gpu.js/test/features/internally-defined-matrices.js
2020-08-25 14:04:39 -04:00

163 lines
3.5 KiB
JavaScript

const { assert, skip, test, module: describe, only } = require('qunit');
const { GPU } = require('../../src');
describe('features: internally defined matrices');
function testMatrix2(mode) {
const gpu = new GPU({ mode });
function getMatrix() {
const matrix = [
[1,2],
[3,4]
];
return matrix;
}
gpu.addFunction(getMatrix);
const kernel = gpu.createKernel(function(y, x) {
return getMatrix()[y][x];
}, { output: [1] });
assert.equal(kernel(0, 0)[0], 1);
assert.equal(kernel(0, 1)[0], 2);
assert.equal(kernel(1, 0)[0], 3);
assert.equal(kernel(1, 1)[0], 4);
gpu.destroy();
}
test('matrix2 auto', () => {
testMatrix2();
});
test('matrix2 gpu', () => {
testMatrix2('gpu');
});
(GPU.isWebGLSupported ? test : skip)('matrix2 webgl', () => {
testMatrix2('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('matrix2 webgl2', () => {
testMatrix2('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('matrix2 headlessgl', () => {
testMatrix2('headlessgl');
});
test('matrix2 cpu', () => {
testMatrix2('cpu');
});
function testMatrix3(mode) {
const gpu = new GPU({ mode });
function getMatrix() {
const matrix = [
[1,2,3],
[4,5,6],
[7,8,9],
];
return matrix;
}
gpu.addFunction(getMatrix);
const kernel = gpu.createKernel(function(y, x) {
return getMatrix()[y][x];
}, { output: [1] });
assert.equal(kernel(0, 0)[0], 1);
assert.equal(kernel(0, 1)[0], 2);
assert.equal(kernel(0, 2)[0], 3);
assert.equal(kernel(1, 0)[0], 4);
assert.equal(kernel(1, 1)[0], 5);
assert.equal(kernel(1, 2)[0], 6);
assert.equal(kernel(2, 0)[0], 7);
assert.equal(kernel(2, 1)[0], 8);
assert.equal(kernel(2, 2)[0], 9);
gpu.destroy();
}
test('matrix3 auto', () => {
testMatrix3();
});
test('matrix3 gpu', () => {
testMatrix3('gpu');
});
(GPU.isWebGLSupported ? test : skip)('matrix3 webgl', () => {
testMatrix3('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('matrix3 webgl2', () => {
testMatrix3('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('matrix3 headlessgl', () => {
testMatrix3('headlessgl');
});
test('matrix3 cpu', () => {
testMatrix3('cpu');
});
function testMatrix4(mode) {
const gpu = new GPU({ mode });
function getMatrix() {
const matrix = [
[1,2,3,4],
[5,6,7,8],
[9,10,11,12],
[13,14,15,16],
];
return matrix;
}
gpu.addFunction(getMatrix);
const kernel = gpu.createKernel(function(y, x) {
return getMatrix()[y][x];
}, { output: [1] });
assert.equal(kernel(0, 0)[0], 1);
assert.equal(kernel(0, 1)[0], 2);
assert.equal(kernel(0, 2)[0], 3);
assert.equal(kernel(0, 3)[0], 4);
assert.equal(kernel(1, 0)[0], 5);
assert.equal(kernel(1, 1)[0], 6);
assert.equal(kernel(1, 2)[0], 7);
assert.equal(kernel(1, 3)[0], 8);
assert.equal(kernel(2, 0)[0], 9);
assert.equal(kernel(2, 1)[0], 10);
assert.equal(kernel(2, 2)[0], 11);
assert.equal(kernel(2, 3)[0], 12);
assert.equal(kernel(3, 0)[0], 13);
assert.equal(kernel(3, 1)[0], 14);
assert.equal(kernel(3, 2)[0], 15);
assert.equal(kernel(3, 3)[0], 16);
gpu.destroy();
}
test('matrix4 auto', () => {
testMatrix4();
});
test('matrix4 gpu', () => {
testMatrix4('gpu');
});
(GPU.isWebGLSupported ? test : skip)('matrix4 webgl', () => {
testMatrix4('webgl');
});
(GPU.isWebGL2Supported ? test : skip)('matrix4 webgl2', () => {
testMatrix4('webgl2');
});
(GPU.isHeadlessGLSupported ? test : skip)('matrix4 headlessgl', () => {
testMatrix4('headlessgl');
});
test('matrix4 cpu', () => {
testMatrix4('cpu');
});