const { assert, skip, test, only, module: describe } = require('qunit'); const { GPU } = require('../../src'); describe('features: single precision textures'); function singlePrecisionTexturesWithArray(mode) { const original = [1, 2, 3, 4, 5, 6, 7, 8, 9]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.x]; }, { output: [9], precision: 'single' }); const result = kernel(original); assert.deepEqual(Array.from(result), original); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Array auto', () => { singlePrecisionTexturesWithArray(); }); test('with Array cpu', () => { singlePrecisionTexturesWithArray('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Array gpu', () => { singlePrecisionTexturesWithArray('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array webgl', () => { singlePrecisionTexturesWithArray('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Array webgl2', () => { singlePrecisionTexturesWithArray('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array headlessgl', () => { singlePrecisionTexturesWithArray('headlessgl'); }); function singlePrecisionTexturesWithFloat32Array(mode) { const original = new Float32Array([1, 2, 3, 4, 5, 6, 7, 8, 9]); const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.x]; }, { output: [9], precision: 'single' }); const result = kernel(original); assert.deepEqual(Array.from(result), Array.from(original)); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array auto', () => { singlePrecisionTexturesWithFloat32Array(); }); test('with Float32Array cpu', () => { singlePrecisionTexturesWithFloat32Array('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array gpu', () => { singlePrecisionTexturesWithFloat32Array('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array webgl', () => { singlePrecisionTexturesWithFloat32Array('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Float32Array webgl2', () => { singlePrecisionTexturesWithFloat32Array('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array headlessgl', () => { singlePrecisionTexturesWithFloat32Array('headlessgl'); }); function singlePrecisionTexturesWithUint16Array(mode) { const original = new Uint16Array([1, 2, 3, 4, 5, 6, 7, 8, 9]); const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.x]; }, { output: [9], precision: 'single', }); const result = kernel(original); assert.deepEqual(Array.from(result), Array.from(original)); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array auto', () => { singlePrecisionTexturesWithUint16Array(); }); test('with Uint16Array cpu', () => { singlePrecisionTexturesWithUint16Array('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array gpu', () => { singlePrecisionTexturesWithUint16Array('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array webgl', () => { singlePrecisionTexturesWithUint16Array('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Uint16Array webgl2', () => { singlePrecisionTexturesWithUint16Array('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array headlessgl', () => { singlePrecisionTexturesWithUint16Array('headlessgl'); }); function singlePrecisionTexturesWithUint8Array(mode) { const original = new Uint8Array([1, 2, 3, 4, 5, 6, 7, 8, 9]); const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.x]; }, { output: [9], precision: 'single' }); const result = kernel(original); assert.deepEqual(Array.from(result), Array.from(original)); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array auto', () => { singlePrecisionTexturesWithUint8Array(); }); test('with Uint8Array cpu', () => { singlePrecisionTexturesWithUint8Array('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array gpu', () => { singlePrecisionTexturesWithUint8Array('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array webgl', () => { singlePrecisionTexturesWithUint8Array('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Uint8Array webgl2', () => { singlePrecisionTexturesWithUint8Array('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array headlessgl', () => { singlePrecisionTexturesWithUint8Array('headlessgl'); }); function singlePrecisionTexturesWithArray2D(mode) { const original = [ [1, 2, 3, 4, 5, 6, 7, 8, 9], [10, 11, 12, 13, 14, 15, 16, 18, 19], ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.y][this.thread.x]; }, { output: [9, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Array2D auto', () => { singlePrecisionTexturesWithArray2D(); }); test('with Array2D cpu', () => { singlePrecisionTexturesWithArray2D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Array2D gpu', () => { singlePrecisionTexturesWithArray2D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array2D webgl', () => { singlePrecisionTexturesWithArray2D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Array2D webgl2', () => { singlePrecisionTexturesWithArray2D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array2D headlessgl', () => { singlePrecisionTexturesWithArray2D('headlessgl'); }); function singlePrecisionTexturesWithFloat32Array2D(mode) { const original = [ new Float32Array([1, 2, 3, 4, 5, 6, 7, 8, 9]), new Float32Array([10, 11, 12, 13, 14, 15, 16, 18, 19]), ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.y][this.thread.x]; }, { output: [9, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array2D auto', () => { singlePrecisionTexturesWithFloat32Array2D(); }); test('with Float32Array2D cpu', () => { singlePrecisionTexturesWithFloat32Array2D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array2D gpu', () => { singlePrecisionTexturesWithFloat32Array2D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array2D webgl', () => { singlePrecisionTexturesWithFloat32Array2D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Float32Array2D webgl2', () => { singlePrecisionTexturesWithFloat32Array2D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array2D headlessgl', () => { singlePrecisionTexturesWithFloat32Array2D('headlessgl'); }); function singlePrecisionTexturesWithUint16Array2D(mode) { const original = [ new Uint16Array([1, 2, 3, 4, 5, 6, 7, 8, 9]), new Uint16Array([10, 11, 12, 13, 14, 15, 16, 18, 19]), ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.y][this.thread.x]; }, { output: [9, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D auto', () => { singlePrecisionTexturesWithUint16Array2D(); }); test('with Uint16Array2D