(function() { // max size of ok addressing was 8388608, 8388609 is shifted by 1 so index seems to be 8388610 // after this fix max addressing is 2^31 which is the max a int32 can handle // run out of heap before being able to create a butter that big! // wanted to use uints but caused more problems than it solved var DATA_MAX = 8388800*8; var divisor = 100; var data = new Uint16Array(DATA_MAX); for (var i = 0; i < DATA_MAX/divisor; i++) { for (var j = 0; j < divisor; j++) { data[i*divisor + j] = j*2; } } var gpu; function buildLargeArrayAddressKernel(mode) { gpu = new GPU({ mode }); var largeArrayAddressKernel = gpu.createKernel(function(data) { return data[this.thread.x]; }) .setOutput([DATA_MAX]); return largeArrayAddressKernel(data); } QUnit.test('Issue #314 Large array addressing - auto', () => { QUnit.assert.equal(buildLargeArrayAddressKernel()[DATA_MAX-1], data[DATA_MAX-1]); gpu.destroy(); }); QUnit.test('Issue #314 Large array addressing - gpu', () => { QUnit.assert.equal(buildLargeArrayAddressKernel('gpu')[DATA_MAX-1], data[DATA_MAX-1]); gpu.destroy(); }); QUnit.test('Issue #314 Large array addressing - webgl', () => { QUnit.assert.equal(buildLargeArrayAddressKernel('webgl')[DATA_MAX-1], data[DATA_MAX-1]); gpu.destroy(); }); QUnit.test('Issue #314 Large array addressing - webgl2', () => { var result = buildLargeArrayAddressKernel('webgl2') var same = true; for (var i = 0; i < DATA_MAX; i++) { if (result[i] !== data[i]) { same = false; break; } } QUnit.assert.ok(same, "not all elements are the same, failed on index:" + i); gpu.destroy(); }); })();