const { assert, test, module: describe, only, skip } = require('qunit'); const { GPU, WebGLFunctionNode, WebGL2FunctionNode, CPUFunctionNode } = require('../../src'); describe('features: type management'); test('arrays directly - Array(2) webgl', () => { const node = new WebGLFunctionNode((function direct() { return [0, 0]; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 direct() {\n\ return vec2(0.0, 0.0);\n\ }'); }); test('arrays directly - Array(2) webgl2', () => { const node = new WebGL2FunctionNode((function direct() { return [0, 0]; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 direct() {\n\ return vec2(0.0, 0.0);\n\ }'); }); test('arrays directly - Array(2) cpu', () => { const node = new CPUFunctionNode((function direct() { return [0, 0]; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'function direct() {\n\ return new Float32Array([0, 0]);\n\ }'); }); test('arrays directly - Array(3) webgl', () => { const node = new WebGLFunctionNode((function direct() { return [0, 0, 0]; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 direct() {\n\ return vec3(0.0, 0.0, 0.0);\n\ }'); }); test('arrays directly - Array(3) webgl2', () => { const node = new WebGL2FunctionNode((function direct() { return [0, 0, 0]; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 direct() {\n\ return vec3(0.0, 0.0, 0.0);\n\ }'); }); test('arrays directly - Array(3) cpu', () => { const node = new CPUFunctionNode((function direct() { return [0, 0, 0]; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'function direct() {\n\ return new Float32Array([0, 0, 0]);\n\ }'); }); test('arrays directly - Array(4) webgl', () => { const node = new WebGLFunctionNode((function direct() { return [0, 0, 0, 0]; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 direct() {\n\ return vec4(0.0, 0.0, 0.0, 0.0);\n\ }'); }); test('arrays directly - Array(4) webgl2', () => { const node = new WebGL2FunctionNode((function direct() { return [0, 0, 0, 0]; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 direct() {\n\ return vec4(0.0, 0.0, 0.0, 0.0);\n\ }'); }); test("arrays directly - Array(4) cpu", function(assert) { const node = new CPUFunctionNode((function direct() { return [0, 0, 0, 0]; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'function direct() {\n\ return new Float32Array([0, 0, 0, 0]);\n\ }'); }); test('arrays referenced directly - Array(2) webgl', () => { const node = new WebGLFunctionNode((function refDirect() { const array = [0, 0]; return array; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 refDirect() {\n\ vec2 user_array=vec2(0.0, 0.0);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(2) webgl2', () => { const node = new WebGL2FunctionNode((function refDirect() { const array = [0, 0]; return array; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 refDirect() {\n\ vec2 user_array=vec2(0.0, 0.0);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(2) cpu', () => { const node = new CPUFunctionNode((function refDirect() { const array = [0, 0]; return array; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'function refDirect() {\n\ const user_array=new Float32Array([0, 0]);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(3) webgl', () => { const node = new WebGLFunctionNode((function refDirect() { const array = [0, 0, 0]; return array; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 refDirect() {\n\ vec3 user_array=vec3(0.0, 0.0, 0.0);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(3) webgl2', () => { const node = new WebGL2FunctionNode((function refDirect() { const array = [0, 0, 0]; return array; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 refDirect() {\n\ vec3 user_array=vec3(0.0, 0.0, 0.0);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(3) cpu', () => { const node = new CPUFunctionNode((function refDirect() { const array = [0, 0, 0]; return array; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'function refDirect() {\n\ const user_array=new Float32Array([0, 0, 0]);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(4) webgl', () => { const node = new WebGLFunctionNode((function refDirect() { const array = [0, 0, 0, 0]; return array; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 refDirect() {\n\ vec4 user_array=vec4(0.0, 0.0, 0.0, 0.0);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(4) webgl2', () => { const node = new WebGL2FunctionNode((function refDirect() { const array = [0, 0, 0, 0]; return array; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 refDirect() {\n\ vec4 user_array=vec4(0.0, 0.0, 0.0, 0.0);\n\ return user_array;\n\ }'); }); test('arrays referenced directly - Array(4) cpu', () => { const node = new CPUFunctionNode((function refDirect() { const array = [0, 0, 0, 0]; return array; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'function refDirect() {\n\ const user_array=new Float32Array([0, 0, 0, 0]);\n\ return user_array;\n\ }'); }); test('arrays referenced indirectly - Array(2) webgl', () => { const node = new WebGLFunctionNode((function indirect() { const array = [0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 indirect() {\n\ vec2 user_array=vec2(0.0, 0.0);\n\ vec2 user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(2) webgl2', () => { const node = new WebGL2FunctionNode((function indirect() { const array = [0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 indirect() {\n\ vec2 user_array=vec2(0.0, 0.0);\n\ vec2 user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(2) cpu', () => { const node = new CPUFunctionNode((function indirect() { const array = [0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'function indirect() {\n\ const user_array=new Float32Array([0, 0]);\n\ const user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(3) webgl', () => { const node = new WebGLFunctionNode((function indirect() { const array = [0, 0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 indirect() {\n\ vec3 user_array=vec3(0.0, 0.0, 0.0);\n\ vec3 user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(3) webgl2', () => { const node = new WebGL2FunctionNode((function indirect() { const array = [0, 0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 indirect() {\n\ vec3 user_array=vec3(0.0, 0.0, 0.0);\n\ vec3 user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(3) cpu', () => { const node = new CPUFunctionNode((function indirect() { const array = [0, 0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'function indirect() {\n\ const user_array=new Float32Array([0, 0, 0]);\n\ const user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(4) webgl', () => { const node = new WebGLFunctionNode((function indirect() { const array = [0, 0, 0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 indirect() {\n\ vec4 user_array=vec4(0.0, 0.0, 0.0, 0.0);\n\ vec4 user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(4) webgl2', () => { const node = new WebGL2FunctionNode((function indirect() { const array = [0, 0, 0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 indirect() {\n\ vec4 user_array=vec4(0.0, 0.0, 0.0, 0.0);\n\ vec4 user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays referenced indirectly - Array(4) cpu', () => { const node = new CPUFunctionNode((function indirect() { const array = [0, 0, 0, 0]; const array2 = array; return array2; }).toString(), { returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'function indirect() {\n\ const user_array=new Float32Array([0, 0, 0, 0]);\n\ const user_array2=user_array;\n\ return user_array2;\n\ }'); }); test('arrays arguments - Array(2) webgl', () => { const node = new WebGLFunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(2)', 'Array(2)'], output: [1] }); assert.equal(node.toString(), 'vec2 arrayArguments(vec2 user_array, vec2 user_array2) {\n\ vec2 user_array3=vec2(0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(2) webgl2', () => { const node = new WebGL2FunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(2)', 'Array(2)'], output: [1] }); assert.equal(node.toString(), 'vec2 arrayArguments(vec2 user_array, vec2 user_array2) {\n\ vec2 user_array3=vec2(0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(2) cpu', () => { const node = new CPUFunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(2)', 'Array(2)'], output: [1] }); assert.equal(node.toString(), 'function arrayArguments(user_array, user_array2) {\n\ const user_array3=new Float32Array([0, 0]);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(3) webgl', () => { const node = new WebGLFunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(3)', 'Array(3)'], output: [1] }); assert.equal(node.toString(), 'vec3 arrayArguments(vec3 user_array, vec3 user_array2) {\n\ vec3 user_array3=vec3(0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(3) webgl2', () => { const node = new WebGL2FunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(3)', 'Array(3)'], output: [1] }); assert.equal(node.toString(), 'vec3 arrayArguments(vec3 user_array, vec3 user_array2) {\n\ vec3 user_array3=vec3(0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(3) cpu', () => { const node = new CPUFunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(3)', 'Array(3)'], output: [1] }); assert.equal(node.toString(), 'function arrayArguments(user_array, user_array2) {\n\ const user_array3=new Float32Array([0, 0, 0]);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(4) webgl', () => { const node = new WebGLFunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(4)', 'Array(4)'], output: [1] }); assert.equal(node.toString(), 'vec4 arrayArguments(vec4 user_array, vec4 user_array2) {\n\ vec4 user_array3=vec4(0.0, 0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(4) webgl2', () => { const node = new WebGL2FunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(4)', 'Array(4)'], output: [1] }); assert.equal(node.toString(), 'vec4 arrayArguments(vec4 user_array, vec4 user_array2) {\n\ vec4 user_array3=vec4(0.0, 0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays arguments - Array(4) cpu', () => { const node = new CPUFunctionNode((function arrayArguments(array, array2) { const array3 = [0, 0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(4)', 'Array(4)'], output: [1] }); assert.equal(node.toString(), 'function arrayArguments(user_array, user_array2) {\n\ const user_array3=new Float32Array([0, 0, 0, 0]);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(2) webgl', () => { const node = new WebGLFunctionNode((function inherited(array, array2) { const array3 = [0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(2)', 'Array(2)'], returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 inherited(vec2 user_array, vec2 user_array2) {\n\ vec2 user_array3=vec2(0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(2) webgl2', () => { const node = new WebGL2FunctionNode((function inherited(array, array2) { const array3 = [0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(2)', 'Array(2)'], returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'vec2 inherited(vec2 user_array, vec2 user_array2) {\n\ vec2 user_array3=vec2(0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(2) cpu', () => { const node = new CPUFunctionNode((function inherited(array, array2) { const array3 = [0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(2)', 'Array(2)'], returnType: 'Array(2)', output: [1] }); assert.equal(node.toString(), 'function inherited(user_array, user_array2) {\n\ const user_array3=new Float32Array([0, 0]);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(3) webgl', () => { const node = new WebGLFunctionNode((function inherited(array, array2) { const array3 = [0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(3)', 'Array(3)'], returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 inherited(vec3 user_array, vec3 user_array2) {\n\ vec3 user_array3=vec3(0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(3) webgl2', () => { const node = new WebGL2FunctionNode((function inherited(array, array2) { const array3 = [0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(3)', 'Array(3)'], returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'vec3 inherited(vec3 user_array, vec3 user_array2) {\n\ vec3 user_array3=vec3(0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(3) cpu', () => { const node = new CPUFunctionNode((function inherited(array, array2) { const array3 = [0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(3)', 'Array(3)'], returnType: 'Array(3)', output: [1] }); assert.equal(node.toString(), 'function inherited(user_array, user_array2) {\n\ const user_array3=new Float32Array([0, 0, 0]);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(4) webgl', () => { const node = new WebGLFunctionNode((function inherited(array, array2) { const array3 = [0, 0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(4)', 'Array(4)'], returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 inherited(vec4 user_array, vec4 user_array2) {\n\ vec4 user_array3=vec4(0.0, 0.0, 0.0, 0.0);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('arrays inherited - Array(4) webgl2', () => { const node = new WebGL2FunctionNode((function inherited(array, array2) { const array3 = [0, 0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(4)', 'Array(4)'], returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'vec4 