cpu', () => { singlePrecisionTexturesWithUint16Array2D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D gpu', () => { singlePrecisionTexturesWithUint16Array2D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D webgl', () => { singlePrecisionTexturesWithUint16Array2D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Uint16Array2D webgl2', () => { singlePrecisionTexturesWithUint16Array2D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array2D headlessgl', () => { singlePrecisionTexturesWithUint16Array2D('headlessgl'); }); function singlePrecisionTexturesWithUint8Array2D(mode) { const original = [ new Uint8Array([1, 2, 3, 4, 5, 6, 7, 8, 9]), new Uint8Array([10, 11, 12, 13, 14, 15, 16, 18, 19]), ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.y][this.thread.x]; }, { output: [9, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(array => Array.from(array)), original.map(array => Array.from(array))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D auto', () => { singlePrecisionTexturesWithUint8Array2D(); }); test('with Uint8Array2D cpu', () => { singlePrecisionTexturesWithUint8Array2D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D gpu', () => { singlePrecisionTexturesWithUint8Array2D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D webgl', () => { singlePrecisionTexturesWithUint8Array2D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Uint8Array2D webgl2', () => { singlePrecisionTexturesWithUint8Array2D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array2D headlessgl', () => { singlePrecisionTexturesWithUint8Array2D('headlessgl'); }); function singlePrecisionTexturesWithArray3D(mode) { const original = [ [ [1, 2, 3, 4, 5, 6, 7, 8, 9], [10, 11, 12, 13, 14, 15, 16, 18, 19], ], [ [20, 21, 22, 23, 24, 25, 26, 27, 28], [29, 30, 31, 32, 33, 34, 35, 36, 37], ] ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.z][this.thread.y][this.thread.x]; }, { output: [9, 2, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Array3D auto', () => { singlePrecisionTexturesWithArray3D(); }); test('with Array3D cpu', () => { singlePrecisionTexturesWithArray3D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Array3D gpu', () => { singlePrecisionTexturesWithArray3D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array3D webgl', () => { singlePrecisionTexturesWithArray3D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Array3D webgl2', () => { singlePrecisionTexturesWithArray3D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Array3D headlessgl', () => { singlePrecisionTexturesWithArray3D('headlessgl'); }); function singlePrecisionTexturesWithFloat32Array3D(mode) { const original = [ [ new Float32Array([1, 2, 3, 4, 5, 6, 7, 8, 9]), new Float32Array([10, 11, 12, 13, 14, 15, 16, 18, 19]), ], [ new Float32Array([20, 21, 22, 23, 24, 25, 26, 27, 28]), new Float32Array([29, 30, 31, 32, 33, 34, 35, 36, 37]), ] ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.z][this.thread.y][this.thread.x]; }, { output: [9, 2, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array)))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array3D auto', () => { singlePrecisionTexturesWithFloat32Array3D(); }); test('with Float32Array3D cpu', () => { singlePrecisionTexturesWithFloat32Array3D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array3D gpu', () => { singlePrecisionTexturesWithFloat32Array3D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array3D webgl', () => { singlePrecisionTexturesWithFloat32Array3D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Float32Array3D webgl2', () => { singlePrecisionTexturesWithFloat32Array3D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Float32Array3D headlessgl', () => { singlePrecisionTexturesWithFloat32Array3D('headlessgl'); }); function singlePrecisionTexturesWithUint16Array3D(mode) { const original = [ [ new Uint16Array([1, 2, 3, 4, 5, 6, 7, 8, 9]), new Uint16Array([10, 11, 12, 13, 14, 15, 16, 18, 19]), ], [ new Uint16Array([20, 21, 22, 23, 24, 25, 26, 27, 28]), new Uint16Array([29, 30, 31, 32, 33, 34, 35, 36, 37]), ] ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.z][this.thread.y][this.thread.x]; }, { output: [9, 2, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array)))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D auto', () => { singlePrecisionTexturesWithUint16Array3D(); }); test('with Uint16Array3D cpu', () => { singlePrecisionTexturesWithUint16Array3D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D gpu', () => { singlePrecisionTexturesWithUint16Array3D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D webgl', () => { singlePrecisionTexturesWithUint16Array3D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Uint16Array3D webgl2', () => { singlePrecisionTexturesWithUint16Array3D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint16Array3D headlessgl', () => { singlePrecisionTexturesWithUint16Array3D('headlessgl'); }); function singlePrecisionTexturesWithUint8Array3D(mode) { const original = [ [ new Uint8Array([1, 2, 3, 4, 5, 6, 7, 8, 9]), new Uint8Array([10, 11, 12, 13, 14, 15, 16, 18, 19]), ], [ new Uint8Array([20, 21, 22, 23, 24, 25, 26, 27, 28]), new Uint8Array([29, 30, 31, 32, 33, 34, 35, 36, 37]), ] ]; const gpu = new GPU({ mode }); const kernel = gpu.createKernel(function(packed) { return packed[this.thread.z][this.thread.y][this.thread.x]; }, { output: [9, 2, 2], precision: 'single' }); const result = kernel(original); assert.deepEqual(result.map(matrix => matrix.map(array => Array.from(array))), original.map(matrix => matrix.map(array => Array.from(array)))); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D auto', () => { singlePrecisionTexturesWithUint8Array3D(); }); test('with Uint8Array3D cpu', () => { singlePrecisionTexturesWithUint8Array3D('cpu'); }); (GPU.isSinglePrecisionSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D gpu', () => { singlePrecisionTexturesWithUint8Array3D('gpu'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D webgl', () => { singlePrecisionTexturesWithUint8Array3D('webgl'); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('with Uint8Array3D webgl2', () => { singlePrecisionTexturesWithUint8Array3D('webgl2'); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported && GPU.isKernelMapSupported ? test : skip)('with Uint8Array3D headlessgl', () => { singlePrecisionTexturesWithUint8Array3D('headlessgl'); });