const { assert, skip, test, module: describe, only } = require('qunit'); const { GPU, input } = require('../../../../../../src'); describe('feature: to-string single precision arguments Input'); function testArgument(mode, context, canvas) { const gpu = new GPU({ mode }); const originalKernel = gpu.createKernel(function(a) { let sum = 0; for (let y = 0; y < 2; y++) { for (let x = 0; x < 2; x++) { sum += a[y][x]; } } return sum; }, { canvas, context, output: [1], precision: 'single', }); const arg1 = input([1,2,3,4],[2,2]); const arg2 = input([5,6,7,8],[2,2]); assert.deepEqual(originalKernel(arg1)[0], 10); assert.deepEqual(originalKernel(arg2)[0], 26); const kernelString = originalKernel.toString(arg1); const newKernel = new Function('return ' + kernelString)()({ context }); assert.deepEqual(newKernel(arg1)[0], 10); assert.deepEqual(newKernel(arg2)[0], 26); gpu.destroy(); } (GPU.isSinglePrecisionSupported && GPU.isWebGLSupported ? test : skip)('webgl', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl'); testArgument('webgl', context, canvas); }); (GPU.isSinglePrecisionSupported && GPU.isWebGL2Supported ? test : skip)('webgl2', () => { const canvas = document.createElement('canvas'); const context = canvas.getContext('webgl2'); testArgument('webgl2', context, canvas); }); (GPU.isSinglePrecisionSupported && GPU.isHeadlessGLSupported ? test : skip)('headlessgl', () => { testArgument('headlessgl', require('gl')(1, 1), null); }); test('cpu', () => { testArgument('cpu'); });