inherited(vec4 user_array, vec4 user_array2) {' + '\nvec4 user_array3=vec4(0.0, 0.0, 0.0, 0.0);' + '\nuser_array3[0]=user_array[0];' + '\nuser_array3[1]=(user_array[1]*user_array2[1]);' + '\nreturn user_array3;' + '\n}'); }); test('arrays inherited - Array(4) cpu', () => { const node = new CPUFunctionNode((function inherited(array, array2) { const array3 = [0, 0, 0, 0]; array3[0] = array[0]; array3[1] = array[1] * array2[1]; return array3; }).toString(), { argumentTypes: ['Array(4)', 'Array(4)'], returnType: 'Array(4)', output: [1] }); assert.equal(node.toString(), 'function inherited(user_array, user_array2) {\n\ const user_array3=new Float32Array([0, 0, 0, 0]);\n\ user_array3[0]=user_array[0];\n\ user_array3[1]=(user_array[1]*user_array2[1]);\n\ return user_array3;\n\ }'); }); test('auto detect float, array, array2d, array3d - webgl', () => { const node = new WebGLFunctionNode(`function advancedUsed(int, array, array2d, array3d) { let allValues = this.constants.float; allValues += this.constants.int; allValues += this.constants.array[this.thread.x]; allValues += this.constants.array2d[this.thread.x][this.thread.y]; allValues += this.constants.array3d[this.thread.x][this.thread.y][this.thread.z]; allValues += int; allValues += array[this.thread.x]; allValues += array2d[this.thread.x][this.thread.y]; allValues += array3d[this.thread.x][this.thread.y][this.thread.z]; return allValues * Math.random(); }`, { returnType: 'Number', output: [1], argumentTypes: ['Integer', 'Array', 'Array2D', 'Array3D'], constants: { float: 1, int: 1, array: [1], array2d: [[1]], array3d: [[[1]]] }, constantTypes: { float: 'Float', int: 'Integer', array: 'Array', array2d: 'Array2D', array3d: 'Array3D' }, constantBitRatios: { float: 0, int: 0, array: 4, array2d: 4, array3d: 4 }, lookupFunctionArgumentBitRatio: () => 4, }); assert.equal(node.toString(), 'float advancedUsed(int user_int, sampler2D user_array,ivec2 user_arraySize,ivec3 user_arrayDim, sampler2D user_array2d,ivec2 user_array2dSize,ivec3 user_array2dDim, sampler2D user_array3d,ivec2 user_array3dSize,ivec3 user_array3dDim) {' + '\nfloat user_allValues=constants_float;' + '\nuser_allValues+=float(constants_int);' + '\nuser_allValues+=get32(constants_array, constants_arraySize, constants_arrayDim, 0, 0, threadId.x);' + '\nuser_allValues+=get32(constants_array2d, constants_array2dSize, constants_array2dDim, 0, threadId.x, threadId.y);' + '\nuser_allValues+=get32(constants_array3d, constants_array3dSize, constants_array3dDim, threadId.x, threadId.y, threadId.z);' + '\nuser_allValues+=float(user_int);' + '\nuser_allValues+=get32(user_array, user_arraySize, user_arrayDim, 0, 0, threadId.x);' + '\nuser_allValues+=get32(user_array2d, user_array2dSize, user_array2dDim, 0, threadId.x, threadId.y);' + '\nuser_allValues+=get32(user_array3d, user_array3dSize, user_array3dDim, threadId.x, threadId.y, threadId.z);' + '\nreturn (user_allValues*random());' + '\n}'); }); function notDefined(mode) { const gpu = new GPU({ mode }); const kernel1 = gpu.createKernel(function() { return result; }, { output: [1] }); assert.throws(() => { kernel1(); }, new Error('Identifier is not defined on line 1, position 0:\n result')); const kernel2 = gpu.createKernel(function() { return result[0]; }, { output: [1] }); assert.throws(() => { kernel2(); }, new Error('Identifier is not defined on line 1, position 0:\n result')); const kernel3 = gpu.createKernel(function() { return result[0][0]; }, { output: [1] }); assert.throws(() => { kernel3(); }, new Error('Identifier is not defined on line 1, position 0:\n result')); const kernel4 = gpu.createKernel(function() { return result[0][0][0]; }, { output: [1] }); assert.throws(() => { kernel4(); }, new Error('Identifier is not defined on line 1, position 0:\n result')); const kernel5 = gpu.createKernel(function() { return result[0][0][0][0]; }, { output: [1] }); assert.throws(() => { kernel5(); }, new Error('Identifier is not defined on line 1, position 1:\n result')); gpu.destroy(); } test('not defined auto', () => { notDefined(); }); test('not defined gpu', () => { notDefined('gpu'); }); (GPU.isWebGLSupported ? test : skip)('not defined webgl', () => { notDefined('webgl'); }); (GPU.isWebGL2Supported ? test : skip)('not defined webgl2', () => { notDefined('webgl2'); }); (GPU.isHeadlessGLSupported ? test : skip)('not defined headlessgl', () => { notDefined('headlessgl'); }); test('not defined cpu', () => { notDefined('cpu'); });