mirror of
https://github.com/gpujs/gpu.js.git
synced 2025-12-08 20:35:56 +00:00
fix: Move `make` cli command to gulp so it runs in parallel fix: Add official support for `Array1D(2|3|4)`, `Array2D(2|3|4)`, and `Array3D(2|3|4)` and unit tests fix: Add offical support for `Array(2)`, `Array(3)`, and `Array(4)` and unit tests fix: Mandelbulb constant used a constant, so moved to appropriate location fix: Failing unit test for Safari fix: When not falling back in HeadlessGL, call `STACKGL_resize_drawingbuffer` fix: Remove `xyz` variable from glsl fix: Add `uniform4fv` and `uniform4iv` to WebGL implementation fix: Check for kernel settings `constantTypes` and `argumentTypes` fix: Inherit type from kernel in KernelValue constructors fix: Add some typescript details for `GPUVariableType`, `IKernelSettings`, and `ITypesList` fix: Add support for 4d array in `utils.getMemoryOptimizedFloatTextureSize` for the special use case of `Array3D(2|3|4)` fix: Add `utils.flatten4dArrayTo` for the special use case of `Array3D(2|3|4)` fix: Add support for 4d array in `utils.flattenTo` fix: Bump and build
233 lines
6.7 KiB
JavaScript
233 lines
6.7 KiB
JavaScript
const { assert, skip, test, module: describe, only } = require('qunit');
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const { GPU } = require('../../src');
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describe('argument array types');
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function testSinglePrecisionArray2(mode) {
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(value) {
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return value[0] + value[1];
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}, {
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output: [1],
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argumentTypes: { value: 'Array(2)' },
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precision: 'single',
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});
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const result = kernel(new Float32Array([1,2]));
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assert.equal(result[0], 3);
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gpu.destroy();
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}
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(GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(2) auto', () => {
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testSinglePrecisionArray2();
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});
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(GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(2) gpu', () => {
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testSinglePrecisionArray2('gpu');
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});
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(GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('single precision Array(2) webgl', () => {
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testSinglePrecisionArray2('webgl');
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});
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(GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('single precision Array(2) webgl2', () => {
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testSinglePrecisionArray2('webgl2');
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});
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(GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('single precision Array(2) headlessgl', () => {
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testSinglePrecisionArray2('headlessgl');
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});
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test('single precision Array(2) cpu', () => {
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testSinglePrecisionArray2('cpu');
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});
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function testUnsignedPrecisionArray2(mode) {
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(value) {
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return value[0] + value[1];
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}, {
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output: [1],
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argumentTypes: { value: 'Array(2)' },
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precision: 'unsigned',
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});
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const result = kernel(new Float32Array([1,2]));
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assert.equal(result[0], 3);
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gpu.destroy();
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}
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test('unsigned precision Array(2) auto', () => {
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testUnsignedPrecisionArray2();
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});
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test('unsigned precision Array(2) gpu', () => {
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testUnsignedPrecisionArray2('gpu');
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});
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(GPU.isWebGLSupported ? test : skip)('unsigned precision Array(2) webgl', () => {
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testUnsignedPrecisionArray2('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('unsigned precision Array(2) webgl2', () => {
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testUnsignedPrecisionArray2('webgl2');
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});
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(GPU.isHeadlessGLSupported ? test : skip)('unsigned precision Array(2) headlessgl', () => {
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testUnsignedPrecisionArray2('headlessgl');
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});
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test('unsigned precision Array(2) cpu', () => {
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testUnsignedPrecisionArray2('cpu');
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});
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function testSinglePrecisionArray3(mode) {
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(value) {
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return value[0] + value[1] + value[2];
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}, {
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output: [1],
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argumentTypes: { value: 'Array(3)' },
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precision: 'single',
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});
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const result = kernel(new Float32Array([1,2,3]));
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assert.equal(result[0], 6);
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gpu.destroy();
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}
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(GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(3) auto', () => {
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testSinglePrecisionArray3();
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});
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(GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(3) gpu', () => {
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testSinglePrecisionArray3('gpu');
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});
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(GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('single precision Array(3) webgl', () => {
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testSinglePrecisionArray3('webgl');
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});
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(GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('single precision Array(3) webgl2', () => {
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testSinglePrecisionArray3('webgl2');
