const { assert, skip, test, module: describe, only } = require('qunit'); const { GPU } = require('../../../../../../src'); describe('feature: to-string unsigned precision constants Float'); function testConstant(mode, context, canvas) { const gpu = new GPU({ mode }); const originalKernel = gpu.createKernel(function() { return Math.floor(this.constants.a) === 100 ? 42 : -42; }, { canvas, context, output: [1], precision: 'unsigned', constants: { a: 100 }, constantTypes: { a: 'Float' } }); assert.equal(originalKernel.constantTypes.a, 'Float'); assert.deepEqual(originalKernel()[0], 42); const kernelString = originalKernel.toString(); const Kernel = new Function('return ' + kernelString)(); // Float is "sticky" as a constant, and cannot reset const newKernel = Kernel({ context, constants: { a: 100 } }); assert.deepEqual(newKernel()[0], 42); gpu.destroy(); } (GPU.isWebGLSupported ? test : skip)('webgl', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl'); testConstant('webgl', context, canvas); }); (GPU.isWebGL2Supported ? test : skip)('webgl2', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl2'); testConstant('webgl2', context, canvas); }); (GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => { testConstant('headlessgl', require('gl')(1, 1), null); }); test('cpu', () => { testConstant('cpu'); });