const { assert, skip, test, module: describe, only } = require('qunit'); const { GPU } = require('../../../../../../src'); describe('feature: to-string unsigned precision constants Array'); function testConstant(mode, context, canvas) { const gpu = new GPU({ mode }); const originalKernel = gpu.createKernel(function() { return this.constants.a[this.thread.x]; }, { canvas, context, output: [4], precision: 'unsigned', constants: { a: [1, 2, 3, 4] } }); const expected = new Float32Array([1,2,3,4]); const originalResult = originalKernel(); assert.deepEqual(originalResult, expected); const kernelString = originalKernel.toString(); const newResult = new Function('return ' + kernelString)()({ context, constants: { a: [1, 2, 3, 4] } })(); assert.deepEqual(newResult, expected); const expected2 = new Float32Array([4,3,2,1]); const newResult2 = new Function('return ' + kernelString)()({ context, constants: { a: [4, 3, 2, 1] } })(); assert.deepEqual(newResult2, expected2); gpu.destroy(); } (GPU.isWebGLSupported ? test : skip)('webgl', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl'); testConstant('webgl', context, canvas); }); (GPU.isWebGL2Supported ? test : skip)('webgl2', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl2'); testConstant('webgl2', context, canvas); }); (GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => { testConstant('headlessgl', require('gl')(1, 1), null); }); test('cpu', () => { testConstant('cpu'); });