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});
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(GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('single precision Array(3) headlessgl', () => {
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testSinglePrecisionArray3('headlessgl');
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});
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test('single precision Array(3) cpu', () => {
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testSinglePrecisionArray3('cpu');
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});
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function testUnsignedPrecisionArray3(mode) {
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(value) {
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return value[0] + value[1] + value[2];
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}, {
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output: [1],
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argumentTypes: { value: 'Array(3)' },
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precision: 'unsigned',
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});
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const result = kernel(new Float32Array([1,2,3]));
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assert.equal(result[0], 6);
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gpu.destroy();
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}
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test('unsigned precision Array(3) auto', () => {
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testUnsignedPrecisionArray3();
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});
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test('unsigned precision Array(3) gpu', () => {
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testUnsignedPrecisionArray3('gpu');
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});
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(GPU.isWebGLSupported ? test : skip)('unsigned precision Array(3) webgl', () => {
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testUnsignedPrecisionArray3('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('unsigned precision Array(3) webgl2', () => {
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testUnsignedPrecisionArray3('webgl2');
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});
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(GPU.isHeadlessGLSupported ? test : skip)('unsigned precision Array(3) headlessgl', () => {
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testUnsignedPrecisionArray3('headlessgl');
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});
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test('unsigned precision Array(3) cpu', () => {
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testUnsignedPrecisionArray3('cpu');
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});
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function testSinglePrecisionArray4(mode) {
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(value) {
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return value[0] + value[1] + value[2] + value[3];
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}, {
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output: [1],
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argumentTypes: { value: 'Array(4)' },
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precision: 'single',
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});
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const result = kernel(new Float32Array([1,2,3,4]));
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assert.equal(result[0], 10);
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gpu.destroy();
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}
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(GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(4) auto', () => {
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testSinglePrecisionArray4();
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});
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(GPU.isSinglePrecisionSupported ? test : skip)('single precision Array(4) gpu', () => {
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testSinglePrecisionArray4('gpu');
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});
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(GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('single precision Array(4) webgl', () => {
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testSinglePrecisionArray4('webgl');
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});
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(GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('single precision Array(4) webgl2', () => {
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testSinglePrecisionArray4('webgl2');
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});
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(GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('single precision Array(4) headlessgl', () => {
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testSinglePrecisionArray4('headlessgl');
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});
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test('single precision Array(4) cpu', () => {
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testSinglePrecisionArray4('cpu');
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});
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function testUnsignedPrecisionArray4(mode) {
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const gpu = new GPU({ mode });
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const kernel = gpu.createKernel(function(value) {
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return value[0] + value[1] + value[2] + value[3];
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}, {
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output: [1],
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argumentTypes: { value: 'Array(4)' },
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precision: 'unsigned',
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});
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const result = kernel(new Float32Array([1,2,3,4]));
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assert.equal(result[0], 10);
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gpu.destroy();
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}
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test('unsigned precision Array(4) auto', () => {
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testUnsignedPrecisionArray4();
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});
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test('unsigned precision Array(4) gpu', () => {
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testUnsignedPrecisionArray4('gpu');
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});
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(GPU.isWebGLSupported ? test : skip)('unsigned precision Array(4) webgl', () => {
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testUnsignedPrecisionArray4('webgl');
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});
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(GPU.isWebGL2Supported ? test : skip)('unsigned precision Array(4) webgl2', () => {
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testUnsignedPrecisionArray4('webgl2');
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});
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(GPU.isHeadlessGLSupported ? test : skip)('unsigned precision Array(4) headlessgl', () => {
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testUnsignedPrecisionArray4('headlessgl');
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});
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test('unsigned precision Array(4) cpu', () => {
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testUnsignedPrecisionArray4('cpu');
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});
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