const { assert, skip, test, module: describe, only } = require('qunit'); const { GPU } = require('../../../../../../src'); describe('feature: to-string unsigned precision constants Array2D'); function testConstant(mode, context, canvas) { const gpu = new GPU({ mode }); const a = [ [1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 16], ]; const originalKernel = gpu.createKernel(function() { let sum = 0; for (let y = 0; y < 4; y++) { sum += this.constants.a[y][this.thread.x]; } return sum; }, { canvas, context, output: [4], precision: 'unsigned', constants: { a } }); const expected = new Float32Array([28,32,36,40]); const originalResult = originalKernel(); assert.deepEqual(originalResult, expected); const kernelString = originalKernel.toString(); const Kernel = new Function('return ' + kernelString)(); const newResult = Kernel({ context, constants: { a } })(); assert.deepEqual(newResult, expected); const b = [ [1, 1, 1, 1], [1, 1, 1, 1], [1, 1, 1, 1], [1, 1, 1, 1], ]; const expected2 = new Float32Array([4,4,4,4]); const newResult2 = Kernel({ context, constants: { a: b } })(); assert.deepEqual(newResult2, expected2); gpu.destroy(); } (GPU.isWebGLSupported ? test : skip)('webgl', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl'); testConstant('webgl', context, canvas); }); (GPU.isWebGL2Supported ? test : skip)('webgl2', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl2'); testConstant('webgl2', context, canvas); }); (GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => { testConstant('headlessgl', require('gl')(1, 1), null); }); test('cpu', () => { testConstant('cpu'); });