|
test('only default auto', () => {
|
|
testOnlyDefault();
|
|
});
|
|
|
|
test('only default gpu', () => {
|
|
testOnlyDefault('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported ? test : skip)('only default webgl', () => {
|
|
testOnlyDefault('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('only default webgl2', () => {
|
|
testOnlyDefault('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported ? test : skip)('only default headlessgl', () => {
|
|
testOnlyDefault('headlessgl');
|
|
});
|
|
|
|
test('only default cpu', () => {
|
|
testOnlyDefault('cpu');
|
|
});
|
|
|
|
function testDefault(mode) {
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(value) {
|
|
switch (value) {
|
|
case 1: return 1;
|
|
case 2: return 2;
|
|
default: return 3;
|
|
}
|
|
}, {
|
|
argumentTypes: ['Integer'],
|
|
output: [1]
|
|
});
|
|
assert.equal(kernel(1)[0], 1);
|
|
assert.equal(kernel(2)[0], 2);
|
|
assert.equal(kernel(3)[0], 3);
|
|
assert.equal(kernel(4)[0], 3);
|
|
gpu.destroy();
|
|
}
|
|
|
|
test('default auto', () => {
|
|
testDefault();
|
|
});
|
|
|
|
test('default gpu', () => {
|
|
testDefault('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported ? test : skip)('default webgl', () => {
|
|
testDefault('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('default webgl2', () => {
|
|
testDefault('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported ? test : skip)('default headlessgl', () => {
|
|
testDefault('headlessgl');
|
|
});
|
|
|
|
test('default cpu', () => {
|
|
testDefault('cpu');
|
|
});
|
|
|
|
|
|
function testEarlyDefault(mode) {
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(value) {
|
|
switch (value) {
|
|
default: return 3;
|
|
case 1: return 1;
|
|
case 2: return 2;
|
|
}
|
|
}, {
|
|
argumentTypes: ['Integer'],
|
|
output: [1],
|
|
});
|
|
assert.equal(kernel(1)[0], 1);
|
|
assert.equal(kernel(2)[0], 2);
|
|
assert.equal(kernel(3)[0], 3);
|
|
assert.equal(kernel(4)[0], 3);
|
|
gpu.destroy();
|
|
}
|
|
|
|
test('early default auto', () => {
|
|
testEarlyDefault();
|
|
});
|
|
|
|
test('early default gpu', () => {
|
|
testEarlyDefault('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported ? test : skip)('early default webgl', () => {
|
|
testEarlyDefault('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('early default webgl2', () => {
|
|
testEarlyDefault('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported ? test : skip)('early default headlessgl', () => {
|
|
testEarlyDefault('headlessgl');
|
|
});
|
|
|
|
test('early default cpu', () => {
|
|
testEarlyDefault('cpu');
|
|
});
|
|
|
|
|
|
function testFallThrough(mode) {
|
|
const gpu = new GPU({ mode });
|
|
const kernel = gpu.createKernel(function(value) {
|
|
switch (value) {
|
|
case 1:
|
|
case 2:
|
|
return 1;
|
|
default: return 3;
|
|
}
|
|
}, {
|
|
argumentTypes: ['Integer'],
|
|
output: [1]
|
|
});
|
|
assert.equal(kernel(1)[0], 1);
|
|
assert.equal(kernel(2)[0], 1);
|
|
assert.equal(kernel(3)[0], 3);
|
|
assert.equal(kernel(4)[0], 3);
|
|
gpu.destroy();
|
|
}
|
|
|
|
test('fall through auto', () => {
|
|
testFallThrough();
|
|
});
|
|
|
|
test('fall through gpu', () => {
|
|
testFallThrough('gpu');
|
|
});
|
|
|
|
(GPU.isWebGLSupported ? test : skip)('fall through webgl', () => {
|
|
testFallThrough('webgl');
|
|
});
|
|
|
|
(GPU.isWebGL2Supported ? test : skip)('fall through webgl2', () => {
|
|
testFallThrough('webgl2');
|
|
});
|
|
|
|
(GPU.isHeadlessGLSupported ? test : skip)('fall through headlessgl', () => {
|
|
testFallThrough('headlessgl');
|
|
});
|
|
|
|
test('fall through cpu', () => {
|
|
testFallThrough('cpu');
|
|
});
|